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/*! * Angular Material Design * https://github.com/angular/material
* @license MIT * v1.1.3 */ goog.provide('ngmaterial.components.switch'); goog.require('ngmaterial.components.checkbox'); goog.require('ngmaterial.core'); /** * @ngdoc module * @name material.components.switch */
MdSwitch['$inject'] = ["mdCheckboxDirective", "$mdUtil", "$mdConstant", "$parse", "$$rAF", "$mdGesture", "$timeout"]; angular.module('material.components.switch', [ 'material.core', 'material.components.checkbox' ]) .directive('mdSwitch', MdSwitch);
/** * @ngdoc directive * @module material.components.switch * @name mdSwitch * @restrict E * * The switch directive is used very much like the normal [angular checkbox](https://docs.angularjs.org/api/ng/input/input%5Bcheckbox%5D).
* * As per the [material design spec](http://www.google.com/design/spec/style/color.html#color-ui-color-application)
* the switch is in the accent color by default. The primary color palette may be used with * the `md-primary` class. * * @param {string} ng-model Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {expression=} ng-true-value The value to which the expression should be set when selected. * @param {expression=} ng-false-value The value to which the expression should be set when not selected. * @param {string=} ng-change Angular expression to be executed when input changes due to user interaction with the input element. * @param {expression=} ng-disabled En/Disable based on the expression. * @param {boolean=} md-no-ink Use of attribute indicates use of ripple ink effects. * @param {string=} aria-label Publish the button label used by screen-readers for accessibility. Defaults to the switch's text. * @param {boolean=} md-invert When set to true, the switch will be inverted. * * @usage * <hljs lang="html"> * <md-switch ng-model="isActive" aria-label="Finished?"> * Finished ? * </md-switch> * * <md-switch md-no-ink ng-model="hasInk" aria-label="No Ink Effects"> * No Ink Effects * </md-switch> * * <md-switch ng-disabled="true" ng-model="isDisabled" aria-label="Disabled"> * Disabled * </md-switch> * * </hljs> */ function MdSwitch(mdCheckboxDirective, $mdUtil, $mdConstant, $parse, $$rAF, $mdGesture, $timeout) { var checkboxDirective = mdCheckboxDirective[0];
return { restrict: 'E', priority: $mdConstant.BEFORE_NG_ARIA, transclude: true, template: '<div class="md-container">' + '<div class="md-bar"></div>' + '<div class="md-thumb-container">' + '<div class="md-thumb" md-ink-ripple md-ink-ripple-checkbox></div>' + '</div>'+ '</div>' + '<div ng-transclude class="md-label"></div>', require: ['^?mdInputContainer', '?ngModel', '?^form'], compile: mdSwitchCompile };
function mdSwitchCompile(element, attr) { var checkboxLink = checkboxDirective.compile(element, attr).post; // No transition on initial load.
element.addClass('md-dragging');
return function (scope, element, attr, ctrls) { var containerCtrl = ctrls[0]; var ngModel = ctrls[1] || $mdUtil.fakeNgModel(); var formCtrl = ctrls[2];
var disabledGetter = null; if (attr.disabled != null) { disabledGetter = function() { return true; }; } else if (attr.ngDisabled) { disabledGetter = $parse(attr.ngDisabled); }
var thumbContainer = angular.element(element[0].querySelector('.md-thumb-container')); var switchContainer = angular.element(element[0].querySelector('.md-container')); var labelContainer = angular.element(element[0].querySelector('.md-label'));
// no transition on initial load
$$rAF(function() { element.removeClass('md-dragging'); });
checkboxLink(scope, element, attr, ctrls);
if (disabledGetter) { scope.$watch(disabledGetter, function(isDisabled) { element.attr('tabindex', isDisabled ? -1 : 0); }); }
attr.$observe('mdInvert', function(newValue) { var isInverted = $mdUtil.parseAttributeBoolean(newValue);
isInverted ? element.prepend(labelContainer) : element.prepend(switchContainer);
// Toggle a CSS class to update the margin.
element.toggleClass('md-inverted', isInverted); });
// These events are triggered by setup drag
$mdGesture.register(switchContainer, 'drag'); switchContainer .on('$md.dragstart', onDragStart) .on('$md.drag', onDrag) .on('$md.dragend', onDragEnd);
var drag; function onDragStart(ev) { // Don't go if the switch is disabled.
if (disabledGetter && disabledGetter(scope)) return; ev.stopPropagation();
element.addClass('md-dragging'); drag = {width: thumbContainer.prop('offsetWidth')}; }
function onDrag(ev) { if (!drag) return; ev.stopPropagation(); ev.srcEvent && ev.srcEvent.preventDefault();
var percent = ev.pointer.distanceX / drag.width;
//if checked, start from right. else, start from left
var translate = ngModel.$viewValue ? 1 + percent : percent; // Make sure the switch stays inside its bounds, 0-1%
translate = Math.max(0, Math.min(1, translate));
thumbContainer.css($mdConstant.CSS.TRANSFORM, 'translate3d(' + (100*translate) + '%,0,0)'); drag.translate = translate; }
function onDragEnd(ev) { if (!drag) return; ev.stopPropagation();
element.removeClass('md-dragging'); thumbContainer.css($mdConstant.CSS.TRANSFORM, '');
// We changed if there is no distance (this is a click a click),
// or if the drag distance is >50% of the total.
var isChanged = ngModel.$viewValue ? drag.translate < 0.5 : drag.translate > 0.5; if (isChanged) { applyModelValue(!ngModel.$viewValue); } drag = null;
// Wait for incoming mouse click
scope.skipToggle = true; $timeout(function() { scope.skipToggle = false; }, 1); }
function applyModelValue(newValue) { scope.$apply(function() { ngModel.$setViewValue(newValue); ngModel.$render(); }); }
}; }
}
ngmaterial.components.switch = angular.module("material.components.switch");
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