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Add lost rebase changes
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@@ -124,7 +124,7 @@ type Env struct {
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difficulty *big.Int
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gasLimit *big.Int
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logs state.Logs
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logs []vm.StructLog
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vmTest bool
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}
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@@ -135,6 +135,14 @@ func NewEnv(state *state.StateDB) *Env {
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}
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}
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func (self *Env) StructLogs() []vm.StructLog {
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return self.logs
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}
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func (self *Env) AddStructLog(log vm.StructLog) {
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self.logs = append(self.logs, log)
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}
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func NewEnvFromMap(state *state.StateDB, envValues map[string]string, exeValues map[string]string) *Env {
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env := NewEnv(state)
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