CASE D: Already populated Tree
==============================
- Use A, B, C, D as subtree
- Sort the Keys in Buckets that share the initial part of the path
- For each subtree add there the new leafs
R
/ \
/ \
/ \
* *
/ | / \
/ | / \
/ | / \
L: A B C D
/\ /\ / \ / \
... ... ... ... ... ...
CASE C: ALMOST CASE B --> if Tree has few Leafs (but numLeafs>=minLeafsThreshold)
==============================================================================
- Use A, B, G, F as Roots of subtrees
- Do CASE B for each subtree
- Then go from L to the Root
R
/ \
/ \
/ \
* *
/ | / \
/ | / \
/ | / \
L: A B G D
/ \
/ \
/ \
C *
/ \
/ \
/ \
... ... (nLeafs >= minLeafsThreshold)
CASE B: ALMOST CASE A, Almost empty Tree --> if Tree has numLeafs < minLeafsThreshold
==============================================================================
- Get the Leafs (key & value) (iterate the tree from the current root getting
the leafs)
- Create a new empty Tree
- Do CASE A for the new Tree, giving the already existing key&values (leafs)
from the original Tree + the new key&values to be added from the AddBatch call
R R
/ \ / \
A * / \
/ \ / \
B C * *
/ | / \
/ | / \
/ | / \
L: A B G D
/ \
/ \
/ \
C *
/ \
/ \
/ \
... ... (nLeafs < minLeafsThreshold)