gogame-old-frontend/calc.js
calc.jsRaw
1function metalmineCost(lvl) {
2 const base = {
3 Metal: 60,
4 Crystal: 15,
5 Deuterium: 0,
6 Energy: 0,
7 };
8 // cost = base * 1.5^(lvl-1)
9 let cost = {};
10 cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1));
11 cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1));
12 cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1));
13 cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1));
14 return cost;
15}
16function crystalmineCost(lvl) {
17 const base = {
18 Metal: 48,
19 Crystal: 24,
20 Deuterium: 0,
21 Energy: 0,
22 };
23 // cost = base * 1.6^(lvl-1)
24 let cost = {};
25 cost.Metal = Math.floor(base.Metal * 1.6**(lvl-1));
26 cost.Crystal = Math.floor(base.Crystal * 1.6**(lvl-1));
27 cost.Deuterium = Math.floor(base.Deuterium * 1.6**(lvl-1));
28 cost.Energy = Math.floor(base.Energy * 1.6**(lvl-1));
29 return cost;
30}
31function deuteriummineCost(lvl) {
32 const base = {
33 Metal: 225,
34 Crystal: 75,
35 Deuterium: 0,
36 Energy: 0,
37 };
38 // cost = base * 1.5^(lvl-1)
39 let cost = {};
40 cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1));
41 cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1));
42 cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1));
43 cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1));
44 return cost;
45}
46function energymineCost(lvl) {
47 const base = {
48 Metal: 75,
49 Crystal: 30,
50 Deuterium: 0,
51 Energy: 0,
52 };
53 // cost = base * 1.5^(lvl-1)
54 let cost = {};
55 cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1));
56 cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1));
57 cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1));
58 cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1));
59 return cost;
60}
61function fusionreactorCost(lvl) {
62 const base = {
63 Metal: 900,
64 Crystal: 360,
65 Deuterium: 180,
66 Energy: 0,
67 };
68 // cost = base * 1.8^(lvl-1)
69 let cost = {};
70 cost.Metal = Math.floor(base.Metal * 1.8**(lvl-1));
71 cost.Crystal = Math.floor(base.Crystal * 1.8**(lvl-1));
72 cost.Deuterium = Math.floor(base.Deuterium * 1.8**(lvl-1));
73 cost.Energy = Math.floor(base.Energy * 1.8**(lvl-1));
74 return cost;
75}
76function roboticsfactoryCost(lvl) {
77 const base = {
78 Metal: 400,
79 Crystal: 120,
80 Deuterium: 200,
81 Energy: 0,
82 };
83 // cost = base * 2^(lvl-1)
84 let cost = {};
85 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
86 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
87 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
88 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
89 return cost;
90}
91function shipyardCost(lvl) {
92 const base = {
93 Metal: 400,
94 Crystal: 200,
95 Deuterium: 100,
96 Energy: 0,
97 };
98 // cost = base * 2^(lvl-1)
99 let cost = {};
100 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
101 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
102 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
103 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
104 return cost;
105}
106function metalstorageCost(lvl) {
107 const base = {
108 Metal: 1000,
109 Crystal: 0,
110 Deuterium: 0,
111 Energy: 0,
112 };
113 // cost = base * 2^(lvl-1)
114 let cost = {};
115 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
116 cost.Crystal = 0;
117 cost.Deuterium = 0;
118 cost.Energy = 0;
119 return cost;
120}
121function crystalstorageCost(lvl) {
122 const base = {
123 Metal: 1000,
124 Crystal: 500,
125 Deuterium: 0,
126 Energy: 0,
127 };
128 // cost = base * 2^(lvl-1)
129 let cost = {};
130 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
131 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
132 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
133 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
134 return cost;
135}
136function deuteriumstorageCost(lvl) {
137 const base = {
138 Metal: 1000,
139 Crystal: 1000,
140 Deuterium: 0,
141 Energy: 0,
142 };
143 // cost = base * 2^(lvl-1)
144 let cost = {};
145 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
146 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
147 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
148 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
149 return cost;
150}
151function ressearchlabCost(lvl) {
152 const base = {
153 Metal: 200,
154 Crystal: 400,
155 Deuterium: 200,
156 Energy: 0,
157 };
158 // cost = base * 1.5^(lvl-1)
159 let cost = {};
160 cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1));
161 cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1));
162 cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1));
163 cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1));
164 return cost;
165}
166
167function alliancedepotCost(lvl) {
168 const base = {
169 Metal: 20000,
170 Crystal: 40000,
171 Deuterium: 0,
172 Energy: 0,
173 };
174 // cost = base * 2^(lvl-1)
175 let cost = {};
176 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
177 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
178 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
179 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
180 return cost;
181}
182function missilesiloCost(lvl) {
183 const base = {
184 Metal: 20000,
185 Crystal: 20000,
186 Deuterium: 1000,
187 Energy: 0,
188 };
189 // cost = base * 2^(lvl-1)
190 let cost = {};
191 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
192 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
193 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
194 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
195 return cost;
196}
197function spacedockCost(lvl) {
198 const base = {
199 Metal: 20000,
200 Crystal: 20000,
201 Deuterium: 1000,
202 Energy: 0,
203 };
204 // cost = base * 2^(lvl-1)
205 let cost = {};
206 cost.Metal = Math.floor(base.Metal * 2**(lvl-1));
207 cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1));
208 cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1));
209 cost.Energy = Math.floor(base.Energy * 2**(lvl-1));
210 return cost;
211}