use base2k::{ Encoding, FFT64, Infos, Module, VecZnx, VecZnxBig, VecZnxBigOps, VecZnxDft, VecZnxDftOps, VecZnxOps, VmpPMat, VmpPMatOps, alloc_aligned, }; fn main() { let log_n: i32 = 5; let n: usize = 1 << log_n; let module: Module = Module::::new(n); let log_base2k: usize = 15; let limbs_vec: usize = 5; let log_k: usize = log_base2k * limbs_vec - 5; let rows_mat: usize = limbs_vec; let limbs_mat: usize = limbs_vec + 1; // Maximum size of the byte scratch needed let tmp_bytes: usize = module.vmp_prepare_tmp_bytes(rows_mat, 1, limbs_mat) | module.vmp_apply_dft_tmp_bytes(limbs_vec, limbs_vec, rows_mat, limbs_mat); let mut buf: Vec = alloc_aligned(tmp_bytes); let mut a_values: Vec = vec![i64::default(); n]; a_values[1] = (1 << log_base2k) + 1; let mut a: VecZnx = module.new_vec_znx(1, limbs_vec); a.encode_vec_i64(0, log_base2k, log_k, &a_values, 32); a.normalize(log_base2k, &mut buf); a.print(n); println!(); let mut vmp_pmat: VmpPMat = module.new_vmp_pmat(rows_mat, 1, limbs_mat); (0..a.limbs()).for_each(|row_i| { let mut tmp: VecZnx = module.new_vec_znx(1, limbs_mat); tmp.at_limb_mut(row_i)[1] = 1 as i64; module.vmp_prepare_row(&mut vmp_pmat, tmp.raw(), row_i, &mut buf); }); let mut c_dft: VecZnxDft = module.new_vec_znx_dft(1, limbs_mat); module.vmp_apply_dft(&mut c_dft, &a, &vmp_pmat, &mut buf); let mut c_big: VecZnxBig = c_dft.as_vec_znx_big(); module.vec_znx_idft_tmp_a(&mut c_big, &mut c_dft); let mut res: VecZnx = module.new_vec_znx(1, limbs_vec); module.vec_znx_big_normalize(log_base2k, &mut res, &c_big, &mut buf); let mut values_res: Vec = vec![i64::default(); n]; res.decode_vec_i64(0, log_base2k, log_k, &mut values_res); res.print(n); module.free(); println!("{:?}", values_res) }