arnaucube
arnaucube/gogame-old-frontendPublic Self-hosted repository
add points and countdown
arnaucube arnaucube@gmail.com
Wed, 19 Jun 2019 22:55:45 +0200
commit

73748aac6c8e6c7d7a8545bb448041f654a86434

parent

bc5acb27d01a0408718e152e8625a8c56110e88c

5 files changed, 49 insertions(+), 23 deletions(-)

jump to
M buildings.html → buildings.html

@@ -62,9 +62,12 @@ </div>

<div class="col-sm-10"> User Name: <span id="name"></span> <br> + Points: <span id="points"></span> + <br> Planet Name: <span id="planetname"></span> <br><br> <div id="currentBuild"></div> + <div id="countdown"></div> <br> <table>
M buildings.js → buildings.js

@@ -1,14 +1,13 @@

-function secondsToTime(secs) -{ - var h = Math.floor(secs / (60 * 60)); +function secondsToTime(secs) { + var h = Math.floor(secs / (60 * 60)); - var divisor_for_minutes = secs % (60 * 60); - var m = Math.floor(divisor_for_minutes / 60); + var divisor_for_minutes = secs % (60 * 60); + var m = Math.floor(divisor_for_minutes / 60); - var divisor_for_seconds = divisor_for_minutes % 60; - var s = Math.ceil(divisor_for_seconds); + var divisor_for_seconds = divisor_for_minutes % 60; + var s = Math.ceil(divisor_for_seconds); - return h + "h " + m + "m " + s + "s"; + return h + "h " + m + "m " + s + "s"; } function printNeededResources(r) {

@@ -54,6 +53,21 @@ document.getElementById("deuterium").innerHTML = r.Deuterium;

document.getElementById("energy").innerHTML = r.Energy; } +function coundown(t) { + document.getElementById("countdown").innerHTML = ` + Countdown: <b>` + secondsToTime(t) + `</b>`; + let timer = setInterval(function() { + if (t > 0) { + t--; + document.getElementById("countdown").innerHTML = ` + Countdown: <b>` + secondsToTime(t) + `</b>`; + } else { + clearInterval(timer); + getUser(); + } + }, 1000); +} + function printBuildings(planet) { let r = {}; let resrourcesHtml = {};

@@ -65,8 +79,10 @@ Currently building: <b>` + planet.CurrentBuild.Title + `</b>

<br> Finishes at: <b>` + planet.CurrentBuild.Ends + `</b> ` + coundown(planet.CurrentBuild.CountDown); } else { document.getElementById("currentBuild").innerHTML = ""; + document.getElementById("countdown").innerHTML = ""; } // metalmine

@@ -82,7 +98,7 @@ } else {

document.getElementById("metalmineLevel").innerHTML = "(Level " + planet.Buildings.metalmine + ")"; document.getElementById("btnBuildMetalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('metalmine')">Build level ` + (+ (planet.Buildings.metalmine) + + (1)) + `</div>`; r = metalmineCost((+ (planet.Buildings.metalmine) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.metalmine) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("metalmineResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -108,7 +124,7 @@ } else {

document.getElementById("crystalmineLevel").innerHTML = "(Level " + planet.Buildings.crystalmine + ")"; document.getElementById("btnBuildCrystalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalmine')">Build level ` + (+ (planet.Buildings.crystalmine) + + (1)) + `</div>`; r = crystalmineCost((+ (planet.Buildings.crystalmine) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.crystalmine) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("crystalmineResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -134,7 +150,7 @@ } else {

document.getElementById("deuteriummineLevel").innerHTML = "(Level " + planet.Buildings.deuteriummine + ")"; document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriummine')">Build level ` + (+ (planet.Buildings.deuteriummine) + + (1)) + `</div>`; r = deuteriummineCost((+ (planet.Buildings.deuteriummine) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.deuteriummine) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("deuteriummineResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -160,7 +176,7 @@ } else {

document.getElementById("energymineLevel").innerHTML = "(Level " + planet.Buildings.energymine + ")"; document.getElementById("btnBuildEnergyMine").innerHTML = `<div class="allowed" onclick="buildBuilding('energymine')">Build level ` + (+ (planet.Buildings.energymine) + + (1)) + `</div>`; r = energymineCost((+ (planet.Buildings.energymine) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.energymine) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("energymineResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -186,7 +202,7 @@ } else {

document.getElementById("fusionreactorLevel").innerHTML = "(Level " + planet.Buildings.fusionreactor + ")"; document.getElementById("btnBuildFusionReactor").innerHTML = `<div class="allowed" onclick="buildBuilding('fusionreactor')">Build level ` + (+ (planet.Buildings.fusionreactor) + + (1)) + `</div>`; r = fusionreactorCost((+ (planet.Buildings.fusionreactor) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.fusionreactor) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("fusionreactorResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -238,7 +254,7 @@ } else {

document.getElementById("shipyardLevel").innerHTML = "(Level " + planet.Buildings.shipyard + ")"; document.getElementById("btnBuildShipyard").innerHTML = `<div class="allowed" onclick="buildBuilding('shipyard')">Build level ` + (+ (planet.Buildings.shipyard) + + (1)) + `</div>`; r = shipyardCost((+ (planet.Buildings.shipyard) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.shipyard) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("shipyardResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -264,7 +280,7 @@ } else {

document.getElementById("metalstorageLevel").innerHTML = "(Level " + planet.Buildings.metalstorage + ")"; document.getElementById("btnBuildMetalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('metalstorage')">Build level ` + (+ (planet.Buildings.metalstorage) + + (1)) + `</div>`; r = metalstorageCost((+ (planet.Buildings.metalstorage) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.metalstorage) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("metalstorageResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -290,7 +306,7 @@ } else {

document.getElementById("crystalstorageLevel").innerHTML = "(Level " + planet.Buildings.crystalstorage + ")"; document.getElementById("btnBuildCrystalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalstorage')">Build level ` + (+ (planet.Buildings.crystalstorage) + + (1)) + `</div>`; r = crystalstorageCost((+ (planet.Buildings.crystalstorage) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.crystalstorage) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("crystalstorageResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -316,7 +332,7 @@ } else {

document.getElementById("deuteriumstorageLevel").innerHTML = "(Level " + planet.Buildings.deuteriumstorage + ")"; document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriumstorage')">Build level ` + (+ (planet.Buildings.deuteriumstorage) + + (1)) + `</div>`; r = deuteriumstorageCost((+ (planet.Buildings.deuteriumstorage) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.deuteriumstorage) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("deuteriumstorageResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -342,7 +358,7 @@ } else {

document.getElementById("ressearchlabLevel").innerHTML = "(Level " + planet.Buildings.ressearchlab + ")"; document.getElementById("btnBuildRessearchLab").innerHTML = `<div class="allowed" onclick="buildBuilding('ressearchlab')">Build level ` + (+ (planet.Buildings.ressearchlab) + + (1)) + `</div>`; r = ressearchlabCost((+ (planet.Buildings.ressearchlab) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.ressearchlab) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("ressearchlabResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -368,7 +384,7 @@ } else {

document.getElementById("alliancedepotLevel").innerHTML = "(Level " + planet.Buildings.alliancedepot + ")"; document.getElementById("btnBuildAllianceDepot").innerHTML = `<div class="allowed" onclick="buildBuilding('alliancedepot')">Build level ` + (+ (planet.Buildings.alliancedepot) + + (1)) + `</div>`; r = alliancedepotCost((+ (planet.Buildings.alliancedepot) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.alliancedepot) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("alliancedepotResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -394,7 +410,7 @@ } else {

document.getElementById("missilesiloLevel").innerHTML = "(Level " + planet.Buildings.missilesilo + ")"; document.getElementById("btnBuildMissileSilo").innerHTML = `<div class="allowed" onclick="buildBuilding('missilesilo')">Build level ` + (+ (planet.Buildings.missilesilo) + + (1)) + `</div>`; r = missilesiloCost((+ (planet.Buildings.missilesilo) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.missilesilo) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("missilesiloResources").innerHTML = resrourcesHtml.html + ` <br>

@@ -420,7 +436,7 @@ } else {

document.getElementById("spacedockLevel").innerHTML = "(Level " + planet.Buildings.spacedock + ")"; document.getElementById("btnBuildSpacedock").innerHTML = `<div class="allowed" onclick="buildBuilding('spacedock')">Build level ` + (+ (planet.Buildings.spacedock) + + (1)) + `</div>`; r = spacedockCost((+ (planet.Buildings.spacedock) + + (1))); - t = constructionTime(r, (+ (planet.Buildings.spacedock) + + (1))); + t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printNeededResources(r); document.getElementById("spacedockResources").innerHTML = resrourcesHtml.html + ` <br>
M calc.js → calc.js

@@ -1,4 +1,4 @@

-const universespeed = 1; +const universespeed = 5; function metalmineCost(lvl) { const base = {

@@ -214,6 +214,9 @@ }

function constructionTime(r, roboticsLvl) { const naniteLvl = 1; + if(isNaN(roboticsLvl)) { + roboticsLvl=0; + } // T(h) = (metal + crystal) / (2500 * (1+roboticsLvl) * 2^naniteLvl * universespeed) tHours = (r.Metal + r.Crystal) / (2500 * (1 + roboticsLvl) * 2**naniteLvl * universespeed); return Math.floor(tHours * 3600);
M dashboard.html → dashboard.html

@@ -62,6 +62,8 @@ </div>

<div class="col-sm-4"> <h3>Dashboard</h3> User Name: <span id="name"></span> + <br> + Points: <span id="points"></span> </div>
M user.js → user.js

@@ -26,6 +26,7 @@ console.log(res.data);

user = res.data.user; console.log(user); document.getElementById("name").innerHTML = user.Name; + document.getElementById("points").innerHTML = Math.floor(user.Points/1000); // if (localStorage.getItem("mainplanet") === null) {

@@ -42,6 +43,7 @@ let planetid = localStorage.getItem("mainplanet");

let planet = {}; // get user data function getPlanet() { + planetid = localStorage.getItem("mainplanet"); axios.get(url + "/planets/" + planetid, config).then(function(res) { console.log("planet", res.data); planet = res.data.planet;

@@ -57,4 +59,4 @@ });

} getUser(); -setInterval(getUser, 5000); +setInterval(getUser, 10000);