use rug::{ Float, float::Round, ops::{AddAssignRound, DivAssignRound, SubAssignRound}, }; use crate::{ api::ZnxInfos, layouts::{DataRef, VecZnx}, }; impl VecZnx { pub fn std(&self, basek: usize, col: usize) -> f64 { let prec: u32 = (self.size() * basek) as u32; let mut data: Vec = (0..self.n()).map(|_| Float::with_val(prec, 0)).collect(); self.decode_vec_float(basek, col, &mut data); // std = sqrt(sum((xi - avg)^2) / n) let mut avg: Float = Float::with_val(prec, 0); data.iter().for_each(|x| { avg.add_assign_round(x, Round::Nearest); }); avg.div_assign_round(Float::with_val(prec, data.len()), Round::Nearest); data.iter_mut().for_each(|x| { x.sub_assign_round(&avg, Round::Nearest); }); let mut std: Float = Float::with_val(prec, 0); data.iter().for_each(|x| std += x * x); std.div_assign_round(Float::with_val(prec, data.len()), Round::Nearest); std = std.sqrt(); std.to_f64() } }