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Small API consistency fix
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@@ -51,8 +51,8 @@ where
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let mut scratch: ScratchOwned<BE> = ScratchOwned::alloc(1 << 22);
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let mut res: FheUint<Vec<u8>, u32> = FheUint::<Vec<u8>, u32>::alloc_from_infos(&glwe_infos);
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let mut a_enc_prep: FheUintPrepared<Vec<u8>, u32, BE> = FheUintPrepared::<Vec<u8>, u32, BE>::alloc(module, &ggsw_infos);
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let mut b_enc_prep: FheUintPrepared<Vec<u8>, u32, BE> = FheUintPrepared::<Vec<u8>, u32, BE>::alloc(module, &ggsw_infos);
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let mut a_enc_prep: FheUintPrepared<Vec<u8>, u32, BE> = FheUintPrepared::<Vec<u8>, u32, BE>::alloc_from_infos(module, &ggsw_infos);
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let mut b_enc_prep: FheUintPrepared<Vec<u8>, u32, BE> = FheUintPrepared::<Vec<u8>, u32, BE>::alloc_from_infos(module, &ggsw_infos);
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let a: u32 = source.next_u32();
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let b: u32 = source.next_u32() & 15;
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