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updated repo for publishing (#74)
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poulpy-core/src/layouts/prepared/gglwe_ksk.rs
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129
poulpy-core/src/layouts/prepared/gglwe_ksk.rs
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use poulpy_backend::hal::{
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api::{VmpPMatAlloc, VmpPMatAllocBytes, VmpPrepare},
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layouts::{Backend, Data, DataMut, DataRef, Module, Scratch, VmpPMat},
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};
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use crate::layouts::{
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GGLWESwitchingKey, Infos,
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prepared::{GGLWECiphertextPrepared, Prepare, PrepareAlloc},
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};
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#[derive(PartialEq, Eq)]
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pub struct GGLWESwitchingKeyPrepared<D: Data, B: Backend> {
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pub(crate) key: GGLWECiphertextPrepared<D, B>,
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pub(crate) sk_in_n: usize, // Degree of sk_in
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pub(crate) sk_out_n: usize, // Degree of sk_out
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}
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impl<B: Backend> GGLWESwitchingKeyPrepared<Vec<u8>, B> {
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#[allow(clippy::too_many_arguments)]
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pub fn alloc(
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module: &Module<B>,
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n: usize,
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basek: usize,
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k: usize,
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rows: usize,
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digits: usize,
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rank_in: usize,
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rank_out: usize,
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) -> Self
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where
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Module<B>: VmpPMatAlloc<B>,
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{
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GGLWESwitchingKeyPrepared::<Vec<u8>, B> {
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key: GGLWECiphertextPrepared::alloc(module, n, basek, k, rows, digits, rank_in, rank_out),
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sk_in_n: 0,
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sk_out_n: 0,
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}
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}
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#[allow(clippy::too_many_arguments)]
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pub fn bytes_of(
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module: &Module<B>,
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n: usize,
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basek: usize,
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k: usize,
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rows: usize,
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digits: usize,
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rank_in: usize,
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rank_out: usize,
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) -> usize
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where
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Module<B>: VmpPMatAllocBytes,
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{
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GGLWECiphertextPrepared::bytes_of(module, n, basek, k, rows, digits, rank_in, rank_out)
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}
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}
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impl<D: Data, B: Backend> Infos for GGLWESwitchingKeyPrepared<D, B> {
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type Inner = VmpPMat<D, B>;
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fn inner(&self) -> &Self::Inner {
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self.key.inner()
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}
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fn basek(&self) -> usize {
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self.key.basek()
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}
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fn k(&self) -> usize {
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self.key.k()
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}
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}
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impl<D: Data, B: Backend> GGLWESwitchingKeyPrepared<D, B> {
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pub fn rank(&self) -> usize {
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self.key.data.cols_out() - 1
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}
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pub fn rank_in(&self) -> usize {
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self.key.data.cols_in()
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}
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pub fn rank_out(&self) -> usize {
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self.key.data.cols_out() - 1
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}
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pub fn digits(&self) -> usize {
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self.key.digits()
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}
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pub fn sk_degree_in(&self) -> usize {
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self.sk_in_n
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}
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pub fn sk_degree_out(&self) -> usize {
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self.sk_out_n
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}
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}
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impl<D: DataMut, DR: DataRef, B: Backend> Prepare<B, GGLWESwitchingKey<DR>> for GGLWESwitchingKeyPrepared<D, B>
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where
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Module<B>: VmpPrepare<B>,
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{
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fn prepare(&mut self, module: &Module<B>, other: &GGLWESwitchingKey<DR>, scratch: &mut Scratch<B>) {
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self.key.prepare(module, &other.key, scratch);
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self.sk_in_n = other.sk_in_n;
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self.sk_out_n = other.sk_out_n;
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}
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}
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impl<D: DataRef, B: Backend> PrepareAlloc<B, GGLWESwitchingKeyPrepared<Vec<u8>, B>> for GGLWESwitchingKey<D>
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where
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Module<B>: VmpPMatAlloc<B> + VmpPrepare<B>,
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{
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fn prepare_alloc(&self, module: &Module<B>, scratch: &mut Scratch<B>) -> GGLWESwitchingKeyPrepared<Vec<u8>, B> {
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let mut atk_prepared: GGLWESwitchingKeyPrepared<Vec<u8>, B> = GGLWESwitchingKeyPrepared::alloc(
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module,
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self.n(),
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self.basek(),
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self.k(),
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self.rows(),
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self.digits(),
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self.rank_in(),
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self.rank_out(),
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);
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atk_prepared.prepare(module, self, scratch);
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atk_prepared
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}
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}
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