|
|
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package loader
// This file handles cgo preprocessing of files containing `import "C"`.
//
// DESIGN
//
// The approach taken is to run the cgo processor on the package's
// CgoFiles and parse the output, faking the filenames of the
// resulting ASTs so that the synthetic file containing the C types is
// called "C" (e.g. "~/go/src/net/C") and the preprocessed files
// have their original names (e.g. "~/go/src/net/cgo_unix.go"),
// not the names of the actual temporary files.
//
// The advantage of this approach is its fidelity to 'go build'. The
// downside is that the token.Position.Offset for each AST node is
// incorrect, being an offset within the temporary file. Line numbers
// should still be correct because of the //line comments.
//
// The logic of this file is mostly plundered from the 'go build'
// tool, which also invokes the cgo preprocessor.
//
//
// REJECTED ALTERNATIVE
//
// An alternative approach that we explored is to extend go/types'
// Importer mechanism to provide the identity of the importing package
// so that each time `import "C"` appears it resolves to a different
// synthetic package containing just the objects needed in that case.
// The loader would invoke cgo but parse only the cgo_types.go file
// defining the package-level objects, discarding the other files
// resulting from preprocessing.
//
// The benefit of this approach would have been that source-level
// syntax information would correspond exactly to the original cgo
// file, with no preprocessing involved, making source tools like
// godoc, guru, and eg happy. However, the approach was rejected
// due to the additional complexity it would impose on go/types. (It
// made for a beautiful demo, though.)
//
// cgo files, despite their *.go extension, are not legal Go source
// files per the specification since they may refer to unexported
// members of package "C" such as C.int. Also, a function such as
// C.getpwent has in effect two types, one matching its C type and one
// which additionally returns (errno C.int). The cgo preprocessor
// uses name mangling to distinguish these two functions in the
// processed code, but go/types would need to duplicate this logic in
// its handling of function calls, analogous to the treatment of map
// lookups in which y=m[k] and y,ok=m[k] are both legal.
import ( "fmt" "go/ast" "go/build" "go/parser" "go/token" "io/ioutil" "log" "os" "os/exec" "path/filepath" "regexp" "strings" )
// processCgoFiles invokes the cgo preprocessor on bp.CgoFiles, parses
// the output and returns the resulting ASTs.
//
func processCgoFiles(bp *build.Package, fset *token.FileSet, DisplayPath func(path string) string, mode parser.Mode) ([]*ast.File, error) { tmpdir, err := ioutil.TempDir("", strings.Replace(bp.ImportPath, "/", "_", -1)+"_C") if err != nil { return nil, err } defer os.RemoveAll(tmpdir)
pkgdir := bp.Dir if DisplayPath != nil { pkgdir = DisplayPath(pkgdir) }
cgoFiles, cgoDisplayFiles, err := runCgo(bp, pkgdir, tmpdir) if err != nil { return nil, err } var files []*ast.File for i := range cgoFiles { rd, err := os.Open(cgoFiles[i]) if err != nil { return nil, err } display := filepath.Join(bp.Dir, cgoDisplayFiles[i]) f, err := parser.ParseFile(fset, display, rd, mode) rd.Close() if err != nil { return nil, err } files = append(files, f) } return files, nil }
var cgoRe = regexp.MustCompile(`[/\\:]`)
// runCgo invokes the cgo preprocessor on bp.CgoFiles and returns two
// lists of files: the resulting processed files (in temporary
// directory tmpdir) and the corresponding names of the unprocessed files.
//
// runCgo is adapted from (*builder).cgo in
// $GOROOT/src/cmd/go/build.go, but these features are unsupported:
// Objective C, CGOPKGPATH, CGO_FLAGS.
//
func runCgo(bp *build.Package, pkgdir, tmpdir string) (files, displayFiles []string, err error) { cgoCPPFLAGS, _, _, _ := cflags(bp, true) _, cgoexeCFLAGS, _, _ := cflags(bp, false)
if len(bp.CgoPkgConfig) > 0 { pcCFLAGS, err := pkgConfigFlags(bp) if err != nil { return nil, nil, err } cgoCPPFLAGS = append(cgoCPPFLAGS, pcCFLAGS...) }
// Allows including _cgo_export.h from .[ch] files in the package.
cgoCPPFLAGS = append(cgoCPPFLAGS, "-I", tmpdir)
// _cgo_gotypes.go (displayed "C") contains the type definitions.
files = append(files, filepath.Join(tmpdir, "_cgo_gotypes.go")) displayFiles = append(displayFiles, "C") for _, fn := range bp.CgoFiles { // "foo.cgo1.go" (displayed "foo.go") is the processed Go source.
f := cgoRe.ReplaceAllString(fn[:len(fn)-len("go")], "_") files = append(files, filepath.Join(tmpdir, f+"cgo1.go")) displayFiles = append(displayFiles, fn) }
var cgoflags []string if bp.Goroot && bp.ImportPath == "runtime/cgo" { cgoflags = append(cgoflags, "-import_runtime_cgo=false") } if bp.Goroot && bp.ImportPath == "runtime/race" || bp.ImportPath == "runtime/cgo" { cgoflags = append(cgoflags, "-import_syscall=false") }
args := stringList( "go", "tool", "cgo", "-objdir", tmpdir, cgoflags, "--", cgoCPPFLAGS, cgoexeCFLAGS, bp.CgoFiles, ) if false { log.Printf("Running cgo for package %q: %s (dir=%s)", bp.ImportPath, args, pkgdir) } cmd := exec.Command(args[0], args[1:]...) cmd.Dir = pkgdir cmd.Stdout = os.Stderr cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { return nil, nil, fmt.Errorf("cgo failed: %s: %s", args, err) }
return files, displayFiles, nil }
// -- unmodified from 'go build' ---------------------------------------
// Return the flags to use when invoking the C or C++ compilers, or cgo.
func cflags(p *build.Package, def bool) (cppflags, cflags, cxxflags, ldflags []string) { var defaults string if def { defaults = "-g -O2" }
cppflags = stringList(envList("CGO_CPPFLAGS", ""), p.CgoCPPFLAGS) cflags = stringList(envList("CGO_CFLAGS", defaults), p.CgoCFLAGS) cxxflags = stringList(envList("CGO_CXXFLAGS", defaults), p.CgoCXXFLAGS) ldflags = stringList(envList("CGO_LDFLAGS", defaults), p.CgoLDFLAGS) return }
// envList returns the value of the given environment variable broken
// into fields, using the default value when the variable is empty.
func envList(key, def string) []string { v := os.Getenv(key) if v == "" { v = def } return strings.Fields(v) }
// stringList's arguments should be a sequence of string or []string values.
// stringList flattens them into a single []string.
func stringList(args ...interface{}) []string { var x []string for _, arg := range args { switch arg := arg.(type) { case []string: x = append(x, arg...) case string: x = append(x, arg) default: panic("stringList: invalid argument") } } return x }
|