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102 lines
2.8 KiB
Rust
102 lines
2.8 KiB
Rust
use poulpy_backend::hal::{
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api::{VmpPMatAlloc, VmpPMatAllocBytes, VmpPrepare},
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layouts::{Backend, Data, DataMut, DataRef, Module, Scratch, VmpPMat},
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};
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use crate::layouts::{
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GGLWEAutomorphismKey, Infos,
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prepared::{GGLWESwitchingKeyPrepared, Prepare, PrepareAlloc},
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};
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#[derive(PartialEq, Eq)]
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pub struct GGLWEAutomorphismKeyPrepared<D: Data, B: Backend> {
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pub(crate) key: GGLWESwitchingKeyPrepared<D, B>,
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pub(crate) p: i64,
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}
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impl<B: Backend> GGLWEAutomorphismKeyPrepared<Vec<u8>, B> {
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pub fn alloc(module: &Module<B>, n: usize, basek: usize, k: usize, rows: usize, digits: usize, rank: usize) -> Self
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where
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Module<B>: VmpPMatAlloc<B>,
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{
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GGLWEAutomorphismKeyPrepared::<Vec<u8>, B> {
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key: GGLWESwitchingKeyPrepared::alloc(module, n, basek, k, rows, digits, rank, rank),
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p: 0,
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}
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}
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pub fn bytes_of(module: &Module<B>, n: usize, basek: usize, k: usize, rows: usize, digits: usize, rank: usize) -> usize
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where
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Module<B>: VmpPMatAllocBytes,
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{
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GGLWESwitchingKeyPrepared::bytes_of(module, n, basek, k, rows, digits, rank, rank)
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}
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}
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impl<D: Data, B: Backend> Infos for GGLWEAutomorphismKeyPrepared<D, B> {
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type Inner = VmpPMat<D, B>;
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fn inner(&self) -> &Self::Inner {
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self.key.inner()
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}
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fn basek(&self) -> usize {
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self.key.basek()
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}
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fn k(&self) -> usize {
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self.key.k()
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}
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}
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impl<D: Data, B: Backend> GGLWEAutomorphismKeyPrepared<D, B> {
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pub fn p(&self) -> i64 {
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self.p
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}
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pub fn digits(&self) -> usize {
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self.key.digits()
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}
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pub fn rank(&self) -> usize {
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self.key.rank()
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}
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pub fn rank_in(&self) -> usize {
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self.key.rank_in()
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}
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pub fn rank_out(&self) -> usize {
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self.key.rank_out()
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}
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}
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impl<D: DataMut, DR: DataRef, B: Backend> Prepare<B, GGLWEAutomorphismKey<DR>> for GGLWEAutomorphismKeyPrepared<D, B>
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where
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Module<B>: VmpPrepare<B>,
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{
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fn prepare(&mut self, module: &Module<B>, other: &GGLWEAutomorphismKey<DR>, scratch: &mut Scratch<B>) {
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self.key.prepare(module, &other.key, scratch);
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self.p = other.p;
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}
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}
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impl<D: DataRef, B: Backend> PrepareAlloc<B, GGLWEAutomorphismKeyPrepared<Vec<u8>, B>> for GGLWEAutomorphismKey<D>
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where
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Module<B>: VmpPMatAlloc<B> + VmpPrepare<B>,
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{
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fn prepare_alloc(&self, module: &Module<B>, scratch: &mut Scratch<B>) -> GGLWEAutomorphismKeyPrepared<Vec<u8>, B> {
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let mut atk_prepared: GGLWEAutomorphismKeyPrepared<Vec<u8>, B> = GGLWEAutomorphismKeyPrepared::alloc(
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module,
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self.n(),
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self.basek(),
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self.k(),
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self.rows(),
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self.digits(),
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self.rank(),
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);
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atk_prepared.prepare(module, self, scratch);
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atk_prepared
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}
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}
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