update register/login
@@ -61,7 +61,7 @@ }
// metalmine if (planet.Buildings.metalmine == undefined) { - document.getElementById("btnBuildMetalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalmine')">Build building</div>`; + document.getElementById("btnBuildMetalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('metalmine')">Build building</div>`; r = metalmineCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -70,7 +70,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("metalmineLevel").innerHTML = "(Level " + planet.Buildings.metalmine + ")"; - document.getElementById("btnBuildMetalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalmine')">Build level ` + (+ (planet.Buildings.metalmine) + + (1)) + `</div>`; + document.getElementById("btnBuildMetalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('metalmine')">Build level ` + (+ (planet.Buildings.metalmine) + + (1)) + `</div>`; r = metalmineCost((+ (planet.Buildings.metalmine) + + (1))); t = constructionTime(r, (+ (planet.Buildings.metalmine) + + (1))); resrourcesHtml = printResources(r);@@ -87,7 +87,7 @@ }
// crystalmine if (planet.Buildings.crystalmine == undefined) { - document.getElementById("btnBuildCrystalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalmine')">Build building</div>`; + document.getElementById("btnBuildCrystalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalmine')">Build building</div>`; r = crystalmineCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -96,7 +96,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("crystalmineLevel").innerHTML = "(Level " + planet.Buildings.crystalmine + ")"; - document.getElementById("btnBuildCrystalMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalmine')">Build level ` + (+ (planet.Buildings.crystalmine) + + (1)) + `</div>`; + document.getElementById("btnBuildCrystalMine").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalmine')">Build level ` + (+ (planet.Buildings.crystalmine) + + (1)) + `</div>`; r = crystalmineCost((+ (planet.Buildings.crystalmine) + + (1))); t = constructionTime(r, (+ (planet.Buildings.crystalmine) + + (1))); resrourcesHtml = printResources(r);@@ -113,7 +113,7 @@ }
// deuteriummine{ if (planet.Buildings.deuteriummine == undefined) { - document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriummine')">Build building</div>`; + document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriummine')">Build building</div>`; r = deuteriummineCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -122,7 +122,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("deuteriummineLevel").innerHTML = "(Level " + planet.Buildings.deuteriummine + ")"; - document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriummine')">Build level ` + (+ (planet.Buildings.deuteriummine) + + (1)) + `</div>`; + document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriummine')">Build level ` + (+ (planet.Buildings.deuteriummine) + + (1)) + `</div>`; r = deuteriummineCost((+ (planet.Buildings.deuteriummine) + + (1))); t = constructionTime(r, (+ (planet.Buildings.deuteriummine) + + (1))); resrourcesHtml = printResources(r);@@ -139,7 +139,7 @@ }
// energymine if (planet.Buildings.energymine == undefined) { - document.getElementById("btnBuildEnergyMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('energymine')">Build building</div>`; + document.getElementById("btnBuildEnergyMine").innerHTML = `<div class="allowed" onclick="buildBuilding('energymine')">Build building</div>`; r = energymineCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -148,7 +148,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("energymineLevel").innerHTML = "(Level " + planet.Buildings.energymine + ")"; - document.getElementById("btnBuildEnergyMine").innerHTML = `<div style="color:lime;" onclick="buildBuilding('energymine')">Build level ` + (+ (planet.Buildings.energymine) + + (1)) + `</div>`; + document.getElementById("btnBuildEnergyMine").innerHTML = `<div class="allowed" onclick="buildBuilding('energymine')">Build level ` + (+ (planet.Buildings.energymine) + + (1)) + `</div>`; r = energymineCost((+ (planet.Buildings.energymine) + + (1))); t = constructionTime(r, (+ (planet.Buildings.energymine) + + (1))); resrourcesHtml = printResources(r);@@ -165,7 +165,7 @@ }
// fusionreactor if (planet.Buildings.fusionreactor == undefined) { - document.getElementById("btnBuildFusionReactor").innerHTML = `<div style="color:lime;" onclick="buildBuilding('fusionreactor')">Build building</div>`; + document.getElementById("btnBuildFusionReactor").innerHTML = `<div class="allowed" onclick="buildBuilding('fusionreactor')">Build building</div>`; r = fusionreactorCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -174,7 +174,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("fusionreactorLevel").innerHTML = "(Level " + planet.Buildings.fusionreactor + ")"; - document.getElementById("btnBuildFusionReactor").innerHTML = `<div style="color:lime;" onclick="buildBuilding('fusionreactor')">Build level ` + (+ (planet.Buildings.fusionreactor) + + (1)) + `</div>`; + document.getElementById("btnBuildFusionReactor").innerHTML = `<div class="allowed" onclick="buildBuilding('fusionreactor')">Build level ` + (+ (planet.Buildings.fusionreactor) + + (1)) + `</div>`; r = fusionreactorCost((+ (planet.Buildings.fusionreactor) + + (1))); t = constructionTime(r, (+ (planet.Buildings.fusionreactor) + + (1))); resrourcesHtml = printResources(r);@@ -191,7 +191,7 @@ }
// roboticsfactory if (planet.Buildings.roboticsfactory == undefined) { - document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div style="color:lime;" onclick="buildBuilding('roboticsfactory')">Build building</div>`; + document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div class="allowed" onclick="buildBuilding('roboticsfactory')">Build building</div>`; r = roboticsfactoryCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -200,7 +200,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("roboticsfactoryLevel").innerHTML = "(Level " + planet.Buildings.roboticsfactory + ")"; - document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div style="color:lime;" onclick="buildBuilding('roboticsfactory')">Build level ` + (+ (planet.Buildings.roboticsfactory) + + (1)) + `</div>`; + document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div class="allowed" onclick="buildBuilding('roboticsfactory')">Build level ` + (+ (planet.Buildings.roboticsfactory) + + (1)) + `</div>`; r = roboticsfactoryCost((+ (planet.Buildings.roboticsfactory) + + (1))); t = constructionTime(r, (+ (planet.Buildings.roboticsfactory) + + (1))); resrourcesHtml = printResources(r);@@ -217,7 +217,7 @@ }
// shipyard if (planet.Buildings.shipyard == undefined) { - document.getElementById("btnBuildShipyard").innerHTML = `<div style="color:lime;" onclick="buildBuilding('shipyard')">Build building</div>`; + document.getElementById("btnBuildShipyard").innerHTML = `<div class="allowed" onclick="buildBuilding('shipyard')">Build building</div>`; r = shipyardCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -226,7 +226,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("shipyardLevel").innerHTML = "(Level " + planet.Buildings.shipyard + ")"; - document.getElementById("btnBuildShipyard").innerHTML = `<div style="color:lime;" onclick="buildBuilding('shipyard')">Build level ` + (+ (planet.Buildings.shipyard) + + (1)) + `</div>`; + document.getElementById("btnBuildShipyard").innerHTML = `<div class="allowed" onclick="buildBuilding('shipyard')">Build level ` + (+ (planet.Buildings.shipyard) + + (1)) + `</div>`; r = shipyardCost((+ (planet.Buildings.shipyard) + + (1))); t = constructionTime(r, (+ (planet.Buildings.shipyard) + + (1))); resrourcesHtml = printResources(r);@@ -243,7 +243,7 @@ }
// metalstorage if (planet.Buildings.metalstorage == undefined) { - document.getElementById("btnBuildMetalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalstorage')">Build building</div>`; + document.getElementById("btnBuildMetalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('metalstorage')">Build building</div>`; r = metalstorageCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -252,7 +252,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("metalstorageLevel").innerHTML = "(Level " + planet.Buildings.metalstorage + ")"; - document.getElementById("btnBuildMetalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('metalstorage')">Build level ` + (+ (planet.Buildings.metalstorage) + + (1)) + `</div>`; + document.getElementById("btnBuildMetalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('metalstorage')">Build level ` + (+ (planet.Buildings.metalstorage) + + (1)) + `</div>`; r = metalstorageCost((+ (planet.Buildings.metalstorage) + + (1))); t = constructionTime(r, (+ (planet.Buildings.metalstorage) + + (1))); resrourcesHtml = printResources(r);@@ -269,7 +269,7 @@ }
// crystalstorage if (planet.Buildings.crystalstorage == undefined) { - document.getElementById("btnBuildCrystalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalstorage')">Build building</div>`; + document.getElementById("btnBuildCrystalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalstorage')">Build building</div>`; r = crystalstorageCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -278,7 +278,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("crystalstorageLevel").innerHTML = "(Level " + planet.Buildings.crystalstorage + ")"; - document.getElementById("btnBuildCrystalStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('crystalstorage')">Build level ` + (+ (planet.Buildings.crystalstorage) + + (1)) + `</div>`; + document.getElementById("btnBuildCrystalStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('crystalstorage')">Build level ` + (+ (planet.Buildings.crystalstorage) + + (1)) + `</div>`; r = crystalstorageCost((+ (planet.Buildings.crystalstorage) + + (1))); t = constructionTime(r, (+ (planet.Buildings.crystalstorage) + + (1))); resrourcesHtml = printResources(r);@@ -295,7 +295,7 @@ }
// deuteriumstorage if (planet.Buildings.deuteriumstorage == undefined) { - document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriumstorage')">Build building</div>`; + document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriumstorage')">Build building</div>`; r = deuteriumstorageCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -304,7 +304,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("deuteriumstorageLevel").innerHTML = "(Level " + planet.Buildings.deuteriumstorage + ")"; - document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div style="color:lime;" onclick="buildBuilding('deuteriumstorage')">Build level ` + (+ (planet.Buildings.deuteriumstorage) + + (1)) + `</div>`; + document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div class="allowed" onclick="buildBuilding('deuteriumstorage')">Build level ` + (+ (planet.Buildings.deuteriumstorage) + + (1)) + `</div>`; r = deuteriumstorageCost((+ (planet.Buildings.deuteriumstorage) + + (1))); t = constructionTime(r, (+ (planet.Buildings.deuteriumstorage) + + (1))); resrourcesHtml = printResources(r);@@ -321,7 +321,7 @@ }
// ressearchlab if (planet.Buildings.ressearchlab == undefined) { - document.getElementById("btnBuildRessearchLab").innerHTML = `<div style="color:lime;" onclick="buildBuilding('ressearchlab')">Build building</div>`; + document.getElementById("btnBuildRessearchLab").innerHTML = `<div class="allowed" onclick="buildBuilding('ressearchlab')">Build building</div>`; r = ressearchlabCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -330,7 +330,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("ressearchlabLevel").innerHTML = "(Level " + planet.Buildings.ressearchlab + ")"; - document.getElementById("btnBuildRessearchLab").innerHTML = `<div style="color:lime;" onclick="buildBuilding('ressearchlab')">Build level ` + (+ (planet.Buildings.ressearchlab) + + (1)) + `</div>`; + document.getElementById("btnBuildRessearchLab").innerHTML = `<div class="allowed" onclick="buildBuilding('ressearchlab')">Build level ` + (+ (planet.Buildings.ressearchlab) + + (1)) + `</div>`; r = ressearchlabCost((+ (planet.Buildings.ressearchlab) + + (1))); t = constructionTime(r, (+ (planet.Buildings.ressearchlab) + + (1))); resrourcesHtml = printResources(r);@@ -347,7 +347,7 @@ }
// alliancedepot if (planet.Buildings.alliancedepot == undefined) { - document.getElementById("btnBuildAllianceDepot").innerHTML = `<div style="color:lime;" onclick="buildBuilding('alliancedepot')">Build building</div>`; + document.getElementById("btnBuildAllianceDepot").innerHTML = `<div class="allowed" onclick="buildBuilding('alliancedepot')">Build building</div>`; r = alliancedepotCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -356,7 +356,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("alliancedepotLevel").innerHTML = "(Level " + planet.Buildings.alliancedepot + ")"; - document.getElementById("btnBuildAllianceDepot").innerHTML = `<div style="color:lime;" onclick="buildBuilding('alliancedepot')">Build level ` + (+ (planet.Buildings.alliancedepot) + + (1)) + `</div>`; + document.getElementById("btnBuildAllianceDepot").innerHTML = `<div class="allowed" onclick="buildBuilding('alliancedepot')">Build level ` + (+ (planet.Buildings.alliancedepot) + + (1)) + `</div>`; r = alliancedepotCost((+ (planet.Buildings.alliancedepot) + + (1))); t = constructionTime(r, (+ (planet.Buildings.alliancedepot) + + (1))); resrourcesHtml = printResources(r);@@ -373,7 +373,7 @@ }
// missilesilo if (planet.Buildings.missilesilo == undefined) { - document.getElementById("btnBuildMissileSilo").innerHTML = `<div style="color:lime;" onclick="buildBuilding('missilesilo')">Build building</div>`; + document.getElementById("btnBuildMissileSilo").innerHTML = `<div class="allowed" onclick="buildBuilding('missilesilo')">Build building</div>`; r = missilesiloCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -382,7 +382,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("missilesiloLevel").innerHTML = "(Level " + planet.Buildings.missilesilo + ")"; - document.getElementById("btnBuildMissileSilo").innerHTML = `<div style="color:lime;" onclick="buildBuilding('missilesilo')">Build level ` + (+ (planet.Buildings.missilesilo) + + (1)) + `</div>`; + document.getElementById("btnBuildMissileSilo").innerHTML = `<div class="allowed" onclick="buildBuilding('missilesilo')">Build level ` + (+ (planet.Buildings.missilesilo) + + (1)) + `</div>`; r = missilesiloCost((+ (planet.Buildings.missilesilo) + + (1))); t = constructionTime(r, (+ (planet.Buildings.missilesilo) + + (1))); resrourcesHtml = printResources(r);@@ -399,7 +399,7 @@ }
// spacedock if (planet.Buildings.spacedock == undefined) { - document.getElementById("btnBuildSpacedock").innerHTML = `<div style="color:lime;" onclick="buildBuilding('spacedock')">Build building</div>`; + document.getElementById("btnBuildSpacedock").innerHTML = `<div class="allowed" onclick="buildBuilding('spacedock')">Build building</div>`; r = spacedockCost(1); t = constructionTime(r, 1); resrourcesHtml = printResources(r);@@ -408,7 +408,7 @@ <br>
Construction time: ` + secondsToTime(t); } else { document.getElementById("spacedockLevel").innerHTML = "(Level " + planet.Buildings.spacedock + ")"; - document.getElementById("btnBuildSpacedock").innerHTML = `<div style="color:lime;" onclick="buildBuilding('spacedock')">Build level ` + (+ (planet.Buildings.spacedock) + + (1)) + `</div>`; + document.getElementById("btnBuildSpacedock").innerHTML = `<div class="allowed" onclick="buildBuilding('spacedock')">Build level ` + (+ (planet.Buildings.spacedock) + + (1)) + `</div>`; r = spacedockCost((+ (planet.Buildings.spacedock) + + (1))); t = constructionTime(r, (+ (planet.Buildings.spacedock) + + (1))); resrourcesHtml = printResources(r);
@@ -30,3 +30,14 @@ padding-right: 5px;
text-align: center; border:1px solid #ffffff; } + +.allowed { + color: lime; + cursor: pointer; +} +.allowed:hover { + text-decoration: underline; +} +.notallowed { + color: red; +}
@@ -45,6 +45,7 @@ <label for="exampleInputPassword1">Password</label>
<input type="password" class="form-control" id="loginPassword" placeholder="Password"> <div onclick="login()" class="btn btn-primary float-right">Login</div> </p> + <div id="loginErr"></div> </div> <div class="tab-pane fade" id="register" role="tabpanel" aria-labelledby="register-tab"> <h5 class="card-title">Register</h5>@@ -60,6 +61,7 @@ <label for="password">Password</label>
<input type="password" class="form-control" id="registerPassword" placeholder="Password"> <div onclick="register()" class="btn btn-primary float-right">Register</div> </p> + <div id="registerErr"></div> </div> </div>
@@ -16,9 +16,24 @@ };
axios.post(url + "/register", data) .then(function (res) { console.log(res.data); + document.getElementById("register").innerHTML = ` + <br><br> + <div class="alert alert-success" role="alert"> + Registration complete. You can now Login + </div> + <br><br> + `; + }) .catch(function (error) { console.log(error); + document.getElementById("registerErr").innerHTML = ` + <br><br> + <div class="alert alert-danger" role="alert"> + Something went wrong on register + </div> + <br><br> + `; }); }@@ -38,5 +53,12 @@ window.location.href = "/dashboard.html";
}) .catch(function (error) { console.log(error); + document.getElementById("loginErr").innerHTML = ` + <br><br> + <div class="alert alert-danger" role="alert"> + Something went wrong on login + </div> + <br><br> + `; }); }