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Add 0x8XYN & 0xDXYN opcodes

main
arnaucube 4 years ago
parent
commit
2bcc24b2a9
1 changed files with 106 additions and 3 deletions
  1. +106
    -3
      chip8/src/lib.rs

+ 106
- 3
chip8/src/lib.rs

@ -11,7 +11,7 @@ pub struct Chip8 {
v: [u8; 16],
index: u16,
pc: u16,
gfx: [u8; w * h],
pub gfx: [u8; w * h],
delay_timer: u8,
sound_timer: u8,
stack: [u16; 16],
@ -146,7 +146,84 @@ impl Chip8 {
self.pc += 2;
}
0x8000 => {
// TODO
match self.opcode & 0x000F {
0x0000 => {
// 0x8XY0 Sets VX to the value of VY
self.v[x] = self.v[y];
self.pc += 2;
}
0x0001 => {
// 0x8XY1 Sets VX to VX or VY. (Bitwise OR operation)
self.v[x] = (self.v[x] | self.v[y]);
self.pc += 2;
}
0x0002 => {
// 0x8XY2 Sets VX to VX and VY. (Bitwise AND operation)
self.v[x] = (self.v[x] & self.v[y]);
self.pc += 2;
}
0x0003 => {
// 0x8XY3 Sets VX to VX xor VY
self.v[x] = (self.v[x] ^ self.v[y]);
self.pc += 2;
}
0x0004 => {
// 0x8XY4 Adds VY to VX. VF is set to 1 when there's a
// carry, and to 0 when there isn't
if self.v[y] > (0xFF - self.v[x]) {
self.v[0xF] = 1;
} else {
self.v[0xF] = 0;
}
self.v[x] += self.v[y];
self.pc += 2;
}
0x0005 => {
// 0x8XY5 VY is subtracted from VX. VF is set to 0 when
// there's a borrow, and 1 when there isn't
if self.v[x] > self.v[y] {
self.v[0xF] = 1;
} else {
self.v[0xF] = 0;
}
self.v[x] -= self.v[y];
self.pc += 2;
}
0x0006 => {
// 0x8XY6 Stores the least significant bit of VX in VF
// and then shifts VX to the right by 1
if self.opcode & 0x1 >= 1 {
self.v[0xF] = 1;
} else {
self.v[0xF] = 0;
}
self.v[x] = self.v[x] >> 1;
self.pc += 2;
}
0x0007 => {
// 0x8XY7 Sets VX to VY minus VX. VF is set to 0 when
// there's a borrow, and 1 when there isn't
if self.v[y] > self.v[x] {
self.v[0xF] = 1;
} else {
self.v[0xF] = 0;
}
self.v[x] = self.v[y] - self.v[x];
self.pc += 2;
}
0x000E => {
// 0x8XYE Stores the most significant bit of VX in VF
// and then shifts VX to the left by 1
if self.opcode & 0x80 == 0x80 {
self.v[0xF] = 1;
} else {
self.v[0xF] = 0;
}
self.v[x] = self.v[x] << 1;
self.pc += 2;
}
_ => println!("unk {:x}", self.opcode),
}
}
0x9000 => {
// 9XY0 Skips the next instruction if VX doesn't equal VY.
@ -176,7 +253,33 @@ impl Chip8 {
self.pc += 2;
}
0xD000 => {
// TODO
// DXYN Draws a sprite at coordinate (VX, VY) that has a width
// of 8 pixels and a height of N+1 pixels. Each row of 8 pixels
// is read as bit-coded starting from memory location I; I
// value doesn’t change after the execution of this
// instruction. As described above, VF is set to 1 if any
// screen pixels are flipped from set to unset when the sprite
// is drawn, and to 0 if that doesn’t happen
let heigh = self.opcode & 0x000F;
let mut pixel: u8;
self.v[0xF] = 0;
for yline in 0..heigh {
pixel = self.memory[(self.index + yline) as usize];
for xline in 0..8 {
if (pixel & (0x80 >> xline)) != 0 {
let pos = (self.v[x] as u16 + xline) as usize
+ (self.v[y] as u16 + yline) as usize * w;
if pos >= 2048 {
break;
}
if self.gfx[pos] == 1 {
self.v[0xF] = 1;
} else {
self.v[0xF] ^= 1;
}
}
}
}
self.draw_flag = true;
self.pc += 2;

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