openEventsPlatformApp/plugins/cordova-plugin-camera/www/CameraPopoverOptions.js
plugins/cordova-plugin-camera/www/CameraPopoverOptions.jsRaw
1/*
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License. You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
14 * software distributed under the License is distributed on an
15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16 * KIND, either express or implied. See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
19 *
20*/
21
22var Camera = require('./Camera');
23
24/**
25 * @namespace navigator
26 */
27
28/**
29 * iOS-only parameters that specify the anchor element location and arrow
30 * direction of the popover when selecting images from an iPad's library
31 * or album.
32 * Note that the size of the popover may change to adjust to the
33 * direction of the arrow and orientation of the screen. Make sure to
34 * account for orientation changes when specifying the anchor element
35 * location.
36 * @module CameraPopoverOptions
37 * @param {Number} [x=0] - x pixel coordinate of screen element onto which to anchor the popover.
38 * @param {Number} [y=32] - y pixel coordinate of screen element onto which to anchor the popover.
39 * @param {Number} [width=320] - width, in pixels, of the screen element onto which to anchor the popover.
40 * @param {Number} [height=480] - height, in pixels, of the screen element onto which to anchor the popover.
41 * @param {module:Camera.PopoverArrowDirection} [arrowDir=ARROW_ANY] - Direction the arrow on the popover should point.
42 */
43var CameraPopoverOptions = function (x, y, width, height, arrowDir) {
44 // information of rectangle that popover should be anchored to
45 this.x = x || 0;
46 this.y = y || 32;
47 this.width = width || 320;
48 this.height = height || 480;
49 this.arrowDir = arrowDir || Camera.PopoverArrowDirection.ARROW_ANY;
50};
51
52module.exports = CameraPopoverOptions;