allow to build buildings in planet
jump to
@@ -34,11 +34,11 @@
// metalmine document.getElementById("metalmineLevel").innerHTML = "(Level " + planet.Buildings.metalmine + ")"; if (planet.Buildings.metalmine == undefined) { - document.getElementById("btnBuildMetalMine").innerHTML = "Build building"; + document.getElementById("btnBuildMetalMine").innerHTML = `<div onclick="buildBuilding('metalmine')">Build building</div>`; r = metalmineCost(1); document.getElementById("metalmineResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildMetalMine").innerHTML = "Build level " + (+ (planet.Buildings.metalmine) + + (1)); + document.getElementById("btnBuildMetalMine").innerHTML = `<div onclick="buildBuilding('metalmine')">Build level ` + (+ (planet.Buildings.metalmine) + + (1)) + `</div>`; r = metalmineCost((+ (planet.Buildings.metalmine) + + (1))); document.getElementById("metalmineResources").innerHTML = printResources(r); }@@ -46,11 +46,11 @@
// crystalmine document.getElementById("crystalmineLevel").innerHTML = "(Level " + planet.Buildings.crystalmine + ")"; if (planet.Buildings.crystalmine == undefined) { - document.getElementById("btnBuildCrystalMine").innerHTML = "Build building"; + document.getElementById("btnBuildCrystalMine").innerHTML = `<div onclick="buildBuilding('crystalmine')">Build building</div>`; r = crystalmineCost(1); document.getElementById("crystalmineResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildCrystalMine").innerHTML = "Build level " + (+ (planet.Buildings.crystalmine) + + (1)); + document.getElementById("btnBuildCrystalMine").innerHTML = `<div onclick="buildBuilding('crystalmine')">Build level ` + (+ (planet.Buildings.crystalmine) + + (1)) + `</div>`; r = crystalmineCost((+ (planet.Buildings.crystalmine) + + (1))); document.getElementById("crystalmineResources").innerHTML = printResources(r); }@@ -58,11 +58,11 @@
// deuteriummine document.getElementById("deuteriummineLevel").innerHTML = "(Level " + planet.Buildings.deuteriummine + ")"; if (planet.Buildings.deuteriummine == undefined) { - document.getElementById("btnBuildDeuteriumMine").innerHTML = "Build building"; + document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div onclick="buildBuilding('deuteriummine')">Build building</div>`; r = deuteriummineCost(1); document.getElementById("deuteriummineResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildDeuteriumMine").innerHTML = "Build level " + (+ (planet.Buildings.deuteriummine) + + (1)); + document.getElementById("btnBuildDeuteriumMine").innerHTML = `<div onclick="buildBuilding('deuteriummine')">Build level ` + (+ (planet.Buildings.deuteriummine) + + (1)) + `</div>`; r = deuteriummineCost((+ (planet.Buildings.deuteriummine) + + (1))); document.getElementById("deuteriummineResources").innerHTML = printResources(r); }@@ -70,11 +70,11 @@
// energymine document.getElementById("energymineLevel").innerHTML = "(Level " + planet.Buildings.energymine + ")"; if (planet.Buildings.energymine == undefined) { - document.getElementById("btnBuildEnergyMine").innerHTML = "Build building"; + document.getElementById("btnBuildEnergyMine").innerHTML = `<div onclick="buildBuilding('energymine')">Build building</div>`; r = energymineCost(1); document.getElementById("energymineResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildEnergyMine").innerHTML = "Build level " + (+ (planet.Buildings.energymine) + + (1)); + document.getElementById("btnBuildEnergyMine").innerHTML = `<div onclick="buildBuilding('energymine')">Build level ` + (+ (planet.Buildings.energymine) + + (1)) + `</div>`; r = energymineCost((+ (planet.Buildings.energymine) + + (1))); document.getElementById("energymineResources").innerHTML = printResources(r); }@@ -82,11 +82,11 @@
// fusionreactor document.getElementById("fusionreactorLevel").innerHTML = "(Level " + planet.Buildings.fusionreactor + ")"; if (planet.Buildings.fusionreactor == undefined) { - document.getElementById("btnBuildFusionReactor").innerHTML = "Build building"; + document.getElementById("btnBuildFusionReactor").innerHTML = `<div onclick="buildBuilding('fusionreactor')">Build building</div>`; r = fusionreactorCost(1); document.getElementById("fusionreactorResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildFusionReactor").innerHTML = "Build level " + (+ (planet.Buildings.fusionreactor) + + (1)); + document.getElementById("btnBuildFusionReactor").innerHTML = `<div onclick="buildBuilding('fusionreactor')">Build level ` + (+ (planet.Buildings.fusionreactor) + + (1)) + `</div>`; r = fusionreactorCost((+ (planet.Buildings.fusionreactor) + + (1))); document.getElementById("fusionreactorResources").innerHTML = printResources(r); }@@ -94,11 +94,11 @@
// roboticsfactory document.getElementById("roboticsfactoryLevel").innerHTML = "(Level " + planet.Buildings.roboticsfactory + ")"; if (planet.Buildings.roboticsfactory == undefined) { - document.getElementById("btnBuildRoboticsFactory").innerHTML = "Build building"; + document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div onclick="buildBuilding('roboticsfactory')">Build building</div>`; r = roboticsfactoryCost(1); document.getElementById("roboticsfactoryResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildRoboticsFactory").innerHTML = "Build level " + (+ (planet.Buildings.roboticsfactory) + + (1)); + document.getElementById("btnBuildRoboticsFactory").innerHTML = `<div onclick="buildBuilding('roboticsfactory')">Build level ` + (+ (planet.Buildings.roboticsfactory) + + (1)) + `</div>`; r = roboticsfactoryCost((+ (planet.Buildings.roboticsfactory) + + (1))); document.getElementById("roboticsfactoryResources").innerHTML = printResources(r); }@@ -106,11 +106,11 @@
// shipyard document.getElementById("shipyardLevel").innerHTML = "(Level " + planet.Buildings.shipyard + ")"; if (planet.Buildings.shipyard == undefined) { - document.getElementById("btnBuildShipyard").innerHTML = "Build building"; + document.getElementById("btnBuildShipyard").innerHTML = `<div onclick="buildBuilding('shipyard')">Build building</div>`; r = shipyardCost(1); document.getElementById("shipyardResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildShipyard").innerHTML = "Build level " + (+ (planet.Buildings.shipyard) + + (1)); + document.getElementById("btnBuildShipyard").innerHTML = `<div onclick="buildBuilding('shipyard')">Build level ` + (+ (planet.Buildings.shipyard) + + (1)) + `</div>`; r = shipyardCost((+ (planet.Buildings.shipyard) + + (1))); document.getElementById("shipyardResources").innerHTML = printResources(r); }@@ -118,11 +118,11 @@
// metalstorage document.getElementById("metalstorageLevel").innerHTML = "(Level " + planet.Buildings.metalstorage + ")"; if (planet.Buildings.metalstorage == undefined) { - document.getElementById("btnBuildMetalStorage").innerHTML = "Build building"; + document.getElementById("btnBuildMetalStorage").innerHTML = `<div onclick="buildBuilding('metalstorage')">Build building</div>`; r = metalstorageCost(1); document.getElementById("metalstorageResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildMetalStorage").innerHTML = "Build level " + (+ (planet.Buildings.metalstorage) + + (1)); + document.getElementById("btnBuildMetalStorage").innerHTML = `<div onclick="buildBuilding('metalstorage')">Build level ` + (+ (planet.Buildings.metalstorage) + + (1)) + `</div>`; r = metalstorageCost((+ (planet.Buildings.metalstorage) + + (1))); document.getElementById("metalstorageResources").innerHTML = printResources(r); }@@ -130,11 +130,11 @@
// crystalstorage document.getElementById("crystalstorageLevel").innerHTML = "(Level " + planet.Buildings.crystalstorage + ")"; if (planet.Buildings.crystalstorage == undefined) { - document.getElementById("btnBuildCrystalStorage").innerHTML = "Build building"; + document.getElementById("btnBuildCrystalStorage").innerHTML = `<div onclick="buildBuilding('crystalstorage')">Build building</div>`; r = crystalstorageCost(1); document.getElementById("crystalstorageResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildCrystalStorage").innerHTML = "Build level " + (+ (planet.Buildings.crystalstorage) + + (1)); + document.getElementById("btnBuildCrystalStorage").innerHTML = `<div onclick="buildBuilding('crystalstorage')">Build level ` + (+ (planet.Buildings.crystalstorage) + + (1)) + `</div>`; r = crystalstorageCost((+ (planet.Buildings.crystalstorage) + + (1))); document.getElementById("crystalstorageResources").innerHTML = printResources(r); }@@ -142,11 +142,11 @@
// deuteriumstorage document.getElementById("deuteriumstorageLevel").innerHTML = "(Level " + planet.Buildings.deuteriumstorage + ")"; if (planet.Buildings.deuteriumstorage == undefined) { - document.getElementById("btnBuildDeuteriumStorage").innerHTML = "Build building"; + document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div onclick="buildBuilding('deuteriumstorage')">Build building</div>`; r = deuteriumstorageCost(1); document.getElementById("deuteriumstorageResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildDeuteriumStorage").innerHTML = "Build level " + (+ (planet.Buildings.deuteriumstorage) + + (1)); + document.getElementById("btnBuildDeuteriumStorage").innerHTML = `<div onclick="buildBuilding('deuteriumstorage')">Build level ` + (+ (planet.Buildings.deuteriumstorage) + + (1)) + `</div>`; r = deuteriumstorageCost((+ (planet.Buildings.deuteriumstorage) + + (1))); document.getElementById("deuteriumstorageResources").innerHTML = printResources(r); }@@ -154,11 +154,11 @@
// ressearchlab document.getElementById("ressearchlabLevel").innerHTML = "(Level " + planet.Buildings.ressearchlab + ")"; if (planet.Buildings.ressearchlab == undefined) { - document.getElementById("btnBuildRessearchLab").innerHTML = "Build building"; + document.getElementById("btnBuildRessearchLab").innerHTML = `<div onclick="buildBuilding('ressearchlab')">Build building</div>`; r = ressearchlabCost(1); document.getElementById("ressearchlabResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildRessearchLab").innerHTML = "Build level " + (+ (planet.Buildings.ressearchlab) + + (1)); + document.getElementById("btnBuildRessearchLab").innerHTML = `<div onclick="buildBuilding('ressearchlab')">Build level ` + (+ (planet.Buildings.ressearchlab) + + (1)) + `</div>`; r = ressearchlabCost((+ (planet.Buildings.ressearchlab) + + (1))); document.getElementById("ressearchlabResources").innerHTML = printResources(r); }@@ -166,11 +166,11 @@
// alliancedepot document.getElementById("alliancedepotLevel").innerHTML = "(Level " + planet.Buildings.alliancedepot + ")"; if (planet.Buildings.alliancedepot == undefined) { - document.getElementById("btnBuildAllianceDepot").innerHTML = "Build building"; + document.getElementById("btnBuildAllianceDepot").innerHTML = `<div onclick="buildBuilding('alliancedepot')">Build building</div>`; r = alliancedepotCost(1); document.getElementById("alliancedepotResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildAllianceDepot").innerHTML = "Build level " + (+ (planet.Buildings.alliancedepot) + + (1)); + document.getElementById("btnBuildAllianceDepot").innerHTML = `<div onclick="buildBuilding('alliancedepot')">Build level ` + (+ (planet.Buildings.alliancedepot) + + (1)) + `</div>`; r = alliancedepotCost((+ (planet.Buildings.alliancedepot) + + (1))); document.getElementById("alliancedepotResources").innerHTML = printResources(r); }@@ -178,11 +178,11 @@
// missilesilo document.getElementById("missilesiloLevel").innerHTML = "(Level " + planet.Buildings.missilesilo + ")"; if (planet.Buildings.missilesilo == undefined) { - document.getElementById("btnBuildMissileSilo").innerHTML = "Build building"; + document.getElementById("btnBuildMissileSilo").innerHTML = `<div onclick="buildBuilding('missilesilo')">Build building</div>`; r = missilesiloCost(1); document.getElementById("missilesiloResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildMissileSilo").innerHTML = "Build level " + (+ (planet.Buildings.missilesilo) + + (1)); + document.getElementById("btnBuildMissileSilo").innerHTML = `<div onclick="buildBuilding('missilesilo')">Build level ` + (+ (planet.Buildings.missilesilo) + + (1)) + `</div>`; r = missilesiloCost((+ (planet.Buildings.missilesilo) + + (1))); document.getElementById("missilesiloResources").innerHTML = printResources(r); }@@ -190,11 +190,11 @@
// spacedock document.getElementById("spacedockLevel").innerHTML = "(Level " + planet.Buildings.spacedock + ")"; if (planet.Buildings.spacedock == undefined) { - document.getElementById("btnBuildSpacedock").innerHTML = "Build building"; + document.getElementById("btnBuildSpacedock").innerHTML = `<div onclick="buildBuilding('spacedock')">Build building</div>`; r = spacedockCost(1); document.getElementById("spacedockResources").innerHTML = printResources(r); } else { - document.getElementById("btnBuildSpacedock").innerHTML = "Build level " + (+ (planet.Buildings.spacedock) + + (1)); + document.getElementById("btnBuildSpacedock").innerHTML = `<div onclick="buildBuilding('spacedock')">Build level ` + (+ (planet.Buildings.spacedock) + + (1)) + `</div>`; r = spacedockCost((+ (planet.Buildings.spacedock) + + (1))); document.getElementById("spacedockResources").innerHTML = printResources(r); }@@ -210,3 +210,19 @@ printPlanet(planet);
}).catch(function(error) { console.log(error); }); + + +function buildBuilding(building) { + console.log("build " + building); + const data = { + planetid: planetid, + building: building + } + axios.post(url + "/buildings", data, config).then(function(res) { + console.log("buildings", res.data); + planet = res.data.planet; + printPlanet(planet); + }).catch(function(error) { + console.log(error); + }); +}
@@ -7,10 +7,10 @@ Energy: 0,
}; // cost = base * 1.5^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 1.5**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 1.5**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 1.5**(lvl-1)); - cost.Energy = Math.round(base.Energy * 1.5**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1)); return cost; } function crystalmineCost(lvl) {@@ -22,10 +22,10 @@ Energy: 0,
}; // cost = base * 1.6^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 1.6**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 1.6**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 1.6**(lvl-1)); - cost.Energy = Math.round(base.Energy * 1.6**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 1.6**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 1.6**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 1.6**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 1.6**(lvl-1)); return cost; } function deuteriummineCost(lvl) {@@ -37,10 +37,10 @@ Energy: 0,
}; // cost = base * 1.5^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 1.5**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 1.5**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 1.5**(lvl-1)); - cost.Energy = Math.round(base.Energy * 1.5**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1)); return cost; } function energymineCost(lvl) {@@ -52,10 +52,10 @@ Energy: 0,
}; // cost = base * 1.5^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 1.5**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 1.5**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 1.5**(lvl-1)); - cost.Energy = Math.round(base.Energy * 1.5**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1)); return cost; } function fusionreactorCost(lvl) {@@ -67,10 +67,10 @@ Energy: 0,
}; // cost = base * 1.8^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 1.8**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 1.8**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 1.8**(lvl-1)); - cost.Energy = Math.round(base.Energy * 1.8**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 1.8**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 1.8**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 1.8**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 1.8**(lvl-1)); return cost; } function roboticsfactoryCost(lvl) {@@ -82,10 +82,10 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; } function shipyardCost(lvl) {@@ -97,10 +97,10 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; } function metalstorageCost(lvl) {@@ -112,7 +112,7 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); cost.Crystal = 0; cost.Deuterium = 0; cost.Energy = 0;@@ -127,10 +127,10 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; } function deuteriumstorageCost(lvl) {@@ -142,10 +142,10 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; } function ressearchlabCost(lvl) {@@ -157,10 +157,10 @@ Energy: 0,
}; // cost = base * 1.5^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 1.5**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 1.5**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 1.5**(lvl-1)); - cost.Energy = Math.round(base.Energy * 1.5**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 1.5**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 1.5**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 1.5**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 1.5**(lvl-1)); return cost; }@@ -173,10 +173,10 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; } function missilesiloCost(lvl) {@@ -188,10 +188,10 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; } function spacedockCost(lvl) {@@ -203,9 +203,9 @@ Energy: 0,
}; // cost = base * 2^(lvl-1) let cost = {}; - cost.Metal = Math.round(base.Metal * 2**(lvl-1)); - cost.Crystal = Math.round(base.Crystal * 2**(lvl-1)); - cost.Deuterium = Math.round(base.Deuterium * 2**(lvl-1)); - cost.Energy = Math.round(base.Energy * 2**(lvl-1)); + cost.Metal = Math.floor(base.Metal * 2**(lvl-1)); + cost.Crystal = Math.floor(base.Crystal * 2**(lvl-1)); + cost.Deuterium = Math.floor(base.Deuterium * 2**(lvl-1)); + cost.Energy = Math.floor(base.Energy * 2**(lvl-1)); return cost; }
@@ -0,0 +1,61 @@
+{ + "name": "gogame-frontend", + "version": "0.0.1", + "lockfileVersion": 1, + "requires": true, + "dependencies": { + "assertion-error": { + "version": "1.1.0", + "resolved": "https://registry.npmjs.org/assertion-error/-/assertion-error-1.1.0.tgz", + "integrity": "sha512-jgsaNduz+ndvGyFt3uSuWqvy4lCnIJiovtouQN5JZHOKCS2QuhEdbcQHFhVksz2N2U9hXJo8odG7ETyWlEeuDw==", + "dev": true + }, + "chai": { + "version": "4.2.0", + "resolved": "https://registry.npmjs.org/chai/-/chai-4.2.0.tgz", + "integrity": "sha512-XQU3bhBukrOsQCuwZndwGcCVQHyZi53fQ6Ys1Fym7E4olpIqqZZhhoFJoaKVvV17lWQoXYwgWN2nF5crA8J2jw==", + "dev": true, + "requires": { + "assertion-error": "^1.1.0", + "check-error": "^1.0.2", + "deep-eql": "^3.0.1", + "get-func-name": "^2.0.0", + "pathval": "^1.1.0", + "type-detect": "^4.0.5" + } + }, + "check-error": { + "version": "1.0.2", + "resolved": "https://registry.npmjs.org/check-error/-/check-error-1.0.2.tgz", + "integrity": "sha1-V00xLt2Iu13YkS6Sht1sCu1KrII=", + "dev": true + }, + "deep-eql": { + "version": "3.0.1", + "resolved": "https://registry.npmjs.org/deep-eql/-/deep-eql-3.0.1.tgz", + "integrity": "sha512-+QeIQyN5ZuO+3Uk5DYh6/1eKO0m0YmJFGNmFHGACpf1ClL1nmlV/p4gNgbl2pJGxgXb4faqo6UE+M5ACEMyVcw==", + "dev": true, + "requires": { + "type-detect": "^4.0.0" + } + }, + "get-func-name": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/get-func-name/-/get-func-name-2.0.0.tgz", + "integrity": "sha1-6td0q+5y4gQJQzoGY2YCPdaIekE=", + "dev": true + }, + "pathval": { + "version": "1.1.0", + "resolved": "https://registry.npmjs.org/pathval/-/pathval-1.1.0.tgz", + "integrity": "sha1-uULm1L3mUwBe9rcTYd74cn0GReA=", + "dev": true + }, + "type-detect": { + "version": "4.0.8", + "resolved": "https://registry.npmjs.org/type-detect/-/type-detect-4.0.8.tgz", + "integrity": "sha512-0fr/mIH1dlO+x7TlcMy+bIDqKPsw/70tVyeHW787goQjhmqaZe10uwLujubK9q9Lg6Fiho1KUKDYz0Z7k7g5/g==", + "dev": true + } + } +}
@@ -0,0 +1,15 @@
+{ + "name": "gogame-frontend", + "version": "0.0.1", + "description": "", + "main": "index.js", + "scripts": { + "test": "mocha test/*.test.js" + }, + "author": "", + "license": "ISC", + "dependencies": {}, + "devDependencies": { + "chai": "^4.1.2" + } +}
@@ -0,0 +1,72 @@
+const chai = require('chai'); +const calc = require('../calc.js'); + +const {expect} = chai; + +describe('calc', () => { + it('encrypt and decrypt', () => { + // metalmine + expect(60).to.be.equal(calc.metalmineCost(1).Metal); + expect(15).to.be.equal(calc.metalmineCost(1).Crystal); + expect(0).to.be.equal(calc.metalmineCost(1).Deuterium); + expect(0).to.be.equal(calc.metalmineCost(1).Energy); + + expect(90).to.be.equal(calc.metalmineCost(2).Metal); + expect(22).to.be.equal(calc.metalmineCost(2).Crystal); + expect(0).to.be.equal(calc.metalmineCost(2).Deuterium); + expect(0).to.be.equal(calc.metalmineCost(2).Energy); + + expect(17515).to.be.equal(calc.metalmineCost(15).Metal); + expect(4378).to.be.equal(calc.metalmineCost(15).Crystal); + expect(0).to.be.equal(calc.metalmineCost(15).Deuterium); + expect(0).to.be.equal(calc.metalmineCost(15).Energy); + + // crystalmine + expect(48).to.be.equal(calc.crystalmineCost(1).Metal); + expect(24).to.be.equal(calc.crystalmineCost(1).Crystal); + expect(0).to.be.equal(calc.crystalmineCost(1).Deuterium); + expect(0).to.be.equal(calc.crystalmineCost(1).Energy); + + expect(76).to.be.equal(calc.crystalmineCost(2).Metal); + expect(38).to.be.equal(calc.crystalmineCost(2).Crystal); + expect(0).to.be.equal(calc.crystalmineCost(2).Deuterium); + expect(0).to.be.equal(calc.crystalmineCost(2).Energy); + + expect(34587).to.be.equal(calc.crystalmineCost(15).Metal); + expect(17293).to.be.equal(calc.crystalmineCost(15).Crystal); + expect(0).to.be.equal(calc.crystalmineCost(15).Deuterium); + expect(0).to.be.equal(calc.crystalmineCost(15).Energy); + + // deuteriummine + expect(225).to.be.equal(calc.deuteriummineCost(1).Metal); + expect(75).to.be.equal(calc.deuteriummineCost(1).Crystal); + expect(0).to.be.equal(calc.deuteriummineCost(1).Deuterium); + expect(0).to.be.equal(calc.deuteriummineCost(1).Energy); + + expect(337).to.be.equal(calc.deuteriummineCost(2).Metal); + expect(112).to.be.equal(calc.deuteriummineCost(2).Crystal); + expect(0).to.be.equal(calc.deuteriummineCost(2).Deuterium); + expect(0).to.be.equal(calc.deuteriummineCost(2).Energy); + + expect(65684).to.be.equal(calc.deuteriummineCost(15).Metal); + expect(21894).to.be.equal(calc.deuteriummineCost(15).Crystal); + expect(0).to.be.equal(calc.deuteriummineCost(15).Deuterium); + expect(0).to.be.equal(calc.deuteriummineCost(15).Energy); + + // energymine + expect(75).to.be.equal(calc.energymineCost(1).Metal); + expect(30).to.be.equal(calc.energymineCost(1).Crystal); + expect(0).to.be.equal(calc.energymineCost(1).Deuterium); + expect(0).to.be.equal(calc.energymineCost(1).Energy); + + expect(112).to.be.equal(calc.energymineCost(2).Metal); + expect(45).to.be.equal(calc.energymineCost(2).Crystal); + expect(0).to.be.equal(calc.energymineCost(2).Deuterium); + expect(0).to.be.equal(calc.energymineCost(2).Energy); + + expect(21894).to.be.equal(calc.energymineCost(15).Metal); + expect(8757).to.be.equal(calc.energymineCost(15).Crystal); + expect(0).to.be.equal(calc.energymineCost(15).Deuterium); + expect(0).to.be.equal(calc.energymineCost(15).Energy); + }); +});
@@ -1,7 +1,7 @@
const token = localStorage.getItem("token"); console.log(token); -if (localStorage.getItem("token")===null) { +if (localStorage.getItem("token") === null) { // redirect to dashboard window.location.href = "/index.html"; }@@ -20,20 +20,24 @@ };
let user = {}; // get user data -axios.get(url + "/", config) - .then(function (res) { - console.log(res.data); - user = res.data.user; - console.log(user); - document.getElementById("name").innerHTML = user.Name; - document.getElementById("metal").innerHTML = user.Resources.Metal; - document.getElementById("crystal").innerHTML = user.Resources.Crystal; - document.getElementById("deuterium").innerHTML = user.Resources.Deuterium; - document.getElementById("energy").innerHTML = user.Resources.Energy; - if (localStorage.getItem("mainplanet")===null) { - localStorage.setItem("mainplanet", res.data.user.Planets[0]); - } -}) -.catch(function (error) { - console.log(error); -}); +function getUser() { + axios.get(url + "/", config).then(function(res) { + console.log(res.data); + user = res.data.user; + console.log(user); + document.getElementById("name").innerHTML = user.Name; + + document.getElementById("metal").innerHTML = user.Resources.Metal; + document.getElementById("crystal").innerHTML = user.Resources.Crystal; + document.getElementById("deuterium").innerHTML = user.Resources.Deuterium; + document.getElementById("energy").innerHTML = user.Resources.Energy; + + if (localStorage.getItem("mainplanet") === null) { + localStorage.setItem("mainplanet", res.data.user.Planets[0]); + } + }).catch(function(error) { + console.log(error); + }); +} +getUser(); +setInterval(getUser, 5000);