use base2k::{Matrix3D, Module, VecZnx, VecZnxBig, VecZnxDft, VmpPMat, FFT64}; fn main() { let log_n = 4; let n = 1 << log_n; let module: Module = Module::new::(n); let log_base2k: usize = 15; let log_q: usize = 60; let limbs: usize = (log_q + log_base2k - 1) / log_base2k; let rows: usize = limbs + 1; let cols: usize = limbs + 1; // Maximum size of the byte scratch needed let tmp_bytes: usize = module.vmp_prepare_contiguous_tmp_bytes(rows, cols) | module.vmp_apply_dft_to_dft_tmp_bytes(limbs, limbs, rows, cols); let mut buf: Vec = vec![0; tmp_bytes]; let mut a_values: Vec = vec![i64::default(); n]; a_values[1] = (1 << log_base2k) + 1; let mut a: VecZnx = module.new_vec_znx(log_base2k, log_q); a.set_i64(&a_values, 32); a.normalize(&mut buf); (0..a.limbs()).for_each(|i| println!("{}: {:?}", i, a.at(i))); let mut b_mat: Matrix3D = Matrix3D::new(rows, cols, n); (0..rows).for_each(|i| { b_mat.at_mut(i, i)[0] = ((1 << 15) + 1) << 15; }); println!(); (0..rows).for_each(|i| { (0..cols).for_each(|j| println!("{} {}: {:?}", i, j, b_mat.at(i, j))); println!(); }); let mut vmp_pmat: VmpPMat = module.new_vmp_pmat(rows, cols); module.vmp_prepare_contiguous(&mut vmp_pmat, &b_mat.data, &mut buf); let mut c_dft: VecZnxDft = module.new_vec_znx_dft(limbs); module.vmp_apply_dft(&mut c_dft, &a, &vmp_pmat, &mut buf); let mut c_big: VecZnxBig = c_dft.as_vec_znx_big(); module.vec_znx_idft_tmp_a(&mut c_big, &mut c_dft, limbs); let mut res: VecZnx = module.new_vec_znx(log_base2k, log_q); module.vec_znx_big_normalize(&mut res, &c_big, &mut buf); let mut values_res: Vec = vec![i64::default(); n]; res.get_i64(&mut values_res); (0..res.limbs()).for_each(|i| println!("{}: {:?}", i, res.at(i))); println!("{:?}", values_res) }