dist
folder (#1025)socket.io.min.js
(#1021)engine.io-client
NativeScript
supportengine.io-client
webpack.config.js
ws
instead of ignore
ing it from build [@lpinca]engine.io-client
engine.io-client
engine.io-client
Object.prototype
extensionszuul
and zuul-ngrok
debug
socket.io-parser
has-binary
index.js
ping
and pong
eventsopening
statesocket.io
for node4 supportengine.io-client
for node4 compatibilityengine.io-client
to fix build on windowssocket.io.js
with engine.io-client
1.5.1
socket.io.js
engine.io-client
to not depend on git(1)
for a depengine.io-client
socket.id
property pointing to session id [rase-]backo
for exponential backoff with randomization [mokesmokes]engine.io-client
uglify-js
engine.io-client
.readyState
before engine.io close eventhas-binary
socket.io-parser
engine.io-client
browserify
engine.io-client
.gitignore
browserify
socket.io-parser
for component-emitter
dep fixautoConnect
optionautoConnect
option to wait with connectingengine.io-client
for better deps and smaller buildforce new connection
connect_error
and connect_timeout
to socketssocket.io-parser
for binary ACK fixengine.io-client
for binary UTF8 fixsocket.io-parser
for windows fixengine.io-client
for parser fixesengine.io-client
zuul
socket.io-parser
engine.io-client
for android fixengine.io-client
socket.io-parser
json3
to avoid env pollutiondebug
browserify
supportopen
collision.defer
for webkit in a webworker.\n
parsing for non-JSON packets.socket.io-client
.package.json
.Socket#onConnect
to prevent double connect
events on the main manager.socket.io
server.connect
[3rd-Eden]util.inherit
to replicate Object.create / proto.SocketNamespace#of
shortcut. [3rd-Eden].send
and
callback based for .emit
. [dvv]new io.connect
. [fat]connect
events. [3rd-Eden]noop
message type.