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core refactoring (#69)
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bin_fhe/blind_rotation/tests/generic_cggi.rs
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163
bin_fhe/blind_rotation/tests/generic_cggi.rs
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use backend::hal::{
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api::{
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ScratchOwnedAlloc, ScratchOwnedBorrow, VecZnxAddNormal, VecZnxAddScalarInplace, VecZnxEncodeCoeffsi64, VecZnxFillUniform,
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VecZnxRotateInplace, VecZnxSub, VecZnxSwithcDegree, VmpPMatAlloc, VmpPMatPrepare, ZnxView,
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},
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layouts::{Backend, Module, ScratchOwned},
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oep::{
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ScratchAvailableImpl, ScratchOwnedAllocImpl, ScratchOwnedBorrowImpl, TakeVecZnxBigImpl, TakeVecZnxDftImpl,
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TakeVecZnxDftSliceImpl, TakeVecZnxImpl, TakeVecZnxSliceImpl, VecZnxBigAllocBytesImpl, VecZnxDftAllocBytesImpl,
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},
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};
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use sampling::source::Source;
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use crate::{
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BlindRotationKeyCGGI, BlindRotationKeyCGGIExec, BlindRotationKeyCGGIExecLayoutFamily, CCGIBlindRotationFamily, Infos,
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LookUpTable, cggi_blind_rotate, cggi_blind_rotate_scratch_space,
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layouts::{
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GLWECiphertext, GLWEPlaintext, GLWESecret, LWECiphertext, LWECiphertextToRef, LWEPlaintext, LWESecret,
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prepared::GLWESecretExec,
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},
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mod_switch_2n,
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};
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use crate::trait_families::{GLWEDecryptFamily, GLWESecretExecModuleFamily};
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pub(crate) trait CGGITestModuleFamily<B: Backend> = CCGIBlindRotationFamily<B>
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+ GLWESecretExecModuleFamily<B>
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+ GLWEDecryptFamily<B>
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+ BlindRotationKeyCGGIExecLayoutFamily<B>
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+ VecZnxFillUniform
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+ VecZnxAddNormal
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+ VecZnxAddScalarInplace
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+ VecZnxEncodeCoeffsi64
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+ VecZnxRotateInplace
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+ VecZnxSwithcDegree
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+ VecZnxSub
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+ VmpPMatAlloc<B>
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+ VmpPMatPrepare<B>;
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pub(crate) trait CGGITestScratchFamily<B: Backend> = VecZnxDftAllocBytesImpl<B>
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+ VecZnxBigAllocBytesImpl<B>
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+ ScratchOwnedAllocImpl<B>
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+ ScratchOwnedBorrowImpl<B>
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+ TakeVecZnxDftImpl<B>
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+ TakeVecZnxBigImpl<B>
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+ TakeVecZnxDftSliceImpl<B>
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+ ScratchAvailableImpl<B>
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+ TakeVecZnxImpl<B>
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+ TakeVecZnxSliceImpl<B>;
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pub(crate) fn blind_rotatio_test<B: Backend>(module: &Module<B>, n_lwe: usize, block_size: usize, extension_factor: usize)
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where
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Module<B>: CGGITestModuleFamily<B>,
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B: CGGITestScratchFamily<B>,
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{
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let n: usize = module.n();
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let basek: usize = 19;
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let k_lwe: usize = 24;
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let k_brk: usize = 3 * basek;
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let rows_brk: usize = 2; // Ensures first limb is noise-free.
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let k_lut: usize = 1 * basek;
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let k_res: usize = 2 * basek;
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let rank: usize = 1;
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let message_modulus: usize = 1 << 4;
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let mut source_xs: Source = Source::new([2u8; 32]);
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let mut source_xe: Source = Source::new([2u8; 32]);
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let mut source_xa: Source = Source::new([1u8; 32]);
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let mut sk_glwe: GLWESecret<Vec<u8>> = GLWESecret::alloc(n, rank);
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sk_glwe.fill_ternary_prob(0.5, &mut source_xs);
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let sk_glwe_dft: GLWESecretExec<Vec<u8>, B> = GLWESecretExec::from(module, &sk_glwe);
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let mut sk_lwe: LWESecret<Vec<u8>> = LWESecret::alloc(n_lwe);
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sk_lwe.fill_binary_block(block_size, &mut source_xs);
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let mut scratch: ScratchOwned<B> = ScratchOwned::<B>::alloc(BlindRotationKeyCGGI::generate_from_sk_scratch_space(
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module, n, basek, k_brk, rank,
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));
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let mut scratch_br: ScratchOwned<B> = ScratchOwned::<B>::alloc(cggi_blind_rotate_scratch_space(
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module,
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n,
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block_size,
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extension_factor,
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basek,
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k_res,
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k_brk,
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rows_brk,
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rank,
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));
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let mut brk: BlindRotationKeyCGGI<Vec<u8>> = BlindRotationKeyCGGI::alloc(n, n_lwe, basek, k_brk, rows_brk, rank);
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brk.generate_from_sk(
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module,
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&sk_glwe_dft,
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&sk_lwe,
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&mut source_xa,
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&mut source_xe,
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3.2,
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scratch.borrow(),
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);
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let mut lwe: LWECiphertext<Vec<u8>> = LWECiphertext::alloc(n_lwe, basek, k_lwe);
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let mut pt_lwe: LWEPlaintext<Vec<u8>> = LWEPlaintext::alloc(basek, k_lwe);
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let x: i64 = 2;
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let bits: usize = 8;
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module.encode_coeff_i64(basek, &mut pt_lwe.data, 0, bits, 0, x, bits);
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lwe.encrypt_sk(
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module,
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&pt_lwe,
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&sk_lwe,
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&mut source_xa,
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&mut source_xe,
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3.2,
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);
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let mut f: Vec<i64> = vec![0i64; message_modulus];
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f.iter_mut()
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.enumerate()
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.for_each(|(i, x)| *x = 2 * (i as i64) + 1);
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let mut lut: LookUpTable = LookUpTable::alloc(n, basek, k_lut, extension_factor);
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lut.set(module, &f, message_modulus);
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let mut res: GLWECiphertext<Vec<u8>> = GLWECiphertext::alloc(n, basek, k_res, rank);
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let brk_exec: BlindRotationKeyCGGIExec<Vec<u8>, B> = BlindRotationKeyCGGIExec::from(module, &brk, scratch_br.borrow());
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cggi_blind_rotate(module, &mut res, &lwe, &lut, &brk_exec, scratch_br.borrow());
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let mut pt_have: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(n, basek, k_res);
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res.decrypt(module, &mut pt_have, &sk_glwe_dft, scratch.borrow());
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let mut lwe_2n: Vec<i64> = vec![0i64; lwe.n() + 1]; // TODO: from scratch space
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mod_switch_2n(
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2 * lut.domain_size(),
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&mut lwe_2n,
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&lwe.to_ref(),
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lut.rotation_direction(),
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);
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let pt_want: i64 = (lwe_2n[0]
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+ lwe_2n[1..]
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.iter()
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.zip(sk_lwe.data.at(0, 0))
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.map(|(x, y)| x * y)
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.sum::<i64>())
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& (2 * lut.domain_size() - 1) as i64;
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lut.rotate(module, pt_want);
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// First limb should be exactly equal (test are parameterized such that the noise does not reach
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// the first limb)
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assert_eq!(pt_have.data.at(0, 0), lut.data[0].at(0, 0));
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}
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