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/* * portfinder.js: A simple tool to find an open port on the current machine. * * (C) 2011, Charlie Robbins * */ var fs = require('fs'), net = require('net'), path = require('path'), async = require('async'), mkdirp = require('mkdirp').mkdirp;
//
// ### @basePort {Number}
// The lowest port to begin any port search from
//
exports.basePort = 8000;
//
// ### @basePath {string}
// Default path to begin any socket search from
//
exports.basePath = '/tmp/portfinder'
//
// ### function getPort (options, callback)
// #### @options {Object} Settings to use when finding the necessary port
// #### @callback {function} Continuation to respond to when complete.
// Responds with a unbound port on the current machine.
//
exports.getPort = function (options, callback) { if (!callback) { callback = options; options = {}; } options.port = options.port || exports.basePort; options.host = options.host || null; options.server = options.server || net.createServer(function () { //
// Create an empty listener for the port testing server.
//
}); function onListen () { options.server.removeListener('error', onError); options.server.close(); callback(null, options.port) } function onError (err) { options.server.removeListener('listening', onListen);
if (err.code !== 'EADDRINUSE' && err.code !== 'EACCES') { return callback(err); }
exports.getPort({ port: exports.nextPort(options.port), host: options.host, server: options.server }, callback); }
options.server.once('error', onError); options.server.once('listening', onListen); options.server.listen(options.port, options.host); };
//
// ### function getPorts (count, options, callback)
// #### @count {Number} The number of ports to find
// #### @options {Object} Settings to use when finding the necessary port
// #### @callback {function} Continuation to respond to when complete.
// Responds with an array of unbound ports on the current machine.
//
exports.getPorts = function (count, options, callback) { if (!callback) { callback = options; options = {}; }
var lastPort = null; async.timesSeries(count, function(index, asyncCallback) { if (lastPort) { options.port = exports.nextPort(lastPort); }
exports.getPort(options, function (err, port) { if (err) { asyncCallback(err); } else { lastPort = port; asyncCallback(null, port); } }); }, callback); };
//
// ### function getSocket (options, callback)
// #### @options {Object} Settings to use when finding the necessary port
// #### @callback {function} Continuation to respond to when complete.
// Responds with a unbound socket using the specified directory and base
// name on the current machine.
//
exports.getSocket = function (options, callback) { if (!callback) { callback = options; options = {}; }
options.mod = options.mod || 0755; options.path = options.path || exports.basePath + '.sock'; //
// Tests the specified socket
//
function testSocket () { fs.stat(options.path, function (err) { //
// If file we're checking doesn't exist (thus, stating it emits ENOENT),
// we should be OK with listening on this socket.
//
if (err) { if (err.code == 'ENOENT') { callback(null, options.path); } else { callback(err); } } else { //
// This file exists, so it isn't possible to listen on it. Lets try
// next socket.
//
options.path = exports.nextSocket(options.path); exports.getSocket(options, callback); } }); } //
// Create the target `dir` then test connection
// against the socket.
//
function createAndTestSocket (dir) { mkdirp(dir, options.mod, function (err) { if (err) { return callback(err); } options.exists = true; testSocket(); }); } //
// Check if the parent directory of the target
// socket path exists. If it does, test connection
// against the socket. Otherwise, create the directory
// then test connection.
//
function checkAndTestSocket () { var dir = path.dirname(options.path); fs.stat(dir, function (err, stats) { if (err || !stats.isDirectory()) { return createAndTestSocket(dir); }
options.exists = true; testSocket(); }); } //
// If it has been explicitly stated that the
// target `options.path` already exists, then
// simply test the socket.
//
return options.exists ? testSocket() : checkAndTestSocket(); };
//
// ### function nextPort (port)
// #### @port {Number} Port to increment from.
// Gets the next port in sequence from the
// specified `port`.
//
exports.nextPort = function (port) { return port + 1; };
//
// ### function nextSocket (socketPath)
// #### @socketPath {string} Path to increment from
// Gets the next socket path in sequence from the
// specified `socketPath`.
//
exports.nextSocket = function (socketPath) { var dir = path.dirname(socketPath), name = path.basename(socketPath, '.sock'), match = name.match(/^([a-zA-z]+)(\d*)$/i), index = parseInt(match[2]), base = match[1]; if (isNaN(index)) { index = 0; } index += 1; return path.join(dir, base + index + '.sock'); };
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