Browse Source

update register/login

master
arnaucube 4 years ago
parent
commit
9ad158064a
4 changed files with 63 additions and 28 deletions
  1. +28
    -28
      buildings.js
  2. +11
    -0
      css/style.css
  3. +2
    -0
      index.html
  4. +22
    -0
      index.js

+ 28
- 28
buildings.js

@ -61,7 +61,7 @@ function printPlanet(planet) {
// metalmine
if (planet.Buildings.metalmine == undefined) {
document.getElementById("btnBuildMetalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalmine')">Build building</div>`;
document.getElementById("btnBuildMetalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('metalmine')">Build building</div>`;
r = metalmineCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -70,7 +70,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("metalmineLevel").innerHTML = "(Level " + planet.Buildings.metalmine + ")";
document.getElementById("btnBuildMetalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalmine')">Build level ` + (+ (planet.Buildings.metalmine) + + (1)) + `</div>`;
document.getElementById("btnBuildMetalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('metalmine')">Build level ` + (+ (planet.Buildings.metalmine) + + (1)) + `</div>`;
r = metalmineCost((+ (planet.Buildings.metalmine) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.metalmine) + + (1)));
resrourcesHtml = printResources(r);
@ -87,7 +87,7 @@ function printPlanet(planet) {
// crystalmine
if (planet.Buildings.crystalmine == undefined) {
document.getElementById("btnBuildCrystalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalmine')">Build building</div>`;
document.getElementById("btnBuildCrystalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalmine')">Build building</div>`;
r = crystalmineCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -96,7 +96,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("crystalmineLevel").innerHTML = "(Level " + planet.Buildings.crystalmine + ")";
document.getElementById("btnBuildCrystalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalmine')">Build level ` + (+ (planet.Buildings.crystalmine) + + (1)) + `</div>`;
document.getElementById("btnBuildCrystalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalmine')">Build level ` + (+ (planet.Buildings.crystalmine) + + (1)) + `</div>`;
r = crystalmineCost((+ (planet.Buildings.crystalmine) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.crystalmine) + + (1)));
resrourcesHtml = printResources(r);
@ -113,7 +113,7 @@ function printPlanet(planet) {
// deuteriummine{
if (planet.Buildings.deuteriummine == undefined) {
document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriummine')">Build building</div>`;
document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriummine')">Build building</div>`;
r = deuteriummineCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -122,7 +122,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("deuteriummineLevel").innerHTML = "(Level " + planet.Buildings.deuteriummine + ")";
document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriummine')">Build level ` + (+ (planet.Buildings.deuteriummine) + + (1)) + `</div>`;
document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriummine')">Build level ` + (+ (planet.Buildings.deuteriummine) + + (1)) + `</div>`;
r = deuteriummineCost((+ (planet.Buildings.deuteriummine) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.deuteriummine) + + (1)));
resrourcesHtml = printResources(r);
@ -139,7 +139,7 @@ function printPlanet(planet) {
// energymine
if (planet.Buildings.energymine == undefined) {
document.getElementById("btnBuildEnergyMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('energymine')">Build building</div>`;
document.getElementById("btnBuildEnergyMine").innerHTML = `<div class="allowed" onclick="buildBuilding('energymine')">Build building</div>`;
r = energymineCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -148,7 +148,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("energymineLevel").innerHTML = "(Level " + planet.Buildings.energymine + ")";
document.getElementById("btnBuildEnergyMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('energymine')">Build level ` + (+ (planet.Buildings.energymine) + + (1)) + `</div>`;
document.getElementById("btnBuildEnergyMine").innerHTML = `<div class="allowed" onclick="buildBuilding('energymine')">Build level ` + (+ (planet.Buildings.energymine) + + (1)) + `</div>`;
r = energymineCost((+ (planet.Buildings.energymine) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.energymine) + + (1)));
resrourcesHtml = printResources(r);
@ -165,7 +165,7 @@ function printPlanet(planet) {
// fusionreactor
if (planet.Buildings.fusionreactor == undefined) {
document.getElementById("btnBuildFusionReactor").innerHTML = `<div style="color:lime;" onclick="buildBuilding('fusionreactor')">Build building</div>`;
document.getElementById("btnBuildFusionReactor").innerHTML = `<div class="allowed" onclick="buildBuilding('fusionreactor')">Build building</div>`;
r = fusionreactorCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -174,7 +174,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("fusionreactorLevel").innerHTML = "(Level " + planet.Buildings.fusionreactor + ")";
document.getElementById("btnBuildFusionReactor").innerHTML = `<div style="color:lime;" onclick="buildBuilding('fusionreactor')">Build level ` + (+ (planet.Buildings.fusionreactor) + + (1)) + `</div>`;
document.getElementById("btnBuildFusionReactor").innerHTML = `<div class="allowed" onclick="buildBuilding('fusionreactor')">Build level ` + (+ (planet.Buildings.fusionreactor) + + (1)) + `</div>`;
r = fusionreactorCost((+ (planet.Buildings.fusionreactor) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.fusionreactor) + + (1)));
resrourcesHtml = printResources(r);
@ -191,7 +191,7 @@ function printPlanet(planet) {
// roboticsfactory
if (planet.Buildings.roboticsfactory == undefined) {
document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div style="color:lime;" onclick="buildBuilding('roboticsfactory')">Build building</div>`;
document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div class="allowed" onclick="buildBuilding('roboticsfactory')">Build building</div>`;
r = roboticsfactoryCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -200,7 +200,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("roboticsfactoryLevel").innerHTML = "(Level " + planet.Buildings.roboticsfactory + ")";
document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div style="color:lime;" onclick="buildBuilding('roboticsfactory')">Build level ` + (+ (planet.Buildings.roboticsfactory) + + (1)) + `</div>`;
document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div class="allowed" onclick="buildBuilding('roboticsfactory')">Build level ` + (+ (planet.Buildings.roboticsfactory) + + (1)) + `</div>`;
r = roboticsfactoryCost((+ (planet.Buildings.roboticsfactory) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1)));
resrourcesHtml = printResources(r);
@ -217,7 +217,7 @@ function printPlanet(planet) {
// shipyard
if (planet.Buildings.shipyard == undefined) {
document.getElementById("btnBuildShipyard").innerHTML = `<div style="color:lime;" onclick="buildBuilding('shipyard')">Build building</div>`;
document.getElementById("btnBuildShipyard").innerHTML = `<div class="allowed" onclick="buildBuilding('shipyard')">Build building</div>`;
r = shipyardCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -226,7 +226,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("shipyardLevel").innerHTML = "(Level " + planet.Buildings.shipyard + ")";
document.getElementById("btnBuildShipyard").innerHTML = `<div style="color:lime;" onclick="buildBuilding('shipyard')">Build level ` + (+ (planet.Buildings.shipyard) + + (1)) + `</div>`;
document.getElementById("btnBuildShipyard").innerHTML = `<div class="allowed" onclick="buildBuilding('shipyard')">Build level ` + (+ (planet.Buildings.shipyard) + + (1)) + `</div>`;
r = shipyardCost((+ (planet.Buildings.shipyard) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.shipyard) + + (1)));
resrourcesHtml = printResources(r);
@ -243,7 +243,7 @@ function printPlanet(planet) {
// metalstorage
if (planet.Buildings.metalstorage == undefined) {
document.getElementById("btnBuildMetalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalstorage')">Build building</div>`;
document.getElementById("btnBuildMetalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('metalstorage')">Build building</div>`;
r = metalstorageCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -252,7 +252,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("metalstorageLevel").innerHTML = "(Level " + planet.Buildings.metalstorage + ")";
document.getElementById("btnBuildMetalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalstorage')">Build level ` + (+ (planet.Buildings.metalstorage) + + (1)) + `</div>`;
document.getElementById("btnBuildMetalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('metalstorage')">Build level ` + (+ (planet.Buildings.metalstorage) + + (1)) + `</div>`;
r = metalstorageCost((+ (planet.Buildings.metalstorage) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.metalstorage) + + (1)));
resrourcesHtml = printResources(r);
@ -269,7 +269,7 @@ function printPlanet(planet) {
// crystalstorage
if (planet.Buildings.crystalstorage == undefined) {
document.getElementById("btnBuildCrystalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalstorage')">Build building</div>`;
document.getElementById("btnBuildCrystalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalstorage')">Build building</div>`;
r = crystalstorageCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -278,7 +278,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("crystalstorageLevel").innerHTML = "(Level " + planet.Buildings.crystalstorage + ")";
document.getElementById("btnBuildCrystalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalstorage')">Build level ` + (+ (planet.Buildings.crystalstorage) + + (1)) + `</div>`;
document.getElementById("btnBuildCrystalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalstorage')">Build level ` + (+ (planet.Buildings.crystalstorage) + + (1)) + `</div>`;
r = crystalstorageCost((+ (planet.Buildings.crystalstorage) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.crystalstorage) + + (1)));
resrourcesHtml = printResources(r);
@ -295,7 +295,7 @@ function printPlanet(planet) {
// deuteriumstorage
if (planet.Buildings.deuteriumstorage == undefined) {
document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriumstorage')">Build building</div>`;
document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriumstorage')">Build building</div>`;
r = deuteriumstorageCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -304,7 +304,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("deuteriumstorageLevel").innerHTML = "(Level " + planet.Buildings.deuteriumstorage + ")";
document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriumstorage')">Build level ` + (+ (planet.Buildings.deuteriumstorage) + + (1)) + `</div>`;
document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriumstorage')">Build level ` + (+ (planet.Buildings.deuteriumstorage) + + (1)) + `</div>`;
r = deuteriumstorageCost((+ (planet.Buildings.deuteriumstorage) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.deuteriumstorage) + + (1)));
resrourcesHtml = printResources(r);
@ -321,7 +321,7 @@ function printPlanet(planet) {
// ressearchlab
if (planet.Buildings.ressearchlab == undefined) {
document.getElementById("btnBuildRessearchLab").innerHTML = `<div style="color:lime;" onclick="buildBuilding('ressearchlab')">Build building</div>`;
document.getElementById("btnBuildRessearchLab").innerHTML = `<div class="allowed" onclick="buildBuilding('ressearchlab')">Build building</div>`;
r = ressearchlabCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -330,7 +330,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("ressearchlabLevel").innerHTML = "(Level " + planet.Buildings.ressearchlab + ")";
document.getElementById("btnBuildRessearchLab").innerHTML = `<div style="color:lime;" onclick="buildBuilding('ressearchlab')">Build level ` + (+ (planet.Buildings.ressearchlab) + + (1)) + `</div>`;
document.getElementById("btnBuildRessearchLab").innerHTML = `<div class="allowed" onclick="buildBuilding('ressearchlab')">Build level ` + (+ (planet.Buildings.ressearchlab) + + (1)) + `</div>`;
r = ressearchlabCost((+ (planet.Buildings.ressearchlab) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.ressearchlab) + + (1)));
resrourcesHtml = printResources(r);
@ -347,7 +347,7 @@ function printPlanet(planet) {
// alliancedepot
if (planet.Buildings.alliancedepot == undefined) {
document.getElementById("btnBuildAllianceDepot").innerHTML = `<div style="color:lime;" onclick="buildBuilding('alliancedepot')">Build building</div>`;
document.getElementById("btnBuildAllianceDepot").innerHTML = `<div class="allowed" onclick="buildBuilding('alliancedepot')">Build building</div>`;
r = alliancedepotCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -356,7 +356,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("alliancedepotLevel").innerHTML = "(Level " + planet.Buildings.alliancedepot + ")";
document.getElementById("btnBuildAllianceDepot").innerHTML = `<div style="color:lime;" onclick="buildBuilding('alliancedepot')">Build level ` + (+ (planet.Buildings.alliancedepot) + + (1)) + `</div>`;
document.getElementById("btnBuildAllianceDepot").innerHTML = `<div class="allowed" onclick="buildBuilding('alliancedepot')">Build level ` + (+ (planet.Buildings.alliancedepot) + + (1)) + `</div>`;
r = alliancedepotCost((+ (planet.Buildings.alliancedepot) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.alliancedepot) + + (1)));
resrourcesHtml = printResources(r);
@ -373,7 +373,7 @@ function printPlanet(planet) {
// missilesilo
if (planet.Buildings.missilesilo == undefined) {
document.getElementById("btnBuildMissileSilo").innerHTML = `<div style="color:lime;" onclick="buildBuilding('missilesilo')">Build building</div>`;
document.getElementById("btnBuildMissileSilo").innerHTML = `<div class="allowed" onclick="buildBuilding('missilesilo')">Build building</div>`;
r = missilesiloCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -382,7 +382,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("missilesiloLevel").innerHTML = "(Level " + planet.Buildings.missilesilo + ")";
document.getElementById("btnBuildMissileSilo").innerHTML = `<div style="color:lime;" onclick="buildBuilding('missilesilo')">Build level ` + (+ (planet.Buildings.missilesilo) + + (1)) + `</div>`;
document.getElementById("btnBuildMissileSilo").innerHTML = `<div class="allowed" onclick="buildBuilding('missilesilo')">Build level ` + (+ (planet.Buildings.missilesilo) + + (1)) + `</div>`;
r = missilesiloCost((+ (planet.Buildings.missilesilo) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.missilesilo) + + (1)));
resrourcesHtml = printResources(r);
@ -399,7 +399,7 @@ function printPlanet(planet) {
// spacedock
if (planet.Buildings.spacedock == undefined) {
document.getElementById("btnBuildSpacedock").innerHTML = `<div style="color:lime;" onclick="buildBuilding('spacedock')">Build building</div>`;
document.getElementById("btnBuildSpacedock").innerHTML = `<div class="allowed" onclick="buildBuilding('spacedock')">Build building</div>`;
r = spacedockCost(1);
t = constructionTime(r, 1);
resrourcesHtml = printResources(r);
@ -408,7 +408,7 @@ function printPlanet(planet) {
Construction time: ` + secondsToTime(t);
} else {
document.getElementById("spacedockLevel").innerHTML = "(Level " + planet.Buildings.spacedock + ")";
document.getElementById("btnBuildSpacedock").innerHTML = `<div style="color:lime;" onclick="buildBuilding('spacedock')">Build level ` + (+ (planet.Buildings.spacedock) + + (1)) + `</div>`;
document.getElementById("btnBuildSpacedock").innerHTML = `<div class="allowed" onclick="buildBuilding('spacedock')">Build level ` + (+ (planet.Buildings.spacedock) + + (1)) + `</div>`;
r = spacedockCost((+ (planet.Buildings.spacedock) + + (1)));
t = constructionTime(r, (+ (planet.Buildings.spacedock) + + (1)));
resrourcesHtml = printResources(r);

+ 11
- 0
css/style.css

@ -30,3 +30,14 @@ hr {
text-align: center;
border:1px solid #ffffff;
}
.allowed {
color: lime;
cursor: pointer;
}
.allowed:hover {
text-decoration: underline;
}
.notallowed {
color: red;
}

+ 2
- 0
index.html

@ -45,6 +45,7 @@
<input type="password" class="form-control" id="loginPassword" placeholder="Password">
<div onclick="login()" class="btn btn-primary float-right">Login</div>
</p>
<div id="loginErr"></div>
</div>
<div class="tab-pane fade" id="register" role="tabpanel" aria-labelledby="register-tab">
<h5 class="card-title">Register</h5>
@ -60,6 +61,7 @@
<input type="password" class="form-control" id="registerPassword" placeholder="Password">
<div onclick="register()" class="btn btn-primary float-right">Register</div>
</p>
<div id="registerErr"></div>
</div>
</div>

+ 22
- 0
index.js

@ -16,9 +16,24 @@ function register() {
axios.post(url + "/register", data)
.then(function (res) {
console.log(res.data);
document.getElementById("register").innerHTML = `
<br><br>
<div class="alert alert-success" role="alert">
Registration complete. You can now Login
</div>
<br><br>
`;
})
.catch(function (error) {
console.log(error);
document.getElementById("registerErr").innerHTML = `
<br><br>
<div class="alert alert-danger" role="alert">
Something went wrong on register
</div>
<br><br>
`;
});
}
@ -38,5 +53,12 @@ function login() {
})
.catch(function (error) {
console.log(error);
document.getElementById("loginErr").innerHTML = `
<br><br>
<div class="alert alert-danger" role="alert">
Something went wrong on login
</div>
<br><br>
`;
});
}

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