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https://github.com/arnaucube/poulpy.git
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198 lines
6.9 KiB
Rust
198 lines
6.9 KiB
Rust
use poulpy_hal::{
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api::{
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ScratchOwnedAlloc, ScratchOwnedBorrow, SvpApply, SvpApplyInplace, SvpPPolAlloc, SvpPPolAllocBytes, SvpPrepare,
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VecZnxAddInplace, VecZnxAddNormal, VecZnxAddScalarInplace, VecZnxBigAddInplace, VecZnxBigAddSmallInplace,
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VecZnxBigAllocBytes, VecZnxBigNormalize, VecZnxBigNormalizeTmpBytes, VecZnxCopy, VecZnxDftAdd, VecZnxDftAddInplace,
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VecZnxDftAllocBytes, VecZnxDftFromVecZnx, VecZnxDftSubABInplace, VecZnxDftToVecZnxBig, VecZnxDftToVecZnxBigConsume,
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VecZnxDftToVecZnxBigTmpBytes, VecZnxDftZero, VecZnxFillUniform, VecZnxMulXpMinusOneInplace, VecZnxNormalize,
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VecZnxNormalizeInplace, VecZnxNormalizeTmpBytes, VecZnxRotate, VecZnxRotateInplace, VecZnxSub, VecZnxSubABInplace,
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VecZnxSwithcDegree, VmpApply, VmpApplyAdd, VmpApplyTmpBytes, VmpPMatAlloc, VmpPrepare, ZnAddNormal, ZnFillUniform,
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ZnNormalizeInplace,
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},
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layouts::{Backend, Module, ScratchOwned, ZnxView},
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oep::{
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ScratchAvailableImpl, ScratchOwnedAllocImpl, ScratchOwnedBorrowImpl, TakeVecZnxBigImpl, TakeVecZnxDftImpl,
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TakeVecZnxDftSliceImpl, TakeVecZnxImpl, TakeVecZnxSliceImpl, VecZnxBigAllocBytesImpl, VecZnxDftAllocBytesImpl,
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},
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source::Source,
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};
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use crate::tfhe::blind_rotation::{
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BlincRotationExecute, BlindRotationKey, BlindRotationKeyAlloc, BlindRotationKeyEncryptSk, BlindRotationKeyPrepared, CGGI,
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LookUpTable, cggi_blind_rotate_scratch_space, mod_switch_2n,
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};
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use poulpy_core::layouts::{
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GLWECiphertext, GLWEPlaintext, GLWESecret, Infos, LWECiphertext, LWECiphertextToRef, LWEPlaintext, LWESecret,
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prepared::{GLWESecretPrepared, PrepareAlloc},
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};
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pub fn test_blind_rotation<B>(module: &Module<B>, n_lwe: usize, block_size: usize, extension_factor: usize)
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where
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Module<B>: VecZnxBigAllocBytes
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+ VecZnxDftAllocBytes
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+ SvpPPolAllocBytes
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+ VmpApplyTmpBytes
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+ VecZnxBigNormalizeTmpBytes
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+ VecZnxDftToVecZnxBigTmpBytes
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+ VecZnxDftToVecZnxBig<B>
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+ VecZnxDftAdd<B>
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+ VecZnxDftAddInplace<B>
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+ VecZnxDftFromVecZnx<B>
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+ VecZnxDftZero<B>
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+ SvpApply<B>
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+ VecZnxDftSubABInplace<B>
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+ VecZnxBigAddSmallInplace<B>
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+ VecZnxRotate
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+ VecZnxAddInplace
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+ VecZnxSubABInplace
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+ VecZnxNormalize<B>
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+ VecZnxNormalizeInplace<B>
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+ VecZnxCopy
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+ VecZnxMulXpMinusOneInplace
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+ SvpPrepare<B>
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+ SvpPPolAlloc<B>
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+ SvpApplyInplace<B>
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+ VecZnxDftToVecZnxBigConsume<B>
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+ VecZnxBigAddInplace<B>
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+ VecZnxBigNormalize<B>
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+ VecZnxNormalizeTmpBytes
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+ VecZnxFillUniform
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+ VecZnxAddNormal
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+ VecZnxAddScalarInplace
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+ VecZnxRotateInplace
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+ VecZnxSwithcDegree
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+ VecZnxSub
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+ VmpPMatAlloc<B>
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+ VmpPrepare<B>
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+ VmpApply<B>
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+ VmpApplyAdd<B>
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+ ZnFillUniform
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+ ZnAddNormal
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+ ZnNormalizeInplace<B>,
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B: Backend
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+ VecZnxDftAllocBytesImpl<B>
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+ VecZnxBigAllocBytesImpl<B>
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+ ScratchOwnedAllocImpl<B>
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+ ScratchOwnedBorrowImpl<B>
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+ TakeVecZnxDftImpl<B>
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+ TakeVecZnxBigImpl<B>
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+ TakeVecZnxDftSliceImpl<B>
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+ ScratchAvailableImpl<B>
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+ TakeVecZnxImpl<B>
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+ TakeVecZnxSliceImpl<B>,
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{
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let n: usize = module.n();
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let basek: usize = 19;
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let k_lwe: usize = 24;
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let k_brk: usize = 3 * basek;
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let rows_brk: usize = 2; // Ensures first limb is noise-free.
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let k_lut: usize = basek;
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let k_res: usize = 2 * basek;
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let rank: usize = 1;
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let log_message_modulus = 4;
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let message_modulus: usize = 1 << log_message_modulus;
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let mut source_xs: Source = Source::new([2u8; 32]);
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let mut source_xe: Source = Source::new([2u8; 32]);
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let mut source_xa: Source = Source::new([1u8; 32]);
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let mut scratch: ScratchOwned<B> = ScratchOwned::<B>::alloc(BlindRotationKey::generate_from_sk_scratch_space(
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module, basek, k_brk, rank,
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));
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let mut sk_glwe: GLWESecret<Vec<u8>> = GLWESecret::alloc(n, rank);
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sk_glwe.fill_ternary_prob(0.5, &mut source_xs);
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let sk_glwe_dft: GLWESecretPrepared<Vec<u8>, B> = sk_glwe.prepare_alloc(module, scratch.borrow());
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let mut sk_lwe: LWESecret<Vec<u8>> = LWESecret::alloc(n_lwe);
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sk_lwe.fill_binary_block(block_size, &mut source_xs);
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let mut scratch_br: ScratchOwned<B> = ScratchOwned::<B>::alloc(cggi_blind_rotate_scratch_space(
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module,
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block_size,
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extension_factor,
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basek,
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k_res,
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k_brk,
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rows_brk,
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rank,
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));
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let mut brk: BlindRotationKey<Vec<u8>, CGGI> =
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BlindRotationKey::<Vec<u8>, CGGI>::alloc(n, n_lwe, basek, k_brk, rows_brk, rank);
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brk.encrypt_sk(
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module,
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&sk_glwe_dft,
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&sk_lwe,
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&mut source_xa,
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&mut source_xe,
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scratch.borrow(),
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);
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let mut lwe: LWECiphertext<Vec<u8>> = LWECiphertext::alloc(n_lwe, basek, k_lwe);
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let mut pt_lwe: LWEPlaintext<Vec<u8>> = LWEPlaintext::alloc(basek, k_lwe);
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let x: i64 = 15 % (message_modulus as i64);
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pt_lwe.encode_i64(x, log_message_modulus + 1);
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lwe.encrypt_sk(module, &pt_lwe, &sk_lwe, &mut source_xa, &mut source_xe);
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let f = |x: i64| -> i64 { 2 * x + 1 };
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let mut f_vec: Vec<i64> = vec![0i64; message_modulus];
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f_vec
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.iter_mut()
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.enumerate()
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.for_each(|(i, x)| *x = f(i as i64));
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let mut lut: LookUpTable = LookUpTable::alloc(module, basek, k_lut, extension_factor);
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lut.set(module, &f_vec, log_message_modulus + 1);
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let mut res: GLWECiphertext<Vec<u8>> = GLWECiphertext::alloc(n, basek, k_res, rank);
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let brk_prepared: BlindRotationKeyPrepared<Vec<u8>, CGGI, B> = brk.prepare_alloc(module, scratch.borrow());
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brk_prepared.execute(module, &mut res, &lwe, &lut, scratch_br.borrow());
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let mut pt_have: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(n, basek, k_res);
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res.decrypt(module, &mut pt_have, &sk_glwe_dft, scratch.borrow());
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let mut lwe_2n: Vec<i64> = vec![0i64; lwe.n() + 1]; // TODO: from scratch space
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mod_switch_2n(
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2 * lut.domain_size(),
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&mut lwe_2n,
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&lwe.to_ref(),
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lut.rotation_direction(),
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);
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let pt_want: i64 = (lwe_2n[0]
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+ lwe_2n[1..]
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.iter()
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.zip(sk_lwe.raw())
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.map(|(x, y)| x * y)
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.sum::<i64>())
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& (2 * lut.domain_size() - 1) as i64;
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lut.rotate(module, pt_want);
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// First limb should be exactly equal (test are parameterized such that the noise does not reach
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// the first limb)
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assert_eq!(pt_have.data.at(0, 0), lut.data[0].at(0, 0));
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// Verify that it effectively compute f(x)
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let mut have: i64 = pt_have.decode_coeff_i64(log_message_modulus + 1, 0);
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// Get positive representative and assert equality
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have = (have + message_modulus as i64) % (message_modulus as i64);
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assert_eq!(have, f(x) % (message_modulus as i64));
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}
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