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Add BDD Arithmetic (#98)
* Added some circuit, evaluation + some layouts * Refactor + memory reduction * Rows -> Dnum, Digits -> Dsize * fix #96 + glwe_packing (indirectly CBT) * clippy
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@@ -12,15 +12,14 @@ use poulpy_hal::{
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use crate::{
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TakeGLWESecretPrepared,
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layouts::{
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Degree, GGLWECiphertext, GGLWELayoutInfos, GGLWESwitchingKey, GLWEInfos, GLWESecret, LWEInfos,
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prepared::GLWESecretPrepared,
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Degree, GGLWECiphertext, GGLWEInfos, GGLWESwitchingKey, GLWEInfos, GLWESecret, LWEInfos, prepared::GLWESecretPrepared,
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},
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};
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impl GGLWESwitchingKey<Vec<u8>> {
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pub fn encrypt_sk_scratch_space<B: Backend, A>(module: &Module<B>, infos: &A) -> usize
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where
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A: GGLWELayoutInfos,
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A: GGLWEInfos,
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Module<B>: SvpPPolAllocBytes + VecZnxNormalizeTmpBytes + VecZnxDftAllocBytes + VecZnxNormalizeTmpBytes,
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{
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(GGLWECiphertext::encrypt_sk_scratch_space(module, infos) | ScalarZnx::alloc_bytes(module.n(), 1))
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@@ -30,7 +29,7 @@ impl GGLWESwitchingKey<Vec<u8>> {
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pub fn encrypt_pk_scratch_space<B: Backend, A>(module: &Module<B>, _infos: &A) -> usize
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where
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A: GGLWELayoutInfos,
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A: GGLWEInfos,
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{
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GGLWECiphertext::encrypt_pk_scratch_space(module, _infos)
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}
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