Add BDD Arithmetic (#98)

* Added some circuit, evaluation + some layouts

* Refactor + memory reduction

* Rows -> Dnum, Digits -> Dsize

* fix #96 + glwe_packing (indirectly CBT)

* clippy
This commit is contained in:
Jean-Philippe Bossuat
2025-10-08 17:52:03 +02:00
committed by GitHub
parent 37e13b965c
commit 6357a05509
119 changed files with 15996 additions and 1659 deletions

View File

@@ -4,7 +4,7 @@ use poulpy_hal::{
};
use crate::layouts::{
Base2K, Degree, Digits, GGLWELayoutInfos, GLWEInfos, LWEInfos, LWESwitchingKey, Rank, Rows, TorusPrecision,
Base2K, Degree, Dnum, Dsize, GGLWEInfos, GLWEInfos, LWEInfos, LWESwitchingKey, Rank, TorusPrecision,
prepared::{GGLWESwitchingKeyPrepared, Prepare, PrepareAlloc},
};
@@ -34,9 +34,9 @@ impl<D: Data, B: Backend> GLWEInfos for LWESwitchingKeyPrepared<D, B> {
}
}
impl<D: Data, B: Backend> GGLWELayoutInfos for LWESwitchingKeyPrepared<D, B> {
fn digits(&self) -> Digits {
self.0.digits()
impl<D: Data, B: Backend> GGLWEInfos for LWESwitchingKeyPrepared<D, B> {
fn dsize(&self) -> Dsize {
self.0.dsize()
}
fn rank_in(&self) -> Rank {
@@ -47,21 +47,21 @@ impl<D: Data, B: Backend> GGLWELayoutInfos for LWESwitchingKeyPrepared<D, B> {
self.0.rank_out()
}
fn rows(&self) -> Rows {
self.0.rows()
fn dnum(&self) -> Dnum {
self.0.dnum()
}
}
impl<B: Backend> LWESwitchingKeyPrepared<Vec<u8>, B> {
pub fn alloc<A>(module: &Module<B>, infos: &A) -> Self
where
A: GGLWELayoutInfos,
A: GGLWEInfos,
Module<B>: VmpPMatAlloc<B>,
{
debug_assert_eq!(
infos.digits().0,
infos.dsize().0,
1,
"digits > 1 is not supported for LWESwitchingKey"
"dsize > 1 is not supported for LWESwitchingKey"
);
debug_assert_eq!(
infos.rank_in().0,
@@ -76,7 +76,7 @@ impl<B: Backend> LWESwitchingKeyPrepared<Vec<u8>, B> {
Self(GGLWESwitchingKeyPrepared::alloc(module, infos))
}
pub fn alloc_with(module: &Module<B>, base2k: Base2K, k: TorusPrecision, rows: Rows) -> Self
pub fn alloc_with(module: &Module<B>, base2k: Base2K, k: TorusPrecision, dnum: Dnum) -> Self
where
Module<B>: VmpPMatAlloc<B>,
{
@@ -84,22 +84,22 @@ impl<B: Backend> LWESwitchingKeyPrepared<Vec<u8>, B> {
module,
base2k,
k,
rows,
Digits(1),
Rank(1),
Rank(1),
dnum,
Dsize(1),
))
}
pub fn alloc_bytes<A>(module: &Module<B>, infos: &A) -> usize
where
A: GGLWELayoutInfos,
A: GGLWEInfos,
Module<B>: VmpPMatAllocBytes,
{
debug_assert_eq!(
infos.digits().0,
infos.dsize().0,
1,
"digits > 1 is not supported for LWESwitchingKey"
"dsize > 1 is not supported for LWESwitchingKey"
);
debug_assert_eq!(
infos.rank_in().0,
@@ -114,11 +114,11 @@ impl<B: Backend> LWESwitchingKeyPrepared<Vec<u8>, B> {
GGLWESwitchingKeyPrepared::alloc_bytes(module, infos)
}
pub fn alloc_bytes_with(module: &Module<B>, base2k: Base2K, k: TorusPrecision, rows: Rows) -> usize
pub fn alloc_bytes_with(module: &Module<B>, base2k: Base2K, k: TorusPrecision, dnum: Dnum) -> usize
where
Module<B>: VmpPMatAllocBytes,
{
GGLWESwitchingKeyPrepared::alloc_bytes_with(module, base2k, k, rows, Digits(1), Rank(1), Rank(1))
GGLWESwitchingKeyPrepared::alloc_bytes_with(module, base2k, k, Rank(1), Rank(1), dnum, Dsize(1))
}
}