mirror-to-gitea/vendor/golang.org/x/text/encoding/simplifiedchinese/gbk.go
vendor/golang.org/x/text/encoding/simplifiedchinese/gbk.goRaw
1// Copyright 2013 The Go Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style
3// license that can be found in the LICENSE file.
4
5package simplifiedchinese
6
7import (
8 "unicode/utf8"
9
10 "golang.org/x/text/encoding"
11 "golang.org/x/text/encoding/internal"
12 "golang.org/x/text/encoding/internal/identifier"
13 "golang.org/x/text/transform"
14)
15
16var (
17 // GB18030 is the GB18030 encoding.
18 GB18030 encoding.Encoding = &gbk18030
19 // GBK is the GBK encoding. It encodes an extension of the GB2312 character set
20 // and is also known as Code Page 936.
21 GBK encoding.Encoding = &gbk
22)
23
24var gbk = internal.Encoding{
25 &internal.SimpleEncoding{
26 gbkDecoder{gb18030: false},
27 gbkEncoder{gb18030: false},
28 },
29 "GBK",
30 identifier.GBK,
31}
32
33var gbk18030 = internal.Encoding{
34 &internal.SimpleEncoding{
35 gbkDecoder{gb18030: true},
36 gbkEncoder{gb18030: true},
37 },
38 "GB18030",
39 identifier.GB18030,
40}
41
42type gbkDecoder struct {
43 transform.NopResetter
44 gb18030 bool
45}
46
47func (d gbkDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
48 r, size := rune(0), 0
49loop:
50 for ; nSrc < len(src); nSrc += size {
51 switch c0 := src[nSrc]; {
52 case c0 < utf8.RuneSelf:
53 r, size = rune(c0), 1
54
55 // Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
56 // as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
57 // says to treat "gbk" as Code Page 936.
58 case c0 == 0x80:
59 r, size = '€', 1
60
61 case c0 < 0xff:
62 if nSrc+1 >= len(src) {
63 if !atEOF {
64 err = transform.ErrShortSrc
65 break loop
66 }
67 r, size = utf8.RuneError, 1
68 goto write
69 }
70 c1 := src[nSrc+1]
71 switch {
72 case 0x40 <= c1 && c1 < 0x7f:
73 c1 -= 0x40
74 case 0x80 <= c1 && c1 < 0xff:
75 c1 -= 0x41
76 case d.gb18030 && 0x30 <= c1 && c1 < 0x40:
77 if nSrc+3 >= len(src) {
78 if !atEOF {
79 err = transform.ErrShortSrc
80 break loop
81 }
82 // The second byte here is always ASCII, so we can set size
83 // to 1 in all cases.
84 r, size = utf8.RuneError, 1
85 goto write
86 }
87 c2 := src[nSrc+2]
88 if c2 < 0x81 || 0xff <= c2 {
89 r, size = utf8.RuneError, 1
90 goto write
91 }
92 c3 := src[nSrc+3]
93 if c3 < 0x30 || 0x3a <= c3 {
94 r, size = utf8.RuneError, 1
95 goto write
96 }
97 size = 4
98 r = ((rune(c0-0x81)*10+rune(c1-0x30))*126+rune(c2-0x81))*10 + rune(c3-0x30)
99 if r < 39420 {
100 i, j := 0, len(gb18030)
101 for i < j {
102 h := i + (j-i)/2
103 if r >= rune(gb18030[h][0]) {
104 i = h + 1
105 } else {
106 j = h
107 }
108 }
109 dec := &gb18030[i-1]
110 r += rune(dec[1]) - rune(dec[0])
111 goto write
112 }
113 r -= 189000
114 if 0 <= r && r < 0x100000 {
115 r += 0x10000
116 } else {
117 r, size = utf8.RuneError, 1
118 }
119 goto write
120 default:
121 r, size = utf8.RuneError, 1
122 goto write
123 }
124 r, size = '\ufffd', 2
125 if i := int(c0-0x81)*190 + int(c1); i < len(decode) {
126 r = rune(decode[i])
127 if r == 0 {
128 r = '\ufffd'
129 }
130 }
131
132 default:
133 r, size = utf8.RuneError, 1
134 }
135
136 write:
137 if nDst+utf8.RuneLen(r) > len(dst) {
138 err = transform.ErrShortDst
139 break loop
140 }
141 nDst += utf8.EncodeRune(dst[nDst:], r)
142 }
143 return nDst, nSrc, err
144}
145
146type gbkEncoder struct {
147 transform.NopResetter
148 gb18030 bool
149}
150
151func (e gbkEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
152 r, r2, size := rune(0), rune(0), 0
153 for ; nSrc < len(src); nSrc += size {
154 r = rune(src[nSrc])
155
156 // Decode a 1-byte rune.
157 if r < utf8.RuneSelf {
158 size = 1
159
160 } else {
161 // Decode a multi-byte rune.
162 r, size = utf8.DecodeRune(src[nSrc:])
163 if size == 1 {
164 // All valid runes of size 1 (those below utf8.RuneSelf) were
165 // handled above. We have invalid UTF-8 or we haven't seen the
166 // full character yet.
167 if !atEOF && !utf8.FullRune(src[nSrc:]) {
168 err = transform.ErrShortSrc
169 break
170 }
171 }
172
173 // func init checks that the switch covers all tables.
174 switch {
175 case encode0Low <= r && r < encode0High:
176 if r2 = rune(encode0[r-encode0Low]); r2 != 0 {
177 goto write2
178 }
179 case encode1Low <= r && r < encode1High:
180 // Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
181 // as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
182 // says to treat "gbk" as Code Page 936.
183 if r == '€' {
184 r = 0x80
185 goto write1
186 }
187 if r2 = rune(encode1[r-encode1Low]); r2 != 0 {
188 goto write2
189 }
190 case encode2Low <= r && r < encode2High:
191 if r2 = rune(encode2[r-encode2Low]); r2 != 0 {
192 goto write2
193 }
194 case encode3Low <= r && r < encode3High:
195 if r2 = rune(encode3[r-encode3Low]); r2 != 0 {
196 goto write2
197 }
198 case encode4Low <= r && r < encode4High:
199 if r2 = rune(encode4[r-encode4Low]); r2 != 0 {
200 goto write2
201 }
202 }
203
204 if e.gb18030 {
205 if r < 0x10000 {
206 i, j := 0, len(gb18030)
207 for i < j {
208 h := i + (j-i)/2
209 if r >= rune(gb18030[h][1]) {
210 i = h + 1
211 } else {
212 j = h
213 }
214 }
215 dec := &gb18030[i-1]
216 r += rune(dec[0]) - rune(dec[1])
217 goto write4
218 } else if r < 0x110000 {
219 r += 189000 - 0x10000
220 goto write4
221 }
222 }
223 err = internal.ErrASCIIReplacement
224 break
225 }
226
227 write1:
228 if nDst >= len(dst) {
229 err = transform.ErrShortDst
230 break
231 }
232 dst[nDst] = uint8(r)
233 nDst++
234 continue
235
236 write2:
237 if nDst+2 > len(dst) {
238 err = transform.ErrShortDst
239 break
240 }
241 dst[nDst+0] = uint8(r2 >> 8)
242 dst[nDst+1] = uint8(r2)
243 nDst += 2
244 continue
245
246 write4:
247 if nDst+4 > len(dst) {
248 err = transform.ErrShortDst
249 break
250 }
251 dst[nDst+3] = uint8(r%10 + 0x30)
252 r /= 10
253 dst[nDst+2] = uint8(r%126 + 0x81)
254 r /= 126
255 dst[nDst+1] = uint8(r%10 + 0x30)
256 r /= 10
257 dst[nDst+0] = uint8(r + 0x81)
258 nDst += 4
259 continue
260 }
261 return nDst, nSrc, err
262}
263
264func init() {
265 // Check that the hard-coded encode switch covers all tables.
266 if numEncodeTables != 5 {
267 panic("bad numEncodeTables")
268 }
269}