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arnaucode 5a0b9b062a implemented v2 4 years ago
v1 implemented v2 4 years ago
v2 implemented v2 4 years ago
.gitignore client sleeps if server is not online 5 years ago
LICENSE Initial commit 5 years ago
README.md implemented v2 4 years ago
concept.png client sleeps if server is not online 5 years ago

README.md

goDDOS

academic purpose ddos server & client written in go

https://en.wikipedia.org/wiki/Denial-of-service_attack

Alt text

v1

This version works as:

  • the client every X time try to connect to the server
  • when the server gets a new connection from a client, stores that connection in memory
  • when a new order is written in the cmd of the server, sends that order to all the stored clients
  • each client receive the order and starts the attack

example command line on the server:

ddos http://website.com 10

ddos [website] [num of gets for each client]

v2

This version works as:

  • the server have an endpoint where is placed the current order
  • each client every X time, performs a GET to the endpoint of the server, to see if there is any new order
  • when a new order is written in the cmd of the server, it will return that order in the server endpoint
  • then, the clients goes to the endpoint to get the order
  • once the client have the order, starts the attack

example command line on the server:

http://website.com 10

[website] [num of gets for each client]