/*!
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* Angular Material Design
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* https://github.com/angular/material
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* @license MIT
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* v1.1.3
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*/
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(function( window, angular, undefined ){
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"use strict";
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(function() {
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'use strict';
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MdFabController['$inject'] = ["$scope", "$element", "$animate", "$mdUtil", "$mdConstant", "$timeout"];
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angular.module('material.components.fabShared', ['material.core'])
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.controller('MdFabController', MdFabController);
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function MdFabController($scope, $element, $animate, $mdUtil, $mdConstant, $timeout) {
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var vm = this;
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var initialAnimationAttempts = 0;
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// NOTE: We use async eval(s) below to avoid conflicts with any existing digest loops
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vm.open = function() {
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$scope.$evalAsync("vm.isOpen = true");
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};
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vm.close = function() {
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// Async eval to avoid conflicts with existing digest loops
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$scope.$evalAsync("vm.isOpen = false");
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// Focus the trigger when the element closes so users can still tab to the next item
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$element.find('md-fab-trigger')[0].focus();
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};
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// Toggle the open/close state when the trigger is clicked
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vm.toggle = function() {
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$scope.$evalAsync("vm.isOpen = !vm.isOpen");
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};
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/*
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* Angular Lifecycle hook for newer Angular versions.
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* Bindings are not guaranteed to have been assigned in the controller, but they are in the $onInit hook.
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*/
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vm.$onInit = function() {
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setupDefaults();
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setupListeners();
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setupWatchers();
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fireInitialAnimations();
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};
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// For Angular 1.4 and older, where there are no lifecycle hooks but bindings are pre-assigned,
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// manually call the $onInit hook.
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if (angular.version.major === 1 && angular.version.minor <= 4) {
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this.$onInit();
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}
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function setupDefaults() {
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// Set the default direction to 'down' if none is specified
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vm.direction = vm.direction || 'down';
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// Set the default to be closed
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vm.isOpen = vm.isOpen || false;
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// Start the keyboard interaction at the first action
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resetActionIndex();
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// Add an animations waiting class so we know not to run
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$element.addClass('md-animations-waiting');
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}
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function setupListeners() {
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var eventTypes = [
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'click', 'focusin', 'focusout'
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];
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// Add our listeners
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angular.forEach(eventTypes, function(eventType) {
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$element.on(eventType, parseEvents);
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});
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// Remove our listeners when destroyed
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$scope.$on('$destroy', function() {
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angular.forEach(eventTypes, function(eventType) {
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$element.off(eventType, parseEvents);
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});
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// remove any attached keyboard handlers in case element is removed while
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// speed dial is open
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disableKeyboard();
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});
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}
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var closeTimeout;
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function parseEvents(event) {
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// If the event is a click, just handle it
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if (event.type == 'click') {
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handleItemClick(event);
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}
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// If we focusout, set a timeout to close the element
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if (event.type == 'focusout' && !closeTimeout) {
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closeTimeout = $timeout(function() {
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vm.close();
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}, 100, false);
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}
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// If we see a focusin and there is a timeout about to run, cancel it so we stay open
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if (event.type == 'focusin' && closeTimeout) {
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$timeout.cancel(closeTimeout);
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closeTimeout = null;
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}
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}
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function resetActionIndex() {
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vm.currentActionIndex = -1;
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}
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function setupWatchers() {
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// Watch for changes to the direction and update classes/attributes
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$scope.$watch('vm.direction', function(newDir, oldDir) {
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// Add the appropriate classes so we can target the direction in the CSS
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$animate.removeClass($element, 'md-' + oldDir);
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$animate.addClass($element, 'md-' + newDir);
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// Reset the action index since it may have changed
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resetActionIndex();
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});
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var trigger, actions;
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// Watch for changes to md-open
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$scope.$watch('vm.isOpen', function(isOpen) {
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// Reset the action index since it may have changed
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resetActionIndex();
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// We can't get the trigger/actions outside of the watch because the component hasn't been
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// linked yet, so we wait until the first watch fires to cache them.
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if (!trigger || !actions) {
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trigger = getTriggerElement();
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actions = getActionsElement();
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}
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if (isOpen) {
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enableKeyboard();
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} else {
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disableKeyboard();
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}
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var toAdd = isOpen ? 'md-is-open' : '';
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var toRemove = isOpen ? '' : 'md-is-open';
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// Set the proper ARIA attributes
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trigger.attr('aria-haspopup', true);
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trigger.attr('aria-expanded', isOpen);
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actions.attr('aria-hidden', !isOpen);
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// Animate the CSS classes
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$animate.setClass($element, toAdd, toRemove);
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});
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}
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function fireInitialAnimations() {
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// If the element is actually visible on the screen
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if ($element[0].scrollHeight > 0) {
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// Fire our animation
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$animate.addClass($element, '_md-animations-ready').then(function() {
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// Remove the waiting class
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$element.removeClass('md-animations-waiting');
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});
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}
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// Otherwise, try for up to 1 second before giving up
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else if (initialAnimationAttempts < 10) {
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$timeout(fireInitialAnimations, 100);
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// Increment our counter
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initialAnimationAttempts = initialAnimationAttempts + 1;
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}
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}
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function enableKeyboard() {
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$element.on('keydown', keyPressed);
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// On the next tick, setup a check for outside clicks; we do this on the next tick to avoid
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// clicks/touches that result in the isOpen attribute changing (e.g. a bound radio button)
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$mdUtil.nextTick(function() {
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angular.element(document).on('click touchend', checkForOutsideClick);
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});
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// TODO: On desktop, we should be able to reset the indexes so you cannot tab through, but
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// this breaks accessibility, especially on mobile, since you have no arrow keys to press
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//resetActionTabIndexes();
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}
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function disableKeyboard() {
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$element.off('keydown', keyPressed);
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angular.element(document).off('click touchend', checkForOutsideClick);
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}
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function checkForOutsideClick(event) {
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if (event.target) {
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var closestTrigger = $mdUtil.getClosest(event.target, 'md-fab-trigger');
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var closestActions = $mdUtil.getClosest(event.target, 'md-fab-actions');
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if (!closestTrigger && !closestActions) {
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vm.close();
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}
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}
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}
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function keyPressed(event) {
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switch (event.which) {
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case $mdConstant.KEY_CODE.ESCAPE: vm.close(); event.preventDefault(); return false;
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case $mdConstant.KEY_CODE.LEFT_ARROW: doKeyLeft(event); return false;
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case $mdConstant.KEY_CODE.UP_ARROW: doKeyUp(event); return false;
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case $mdConstant.KEY_CODE.RIGHT_ARROW: doKeyRight(event); return false;
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case $mdConstant.KEY_CODE.DOWN_ARROW: doKeyDown(event); return false;
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}
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}
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function doActionPrev(event) {
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focusAction(event, -1);
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}
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function doActionNext(event) {
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focusAction(event, 1);
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}
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function focusAction(event, direction) {
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var actions = resetActionTabIndexes();
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// Increment/decrement the counter with restrictions
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vm.currentActionIndex = vm.currentActionIndex + direction;
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vm.currentActionIndex = Math.min(actions.length - 1, vm.currentActionIndex);
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vm.currentActionIndex = Math.max(0, vm.currentActionIndex);
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// Focus the element
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var focusElement = angular.element(actions[vm.currentActionIndex]).children()[0];
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angular.element(focusElement).attr('tabindex', 0);
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focusElement.focus();
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// Make sure the event doesn't bubble and cause something else
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event.preventDefault();
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event.stopImmediatePropagation();
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}
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function resetActionTabIndexes() {
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// Grab all of the actions
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var actions = getActionsElement()[0].querySelectorAll('.md-fab-action-item');
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// Disable all other actions for tabbing
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angular.forEach(actions, function(action) {
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angular.element(angular.element(action).children()[0]).attr('tabindex', -1);
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});
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return actions;
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}
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function doKeyLeft(event) {
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if (vm.direction === 'left') {
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doActionNext(event);
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} else {
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doActionPrev(event);
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}
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}
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function doKeyUp(event) {
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if (vm.direction === 'down') {
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doActionPrev(event);
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} else {
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doActionNext(event);
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}
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}
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function doKeyRight(event) {
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if (vm.direction === 'left') {
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doActionPrev(event);
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} else {
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doActionNext(event);
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}
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}
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function doKeyDown(event) {
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if (vm.direction === 'up') {
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doActionPrev(event);
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} else {
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doActionNext(event);
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}
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}
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function isTrigger(element) {
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return $mdUtil.getClosest(element, 'md-fab-trigger');
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}
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function isAction(element) {
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return $mdUtil.getClosest(element, 'md-fab-actions');
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}
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function handleItemClick(event) {
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if (isTrigger(event.target)) {
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vm.toggle();
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}
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if (isAction(event.target)) {
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vm.close();
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}
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}
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function getTriggerElement() {
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return $element.find('md-fab-trigger');
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}
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function getActionsElement() {
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return $element.find('md-fab-actions');
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}
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}
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})();
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(function() {
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'use strict';
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/**
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* The duration of the CSS animation in milliseconds.
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*
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* @type {number}
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*/
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MdFabSpeedDialFlingAnimation['$inject'] = ["$timeout"];
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MdFabSpeedDialScaleAnimation['$inject'] = ["$timeout"];
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var cssAnimationDuration = 300;
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/**
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* @ngdoc module
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* @name material.components.fabSpeedDial
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*/
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angular
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// Declare our module
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.module('material.components.fabSpeedDial', [
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'material.core',
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'material.components.fabShared',
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'material.components.fabActions'
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])
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// Register our directive
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.directive('mdFabSpeedDial', MdFabSpeedDialDirective)
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// Register our custom animations
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.animation('.md-fling', MdFabSpeedDialFlingAnimation)
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.animation('.md-scale', MdFabSpeedDialScaleAnimation)
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// Register a service for each animation so that we can easily inject them into unit tests
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.service('mdFabSpeedDialFlingAnimation', MdFabSpeedDialFlingAnimation)
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.service('mdFabSpeedDialScaleAnimation', MdFabSpeedDialScaleAnimation);
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/**
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* @ngdoc directive
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* @name mdFabSpeedDial
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* @module material.components.fabSpeedDial
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*
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* @restrict E
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*
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* @description
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* The `<md-fab-speed-dial>` directive is used to present a series of popup elements (usually
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* `<md-button>`s) for quick access to common actions.
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*
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* There are currently two animations available by applying one of the following classes to
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* the component:
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*
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* - `md-fling` - The speed dial items appear from underneath the trigger and move into their
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* appropriate positions.
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* - `md-scale` - The speed dial items appear in their proper places by scaling from 0% to 100%.
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*
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* You may also easily position the trigger by applying one one of the following classes to the
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* `<md-fab-speed-dial>` element:
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* - `md-fab-top-left`
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* - `md-fab-top-right`
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* - `md-fab-bottom-left`
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* - `md-fab-bottom-right`
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*
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* These CSS classes use `position: absolute`, so you need to ensure that the container element
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* also uses `position: absolute` or `position: relative` in order for them to work.
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*
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* Additionally, you may use the standard `ng-mouseenter` and `ng-mouseleave` directives to
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* open or close the speed dial. However, if you wish to allow users to hover over the empty
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* space where the actions will appear, you must also add the `md-hover-full` class to the speed
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* dial element. Without this, the hover effect will only occur on top of the trigger.
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*
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* See the demos for more information.
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*
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* ## Troubleshooting
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*
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* If your speed dial shows the closing animation upon launch, you may need to use `ng-cloak` on
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* the parent container to ensure that it is only visible once ready. We have plans to remove this
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* necessity in the future.
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*
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* @usage
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* <hljs lang="html">
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* <md-fab-speed-dial md-direction="up" class="md-fling">
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* <md-fab-trigger>
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* <md-button aria-label="Add..."><md-icon md-svg-src="/img/icons/plus.svg"></md-icon></md-button>
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* </md-fab-trigger>
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*
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* <md-fab-actions>
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* <md-button aria-label="Add User">
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* <md-icon md-svg-src="/img/icons/user.svg"></md-icon>
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* </md-button>
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*
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* <md-button aria-label="Add Group">
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* <md-icon md-svg-src="/img/icons/group.svg"></md-icon>
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* </md-button>
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* </md-fab-actions>
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* </md-fab-speed-dial>
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* </hljs>
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*
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* @param {string} md-direction From which direction you would like the speed dial to appear
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* relative to the trigger element.
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* @param {expression=} md-open Programmatically control whether or not the speed-dial is visible.
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*/
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function MdFabSpeedDialDirective() {
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return {
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restrict: 'E',
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scope: {
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direction: '@?mdDirection',
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isOpen: '=?mdOpen'
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},
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bindToController: true,
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controller: 'MdFabController',
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controllerAs: 'vm',
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link: FabSpeedDialLink
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};
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function FabSpeedDialLink(scope, element) {
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// Prepend an element to hold our CSS variables so we can use them in the animations below
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element.prepend('<div class="_md-css-variables"></div>');
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}
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}
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function MdFabSpeedDialFlingAnimation($timeout) {
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function delayDone(done) { $timeout(done, cssAnimationDuration, false); }
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function runAnimation(element) {
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// Don't run if we are still waiting and we are not ready
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if (element.hasClass('md-animations-waiting') && !element.hasClass('_md-animations-ready')) {
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return;
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}
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var el = element[0];
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var ctrl = element.controller('mdFabSpeedDial');
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var items = el.querySelectorAll('.md-fab-action-item');
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// Grab our trigger element
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var triggerElement = el.querySelector('md-fab-trigger');
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// Grab our element which stores CSS variables
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var variablesElement = el.querySelector('._md-css-variables');
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// Setup JS variables based on our CSS variables
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var startZIndex = parseInt(window.getComputedStyle(variablesElement).zIndex);
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// Always reset the items to their natural position/state
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angular.forEach(items, function(item, index) {
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var styles = item.style;
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styles.transform = styles.webkitTransform = '';
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styles.transitionDelay = '';
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styles.opacity = 1;
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// Make the items closest to the trigger have the highest z-index
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styles.zIndex = (items.length - index) + startZIndex;
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});
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// Set the trigger to be above all of the actions so they disappear behind it.
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triggerElement.style.zIndex = startZIndex + items.length + 1;
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// If the control is closed, hide the items behind the trigger
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if (!ctrl.isOpen) {
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angular.forEach(items, function(item, index) {
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var newPosition, axis;
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var styles = item.style;
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// Make sure to account for differences in the dimensions of the trigger verses the items
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// so that we can properly center everything; this helps hide the item's shadows behind
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// the trigger.
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var triggerItemHeightOffset = (triggerElement.clientHeight - item.clientHeight) / 2;
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var triggerItemWidthOffset = (triggerElement.clientWidth - item.clientWidth) / 2;
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switch (ctrl.direction) {
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case 'up':
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newPosition = (item.scrollHeight * (index + 1) + triggerItemHeightOffset);
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axis = 'Y';
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break;
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case 'down':
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newPosition = -(item.scrollHeight * (index + 1) + triggerItemHeightOffset);
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axis = 'Y';
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break;
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case 'left':
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newPosition = (item.scrollWidth * (index + 1) + triggerItemWidthOffset);
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axis = 'X';
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break;
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case 'right':
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newPosition = -(item.scrollWidth * (index + 1) + triggerItemWidthOffset);
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axis = 'X';
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break;
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}
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var newTranslate = 'translate' + axis + '(' + newPosition + 'px)';
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styles.transform = styles.webkitTransform = newTranslate;
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});
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}
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}
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return {
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addClass: function(element, className, done) {
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if (element.hasClass('md-fling')) {
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runAnimation(element);
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delayDone(done);
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} else {
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done();
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}
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},
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removeClass: function(element, className, done) {
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runAnimation(element);
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delayDone(done);
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}
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};
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}
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function MdFabSpeedDialScaleAnimation($timeout) {
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function delayDone(done) { $timeout(done, cssAnimationDuration, false); }
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var delay = 65;
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function runAnimation(element) {
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var el = element[0];
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var ctrl = element.controller('mdFabSpeedDial');
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var items = el.querySelectorAll('.md-fab-action-item');
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// Grab our element which stores CSS variables
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var variablesElement = el.querySelector('._md-css-variables');
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// Setup JS variables based on our CSS variables
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var startZIndex = parseInt(window.getComputedStyle(variablesElement).zIndex);
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// Always reset the items to their natural position/state
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angular.forEach(items, function(item, index) {
|
|
var styles = item.style,
|
|
offsetDelay = index * delay;
|
|
|
|
styles.opacity = ctrl.isOpen ? 1 : 0;
|
|
styles.transform = styles.webkitTransform = ctrl.isOpen ? 'scale(1)' : 'scale(0)';
|
|
styles.transitionDelay = (ctrl.isOpen ? offsetDelay : (items.length - offsetDelay)) + 'ms';
|
|
|
|
// Make the items closest to the trigger have the highest z-index
|
|
styles.zIndex = (items.length - index) + startZIndex;
|
|
});
|
|
}
|
|
|
|
return {
|
|
addClass: function(element, className, done) {
|
|
runAnimation(element);
|
|
delayDone(done);
|
|
},
|
|
|
|
removeClass: function(element, className, done) {
|
|
runAnimation(element);
|
|
delayDone(done);
|
|
}
|
|
};
|
|
}
|
|
})();
|
|
|
|
})(window, window.angular);
|