use crate::{Infos, VecZnx, Encoding}; use rug::float::Round; use rug::ops::{AddAssignRound, SubAssignRound, DivAssignRound}; use rug::Float; impl VecZnx { pub fn std(&self, log_base2k: usize) -> f64 { let prec: u32 = (self.cols() * log_base2k) as u32; let mut data: Vec = (0..self.n()).map(|_| Float::with_val(prec, 0)).collect(); self.decode_vec_float(log_base2k, &mut data); // std = sqrt(sum((xi - avg)^2) / n) let mut avg: Float = Float::with_val(prec, 0); data.iter().for_each(|x| { avg.add_assign_round(x, Round::Nearest); }); avg.div_assign_round(Float::with_val(prec, data.len()), Round::Nearest); data.iter_mut().for_each(|x| { x.sub_assign_round(&avg, Round::Nearest); }); let mut std: Float = Float::with_val(prec, 0); data.iter().for_each(|x| { std += x*x }); std.div_assign_round(Float::with_val(prec, data.len()), Round::Nearest); std = std.sqrt(); std.to_f64() } }