Add BDD Arithmetic (#98)

* Added some circuit, evaluation + some layouts

* Refactor + memory reduction

* Rows -> Dnum, Digits -> Dsize

* fix #96 + glwe_packing (indirectly CBT)

* clippy
This commit is contained in:
Jean-Philippe Bossuat
2025-10-08 17:52:03 +02:00
committed by GitHub
parent 37e13b965c
commit 6357a05509
119 changed files with 15996 additions and 1659 deletions

View File

@@ -4,7 +4,7 @@ use poulpy_hal::{
};
use crate::layouts::{
Base2K, Degree, Digits, GGLWELayoutInfos, GGLWESwitchingKey, GLWECiphertext, GLWEInfos, LWEInfos, Rank, Rows, TorusPrecision,
Base2K, Degree, Dnum, Dsize, GGLWEInfos, GGLWESwitchingKey, GLWECiphertext, GLWEInfos, LWEInfos, Rank, TorusPrecision,
};
use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
@@ -15,9 +15,9 @@ pub struct GGLWEAutomorphismKeyLayout {
pub n: Degree,
pub base2k: Base2K,
pub k: TorusPrecision,
pub rows: Rows,
pub digits: Digits,
pub rank: Rank,
pub dnum: Dnum,
pub dsize: Dsize,
}
#[derive(PartialEq, Eq, Clone)]
@@ -56,7 +56,7 @@ impl<D: Data> GLWEInfos for GGLWEAutomorphismKey<D> {
}
}
impl<D: Data> GGLWELayoutInfos for GGLWEAutomorphismKey<D> {
impl<D: Data> GGLWEInfos for GGLWEAutomorphismKey<D> {
fn rank_in(&self) -> Rank {
self.key.rank_in()
}
@@ -65,12 +65,12 @@ impl<D: Data> GGLWELayoutInfos for GGLWEAutomorphismKey<D> {
self.key.rank_out()
}
fn digits(&self) -> Digits {
self.key.digits()
fn dsize(&self) -> Dsize {
self.key.dsize()
}
fn rows(&self) -> Rows {
self.key.rows()
fn dnum(&self) -> Dnum {
self.key.dnum()
}
}
@@ -94,21 +94,21 @@ impl GLWEInfos for GGLWEAutomorphismKeyLayout {
}
}
impl GGLWELayoutInfos for GGLWEAutomorphismKeyLayout {
impl GGLWEInfos for GGLWEAutomorphismKeyLayout {
fn rank_in(&self) -> Rank {
self.rank
}
fn digits(&self) -> Digits {
self.digits
fn dsize(&self) -> Dsize {
self.dsize
}
fn rank_out(&self) -> Rank {
self.rank
}
fn rows(&self) -> Rows {
self.rows
fn dnum(&self) -> Dnum {
self.dnum
}
}
@@ -133,7 +133,7 @@ impl<D: DataRef> fmt::Display for GGLWEAutomorphismKey<D> {
impl GGLWEAutomorphismKey<Vec<u8>> {
pub fn alloc<A>(infos: &A) -> Self
where
A: GGLWELayoutInfos,
A: GGLWEInfos,
{
assert_eq!(
infos.rank_in(),
@@ -146,16 +146,16 @@ impl GGLWEAutomorphismKey<Vec<u8>> {
}
}
pub fn alloc_with(n: Degree, base2k: Base2K, k: TorusPrecision, rows: Rows, digits: Digits, rank: Rank) -> Self {
pub fn alloc_with(n: Degree, base2k: Base2K, k: TorusPrecision, rank: Rank, dnum: Dnum, dsize: Dsize) -> Self {
GGLWEAutomorphismKey {
key: GGLWESwitchingKey::alloc_with(n, base2k, k, rows, digits, rank, rank),
key: GGLWESwitchingKey::alloc_with(n, base2k, k, rank, rank, dnum, dsize),
p: 0,
}
}
pub fn alloc_bytes<A>(infos: &A) -> usize
where
A: GGLWELayoutInfos,
A: GGLWEInfos,
{
assert_eq!(
infos.rank_in(),
@@ -165,8 +165,8 @@ impl GGLWEAutomorphismKey<Vec<u8>> {
GGLWESwitchingKey::alloc_bytes(infos)
}
pub fn bytes_of(n: Degree, base2k: Base2K, k: TorusPrecision, rows: Rows, digits: Digits, rank: Rank) -> usize {
GGLWESwitchingKey::alloc_bytes_with(n, base2k, k, rows, digits, rank, rank)
pub fn bytes_of(n: Degree, base2k: Base2K, k: TorusPrecision, rank: Rank, dnum: Dnum, dsize: Dsize) -> usize {
GGLWESwitchingKey::alloc_bytes_with(n, base2k, k, rank, rank, dnum, dsize)
}
}