/*!
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* Angular Material Design
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* https://github.com/angular/material
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* @license MIT
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* v1.1.3
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*/
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goog.provide('ngmaterial.components.switch');
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goog.require('ngmaterial.components.checkbox');
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goog.require('ngmaterial.core');
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/**
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* @ngdoc module
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* @name material.components.switch
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*/
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MdSwitch['$inject'] = ["mdCheckboxDirective", "$mdUtil", "$mdConstant", "$parse", "$$rAF", "$mdGesture", "$timeout"];
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angular.module('material.components.switch', [
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'material.core',
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'material.components.checkbox'
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])
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.directive('mdSwitch', MdSwitch);
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/**
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* @ngdoc directive
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* @module material.components.switch
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* @name mdSwitch
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* @restrict E
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*
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* The switch directive is used very much like the normal [angular checkbox](https://docs.angularjs.org/api/ng/input/input%5Bcheckbox%5D).
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*
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* As per the [material design spec](http://www.google.com/design/spec/style/color.html#color-ui-color-application)
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* the switch is in the accent color by default. The primary color palette may be used with
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* the `md-primary` class.
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*
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* @param {string} ng-model Assignable angular expression to data-bind to.
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* @param {string=} name Property name of the form under which the control is published.
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* @param {expression=} ng-true-value The value to which the expression should be set when selected.
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* @param {expression=} ng-false-value The value to which the expression should be set when not selected.
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* @param {string=} ng-change Angular expression to be executed when input changes due to user interaction with the input element.
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* @param {expression=} ng-disabled En/Disable based on the expression.
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* @param {boolean=} md-no-ink Use of attribute indicates use of ripple ink effects.
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* @param {string=} aria-label Publish the button label used by screen-readers for accessibility. Defaults to the switch's text.
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* @param {boolean=} md-invert When set to true, the switch will be inverted.
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*
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* @usage
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* <hljs lang="html">
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* <md-switch ng-model="isActive" aria-label="Finished?">
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* Finished ?
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* </md-switch>
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*
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* <md-switch md-no-ink ng-model="hasInk" aria-label="No Ink Effects">
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* No Ink Effects
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* </md-switch>
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*
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* <md-switch ng-disabled="true" ng-model="isDisabled" aria-label="Disabled">
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* Disabled
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* </md-switch>
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*
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* </hljs>
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*/
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function MdSwitch(mdCheckboxDirective, $mdUtil, $mdConstant, $parse, $$rAF, $mdGesture, $timeout) {
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var checkboxDirective = mdCheckboxDirective[0];
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return {
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restrict: 'E',
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priority: $mdConstant.BEFORE_NG_ARIA,
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transclude: true,
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template:
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'<div class="md-container">' +
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'<div class="md-bar"></div>' +
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'<div class="md-thumb-container">' +
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'<div class="md-thumb" md-ink-ripple md-ink-ripple-checkbox></div>' +
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'</div>'+
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'</div>' +
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'<div ng-transclude class="md-label"></div>',
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require: ['^?mdInputContainer', '?ngModel', '?^form'],
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compile: mdSwitchCompile
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};
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function mdSwitchCompile(element, attr) {
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var checkboxLink = checkboxDirective.compile(element, attr).post;
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// No transition on initial load.
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element.addClass('md-dragging');
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return function (scope, element, attr, ctrls) {
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var containerCtrl = ctrls[0];
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var ngModel = ctrls[1] || $mdUtil.fakeNgModel();
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var formCtrl = ctrls[2];
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var disabledGetter = null;
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if (attr.disabled != null) {
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disabledGetter = function() { return true; };
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} else if (attr.ngDisabled) {
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disabledGetter = $parse(attr.ngDisabled);
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}
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var thumbContainer = angular.element(element[0].querySelector('.md-thumb-container'));
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var switchContainer = angular.element(element[0].querySelector('.md-container'));
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var labelContainer = angular.element(element[0].querySelector('.md-label'));
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// no transition on initial load
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$$rAF(function() {
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element.removeClass('md-dragging');
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});
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checkboxLink(scope, element, attr, ctrls);
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if (disabledGetter) {
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scope.$watch(disabledGetter, function(isDisabled) {
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element.attr('tabindex', isDisabled ? -1 : 0);
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});
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}
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attr.$observe('mdInvert', function(newValue) {
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var isInverted = $mdUtil.parseAttributeBoolean(newValue);
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isInverted ? element.prepend(labelContainer) : element.prepend(switchContainer);
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// Toggle a CSS class to update the margin.
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element.toggleClass('md-inverted', isInverted);
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});
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// These events are triggered by setup drag
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$mdGesture.register(switchContainer, 'drag');
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switchContainer
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.on('$md.dragstart', onDragStart)
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.on('$md.drag', onDrag)
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.on('$md.dragend', onDragEnd);
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var drag;
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function onDragStart(ev) {
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// Don't go if the switch is disabled.
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if (disabledGetter && disabledGetter(scope)) return;
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ev.stopPropagation();
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element.addClass('md-dragging');
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drag = {width: thumbContainer.prop('offsetWidth')};
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}
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function onDrag(ev) {
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if (!drag) return;
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ev.stopPropagation();
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ev.srcEvent && ev.srcEvent.preventDefault();
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var percent = ev.pointer.distanceX / drag.width;
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//if checked, start from right. else, start from left
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var translate = ngModel.$viewValue ? 1 + percent : percent;
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// Make sure the switch stays inside its bounds, 0-1%
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translate = Math.max(0, Math.min(1, translate));
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thumbContainer.css($mdConstant.CSS.TRANSFORM, 'translate3d(' + (100*translate) + '%,0,0)');
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drag.translate = translate;
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}
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function onDragEnd(ev) {
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if (!drag) return;
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ev.stopPropagation();
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element.removeClass('md-dragging');
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thumbContainer.css($mdConstant.CSS.TRANSFORM, '');
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// We changed if there is no distance (this is a click a click),
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// or if the drag distance is >50% of the total.
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var isChanged = ngModel.$viewValue ? drag.translate < 0.5 : drag.translate > 0.5;
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if (isChanged) {
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applyModelValue(!ngModel.$viewValue);
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}
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drag = null;
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// Wait for incoming mouse click
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scope.skipToggle = true;
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$timeout(function() {
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scope.skipToggle = false;
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}, 1);
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}
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function applyModelValue(newValue) {
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scope.$apply(function() {
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ngModel.$setViewValue(newValue);
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ngModel.$render();
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});
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}
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};
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}
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}
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ngmaterial.components.switch = angular.module("material.components.switch");
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