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// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package loader
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// This file handles cgo preprocessing of files containing `import "C"`.
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//
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// DESIGN
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//
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// The approach taken is to run the cgo processor on the package's
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// CgoFiles and parse the output, faking the filenames of the
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// resulting ASTs so that the synthetic file containing the C types is
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// called "C" (e.g. "~/go/src/net/C") and the preprocessed files
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// have their original names (e.g. "~/go/src/net/cgo_unix.go"),
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// not the names of the actual temporary files.
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//
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// The advantage of this approach is its fidelity to 'go build'. The
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// downside is that the token.Position.Offset for each AST node is
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// incorrect, being an offset within the temporary file. Line numbers
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// should still be correct because of the //line comments.
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//
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// The logic of this file is mostly plundered from the 'go build'
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// tool, which also invokes the cgo preprocessor.
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//
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//
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// REJECTED ALTERNATIVE
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//
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// An alternative approach that we explored is to extend go/types'
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// Importer mechanism to provide the identity of the importing package
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// so that each time `import "C"` appears it resolves to a different
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// synthetic package containing just the objects needed in that case.
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// The loader would invoke cgo but parse only the cgo_types.go file
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// defining the package-level objects, discarding the other files
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// resulting from preprocessing.
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//
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// The benefit of this approach would have been that source-level
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// syntax information would correspond exactly to the original cgo
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// file, with no preprocessing involved, making source tools like
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// godoc, guru, and eg happy. However, the approach was rejected
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// due to the additional complexity it would impose on go/types. (It
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// made for a beautiful demo, though.)
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//
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// cgo files, despite their *.go extension, are not legal Go source
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// files per the specification since they may refer to unexported
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// members of package "C" such as C.int. Also, a function such as
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// C.getpwent has in effect two types, one matching its C type and one
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// which additionally returns (errno C.int). The cgo preprocessor
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// uses name mangling to distinguish these two functions in the
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// processed code, but go/types would need to duplicate this logic in
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// its handling of function calls, analogous to the treatment of map
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// lookups in which y=m[k] and y,ok=m[k] are both legal.
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import (
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"fmt"
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"go/ast"
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"go/build"
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"go/parser"
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"go/token"
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"io/ioutil"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"regexp"
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"strings"
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)
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// processCgoFiles invokes the cgo preprocessor on bp.CgoFiles, parses
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// the output and returns the resulting ASTs.
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//
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func processCgoFiles(bp *build.Package, fset *token.FileSet, DisplayPath func(path string) string, mode parser.Mode) ([]*ast.File, error) {
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tmpdir, err := ioutil.TempDir("", strings.Replace(bp.ImportPath, "/", "_", -1)+"_C")
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if err != nil {
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return nil, err
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}
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defer os.RemoveAll(tmpdir)
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pkgdir := bp.Dir
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if DisplayPath != nil {
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pkgdir = DisplayPath(pkgdir)
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}
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cgoFiles, cgoDisplayFiles, err := runCgo(bp, pkgdir, tmpdir)
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if err != nil {
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return nil, err
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}
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var files []*ast.File
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for i := range cgoFiles {
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rd, err := os.Open(cgoFiles[i])
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if err != nil {
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return nil, err
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}
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display := filepath.Join(bp.Dir, cgoDisplayFiles[i])
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f, err := parser.ParseFile(fset, display, rd, mode)
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rd.Close()
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if err != nil {
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return nil, err
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}
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files = append(files, f)
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}
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return files, nil
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}
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var cgoRe = regexp.MustCompile(`[/\\:]`)
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// runCgo invokes the cgo preprocessor on bp.CgoFiles and returns two
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// lists of files: the resulting processed files (in temporary
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// directory tmpdir) and the corresponding names of the unprocessed files.
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//
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// runCgo is adapted from (*builder).cgo in
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// $GOROOT/src/cmd/go/build.go, but these features are unsupported:
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// Objective C, CGOPKGPATH, CGO_FLAGS.
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//
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func runCgo(bp *build.Package, pkgdir, tmpdir string) (files, displayFiles []string, err error) {
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cgoCPPFLAGS, _, _, _ := cflags(bp, true)
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_, cgoexeCFLAGS, _, _ := cflags(bp, false)
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if len(bp.CgoPkgConfig) > 0 {
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pcCFLAGS, err := pkgConfigFlags(bp)
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if err != nil {
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return nil, nil, err
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}
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cgoCPPFLAGS = append(cgoCPPFLAGS, pcCFLAGS...)
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}
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// Allows including _cgo_export.h from .[ch] files in the package.
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cgoCPPFLAGS = append(cgoCPPFLAGS, "-I", tmpdir)
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// _cgo_gotypes.go (displayed "C") contains the type definitions.
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files = append(files, filepath.Join(tmpdir, "_cgo_gotypes.go"))
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displayFiles = append(displayFiles, "C")
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for _, fn := range bp.CgoFiles {
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// "foo.cgo1.go" (displayed "foo.go") is the processed Go source.
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f := cgoRe.ReplaceAllString(fn[:len(fn)-len("go")], "_")
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files = append(files, filepath.Join(tmpdir, f+"cgo1.go"))
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displayFiles = append(displayFiles, fn)
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}
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var cgoflags []string
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if bp.Goroot && bp.ImportPath == "runtime/cgo" {
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cgoflags = append(cgoflags, "-import_runtime_cgo=false")
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}
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if bp.Goroot && bp.ImportPath == "runtime/race" || bp.ImportPath == "runtime/cgo" {
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cgoflags = append(cgoflags, "-import_syscall=false")
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}
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args := stringList(
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"go", "tool", "cgo", "-objdir", tmpdir, cgoflags, "--",
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cgoCPPFLAGS, cgoexeCFLAGS, bp.CgoFiles,
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)
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if false {
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log.Printf("Running cgo for package %q: %s (dir=%s)", bp.ImportPath, args, pkgdir)
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}
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cmd := exec.Command(args[0], args[1:]...)
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cmd.Dir = pkgdir
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cmd.Stdout = os.Stderr
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cmd.Stderr = os.Stderr
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if err := cmd.Run(); err != nil {
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return nil, nil, fmt.Errorf("cgo failed: %s: %s", args, err)
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}
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return files, displayFiles, nil
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}
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// -- unmodified from 'go build' ---------------------------------------
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// Return the flags to use when invoking the C or C++ compilers, or cgo.
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func cflags(p *build.Package, def bool) (cppflags, cflags, cxxflags, ldflags []string) {
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var defaults string
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if def {
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defaults = "-g -O2"
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}
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cppflags = stringList(envList("CGO_CPPFLAGS", ""), p.CgoCPPFLAGS)
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cflags = stringList(envList("CGO_CFLAGS", defaults), p.CgoCFLAGS)
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cxxflags = stringList(envList("CGO_CXXFLAGS", defaults), p.CgoCXXFLAGS)
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ldflags = stringList(envList("CGO_LDFLAGS", defaults), p.CgoLDFLAGS)
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return
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}
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// envList returns the value of the given environment variable broken
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// into fields, using the default value when the variable is empty.
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func envList(key, def string) []string {
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v := os.Getenv(key)
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if v == "" {
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v = def
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}
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return strings.Fields(v)
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}
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// stringList's arguments should be a sequence of string or []string values.
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// stringList flattens them into a single []string.
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func stringList(args ...interface{}) []string {
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var x []string
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for _, arg := range args {
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switch arg := arg.(type) {
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case []string:
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x = append(x, arg...)
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case string:
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x = append(x, arg)
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default:
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panic("stringList: invalid argument")
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}
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}
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return x
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}
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