mirror of
https://github.com/arnaucube/poulpy.git
synced 2026-02-10 05:06:44 +01:00
401 lines
14 KiB
Rust
401 lines
14 KiB
Rust
use poulpy_hal::{
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api::{
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ModuleN, ScratchAvailable, ScratchTakeBasic, VecZnxBigAddSmallInplace, VecZnxBigNormalize, VecZnxBigNormalizeTmpBytes,
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VecZnxDftApply, VecZnxDftBytesOf, VecZnxDftCopy, VecZnxIdftApplyConsume, VecZnxNormalize, VecZnxNormalizeTmpBytes,
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VmpApplyDftToDft, VmpApplyDftToDftAdd, VmpApplyDftToDftTmpBytes,
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},
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layouts::{Backend, DataMut, DataViewMut, Module, Scratch, VecZnx, VecZnxBig, VecZnxDft, VecZnxDftToRef, VmpPMat, ZnxInfos},
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};
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use crate::{
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ScratchTakeCore,
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layouts::{GGLWEInfos, GGLWEPrepared, GGLWEPreparedToRef, GLWE, GLWEInfos, GLWEToMut, GLWEToRef, LWEInfos},
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};
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impl GLWE<Vec<u8>> {
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pub fn keyswitch_tmp_bytes<M, R, A, B, BE: Backend>(module: &M, res_infos: &R, a_infos: &A, key_infos: &B) -> usize
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where
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R: GLWEInfos,
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A: GLWEInfos,
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B: GGLWEInfos,
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M: GLWEKeyswitch<BE>,
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{
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module.glwe_keyswitch_tmp_bytes(res_infos, a_infos, key_infos)
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}
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}
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impl<D: DataMut> GLWE<D> {
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pub fn keyswitch<A, B, M, BE: Backend>(&mut self, module: &M, a: &A, b: &B, scratch: &mut Scratch<BE>)
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where
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A: GLWEToRef,
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B: GGLWEPreparedToRef<BE>,
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M: GLWEKeyswitch<BE>,
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Scratch<BE>: ScratchTakeCore<BE>,
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{
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module.glwe_keyswitch(self, a, b, scratch);
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}
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pub fn keyswitch_inplace<A, M, BE: Backend>(&mut self, module: &M, a: &A, scratch: &mut Scratch<BE>)
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where
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A: GGLWEPreparedToRef<BE>,
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M: GLWEKeyswitch<BE>,
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Scratch<BE>: ScratchTakeCore<BE>,
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{
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module.glwe_keyswitch_inplace(self, a, scratch);
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}
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}
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impl<BE: Backend> GLWEKeyswitch<BE> for Module<BE>
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where
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Self: Sized + GLWEKeySwitchInternal<BE> + VecZnxBigNormalizeTmpBytes + VecZnxBigNormalize<BE>,
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Scratch<BE>: ScratchTakeCore<BE>,
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{
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fn glwe_keyswitch_tmp_bytes<R, A, B>(&self, res_infos: &R, a_infos: &A, key_infos: &B) -> usize
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where
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R: GLWEInfos,
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A: GLWEInfos,
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B: GGLWEInfos,
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{
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let cols: usize = res_infos.rank().as_usize() + 1;
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self.glwe_keyswitch_internal_tmp_bytes(res_infos, a_infos, key_infos)
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.max(self.vec_znx_big_normalize_tmp_bytes())
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+ self.bytes_of_vec_znx_dft(cols, key_infos.size())
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}
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fn glwe_keyswitch<R, A, K>(&self, res: &mut R, a: &A, key: &K, scratch: &mut Scratch<BE>)
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where
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R: GLWEToMut,
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A: GLWEToRef,
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K: GGLWEPreparedToRef<BE>,
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{
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let res: &mut GLWE<&mut [u8]> = &mut res.to_mut();
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let a: &GLWE<&[u8]> = &a.to_ref();
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let b: &GGLWEPrepared<&[u8], BE> = &key.to_ref();
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assert_eq!(
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a.rank(),
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b.rank_in(),
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"a.rank(): {} != b.rank_in(): {}",
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a.rank(),
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b.rank_in()
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);
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assert_eq!(
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res.rank(),
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b.rank_out(),
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"res.rank(): {} != b.rank_out(): {}",
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res.rank(),
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b.rank_out()
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);
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assert_eq!(res.n(), self.n() as u32);
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assert_eq!(a.n(), self.n() as u32);
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assert_eq!(b.n(), self.n() as u32);
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let scrach_needed: usize = self.glwe_keyswitch_tmp_bytes(res, a, b);
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assert!(
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scratch.available() >= scrach_needed,
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"scratch.available()={} < glwe_keyswitch_tmp_bytes={scrach_needed}",
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scratch.available(),
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);
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let basek_out: usize = res.base2k().into();
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let base2k_out: usize = b.base2k().into();
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let (res_dft, scratch_1) = scratch.take_vec_znx_dft(self, (res.rank() + 1).into(), b.size()); // Todo optimise
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let res_big: VecZnxBig<&mut [u8], BE> = self.glwe_keyswitch_internal(res_dft, a, b, scratch_1);
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for i in 0..(res.rank() + 1).into() {
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self.vec_znx_big_normalize(
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basek_out,
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&mut res.data,
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i,
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base2k_out,
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&res_big,
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i,
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scratch_1,
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);
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}
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}
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fn glwe_keyswitch_inplace<R, K>(&self, res: &mut R, key: &K, scratch: &mut Scratch<BE>)
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where
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R: GLWEToMut,
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K: GGLWEPreparedToRef<BE>,
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{
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let res: &mut GLWE<&mut [u8]> = &mut res.to_mut();
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let key: &GGLWEPrepared<&[u8], BE> = &key.to_ref();
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assert_eq!(
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res.rank(),
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key.rank_in(),
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"res.rank(): {} != a.rank_in(): {}",
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res.rank(),
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key.rank_in()
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);
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assert_eq!(
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res.rank(),
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key.rank_out(),
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"res.rank(): {} != b.rank_out(): {}",
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res.rank(),
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key.rank_out()
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);
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assert_eq!(res.n(), self.n() as u32);
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assert_eq!(key.n(), self.n() as u32);
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let scrach_needed: usize = self.glwe_keyswitch_tmp_bytes(res, res, key);
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assert!(
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scratch.available() >= scrach_needed,
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"scratch.available()={} < glwe_keyswitch_tmp_bytes={scrach_needed}",
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scratch.available(),
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);
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let base2k_in: usize = res.base2k().into();
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let base2k_out: usize = key.base2k().into();
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let (res_dft, scratch_1) = scratch.take_vec_znx_dft(self, (res.rank() + 1).into(), key.size()); // Todo optimise
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let res_big: VecZnxBig<&mut [u8], BE> = self.glwe_keyswitch_internal(res_dft, res, key, scratch_1);
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for i in 0..(res.rank() + 1).into() {
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self.vec_znx_big_normalize(
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base2k_in,
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&mut res.data,
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i,
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base2k_out,
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&res_big,
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i,
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scratch_1,
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);
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}
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}
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}
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pub trait GLWEKeyswitch<BE: Backend> {
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fn glwe_keyswitch_tmp_bytes<R, A, B>(&self, res_infos: &R, a_infos: &A, key_infos: &B) -> usize
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where
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R: GLWEInfos,
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A: GLWEInfos,
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B: GGLWEInfos;
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fn glwe_keyswitch<R, A, K>(&self, res: &mut R, a: &A, key: &K, scratch: &mut Scratch<BE>)
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where
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R: GLWEToMut,
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A: GLWEToRef,
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K: GGLWEPreparedToRef<BE>;
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fn glwe_keyswitch_inplace<R, K>(&self, res: &mut R, key: &K, scratch: &mut Scratch<BE>)
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where
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R: GLWEToMut,
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K: GGLWEPreparedToRef<BE>;
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}
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impl<BE: Backend> GLWEKeySwitchInternal<BE> for Module<BE> where
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Self: GGLWEProduct<BE>
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+ VecZnxDftApply<BE>
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+ VecZnxNormalize<BE>
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+ VecZnxIdftApplyConsume<BE>
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+ VecZnxBigAddSmallInplace<BE>
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+ VecZnxNormalizeTmpBytes
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{
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}
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pub(crate) trait GLWEKeySwitchInternal<BE: Backend>
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where
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Self: GGLWEProduct<BE>
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+ VecZnxDftApply<BE>
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+ VecZnxNormalize<BE>
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+ VecZnxIdftApplyConsume<BE>
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+ VecZnxBigAddSmallInplace<BE>
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+ VecZnxNormalizeTmpBytes,
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{
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fn glwe_keyswitch_internal_tmp_bytes<R, A, K>(&self, res_infos: &R, a_infos: &A, key_infos: &K) -> usize
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where
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R: GLWEInfos,
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A: GLWEInfos,
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K: GGLWEInfos,
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{
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let cols: usize = (a_infos.rank() + 1).into();
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let a_size: usize = a_infos.size();
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let a_conv = if a_infos.base2k() == key_infos.base2k() {
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0
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} else {
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VecZnx::bytes_of(self.n(), 1, a_size) + self.vec_znx_normalize_tmp_bytes()
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};
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self.gglwe_product_dft_tmp_bytes(res_infos.size(), a_size, key_infos) + self.bytes_of_vec_znx_dft(cols, a_size) + a_conv
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}
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fn glwe_keyswitch_internal<DR, A, K>(
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&self,
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mut res: VecZnxDft<DR, BE>,
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a: &A,
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key: &K,
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scratch: &mut Scratch<BE>,
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) -> VecZnxBig<DR, BE>
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where
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DR: DataMut,
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A: GLWEToRef,
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K: GGLWEPreparedToRef<BE>,
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Scratch<BE>: ScratchTakeCore<BE>,
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{
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let a: &GLWE<&[u8]> = &a.to_ref();
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let key: &GGLWEPrepared<&[u8], BE> = &key.to_ref();
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let base2k_in: usize = a.base2k().into();
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let base2k_out: usize = key.base2k().into();
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let cols: usize = (a.rank() + 1).into();
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let a_size: usize = (a.size() * base2k_in).div_ceil(base2k_out);
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let (mut a_dft, scratch_1) = scratch.take_vec_znx_dft(self, cols - 1, a_size);
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if base2k_in == base2k_out {
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for col_i in 0..cols - 1 {
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self.vec_znx_dft_apply(1, 0, &mut a_dft, col_i, a.data(), col_i + 1);
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}
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} else {
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let (mut a_conv, scratch_2) = scratch_1.take_vec_znx(self.n(), 1, a_size);
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for i in 0..cols - 1 {
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self.vec_znx_normalize(
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base2k_out,
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&mut a_conv,
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0,
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base2k_in,
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a.data(),
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i + 1,
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scratch_2,
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);
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self.vec_znx_dft_apply(1, 0, &mut a_dft, i, &a_conv, 0);
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}
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}
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self.gglwe_product_dft(&mut res, &a_dft, key, scratch_1);
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let mut res_big: VecZnxBig<DR, BE> = self.vec_znx_idft_apply_consume(res);
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self.vec_znx_big_add_small_inplace(&mut res_big, 0, a.data(), 0);
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res_big
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}
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}
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impl<BE: Backend> GGLWEProduct<BE> for Module<BE> where
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Self: Sized
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+ ModuleN
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+ VecZnxDftBytesOf
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+ VmpApplyDftToDftTmpBytes
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+ VmpApplyDftToDft<BE>
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+ VmpApplyDftToDftAdd<BE>
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+ VecZnxDftCopy<BE>
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{
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}
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pub(crate) trait GGLWEProduct<BE: Backend>
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where
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Self: Sized
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+ ModuleN
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+ VecZnxDftBytesOf
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+ VmpApplyDftToDftTmpBytes
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+ VmpApplyDftToDft<BE>
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+ VmpApplyDftToDftAdd<BE>
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+ VecZnxDftCopy<BE>,
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{
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fn gglwe_product_dft_tmp_bytes<K>(&self, res_size: usize, a_size: usize, key_infos: &K) -> usize
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where
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K: GGLWEInfos,
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{
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let dsize: usize = key_infos.dsize().as_usize();
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if dsize == 1 {
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self.vmp_apply_dft_to_dft_tmp_bytes(
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res_size,
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a_size,
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key_infos.dnum().into(),
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(key_infos.rank_in()).into(),
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(key_infos.rank_out() + 1).into(),
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key_infos.size(),
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)
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} else {
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let dnum: usize = key_infos.dnum().into();
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let a_size: usize = a_size.div_ceil(dsize).min(dnum);
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let ai_dft: usize = self.bytes_of_vec_znx_dft(key_infos.rank_in().into(), a_size);
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let vmp: usize = self.vmp_apply_dft_to_dft_tmp_bytes(
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res_size,
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a_size,
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dnum,
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(key_infos.rank_in()).into(),
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(key_infos.rank_out() + 1).into(),
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key_infos.size(),
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);
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ai_dft + vmp
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}
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}
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fn gglwe_product_dft<DR, A, K>(&self, res: &mut VecZnxDft<DR, BE>, a: &A, key: &K, scratch: &mut Scratch<BE>)
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where
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DR: DataMut,
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A: VecZnxDftToRef<BE>,
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K: GGLWEPreparedToRef<BE>,
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Scratch<BE>: ScratchTakeCore<BE>,
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{
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let a: &VecZnxDft<&[u8], BE> = &a.to_ref();
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let key: &GGLWEPrepared<&[u8], BE> = &key.to_ref();
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let cols: usize = a.cols();
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let a_size: usize = a.size();
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let pmat: &VmpPMat<&[u8], BE> = &key.data;
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// If dsize == 1, then the digit decomposition is equal to Base2K and we can simply
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// can the vmp API.
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if key.dsize() == 1 {
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self.vmp_apply_dft_to_dft(res, a, pmat, scratch);
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// If dsize != 1, then the digit decomposition is k * Base2K with k > 1.
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// As such we need to perform a bivariate polynomial convolution in (X, Y) / (X^{N}+1) with Y = 2^-K
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// (instead of yn univariate one in X).
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//
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// Since the basis in Y is small (in practice degree 6-7 max), we perform it naiveley.
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// To do so, we group the different limbs of ai_dft by their respective degree in Y
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// which are multiples of the current digit.
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// For example if dsize = 3, with ai_dft = [a0, a1, a2, a3, a4, a5, a6],
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// we group them as [[a0, a3, a5], [a1, a4, a6], [a2, a5, 0]]
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// and evaluate sum(a_di * pmat * 2^{di*Base2k})
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} else {
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let dsize: usize = key.dsize().into();
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let dnum: usize = key.dnum().into();
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// We bound ai_dft size by the number of rows of the matrix
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let (mut ai_dft, scratch_1) = scratch.take_vec_znx_dft(self, cols, a_size.div_ceil(dsize).min(dnum));
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ai_dft.data_mut().fill(0);
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for di in 0..dsize {
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// Sets ai_dft size according to the current digit (if dsize does not divides a_size),
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// bounded by the number of rows (digits) in the prepared matrix.
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ai_dft.set_size(((a_size + di) / dsize).min(dnum));
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// Small optimization for dsize > 2
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// VMP produce some error e, and since we aggregate vmp * 2^{di * Base2k}, then
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// we also aggregate ei * 2^{di * Base2k}, with the largest error being ei * 2^{(dsize-1) * Base2k}.
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// As such we can ignore the last dsize-2 limbs safely of the sum of vmp products.
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// It is possible to further ignore the last dsize-1 limbs, but this introduce
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// ~0.5 to 1 bit of additional noise, and thus not chosen here to ensure that the same
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// noise is kept with respect to the ideal functionality.
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res.set_size(pmat.size() - ((dsize - di) as isize - 2).max(0) as usize);
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for j in 0..cols {
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self.vec_znx_dft_copy(dsize, dsize - di - 1, &mut ai_dft, j, a, j);
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}
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if di == 0 {
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// res = pmat * ai_dft
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self.vmp_apply_dft_to_dft(res, &ai_dft, pmat, scratch_1);
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} else {
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// res = (pmat * ai_dft) * 2^{di * Base2k}
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self.vmp_apply_dft_to_dft_add(res, &ai_dft, pmat, di, scratch_1);
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}
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}
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res.set_size(res.max_size());
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}
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}
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}
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