/**
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* Module dependencies.
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*/
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var EventEmitter = require('events').EventEmitter;
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var util = require('util');
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var debug = require('debug')('engine:socket');
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/**
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* Module exports.
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*/
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module.exports = Socket;
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/**
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* Client class (abstract).
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*
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* @api private
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*/
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function Socket (id, server, transport, req) {
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this.id = id;
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this.server = server;
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this.upgrading = false;
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this.upgraded = false;
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this.readyState = 'opening';
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this.writeBuffer = [];
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this.packetsFn = [];
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this.sentCallbackFn = [];
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this.cleanupFn = [];
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this.request = req;
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// Cache IP since it might not be in the req later
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this.remoteAddress = req.connection.remoteAddress;
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this.checkIntervalTimer = null;
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this.upgradeTimeoutTimer = null;
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this.pingTimeoutTimer = null;
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this.setTransport(transport);
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this.onOpen();
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}
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/**
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* Inherits from EventEmitter.
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*/
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util.inherits(Socket, EventEmitter);
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/**
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* Called upon transport considered open.
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*
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* @api private
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*/
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Socket.prototype.onOpen = function () {
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this.readyState = 'open';
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// sends an `open` packet
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this.transport.sid = this.id;
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this.sendPacket('open', JSON.stringify({
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sid: this.id,
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upgrades: this.getAvailableUpgrades(),
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pingInterval: this.server.pingInterval,
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pingTimeout: this.server.pingTimeout
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}));
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this.emit('open');
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this.setPingTimeout();
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};
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/**
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* Called upon transport packet.
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*
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* @param {Object} packet
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* @api private
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*/
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Socket.prototype.onPacket = function (packet) {
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if ('open' === this.readyState) {
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// export packet event
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debug('packet');
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this.emit('packet', packet);
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// Reset ping timeout on any packet, incoming data is a good sign of
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// other side's liveness
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this.setPingTimeout();
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switch (packet.type) {
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case 'ping':
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debug('got ping');
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this.sendPacket('pong');
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this.emit('heartbeat');
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break;
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case 'error':
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this.onClose('parse error');
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break;
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case 'message':
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this.emit('data', packet.data);
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this.emit('message', packet.data);
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break;
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}
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} else {
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debug('packet received with closed socket');
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}
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};
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/**
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* Called upon transport error.
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*
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* @param {Error} error object
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* @api private
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*/
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Socket.prototype.onError = function (err) {
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debug('transport error');
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this.onClose('transport error', err);
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};
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/**
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* Sets and resets ping timeout timer based on client pings.
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*
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* @api private
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*/
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Socket.prototype.setPingTimeout = function () {
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var self = this;
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clearTimeout(self.pingTimeoutTimer);
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self.pingTimeoutTimer = setTimeout(function () {
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self.onClose('ping timeout');
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}, self.server.pingInterval + self.server.pingTimeout);
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};
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/**
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* Attaches handlers for the given transport.
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*
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* @param {Transport} transport
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* @api private
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*/
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Socket.prototype.setTransport = function (transport) {
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var onError = this.onError.bind(this);
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var onPacket = this.onPacket.bind(this);
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var flush = this.flush.bind(this);
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var onClose = this.onClose.bind(this, 'transport close');
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this.transport = transport;
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this.transport.once('error', onError);
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this.transport.on('packet', onPacket);
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this.transport.on('drain', flush);
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this.transport.once('close', onClose);
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// this function will manage packet events (also message callbacks)
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this.setupSendCallback();
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this.cleanupFn.push(function () {
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transport.removeListener('error', onError);
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transport.removeListener('packet', onPacket);
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transport.removeListener('drain', flush);
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transport.removeListener('close', onClose);
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});
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};
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/**
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* Upgrades socket to the given transport
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*
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* @param {Transport} transport
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* @api private
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*/
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Socket.prototype.maybeUpgrade = function (transport) {
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debug('might upgrade socket transport from "%s" to "%s"'
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, this.transport.name, transport.name);
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this.upgrading = true;
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var self = this;
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// set transport upgrade timer
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self.upgradeTimeoutTimer = setTimeout(function () {
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debug('client did not complete upgrade - closing transport');
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cleanup();
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if ('open' === transport.readyState) {
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transport.close();
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}
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}, this.server.upgradeTimeout);
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function onPacket (packet) {
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if ('ping' === packet.type && 'probe' === packet.data) {
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transport.send([{ type: 'pong', data: 'probe' }]);
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self.emit('upgrading', transport);
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clearInterval(self.checkIntervalTimer);
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self.checkIntervalTimer = setInterval(check, 100);
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} else if ('upgrade' === packet.type && self.readyState !== 'closed') {
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debug('got upgrade packet - upgrading');
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cleanup();
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self.transport.discard();
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self.upgraded = true;
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self.clearTransport();
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self.setTransport(transport);
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self.emit('upgrade', transport);
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self.setPingTimeout();
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self.flush();
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if (self.readyState === 'closing') {
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transport.close(function () {
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self.onClose('forced close');
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});
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}
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} else {
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cleanup();
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transport.close();
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}
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}
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// we force a polling cycle to ensure a fast upgrade
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function check () {
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if ('polling' === self.transport.name && self.transport.writable) {
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debug('writing a noop packet to polling for fast upgrade');
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self.transport.send([{ type: 'noop' }]);
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}
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}
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function cleanup () {
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self.upgrading = false;
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clearInterval(self.checkIntervalTimer);
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self.checkIntervalTimer = null;
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clearTimeout(self.upgradeTimeoutTimer);
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self.upgradeTimeoutTimer = null;
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transport.removeListener('packet', onPacket);
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transport.removeListener('close', onTransportClose);
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transport.removeListener('error', onError);
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self.removeListener('close', onClose);
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}
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function onError (err) {
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debug('client did not complete upgrade - %s', err);
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cleanup();
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transport.close();
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transport = null;
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}
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function onTransportClose () {
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onError('transport closed');
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}
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function onClose () {
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onError('socket closed');
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}
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transport.on('packet', onPacket);
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transport.once('close', onTransportClose);
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transport.once('error', onError);
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self.once('close', onClose);
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};
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/**
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* Clears listeners and timers associated with current transport.
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*
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* @api private
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*/
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Socket.prototype.clearTransport = function () {
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var cleanup;
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var toCleanUp = this.cleanupFn.length;
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for (var i = 0; i < toCleanUp; i++) {
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cleanup = this.cleanupFn.shift();
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cleanup();
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}
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// silence further transport errors and prevent uncaught exceptions
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this.transport.on('error', function () {
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debug('error triggered by discarded transport');
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});
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// ensure transport won't stay open
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this.transport.close();
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clearTimeout(this.pingTimeoutTimer);
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};
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/**
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* Called upon transport considered closed.
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* Possible reasons: `ping timeout`, `client error`, `parse error`,
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* `transport error`, `server close`, `transport close`
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*/
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Socket.prototype.onClose = function (reason, description) {
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if ('closed' !== this.readyState) {
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this.readyState = 'closed';
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clearTimeout(this.pingTimeoutTimer);
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clearInterval(this.checkIntervalTimer);
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this.checkIntervalTimer = null;
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clearTimeout(this.upgradeTimeoutTimer);
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var self = this;
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// clean writeBuffer in next tick, so developers can still
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// grab the writeBuffer on 'close' event
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process.nextTick(function () {
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self.writeBuffer = [];
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});
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this.packetsFn = [];
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this.sentCallbackFn = [];
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this.clearTransport();
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this.emit('close', reason, description);
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}
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};
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/**
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* Setup and manage send callback
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*
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* @api private
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*/
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Socket.prototype.setupSendCallback = function () {
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var self = this;
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this.transport.on('drain', onDrain);
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this.cleanupFn.push(function () {
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self.transport.removeListener('drain', onDrain);
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});
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// the message was sent successfully, execute the callback
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function onDrain () {
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if (self.sentCallbackFn.length > 0) {
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var seqFn = self.sentCallbackFn.splice(0, 1)[0];
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if ('function' === typeof seqFn) {
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debug('executing send callback');
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seqFn(self.transport);
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} else if (Array.isArray(seqFn)) {
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debug('executing batch send callback');
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for (var l = seqFn.length, i = 0; i < l; i++) {
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if ('function' === typeof seqFn[i]) {
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seqFn[i](self.transport);
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}
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}
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}
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}
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}
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};
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/**
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* Sends a message packet.
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*
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* @param {String} message
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* @param {Object} options
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* @param {Function} callback
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* @return {Socket} for chaining
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* @api public
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*/
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Socket.prototype.send =
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Socket.prototype.write = function (data, options, callback) {
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this.sendPacket('message', data, options, callback);
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return this;
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};
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/**
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* Sends a packet.
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*
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* @param {String} packet type
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* @param {String} optional, data
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* @param {Object} options
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* @api private
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*/
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Socket.prototype.sendPacket = function (type, data, options, callback) {
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if ('function' === typeof options) {
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callback = options;
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options = null;
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}
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options = options || {};
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options.compress = false !== options.compress;
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if ('closing' !== this.readyState) {
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debug('sending packet "%s" (%s)', type, data);
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var packet = {
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type: type,
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options: options
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};
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if (data) packet.data = data;
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// exports packetCreate event
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this.emit('packetCreate', packet);
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this.writeBuffer.push(packet);
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// add send callback to object, if defined
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if (callback) this.packetsFn.push(callback);
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this.flush();
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}
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};
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/**
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* Attempts to flush the packets buffer.
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*
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* @api private
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*/
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Socket.prototype.flush = function () {
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if ('closed' !== this.readyState &&
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this.transport.writable &&
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this.writeBuffer.length) {
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debug('flushing buffer to transport');
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this.emit('flush', this.writeBuffer);
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this.server.emit('flush', this, this.writeBuffer);
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var wbuf = this.writeBuffer;
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this.writeBuffer = [];
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if (!this.transport.supportsFraming) {
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this.sentCallbackFn.push(this.packetsFn);
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} else {
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this.sentCallbackFn.push.apply(this.sentCallbackFn, this.packetsFn);
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}
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this.packetsFn = [];
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this.transport.send(wbuf);
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this.emit('drain');
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this.server.emit('drain', this);
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}
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};
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/**
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* Get available upgrades for this socket.
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*
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* @api private
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*/
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Socket.prototype.getAvailableUpgrades = function () {
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var availableUpgrades = [];
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var allUpgrades = this.server.upgrades(this.transport.name);
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for (var i = 0, l = allUpgrades.length; i < l; ++i) {
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var upg = allUpgrades[i];
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if (this.server.transports.indexOf(upg) !== -1) {
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availableUpgrades.push(upg);
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}
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}
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return availableUpgrades;
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};
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/**
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* Closes the socket and underlying transport.
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*
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* @param {Boolean} optional, discard
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* @return {Socket} for chaining
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* @api public
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*/
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Socket.prototype.close = function (discard) {
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if ('open' !== this.readyState) return;
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this.readyState = 'closing';
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if (this.writeBuffer.length) {
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this.once('drain', this.closeTransport.bind(this, discard));
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return;
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}
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this.closeTransport(discard);
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};
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/**
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* Closes the underlying transport.
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*
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* @param {Boolean} discard
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* @api private
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*/
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Socket.prototype.closeTransport = function (discard) {
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if (discard) this.transport.discard();
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this.transport.close(this.onClose.bind(this, 'forced close'));
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};
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