gogame-old-frontend/buildings.js
buildings.jsRaw
1function printResources(r) {
2 let html = "";
3 html += `Requires:`;
4 if (r.Metal <= user.Resources.Metal) {
5 html += ` Metal: <b style="color:lime;">` + r.Metal + `</b>`;
6 } else {
7 html += ` Metal: <b style="color:red;">` + r.Metal + `</b>`;
8 }
9
10 if (r.Crystal <= user.Resources.Crystal) {
11 html += ` Crystal: <b style="color:lime;">` + r.Crystal + `</b>`;
12 } else {
13 html += ` Crystal: <b style="color:red;">` + r.Crystal + `</b>`;
14 }
15
16 if (r.Deuterium <= user.Resources.Deuterium) {
17 html += ` Deuterium: <b style="color:lime;">` + r.Deuterium + `</b>`;
18 } else {
19 html += ` Deuterium: <b style="color:red;">` + r.Deuterium + `</b>`;
20 }
21
22 if (r.Energy <= user.Resources.Energy) {
23 html += ` Energy: <b style="color: lime;">` + r.Energy + `</b>`;
24 } else {
25 html += ` Energy: <b style="color: red;">` + r.Energy + `</b>`;
26 }
27
28 return html;
29}
30function printPlanet(planet) {
31 let r = {};
32 document.getElementById("planetname").innerHTML = planet.Name;
33
34 // metalmine
35 document.getElementById("metalmineLevel").innerHTML = "(Level " + planet.Buildings.metalmine + ")";
36 if (planet.Buildings.metalmine == undefined) {
37 document.getElementById("btnBuildMetalMine").innerHTML = "Build building";
38 r = metalmineCost(1);
39 document.getElementById("metalmineResources").innerHTML = printResources(r);
40 } else {
41 document.getElementById("btnBuildMetalMine").innerHTML = "Build level " + (+ (planet.Buildings.metalmine) + + (1));
42 r = metalmineCost((+ (planet.Buildings.metalmine) + + (1)));
43 document.getElementById("metalmineResources").innerHTML = printResources(r);
44 }
45
46 // crystalmine
47 document.getElementById("crystalmineLevel").innerHTML = "(Level " + planet.Buildings.crystalmine + ")";
48 if (planet.Buildings.crystalmine == undefined) {
49 document.getElementById("btnBuildCrystalMine").innerHTML = "Build building";
50 r = crystalmineCost(1);
51 document.getElementById("crystalmineResources").innerHTML = printResources(r);
52 } else {
53 document.getElementById("btnBuildCrystalMine").innerHTML = "Build level " + (+ (planet.Buildings.crystalmine) + + (1));
54 r = crystalmineCost((+ (planet.Buildings.crystalmine) + + (1)));
55 document.getElementById("crystalmineResources").innerHTML = printResources(r);
56 }
57
58 // deuteriummine
59 document.getElementById("deuteriummineLevel").innerHTML = "(Level " + planet.Buildings.deuteriummine + ")";
60 if (planet.Buildings.deuteriummine == undefined) {
61 document.getElementById("btnBuildDeuteriumMine").innerHTML = "Build building";
62 r = deuteriummineCost(1);
63 document.getElementById("deuteriummineResources").innerHTML = printResources(r);
64 } else {
65 document.getElementById("btnBuildDeuteriumMine").innerHTML = "Build level " + (+ (planet.Buildings.deuteriummine) + + (1));
66 r = deuteriummineCost((+ (planet.Buildings.deuteriummine) + + (1)));
67 document.getElementById("deuteriummineResources").innerHTML = printResources(r);
68 }
69
70 // energymine
71 document.getElementById("energymineLevel").innerHTML = "(Level " + planet.Buildings.energymine + ")";
72 if (planet.Buildings.energymine == undefined) {
73 document.getElementById("btnBuildEnergyMine").innerHTML = "Build building";
74 r = energymineCost(1);
75 document.getElementById("energymineResources").innerHTML = printResources(r);
76 } else {
77 document.getElementById("btnBuildEnergyMine").innerHTML = "Build level " + (+ (planet.Buildings.energymine) + + (1));
78 r = energymineCost((+ (planet.Buildings.energymine) + + (1)));
79 document.getElementById("energymineResources").innerHTML = printResources(r);
80 }
81
82 // fusionreactor
83 document.getElementById("fusionreactorLevel").innerHTML = "(Level " + planet.Buildings.fusionreactor + ")";
84 if (planet.Buildings.fusionreactor == undefined) {
85 document.getElementById("btnBuildFusionReactor").innerHTML = "Build building";
86 r = fusionreactorCost(1);
87 document.getElementById("fusionreactorResources").innerHTML = printResources(r);
88 } else {
89 document.getElementById("btnBuildFusionReactor").innerHTML = "Build level " + (+ (planet.Buildings.fusionreactor) + + (1));
90 r = fusionreactorCost((+ (planet.Buildings.fusionreactor) + + (1)));
91 document.getElementById("fusionreactorResources").innerHTML = printResources(r);
92 }
93
94 // roboticsfactory
95 document.getElementById("roboticsfactoryLevel").innerHTML = "(Level " + planet.Buildings.roboticsfactory + ")";
96 if (planet.Buildings.roboticsfactory == undefined) {
97 document.getElementById("btnBuildRoboticsFactory").innerHTML = "Build building";
98 r = roboticsfactoryCost(1);
99 document.getElementById("roboticsfactoryResources").innerHTML = printResources(r);
100 } else {
101 document.getElementById("btnBuildRoboticsFactory").innerHTML = "Build level " + (+ (planet.Buildings.roboticsfactory) + + (1));
102 r = roboticsfactoryCost((+ (planet.Buildings.roboticsfactory) + + (1)));
103 document.getElementById("roboticsfactoryResources").innerHTML = printResources(r);
104 }
105
106 // shipyard
107 document.getElementById("shipyardLevel").innerHTML = "(Level " + planet.Buildings.shipyard + ")";
108 if (planet.Buildings.shipyard == undefined) {
109 document.getElementById("btnBuildShipyard").innerHTML = "Build building";
110 r = shipyardCost(1);
111 document.getElementById("shipyardResources").innerHTML = printResources(r);
112 } else {
113 document.getElementById("btnBuildShipyard").innerHTML = "Build level " + (+ (planet.Buildings.shipyard) + + (1));
114 r = shipyardCost((+ (planet.Buildings.shipyard) + + (1)));
115 document.getElementById("shipyardResources").innerHTML = printResources(r);
116 }
117
118 // metalstorage
119 document.getElementById("metalstorageLevel").innerHTML = "(Level " + planet.Buildings.metalstorage + ")";
120 if (planet.Buildings.metalstorage == undefined) {
121 document.getElementById("btnBuildMetalStorage").innerHTML = "Build building";
122 r = metalstorageCost(1);
123 document.getElementById("metalstorageResources").innerHTML = printResources(r);
124 } else {
125 document.getElementById("btnBuildMetalStorage").innerHTML = "Build level " + (+ (planet.Buildings.metalstorage) + + (1));
126 r = metalstorageCost((+ (planet.Buildings.metalstorage) + + (1)));
127 document.getElementById("metalstorageResources").innerHTML = printResources(r);
128 }
129
130 // crystalstorage
131 document.getElementById("crystalstorageLevel").innerHTML = "(Level " + planet.Buildings.crystalstorage + ")";
132 if (planet.Buildings.crystalstorage == undefined) {
133 document.getElementById("btnBuildCrystalStorage").innerHTML = "Build building";
134 r = crystalstorageCost(1);
135 document.getElementById("crystalstorageResources").innerHTML = printResources(r);
136 } else {
137 document.getElementById("btnBuildCrystalStorage").innerHTML = "Build level " + (+ (planet.Buildings.crystalstorage) + + (1));
138 r = crystalstorageCost((+ (planet.Buildings.crystalstorage) + + (1)));
139 document.getElementById("crystalstorageResources").innerHTML = printResources(r);
140 }
141
142 // deuteriumstorage
143 document.getElementById("deuteriumstorageLevel").innerHTML = "(Level " + planet.Buildings.deuteriumstorage + ")";
144 if (planet.Buildings.deuteriumstorage == undefined) {
145 document.getElementById("btnBuildDeuteriumStorage").innerHTML = "Build building";
146 r = deuteriumstorageCost(1);
147 document.getElementById("deuteriumstorageResources").innerHTML = printResources(r);
148 } else {
149 document.getElementById("btnBuildDeuteriumStorage").innerHTML = "Build level " + (+ (planet.Buildings.deuteriumstorage) + + (1));
150 r = deuteriumstorageCost((+ (planet.Buildings.deuteriumstorage) + + (1)));
151 document.getElementById("deuteriumstorageResources").innerHTML = printResources(r);
152 }
153
154 // ressearchlab
155 document.getElementById("ressearchlabLevel").innerHTML = "(Level " + planet.Buildings.ressearchlab + ")";
156 if (planet.Buildings.ressearchlab == undefined) {
157 document.getElementById("btnBuildRessearchLab").innerHTML = "Build building";
158 r = ressearchlabCost(1);
159 document.getElementById("ressearchlabResources").innerHTML = printResources(r);
160 } else {
161 document.getElementById("btnBuildRessearchLab").innerHTML = "Build level " + (+ (planet.Buildings.ressearchlab) + + (1));
162 r = ressearchlabCost((+ (planet.Buildings.ressearchlab) + + (1)));
163 document.getElementById("ressearchlabResources").innerHTML = printResources(r);
164 }
165
166 // alliancedepot
167 document.getElementById("alliancedepotLevel").innerHTML = "(Level " + planet.Buildings.alliancedepot + ")";
168 if (planet.Buildings.alliancedepot == undefined) {
169 document.getElementById("btnBuildAllianceDepot").innerHTML = "Build building";
170 r = alliancedepotCost(1);
171 document.getElementById("alliancedepotResources").innerHTML = printResources(r);
172 } else {
173 document.getElementById("btnBuildAllianceDepot").innerHTML = "Build level " + (+ (planet.Buildings.alliancedepot) + + (1));
174 r = alliancedepotCost((+ (planet.Buildings.alliancedepot) + + (1)));
175 document.getElementById("alliancedepotResources").innerHTML = printResources(r);
176 }
177
178 // missilesilo
179 document.getElementById("missilesiloLevel").innerHTML = "(Level " + planet.Buildings.missilesilo + ")";
180 if (planet.Buildings.missilesilo == undefined) {
181 document.getElementById("btnBuildMissileSilo").innerHTML = "Build building";
182 r = missilesiloCost(1);
183 document.getElementById("missilesiloResources").innerHTML = printResources(r);
184 } else {
185 document.getElementById("btnBuildMissileSilo").innerHTML = "Build level " + (+ (planet.Buildings.missilesilo) + + (1));
186 r = missilesiloCost((+ (planet.Buildings.missilesilo) + + (1)));
187 document.getElementById("missilesiloResources").innerHTML = printResources(r);
188 }
189
190 // spacedock
191 document.getElementById("spacedockLevel").innerHTML = "(Level " + planet.Buildings.spacedock + ")";
192 if (planet.Buildings.spacedock == undefined) {
193 document.getElementById("btnBuildSpacedock").innerHTML = "Build building";
194 r = spacedockCost(1);
195 document.getElementById("spacedockResources").innerHTML = printResources(r);
196 } else {
197 document.getElementById("btnBuildSpacedock").innerHTML = "Build level " + (+ (planet.Buildings.spacedock) + + (1));
198 r = spacedockCost((+ (planet.Buildings.spacedock) + + (1)));
199 document.getElementById("spacedockResources").innerHTML = printResources(r);
200 }
201}
202
203let planetid = localStorage.getItem("mainplanet");
204let planet = {};
205// get user data
206axios.get(url + "/planets/" + planetid, config).then(function(res) {
207 console.log("buildings", res.data);
208 planet = res.data.planet;
209 printPlanet(planet);
210}).catch(function(error) {
211 console.log(error);
212});