openworktime/desktopapp/main.js
desktopapp/main.jsRaw
1const electron = require('electron')
2// Module to control application life.
3const app = electron.app
4// Module to create native browser window.
5const BrowserWindow = electron.BrowserWindow
6
7// Keep a global reference of the window object, if you don't, the window will
8// be closed automatically when the JavaScript object is garbage collected.
9let mainWindow
10
11function createWindow () {
12 // Create the browser window.
13 mainWindow = new BrowserWindow({width: 1100, height: 800})
14
15 mainWindow.setMenu(null);
16
17 // and load the index.html of the app.
18 mainWindow.loadURL(`file://${__dirname}/index.html`)
19
20 // Open the DevTools.
21 //mainWindow.webContents.openDevTools()
22
23 // Emitted when the window is closed.
24 mainWindow.on('closed', function () {
25 // Dereference the window object, usually you would store windows
26 // in an array if your app supports multi windows, this is the time
27 // when you should delete the corresponding element.
28 mainWindow = null
29 })
30}
31
32// This method will be called when Electron has finished
33// initialization and is ready to create browser windows.
34// Some APIs can only be used after this event occurs.
35app.on('ready', createWindow)
36
37// Quit when all windows are closed.
38app.on('window-all-closed', function () {
39 // On OS X it is common for applications and their menu bar
40 // to stay active until the user quits explicitly with Cmd + Q
41 if (process.platform !== 'darwin') {
42 app.quit()
43 }
44})
45
46app.on('activate', function () {
47 // On OS X it's common to re-create a window in the app when the
48 // dock icon is clicked and there are no other windows open.
49 if (mainWindow === null) {
50 createWindow()
51 }
52})
53
54// In this file you can include the rest of your app's specific main process
55// code. You can also put them in separate files and require them here.