hermez-node/common/float16.go
common/float16.goRaw
1// Package common Float16 provides methods to work with Hermez custom half float
2// precision, 16 bits, codification internally called Float16 has been adopted
3// to encode large integers. This is done in order to save bits when L2
4// transactions are published.
5//nolint:gomnd
6package common
7
8import (
9 "encoding/binary"
10 "errors"
11 "math/big"
12
13 "github.com/hermeznetwork/tracerr"
14)
15
16var (
17 // ErrRoundingLoss is used when converted big.Int to Float16 causes rounding loss
18 ErrRoundingLoss = errors.New("input value causes rounding loss")
19)
20
21// Float16 represents a float in a 16 bit format
22type Float16 uint16
23
24// Bytes return a byte array of length 2 with the Float16 value encoded in BigEndian
25func (f16 Float16) Bytes() []byte {
26 var b [2]byte
27 binary.BigEndian.PutUint16(b[:], uint16(f16))
28 return b[:]
29}
30
31// Float16FromBytes returns a Float16 from a byte array of 2 bytes.
32func Float16FromBytes(b []byte) *Float16 {
33 f16 := Float16(binary.BigEndian.Uint16(b[:2]))
34 return &f16
35}
36
37// BigInt converts the Float16 to a *big.Int integer
38func (f16 *Float16) BigInt() *big.Int {
39 fl := int64(*f16)
40
41 m := big.NewInt(fl & 0x3FF)
42 e := big.NewInt(fl >> 11)
43 e5 := (fl >> 10) & 0x01
44
45 exp := big.NewInt(0).Exp(big.NewInt(10), e, nil)
46 res := m.Mul(m, exp)
47
48 if e5 != 0 && e.Cmp(big.NewInt(0)) != 0 {
49 res.Add(res, exp.Div(exp, big.NewInt(2)))
50 }
51 return res
52}
53
54// floorFix2Float converts a fix to a float, always rounding down
55func floorFix2Float(_f *big.Int) Float16 {
56 zero := big.NewInt(0)
57 ten := big.NewInt(10)
58 e := int64(0)
59
60 m := big.NewInt(0)
61 m.Set(_f)
62
63 if m.Cmp(zero) == 0 {
64 return 0
65 }
66
67 s := big.NewInt(0).Rsh(m, 10)
68
69 for s.Cmp(zero) != 0 {
70 m.Div(m, ten)
71 s.Rsh(m, 10)
72 e++
73 }
74
75 return Float16(m.Int64() | e<<11)
76}
77
78// NewFloat16 encodes a *big.Int integer as a Float16, returning error in
79// case of loss during the encoding.
80func NewFloat16(f *big.Int) (Float16, error) {
81 fl1 := floorFix2Float(f)
82 fi1 := fl1.BigInt()
83 fl2 := fl1 | 0x400
84 fi2 := fl2.BigInt()
85
86 m3 := (fl1 & 0x3FF) + 1
87 e3 := fl1 >> 11
88
89 if m3&0x400 == 0 {
90 m3 = 0x66
91 e3++
92 }
93
94 fl3 := m3 + e3<<11
95 fi3 := fl3.BigInt()
96
97 res := fl1
98
99 d := big.NewInt(0).Abs(fi1.Sub(fi1, f))
100 d2 := big.NewInt(0).Abs(fi2.Sub(fi2, f))
101
102 if d.Cmp(d2) == 1 {
103 res = fl2
104 d = d2
105 }
106
107 d3 := big.NewInt(0).Abs(fi3.Sub(fi3, f))
108
109 if d.Cmp(d3) == 1 {
110 res = fl3
111 }
112
113 // Do rounding check
114 if res.BigInt().Cmp(f) == 0 {
115 return res, nil
116 }
117 return res, tracerr.Wrap(ErrRoundingLoss)
118}
119
120// NewFloat16Floor encodes a big.Int integer as a Float16, rounding down in
121// case of loss during the encoding.
122func NewFloat16Floor(f *big.Int) Float16 {
123 fl1 := floorFix2Float(f)
124 fl2 := fl1 | 0x400
125 fi2 := fl2.BigInt()
126
127 if fi2.Cmp(f) < 1 {
128 return fl2
129 }
130 return fl1
131}