/*
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* portfinder.js: A simple tool to find an open port on the current machine.
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*
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* (C) 2011, Charlie Robbins
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*
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*/
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var fs = require('fs'),
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net = require('net'),
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path = require('path'),
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async = require('async'),
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mkdirp = require('mkdirp').mkdirp;
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//
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// ### @basePort {Number}
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// The lowest port to begin any port search from
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//
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exports.basePort = 8000;
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//
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// ### @basePath {string}
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// Default path to begin any socket search from
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//
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exports.basePath = '/tmp/portfinder'
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//
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// ### function getPort (options, callback)
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// #### @options {Object} Settings to use when finding the necessary port
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// #### @callback {function} Continuation to respond to when complete.
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// Responds with a unbound port on the current machine.
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//
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exports.getPort = function (options, callback) {
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if (!callback) {
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callback = options;
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options = {};
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}
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options.port = options.port || exports.basePort;
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options.host = options.host || null;
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options.server = options.server || net.createServer(function () {
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//
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// Create an empty listener for the port testing server.
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//
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});
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function onListen () {
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options.server.removeListener('error', onError);
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options.server.close();
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callback(null, options.port)
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}
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function onError (err) {
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options.server.removeListener('listening', onListen);
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if (err.code !== 'EADDRINUSE' && err.code !== 'EACCES') {
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return callback(err);
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}
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exports.getPort({
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port: exports.nextPort(options.port),
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host: options.host,
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server: options.server
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}, callback);
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}
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options.server.once('error', onError);
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options.server.once('listening', onListen);
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options.server.listen(options.port, options.host);
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};
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//
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// ### function getPorts (count, options, callback)
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// #### @count {Number} The number of ports to find
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// #### @options {Object} Settings to use when finding the necessary port
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// #### @callback {function} Continuation to respond to when complete.
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// Responds with an array of unbound ports on the current machine.
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//
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exports.getPorts = function (count, options, callback) {
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if (!callback) {
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callback = options;
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options = {};
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}
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var lastPort = null;
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async.timesSeries(count, function(index, asyncCallback) {
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if (lastPort) {
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options.port = exports.nextPort(lastPort);
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}
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exports.getPort(options, function (err, port) {
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if (err) {
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asyncCallback(err);
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} else {
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lastPort = port;
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asyncCallback(null, port);
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}
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});
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}, callback);
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};
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//
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// ### function getSocket (options, callback)
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// #### @options {Object} Settings to use when finding the necessary port
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// #### @callback {function} Continuation to respond to when complete.
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// Responds with a unbound socket using the specified directory and base
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// name on the current machine.
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//
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exports.getSocket = function (options, callback) {
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if (!callback) {
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callback = options;
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options = {};
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}
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options.mod = options.mod || 0755;
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options.path = options.path || exports.basePath + '.sock';
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//
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// Tests the specified socket
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//
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function testSocket () {
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fs.stat(options.path, function (err) {
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//
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// If file we're checking doesn't exist (thus, stating it emits ENOENT),
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// we should be OK with listening on this socket.
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//
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if (err) {
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if (err.code == 'ENOENT') {
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callback(null, options.path);
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}
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else {
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callback(err);
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}
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}
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else {
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//
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// This file exists, so it isn't possible to listen on it. Lets try
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// next socket.
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//
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options.path = exports.nextSocket(options.path);
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exports.getSocket(options, callback);
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}
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});
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}
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//
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// Create the target `dir` then test connection
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// against the socket.
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//
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function createAndTestSocket (dir) {
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mkdirp(dir, options.mod, function (err) {
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if (err) {
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return callback(err);
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}
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options.exists = true;
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testSocket();
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});
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}
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//
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// Check if the parent directory of the target
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// socket path exists. If it does, test connection
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// against the socket. Otherwise, create the directory
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// then test connection.
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//
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function checkAndTestSocket () {
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var dir = path.dirname(options.path);
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fs.stat(dir, function (err, stats) {
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if (err || !stats.isDirectory()) {
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return createAndTestSocket(dir);
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}
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options.exists = true;
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testSocket();
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});
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}
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//
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// If it has been explicitly stated that the
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// target `options.path` already exists, then
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// simply test the socket.
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//
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return options.exists
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? testSocket()
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: checkAndTestSocket();
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};
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//
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// ### function nextPort (port)
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// #### @port {Number} Port to increment from.
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// Gets the next port in sequence from the
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// specified `port`.
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//
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exports.nextPort = function (port) {
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return port + 1;
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};
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//
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// ### function nextSocket (socketPath)
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// #### @socketPath {string} Path to increment from
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// Gets the next socket path in sequence from the
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// specified `socketPath`.
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//
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exports.nextSocket = function (socketPath) {
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var dir = path.dirname(socketPath),
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name = path.basename(socketPath, '.sock'),
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match = name.match(/^([a-zA-z]+)(\d*)$/i),
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index = parseInt(match[2]),
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base = match[1];
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if (isNaN(index)) {
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index = 0;
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}
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index += 1;
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return path.join(dir, base + index + '.sock');
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};
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