main added
@@ -3,7 +3,7 @@ # http://git-scm.com/docs/gitignore
node_modules/ platforms/ -plugins/ +#plugins/ npm-debug.log .idea/ www/lib/
@@ -0,0 +1,37 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> + +# Contributing to Apache Cordova + +Anyone can contribute to Cordova. And we need your contributions. + +There are multiple ways to contribute: report bugs, improve the docs, and +contribute code. + +For instructions on this, start with the +[contribution overview](http://cordova.apache.org/contribute/). + +The details are explained there, but the important items are: + - Sign and submit an Apache ICLA (Contributor License Agreement). + - Have a Jira issue open that corresponds to your contribution. + - Run the tests so your patch doesn't break existing functionality. + +We look forward to your contributions!
@@ -0,0 +1,202 @@
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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License.
@@ -0,0 +1,5 @@
+Apache Cordova +Copyright 2012 The Apache Software Foundation + +This product includes software developed at +The Apache Software Foundation (http://www.apache.org/).
@@ -0,0 +1,109 @@
+--- +title: Console +description: Get JavaScript logs in your native logs. +--- +<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +|Android|iOS| Windows 8.1 Store | Windows 8.1 Phone | Windows 10 Store | Travis CI | +|:-:|:-:|:-:|:-:|:-:|:-:| +|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android,PLUGIN=cordova-plugin-console/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios,PLUGIN=cordova-plugin-console/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-store,PLUGIN=cordova-plugin-console/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-phone,PLUGIN=cordova-plugin-console/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-console/)|[](https://travis-ci.org/apache/cordova-plugin-console) + +# cordova-plugin-console + +This plugin is meant to ensure that console.log() is as useful as it can be. +It adds additional function for iOS, Ubuntu, Windows Phone 8, and Windows. If +you are happy with how console.log() works for you, then you probably +don't need this plugin. + +This plugin defines a global `console` object. + +Although the object is in the global scope, features provided by this plugin +are not available until after the `deviceready` event. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + +:warning: Report issues on the [Apache Cordova issue tracker](https://issues.apache.org/jira/issues/?jql=project%20%3D%20CB%20AND%20status%20in%20%28Open%2C%20%22In%20Progress%22%2C%20Reopened%29%20AND%20resolution%20%3D%20Unresolved%20AND%20component%20%3D%20%22Plugin%20Console%22%20ORDER%20BY%20priority%20DESC%2C%20summary%20ASC%2C%20updatedDate%20DESC) + + +## Installation + + cordova plugin add cordova-plugin-console + +### Android Quirks + +On some platforms other than Android, console.log() will act on multiple +arguments, such as console.log("1", "2", "3"). However, Android will act only +on the first argument. Subsequent arguments to console.log() will be ignored. +This plugin is not the cause of that, it is a limitation of Android itself. + +## Supported Methods + +The plugin support following methods of the `console` object: + +- `console.log` +- `console.error` +- `console.exception` +- `console.warn` +- `console.info` +- `console.debug` +- `console.assert` +- `console.dir` +- `console.dirxml` +- `console.time` +- `console.timeEnd` +- `console.table` + +## Partially supported Methods + +Methods of the `console` object which implemented, but behave different from browser implementation: + +- `console.group` +- `console.groupCollapsed` + +The grouping methods are just log name of the group and don't actually indicate grouping for later +calls to `console` object methods. + +## Not supported Methods + +Methods of the `console` object which are implemented, but do nothing: + +- `console.clear` +- `console.trace` +- `console.groupEnd` +- `console.timeStamp` +- `console.profile` +- `console.profileEnd` +- `console.count` + +## Supported formatting + +The following formatting options available: + +Format chars: + +* `%j` - format arg as JSON +* `%o` - format arg as JSON +* `%c` - format arg as `''`. No color formatting could be done. +* `%%` - replace with `'%'` + +Any other char following `%` will format its arg via `toString()`.
@@ -0,0 +1,207 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> +# Release Notes + +### 1.0.5 (Dec 07, 2016) +* [CB-11917](https://issues.apache.org/jira/browse/CB-11917) - Remove pull request template checklist item: "iCLA has been submitted…" +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Incremented plugin version. +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Updated version and RELEASENOTES.md for release 1.0.4 +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies +* add JIRA issue tracker link +* Add badges for paramedic builds on Jenkins +* Add pull request template. +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to README.md +* [CB-11091](https://issues.apache.org/jira/browse/CB-11091) Incremented plugin version. +* Updated version and RELEASENOTES.md for release 1.0.3 +* [CB-10720](https://issues.apache.org/jira/browse/CB-10720) Minor spelling/formatting changes. +* [CB-10636](https://issues.apache.org/jira/browse/CB-10636) Add JSHint for plugins +* chore: edit package.json license to match SPDX id +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Incremented plugin version. +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) linked issues in RELEASENOTES.md +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated version and RELEASENOTES.md for release 1.0.2 +* removed r prefix from tags +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated RELEASENOTES to be newest to oldest +* Actually fixing the contribute link. +* Fixing contribute link. +* Document formatting options for the console object +* [CB-5089](https://issues.apache.org/jira/browse/CB-5089) Document supported methods for console object +* reverted d58f218b9149d362ebb0b8ce697cf403569d14cd because logger is not needed on android +* remove travi-ci integration +* [CB-9192](https://issues.apache.org/jira/browse/CB-9192) Incremented plugin version. +* [CB-9202](https://issues.apache.org/jira/browse/CB-9202) updated repo url to github mirror in package.json +* [CB-9192](https://issues.apache.org/jira/browse/CB-9192) Updated version and RELEASENOTES.md for release 1.0.1 +* move logger.js and console-via-logger.js to common modules, instead of the numerous repeats that were there. +* clean up tests, info is below log level so it does not exist by default. +* add a couple tests +* [CB-9191](https://issues.apache.org/jira/browse/CB-9191) Add basic test +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-console documentation translation: cordova-plugin-console +* attempt to fix npm markdown issue +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Incremented plugin version. +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Updated version in package.json for release 1.0.0 +* Revert "CB-8858 Incremented plugin version." +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Incremented plugin version. +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Updated version and RELEASENOTES.md for release 1.0.0 +* [CB-8746](https://issues.apache.org/jira/browse/CB-8746) gave plugin major version bump +* [CB-8683](https://issues.apache.org/jira/browse/CB-8683) changed plugin-id to pacakge-name +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* Use TRAVIS_BUILD_DIR, install paramedic by npm +* docs: renamed Windows8 to Windows +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) Updated Readme +* [CB-8560](https://issues.apache.org/jira/browse/CB-8560) Integrate TravisCI +* [CB-8438](https://issues.apache.org/jira/browse/CB-8438) cordova-plugin-console documentation translation: cordova-plugin-console +* [CB-8538](https://issues.apache.org/jira/browse/CB-8538) Added package.json file +* [CB-8362](https://issues.apache.org/jira/browse/CB-8362) Add Windows platform section to Console plugin +* [CB-8429](https://issues.apache.org/jira/browse/CB-8429) Incremented plugin version. +* [CB-8429](https://issues.apache.org/jira/browse/CB-8429) Updated version and RELEASENOTES.md for release 0.2.13 +* [CB-8351](https://issues.apache.org/jira/browse/CB-8351) Use argumentForIndex rather than NSArray extension +* [CB-8110](https://issues.apache.org/jira/browse/CB-8110) Incremented plugin version. +* [CB-8110](https://issues.apache.org/jira/browse/CB-8110) Updated version and RELEASENOTES.md for release 0.2.12 +* [CB-7977](https://issues.apache.org/jira/browse/CB-7977) Mention deviceready in plugin docs +* [CB-7700](https://issues.apache.org/jira/browse/CB-7700) cordova-plugin-console documentation translation: cordova-plugin-console +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Incremented plugin version. +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Updated version and RELEASENOTES.md for release 0.2.11 +* [CB-7249](https://issues.apache.org/jira/browse/CB-7249) cordova-plugin-console documentation translation: cordova-plugin-console +* [CB-7244](https://issues.apache.org/jira/browse/CB-7244) Incremented plugin version. +* [CB-7244](https://issues.apache.org/jira/browse/CB-7244) Updated version and RELEASENOTES.md for release 0.2.10 +* CB-7249cordova-plugin-console documentation translation: cordova-plugin-console +* CB-6127lisa6cordova-plugin-console documentation translation: cordova-plugin-console +* [CB-6877](https://issues.apache.org/jira/browse/CB-6877) Incremented plugin version. +* [CB-6877](https://issues.apache.org/jira/browse/CB-6877) Updated version and RELEASENOTES.md for release 0.2.9 +* [CB-6848](https://issues.apache.org/jira/browse/CB-6848) Add Android quirk, list applicable platforms +* [CB-6796](https://issues.apache.org/jira/browse/CB-6796) Add license +* [CB-6491](https://issues.apache.org/jira/browse/CB-6491) add CONTRIBUTING.md +* [CB-6452](https://issues.apache.org/jira/browse/CB-6452) Incremented plugin version on dev branch. +* [CB-6452](https://issues.apache.org/jira/browse/CB-6452) Updated version and RELEASENOTES.md for release 0.2.8 +* [CB-6460](https://issues.apache.org/jira/browse/CB-6460) Update license headers +* Add NOTICE file +* [CB-5980](https://issues.apache.org/jira/browse/CB-5980) Incremented plugin version on dev branch. +* [CB-5980](https://issues.apache.org/jira/browse/CB-5980) Updated version and RELEASENOTES.md for release 0.2.7 +* Native console needs to be called DebugConsole to avoid ambiguous reference. This commit requires the 3.4.0 version of the native class factory +* [CB-4718](https://issues.apache.org/jira/browse/CB-4718) fixed Console plugin not work on wp +* [CB-5719](https://issues.apache.org/jira/browse/CB-5719) Incremented plugin version on dev branch. +* [CB-5719](https://issues.apache.org/jira/browse/CB-5719) Updated version and RELEASENOTES.md for release 0.2.6 +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Update license comment formatting of doc/index.md +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Add doc/index.md for Console plugin +* [CB-5565](https://issues.apache.org/jira/browse/CB-5565) Incremented plugin version on dev branch. +* [CB-5565](https://issues.apache.org/jira/browse/CB-5565) Updated version and RELEASENOTES.md for release 0.2.5 +* add ubuntu platform +* [CB-5188](https://issues.apache.org/jira/browse/CB-5188) +* [CB-5188](https://issues.apache.org/jira/browse/CB-5188) Updated version and RELEASENOTES.md for release 0.2.4 +* [CB-5154](https://issues.apache.org/jira/browse/CB-5154) log formatting incorrectly to native +* [CB-5128](https://issues.apache.org/jira/browse/CB-5128) added repo + issue tag to plugin.xml for console plugin +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Incremented plugin version on dev branch. +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Updated version and RELEASENOTES.md for release 0.2.3 +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) bumping&resetting version +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) renaming org.apache.cordova.core.console to org.apache.cordova.console +* Rename CHANGELOG.md -> RELEASENOTES.md +* [CB-4752](https://issues.apache.org/jira/browse/CB-4752) Incremented plugin version on dev branch. +* Add empty CHANGELOG.md +* [CB-4595](https://issues.apache.org/jira/browse/CB-4595) updated version +* reverted name element to be human readable +* updated name tag, namespace and readme +* [plugin.xml] standardizing license + meta +* [license] adding apache license file +* [Windows8] added support for windows8 [CB-4436](https://issues.apache.org/jira/browse/CB-4436) +* updating plugin.xml with registry data + +### 1.0.4 (Sep 08, 2016) +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to `cordovaDependencies` +* add `JIRA` issue tracker link +* Add badges for paramedic builds on Jenkins +* Add pull request template. +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to README.md + +### 1.0.3 (Apr 15, 2016) +* [CB-10720](https://issues.apache.org/jira/browse/CB-10720) Minor spelling/formatting changes. +* [CB-10636](https://issues.apache.org/jira/browse/CB-10636) Add `JSHint` for plugins + +### 1.0.2 (Nov 18, 2015) +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated `RELEASENOTES` to be newest to oldest +* Fixing contribute link. +* Document formatting options for the console object +* [CB-5089](https://issues.apache.org/jira/browse/CB-5089) Document supported methods for console object +* reverted `d58f218b9149d362ebb0b8ce697cf403569d14cd` because `logger` is not needed on **Android** + +### 1.0.1 (Jun 17, 2015) +* move logger.js and console-via-logger.js to common modules, instead of the numerous repeats that were there. +* clean up tests, info is below log level so it does not exist by default. +* add a couple tests +* [CB-9191](https://issues.apache.org/jira/browse/CB-9191) Add basic test +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-console documentation translation: cordova-plugin-console +* attempt to fix npm markdown issue + +### 1.0.0 (Apr 15, 2015) +* [CB-8746](https://issues.apache.org/jira/browse/CB-8746) gave plugin major version bump +* [CB-8683](https://issues.apache.org/jira/browse/CB-8683) changed plugin-id to pacakge-name +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* Use TRAVIS_BUILD_DIR, install paramedic by npm +* docs: renamed Windows8 to Windows +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) Updated Readme +* [CB-8560](https://issues.apache.org/jira/browse/CB-8560) Integrate TravisCI +* [CB-8438](https://issues.apache.org/jira/browse/CB-8438) cordova-plugin-console documentation translation: cordova-plugin-console +* [CB-8538](https://issues.apache.org/jira/browse/CB-8538) Added package.json file +* [CB-8362](https://issues.apache.org/jira/browse/CB-8362) Add Windows platform section to Console plugin + +### 0.2.13 (Feb 04, 2015) +* [CB-8351](https://issues.apache.org/jira/browse/CB-8351) ios: Use argumentForIndex rather than NSArray extension + +### 0.2.12 (Dec 02, 2014) +* [CB-7977](https://issues.apache.org/jira/browse/CB-7977) Mention `deviceready` in plugin docs +* [CB-7700](https://issues.apache.org/jira/browse/CB-7700) cordova-plugin-console documentation translation: cordova-plugin-console + +### 0.2.11 (Sep 17, 2014) +* [CB-7249](https://issues.apache.org/jira/browse/CB-7249) cordova-plugin-console documentation translation + +### 0.2.10 (Aug 06, 2014) +* [CB-6127](https://issues.apache.org/jira/browse/CB-6127) Updated translations for docs + +### 0.2.9 (Jun 05, 2014) +* [CB-6848](https://issues.apache.org/jira/browse/CB-6848) Add Android quirk, list applicable platforms +* [CB-6796](https://issues.apache.org/jira/browse/CB-6796) Add license +* [CB-6491](https://issues.apache.org/jira/browse/CB-6491) add CONTRIBUTING.md + +### 0.2.8 (Apr 17, 2014) +* [CB-6460](https://issues.apache.org/jira/browse/CB-6460): Update license headers +* Add NOTICE file + +### 0.2.7 (Feb 05, 2014) +* Native console needs to be called DebugConsole to avoid ambiguous reference. This commit requires the 3.4.0 version of the native class factory +* [CB-4718](https://issues.apache.org/jira/browse/CB-4718) fixed Console plugin not working on wp + +### 0.2.6 (Jan 02, 2014) +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Add doc/index.md for Console plugin + +### 0.2.5 (Dec 4, 2013) +* add ubuntu platform + +### 0.2.4 (Oct 28, 2013) +* [CB-5154](https://issues.apache.org/jira/browse/CB-5154) log formatting incorrectly to native +* [CB-5128](https://issues.apache.org/jira/browse/CB-5128): added repo + issue tag to plugin.xml for console plugin +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Incremented plugin version on dev branch. + +### 0.2.3 (Sept 25, 2013) +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) bumping&resetting version +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) renaming org.apache.cordova.core.console to org.apache.cordova.console +* Rename CHANGELOG.md -> RELEASENOTES.md +* [CB-4752](https://issues.apache.org/jira/browse/CB-4752) Incremented plugin version on dev branch. + +
@@ -0,0 +1,43 @@
+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +Dieses Plugin stellt sicher, dass der Befehl console.log() so hilfreich ist, wie er sein kann. Es fügt zusätzliche Funktion für iOS, Ubuntu, Windows Phone 8 und Windows. Teilweise kann es vorkommen, dass der Befehl console.log() nicht korrekt erkannt wird, und es zu Fehlern bzw. zu nicht angezeigten Logs in der Console kommt. Wenn Sie mit der derzeitigen Funktionsweise zufrieden sind, kann es sein, dass Sie dieses Plugin nicht benötigen. + +Dieses Plugin wird ein global-`console`-Objekt definiert. + +Obwohl das Objekt im globalen Gültigkeitsbereich ist, stehen Features von diesem Plugin nicht bis nach dem `deviceready`-Ereignis. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## Installation + + cordova plugin add cordova-plugin-console + + +### Android Eigenarten + +Auf einigen Plattformen als Android fungieren console.log() auf mehrere Argumente wie console.log ("1", "2", "3"). Android wird jedoch nur auf das erste Argument fungieren. Nachfolgende Argumente zu console.log() werden ignoriert. Dieses Plugin ist nicht die Verantwortung dafür, es ist eine Einschränkung von Android selbst.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +Dieses Plugin stellt sicher, dass der Befehl console.log() so hilfreich ist, wie er sein kann. Es fügt zusätzliche Funktion für iOS, Ubuntu, Windows Phone 8 und Windows 8 hinzu. Teilweise kann es vorkommen, dass der Befehl console.log() nicht korrekt erkannt wird, und es zu Fehlern bzw. zu nicht angezeigten Logs in der Console kommt. Wenn Sie mit der derzeitigen Funktionsweise zufrieden sind, kann es sein, dass Sie dieses Plugin nicht benötigen. + +Dieses Plugin wird ein global-`console`-Objekt definiert. + +Obwohl das Objekt im globalen Gültigkeitsbereich ist, stehen Features von diesem Plugin nicht bis nach dem `deviceready`-Ereignis. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## Installation + + cordova plugin add cordova-plugin-console + + +### Android Eigenarten + +Auf einigen Plattformen als Android fungieren console.log() auf mehrere Argumente wie console.log ("1", "2", "3"). Android wird jedoch nur auf das erste Argument fungieren. Nachfolgende Argumente zu console.log() werden ignoriert. Dieses Plugin ist nicht die Verantwortung dafür, es ist eine Einschränkung von Android selbst.
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +Este plugin es para asegurarse de que console.log() es tan útil como puede ser. Agrega la función adicional para iOS, Ubuntu, Windows Phone 8 y Windows. Si estás contento con cómo funciona console.log() para ti, entonces probablemente no necesitas este plugin. + +Este plugin define un global `console` objeto. + +Aunque el objeto está en el ámbito global, características proporcionadas por este plugin no están disponibles hasta después de la `deviceready` evento. + + document.addEventListener ("deviceready", onDeviceReady, false); + function onDeviceReady() {console.log ("console.log funciona bien");} + + +## Instalación + + cordova plugin add cordova-plugin-console + + +### Rarezas Android + +En algunas plataformas que no sean Android, console.log() actuará en varios argumentos, como console.log ("1", "2", "3"). Sin embargo, Android actuará sólo en el primer argumento. Se omitirá posteriores argumentos para console.log(). Este plugin no es la causa de eso, es una limitación propia de Android.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +Este plugin es para asegurarse de que console.log() es tan útil como puede ser. Añade función adicional para iOS, Windows Phone 8, Ubuntu y Windows 8. Si estás contento con cómo funciona console.log() para ti, entonces probablemente no necesitas este plugin. + +Este plugin define un global `console` objeto. + +Aunque el objeto está en el ámbito global, características proporcionadas por este plugin no están disponibles hasta después de la `deviceready` evento. + + document.addEventListener ("deviceready", onDeviceReady, false); + function onDeviceReady() {console.log ("console.log funciona bien");} + + +## Instalación + + Cordova plugin agregar cordova-plugin-console + + +### Rarezas Android + +En algunas plataformas que no sean Android, console.log() actuará en varios argumentos, como console.log ("1", "2", "3"). Sin embargo, Android actuará sólo en el primer argumento. Se omitirá posteriores argumentos para console.log(). Este plugin no es la causa de eso, es una limitación propia de Android.
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +Ce plugin est destiné à faire en sorte que console.log() est aussi utile que possible. Il ajoute une fonction supplémentaire pour iOS, Ubuntu, Windows Phone 8 et Windows. Si vous êtes satisfait du fonctionnement de console.log() pour vous, alors vous avez probablement pas besoin ce plugin. + +Ce plugin définit un global `console` objet. + +Bien que l'objet est dans la portée globale, les fonctions offertes par ce plugin ne sont pas disponibles jusqu'après la `deviceready` événement. + + document.addEventListener (« deviceready », onDeviceReady, false) ; + function onDeviceReady() {console.log ("console.log fonctionne bien");} + + +## Installation + + cordova plugin add cordova-plugin-console + + +### Quirks Android + +Sur certaines plateformes autres que Android, console.log() va agir sur plusieurs arguments, tels que console.log ("1", "2", "3"). Toutefois, Android doit agir uniquement sur le premier argument. Les arguments suivants à console.log() seront ignorées. Ce plugin n'est pas la cause de cela, il s'agit d'une limitation d'Android lui-même.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +Ce plugin est destiné à faire en sorte que console.log() est aussi utile que possible. Il ajoute une fonction supplémentaire pour iOS, Ubuntu, Windows Phone 8 et Windows 8. Si vous êtes satisfait du fonctionnement de console.log() pour vous, alors vous avez probablement pas besoin ce plugin. + +Ce plugin définit un global `console` objet. + +Bien que l'objet est dans la portée globale, les fonctions offertes par ce plugin ne sont pas disponibles jusqu'après la `deviceready` événement. + + document.addEventListener (« deviceready », onDeviceReady, false) ; + function onDeviceReady() {console.log ("console.log fonctionne bien");} + + +## Installation + + Cordova plugin ajouter cordova-plugin-console + + +### Quirks Android + +Sur certaines plateformes autres que Android, console.log() va agir sur plusieurs arguments, tels que console.log ("1", "2", "3"). Toutefois, Android doit agir uniquement sur le premier argument. Les arguments suivants à console.log() seront ignorées. Ce plugin n'est pas la cause de cela, il s'agit d'une limitation d'Android lui-même.
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +Questo plugin è intesa a garantire che console.log() è tanto utile quanto può essere. Aggiunge una funzione aggiuntiva per iOS, Ubuntu, Windows Phone 8 e Windows. Se sei soddisfatto di come console.log() funziona per voi, quindi probabilmente non è necessario questo plugin. + +Questo plugin definisce un oggetto globale `console`. + +Sebbene l'oggetto sia in ambito globale, funzionalità fornite da questo plugin non sono disponibili fino a dopo l'evento `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## Installazione + + cordova plugin add cordova-plugin-console + + +### Stranezze Android + +Su alcune piattaforme diverse da Android, console.log() agirà su più argomenti, come ad esempio console ("1", "2", "3"). Tuttavia, Android agirà solo sul primo argomento. Argomenti successivi a console.log() verranno ignorati. Questo plugin non è la causa di ciò, è una limitazione di Android stesso.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +Questo plugin è intesa a garantire che console.log() è tanto utile quanto può essere. Aggiunge una funzione aggiuntiva per iOS, Ubuntu, Windows 8 e Windows Phone 8. Se sei soddisfatto di come console.log() funziona per voi, quindi probabilmente non è necessario questo plugin. + +Questo plugin definisce un oggetto globale `console`. + +Sebbene l'oggetto sia in ambito globale, funzionalità fornite da questo plugin non sono disponibili fino a dopo l'evento `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## Installazione + + cordova plugin add cordova-plugin-console + + +### Stranezze Android + +Su alcune piattaforme diverse da Android, console.log() agirà su più argomenti, come ad esempio console ("1", "2", "3"). Tuttavia, Android agirà solo sul primo argomento. Argomenti successivi a console.log() verranno ignorati. Questo plugin non è la causa di ciò, è una limitazione di Android stesso.
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +このプラグインは、その console.log() がすることができます便利なことを確認するものです。 それは iOS、Ubuntu、Windows Phone 8 は、Windows に追加の関数を追加します。 場合はあなたのための console.log() の作品に満足しているし、おそらく必要はありませんこのプラグイン。 + +このプラグインでは、グローバル ・ `console` オブジェクトを定義します。 + +オブジェクトは、グローバル スコープでですが、このプラグインによって提供される機能は、`deviceready` イベントの後まで使用できません。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## インストール + + cordova plugin add cordova-plugin-console + + +### Android の癖 + +アンドロイド以外のいくつかのプラットフォームで console.log() は console.log (「1」、「2」、「3」) など、複数の引数に動作します。 しかし、アンドロイドは、最初の引数でのみ動作します。 console.log() に後続の引数は無視されます。 このプラグインが原因ではない、それは Android の自体の制限です。
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +このプラグインは、その console.log() がすることができます便利なことを確認するものです。 それは、iOS、Ubuntu、Windows Phone 8 および Windows 8 の追加関数を追加します。 場合はあなたのための console.log() の作品に満足しているし、おそらく必要はありませんこのプラグイン。 + +このプラグインでは、グローバル ・ `console` オブジェクトを定義します。 + +オブジェクトは、グローバル スコープでですが、このプラグインによって提供される機能は、`deviceready` イベントの後まで使用できません。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## インストール + + cordova plugin add cordova-plugin-console + + +### Android の癖 + +アンドロイド以外のいくつかのプラットフォームで console.log() は console.log (「1」、「2」、「3」) など、複数の引数に動作します。 しかし、アンドロイドは、最初の引数でのみ動作します。 console.log() に後続の引数は無視されます。 このプラグインが原因ではない、それは Android の自体の制限です。
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +이 플러그인을 console.log()로 수 유용 되도록 의미입니다. 그것은 iOS, 우분투, Windows Phone 8, 및 창에 대 한 추가 기능을 추가합니다. Console.log() 당신을 위해 작동 하는 어떻게 행복 한 경우에, 그때 당신은 아마 필요 하지 않습니다이 플러그인. + +이 플러그인 글로벌 `console` 개체를 정의합니다. + +개체가 전역 범위에 있지만,이 플러그인에 의해 제공 되는 기능 하지 사용할 수 있습니다까지 `deviceready` 이벤트 후. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## 설치 + + cordova plugin add cordova-plugin-console + + +### 안 드 로이드 단점 + +안 드 로이드 이외의 일부 플랫폼에서 console.log() console.log ("1", "2", "3")와 같이 여러 인수에 작동할 것 이다. 그러나, 안 드 로이드는 첫 번째 인수에만 작동할 것 이다. Console.log() 후속 인수는 무시 됩니다. 이 플러그인의 원인이 되지 않습니다, 그리고 그것은 안 드 로이드 자체의 한계입니다.
@@ -0,0 +1,41 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +이 플러그인을 console.log()로 수 유용 되도록 의미입니다. IOS, 우분투, Windows Phone 8 및 윈도우 8에 대 한 추가 기능을 추가 하 고 합니다. Console.log() 당신을 위해 작동 하는 어떻게 행복 한 경우에, 그때 당신은 아마 필요 하지 않습니다이 플러그인. + +이 플러그인 글로벌 `console` 개체를 정의합니다. + +개체가 전역 범위에 있지만,이 플러그인에 의해 제공 되는 기능 하지 사용할 수 있습니다까지 `deviceready` 이벤트 후. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## 설치 + + cordova plugin add cordova-plugin-console + + +### 안 드 로이드 단점 + +안 드 로이드 이외의 일부 플랫폼에서 console.log() console.log ("1", "2", "3")와 같이 여러 인수에 작동할 것 이다. 그러나, 안 드 로이드는 첫 번째 인수에만 작동할 것 이다. Console.log() 후속 인수는 무시 됩니다. 이 플러그인의 원인이 되지 않습니다, 그리고 그것은 안 드 로이드 자체의 한계입니다.
@@ -0,0 +1,43 @@
+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +Ten plugin jest przeznaczona do zapewnienia, że console.log() jest tak przydatne, jak to może być. To dodaje dodatkową funkcję dla iOS, Ubuntu, Windows Phone 8 i Windows. Jeśli jesteś zadowolony z jak console.log() pracuje dla Ciebie, wtedy prawdopodobnie nie potrzebują tej wtyczki. + +Ten plugin definiuje obiekt globalny `console`. + +Mimo, że obiekt jest w globalnym zasięgu, funkcji oferowanych przez ten plugin nie są dostępne dopiero po turnieju `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## Instalacja + + cordova plugin add cordova-plugin-console + + +### Dziwactwa Androida + +Na niektórych platformach innych niż Android console.log() będzie działać na wielu argumentów, takich jak console.log ("1", "2", "3"). Jednak Android będzie działać tylko na pierwszy argument. Kolejne argumenty do console.log() będą ignorowane. Ten plugin nie jest przyczyną, że, jest to ograniczenie Androida, sam.
@@ -0,0 +1,41 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +Ten plugin jest przeznaczona do zapewnienia, że console.log() jest tak przydatne, jak to może być. To dodaje dodatkową funkcję dla iOS, Ubuntu, Windows Phone 8 i Windows 8. Jeśli jesteś zadowolony z jak console.log() pracuje dla Ciebie, wtedy prawdopodobnie nie potrzebują tej wtyczki. + +Ten plugin definiuje obiekt globalny `console`. + +Mimo, że obiekt jest w globalnym zasięgu, funkcji oferowanych przez ten plugin nie są dostępne dopiero po turnieju `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## Instalacja + + cordova plugin add cordova-plugin-console + + +### Dziwactwa Androida + +Na niektórych platformach innych niż Android console.log() będzie działać na wielu argumentów, takich jak console.log ("1", "2", "3"). Jednak Android będzie działać tylko na pierwszy argument. Kolejne argumenty do console.log() będą ignorowane. Ten plugin nie jest przyczyną, że, jest to ograniczenie Androida, sam.
@@ -0,0 +1,31 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +Этот плагин предназначен для обеспечения как полезным, поскольку это может быть что console.log(). Он добавляет дополнительные функции для iOS, Ubuntu, Windows Phone 8 и Windows 8. Если вы не довольны как console.log() работает для вас, то вы вероятно не нужен этот плагин. + +## Установка + + cordova plugin add cordova-plugin-console + + +### Особенности Android + +На некоторых платформах, отличных от Android console.log() будет действовать на нескольких аргументов, например console.log («1», «2», «3»). Тем не менее Android будет действовать только на первого аргумента. Последующие аргументы для console.log() будет игнорироваться. Этот плагин не является причиной этого, это ограничение Android сам.
@@ -0,0 +1,43 @@
+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-console + +[](https://travis-ci.org/apache/cordova-plugin-console) + +這個外掛程式是為了確保該 console.log() 是一樣有用,它可以是。 它將添加附加功能的 iOS,Ubuntu,Windows Phone 8 和視窗。 如果你是快樂與 console.log() 是如何為你工作,那麼可能不需要這個外掛程式。 + +這個外掛程式定義了一個全域 `console` 物件。 + +儘管物件是在全球範圍內,提供這個外掛程式的功能不可用直到 `deviceready` 事件之後。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## 安裝 + + cordova plugin add cordova-plugin-console + + +### Android 的怪癖 + +在一些平臺上除了 Android,console.log() 亦會根據多個參數,如 console.log ("1"、"2"、"3")。 然而,安卓系統只亦會根據第一個參數。 對 console.log() 的後續參數將被忽略。 這個外掛程式不是的原因,它是一個 android 作業系統本身的限制。
@@ -0,0 +1,41 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-console + +這個外掛程式是為了確保該 console.log() 是一樣有用,它可以是。 它將添加附加功能的 iOS、 Ubuntu,Windows Phone 8 和 Windows 8。 如果你是快樂與 console.log() 是如何為你工作,那麼可能不需要這個外掛程式。 + +這個外掛程式定義了一個全域 `console` 物件。 + +儘管物件是在全球範圍內,提供這個外掛程式的功能不可用直到 `deviceready` 事件之後。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log("console.log works well"); + } + + +## 安裝 + + cordova plugin add cordova-plugin-console + + +### Android 的怪癖 + +在一些平臺上除了 Android,console.log() 亦會根據多個參數,如 console.log ("1"、"2"、"3")。 然而,安卓系統只亦會根據第一個參數。 對 console.log() 的後續參數將被忽略。 這個外掛程式不是的原因,它是一個 android 作業系統本身的限制。
@@ -0,0 +1,47 @@
+{ + "name": "cordova-plugin-console", + "version": "1.0.5", + "description": "Cordova Console Plugin", + "cordova": { + "id": "cordova-plugin-console", + "platforms": [ + "ios", + "ubuntu", + "wp7", + "wp8", + "windows8", + "windows" + ] + }, + "repository": { + "type": "git", + "url": "https://github.com/apache/cordova-plugin-console" + }, + "keywords": [ + "cordova", + "console", + "ecosystem:cordova", + "cordova-ios", + "cordova-ubuntu", + "cordova-wp7", + "cordova-wp8", + "cordova-windows8", + "cordova-windows" + ], + "scripts": { + "test": "npm run jshint", + "jshint": "node node_modules/jshint/bin/jshint www && node node_modules/jshint/bin/jshint src && node node_modules/jshint/bin/jshint tests" + }, + "author": "Apache Software Foundation", + "license": "Apache-2.0", + "engines": { + "cordovaDependencies": { + "2.0.0": { + "cordova": ">100" + } + } + }, + "devDependencies": { + "jshint": "^2.6.0" + } +}
@@ -0,0 +1,127 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + id="cordova-plugin-console" + version="1.0.5"> + + <name>Console</name> + <description>Cordova Console Plugin</description> + <license>Apache 2.0</license> + <keywords>cordova,console</keywords> + <repo>https://git-wip-us.apache.org/repos/asf/cordova-plugin-console.git</repo> + <issue>https://issues.apache.org/jira/browse/CB/component/12320644</issue> + + <!-- ios --> + <platform name="ios"> + + <config-file target="config.xml" parent="/*"> + <feature name="Console"> + <param name="ios-package" value="CDVLogger"/> + </feature> + </config-file> + + <js-module src="www/console-via-logger.js" name="console"> + <clobbers target="console" /> + </js-module> + + <js-module src="www/logger.js" name="logger"> + <clobbers target="cordova.logger" /> + </js-module> + + <header-file src="src/ios/CDVLogger.h" /> + <source-file src="src/ios/CDVLogger.m" /> + + </platform> + + <!-- ubuntu --> + <platform name="ubuntu"> + <js-module src="www/console-via-logger.js" name="console"> + <clobbers target="console" /> + </js-module> + + <js-module src="www/logger.js" name="logger"> + <clobbers target="cordova.logger" /> + </js-module> + + <header-file src="src/ubuntu/console.h" /> + <source-file src="src/ubuntu/console.cpp" /> + + </platform> + + <!-- wp7 --> + <platform name="wp7"> + <config-file target="config.xml" parent="/*"> + <feature name="Console"> + <param name="wp-package" value="DebugConsole"/> + </feature> + </config-file> + + <js-module src="www/console-via-logger.js" name="console"> + <clobbers target="console" /> + </js-module> + + <js-module src="www/logger.js" name="logger"> + <clobbers target="cordova.logger" /> + </js-module> + + <source-file src="src/wp/DebugConsole.cs" /> + </platform> + + <!-- wp8 --> + <platform name="wp8"> + <config-file target="config.xml" parent="/*"> + <feature name="Console"> + <param name="wp-package" value="DebugConsole"/> + </feature> + </config-file> + + <js-module src="www/console-via-logger.js" name="console"> + <clobbers target="console" /> + </js-module> + + <js-module src="www/logger.js" name="logger"> + <clobbers target="cordova.logger" /> + </js-module> + + <source-file src="src/wp/DebugConsole.cs" /> + </platform> + + <!-- windows8 --> + <platform name="windows8"> + <js-module src="www/logger.js" name="logger"> + <clobbers target="cordova.logger" /> + </js-module> + <js-module src="www/console-via-logger.js" name="console"> + <clobbers target="console" /> + </js-module> + </platform> + + <!-- Windows universal platform --> + <platform name="windows"> + <js-module src="www/logger.js" name="logger"> + <clobbers target="cordova.logger" /> + </js-module> + <js-module src="www/console-via-logger.js" name="console"> + <clobbers target="console" /> + </js-module> + </platform> + +</plugin>
@@ -0,0 +1,26 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <Cordova/CDVPlugin.h> + +@interface CDVLogger : CDVPlugin + +- (void)logLevel:(CDVInvokedUrlCommand*)command; + +@end
@@ -0,0 +1,38 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import "CDVLogger.h" +#import <Cordova/CDV.h> + +@implementation CDVLogger + +/* log a message */ +- (void)logLevel:(CDVInvokedUrlCommand*)command +{ + id level = [command argumentAtIndex:0]; + id message = [command argumentAtIndex:1]; + + if ([level isEqualToString:@"LOG"]) { + NSLog(@"%@", message); + } else { + NSLog(@"%@: %@", level, message); + } +} + +@end
@@ -0,0 +1,29 @@
+/* + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "console.h" + +#include <iostream> + +Console::Console(Cordova *cordova) : CPlugin(cordova) { +} + +void Console::logLevel(int scId, int ecId, QString level, QString message) { + Q_UNUSED(scId) + Q_UNUSED(ecId) + + if (level != "LOG") + std::cout << "[" << level.toStdString() << "] "; + std::cout << message.toStdString() << std::endl; +}
@@ -0,0 +1,43 @@
+/* + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef CONSOLE_H_FDSVCXGFRS +#define CONSOLE_H_FDSVCXGFRS + +#include <cplugin.h> + +#include <QtCore> + +class Console : public CPlugin { + Q_OBJECT +public: + explicit Console(Cordova *cordova); + + virtual const QString fullName() override { + return Console::fullID(); + } + + virtual const QString shortName() override { + return "Console"; + } + + static const QString fullID() { + return "Console"; + } + +public slots: + void logLevel(int scId, int ecId, QString level, QString message); +}; + +#endif
@@ -0,0 +1,47 @@
+/* + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ + +using System; +using System.Net; +using System.Windows; +using System.Windows.Controls; +using System.Windows.Documents; +using System.Windows.Ink; +using System.Windows.Input; +using System.Windows.Media; +using System.Windows.Media.Animation; +using System.Windows.Shapes; +using System.Diagnostics; + +namespace WPCordovaClassLib.Cordova.Commands +{ + public class DebugConsole : BaseCommand + { + public void logLevel(string options) + { + string[] args = JSON.JsonHelper.Deserialize<string[]>(options); + string level = args[0]; + string msg = args[1]; + + if (level.Equals("LOG")) + { + Debug.WriteLine(msg); + } + else + { + Debug.WriteLine(level + ": " + msg); + } + } + } +}
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + xmlns:rim="http://www.blackberry.com/ns/widgets" + xmlns:android="http://schemas.android.com/apk/res/android" + id="cordova-plugin-console-tests" + version="1.0.5"> + <name>Cordova Console Plugin Tests</name> + <license>Apache 2.0</license> + + <js-module src="tests.js" name="tests"> + </js-module> +</plugin>
@@ -0,0 +1,43 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* jshint jasmine: true */ + +exports.defineAutoTests = function () { + describe("Console", function () { + it("console.spec.1 should exist", function() { + expect(window.console).toBeDefined(); + }); + + it("console.spec.2 has required methods log|warn|error", function(){ + expect(window.console.log).toBeDefined(); + expect(typeof window.console.log).toBe('function'); + + expect(window.console.warn).toBeDefined(); + expect(typeof window.console.warn).toBe('function'); + + expect(window.console.error).toBeDefined(); + expect(typeof window.console.error).toBe('function'); + }); + }); +}; + +exports.defineManualTests = function (contentEl, createActionButton) {};
@@ -0,0 +1,186 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +//------------------------------------------------------------------------------ + +var logger = require("./logger"); + +//------------------------------------------------------------------------------ +// object that we're exporting +//------------------------------------------------------------------------------ +var console = module.exports; + +//------------------------------------------------------------------------------ +// copy of the original console object +//------------------------------------------------------------------------------ +var WinConsole = window.console; + +//------------------------------------------------------------------------------ +// whether to use the logger +//------------------------------------------------------------------------------ +var UseLogger = false; + +//------------------------------------------------------------------------------ +// Timers +//------------------------------------------------------------------------------ +var Timers = {}; + +//------------------------------------------------------------------------------ +// used for unimplemented methods +//------------------------------------------------------------------------------ +function noop() {} + +//------------------------------------------------------------------------------ +// used for unimplemented methods +//------------------------------------------------------------------------------ +console.useLogger = function (value) { + if (arguments.length) UseLogger = !!value; + + if (UseLogger) { + if (logger.useConsole()) { + throw new Error("console and logger are too intertwingly"); + } + } + + return UseLogger; +}; + +//------------------------------------------------------------------------------ +console.log = function() { + if (logger.useConsole()) return; + logger.log.apply(logger, [].slice.call(arguments)); +}; + +//------------------------------------------------------------------------------ +console.error = function() { + if (logger.useConsole()) return; + logger.error.apply(logger, [].slice.call(arguments)); +}; + +//------------------------------------------------------------------------------ +console.warn = function() { + if (logger.useConsole()) return; + logger.warn.apply(logger, [].slice.call(arguments)); +}; + +//------------------------------------------------------------------------------ +console.info = function() { + if (logger.useConsole()) return; + logger.info.apply(logger, [].slice.call(arguments)); +}; + +//------------------------------------------------------------------------------ +console.debug = function() { + if (logger.useConsole()) return; + logger.debug.apply(logger, [].slice.call(arguments)); +}; + +//------------------------------------------------------------------------------ +console.assert = function(expression) { + if (expression) return; + + var message = logger.format.apply(logger.format, [].slice.call(arguments, 1)); + console.log("ASSERT: " + message); +}; + +//------------------------------------------------------------------------------ +console.clear = function() {}; + +//------------------------------------------------------------------------------ +console.dir = function(object) { + console.log("%o", object); +}; + +//------------------------------------------------------------------------------ +console.dirxml = function(node) { + console.log(node.innerHTML); +}; + +//------------------------------------------------------------------------------ +console.trace = noop; + +//------------------------------------------------------------------------------ +console.group = console.log; + +//------------------------------------------------------------------------------ +console.groupCollapsed = console.log; + +//------------------------------------------------------------------------------ +console.groupEnd = noop; + +//------------------------------------------------------------------------------ +console.time = function(name) { + Timers[name] = new Date().valueOf(); +}; + +//------------------------------------------------------------------------------ +console.timeEnd = function(name) { + var timeStart = Timers[name]; + if (!timeStart) { + console.warn("unknown timer: " + name); + return; + } + + var timeElapsed = new Date().valueOf() - timeStart; + console.log(name + ": " + timeElapsed + "ms"); +}; + +//------------------------------------------------------------------------------ +console.timeStamp = noop; + +//------------------------------------------------------------------------------ +console.profile = noop; + +//------------------------------------------------------------------------------ +console.profileEnd = noop; + +//------------------------------------------------------------------------------ +console.count = noop; + +//------------------------------------------------------------------------------ +console.exception = console.log; + +//------------------------------------------------------------------------------ +console.table = function(data, columns) { + console.log("%o", data); +}; + +//------------------------------------------------------------------------------ +// return a new function that calls both functions passed as args +//------------------------------------------------------------------------------ +function wrappedOrigCall(orgFunc, newFunc) { + return function() { + var args = [].slice.call(arguments); + try { orgFunc.apply(WinConsole, args); } catch (e) {} + try { newFunc.apply(console, args); } catch (e) {} + }; +} + +//------------------------------------------------------------------------------ +// For every function that exists in the original console object, that +// also exists in the new console object, wrap the new console method +// with one that calls both +//------------------------------------------------------------------------------ +for (var key in console) { + if (typeof WinConsole[key] == "function") { + console[key] = wrappedOrigCall(WinConsole[key], console[key]); + } +}
@@ -0,0 +1,354 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +//------------------------------------------------------------------------------ +// The logger module exports the following properties/functions: +// +// LOG - constant for the level LOG +// ERROR - constant for the level ERROR +// WARN - constant for the level WARN +// INFO - constant for the level INFO +// DEBUG - constant for the level DEBUG +// logLevel() - returns current log level +// logLevel(value) - sets and returns a new log level +// useConsole() - returns whether logger is using console +// useConsole(value) - sets and returns whether logger is using console +// log(message,...) - logs a message at level LOG +// error(message,...) - logs a message at level ERROR +// warn(message,...) - logs a message at level WARN +// info(message,...) - logs a message at level INFO +// debug(message,...) - logs a message at level DEBUG +// logLevel(level,message,...) - logs a message specified level +// +//------------------------------------------------------------------------------ + +var logger = exports; + +var exec = require('cordova/exec'); + +var UseConsole = false; +var UseLogger = true; +var Queued = []; +var DeviceReady = false; +var CurrentLevel; + +var originalConsole = console; + +/** + * Logging levels + */ + +var Levels = [ + "LOG", + "ERROR", + "WARN", + "INFO", + "DEBUG" +]; + +/* + * add the logging levels to the logger object and + * to a separate levelsMap object for testing + */ + +var LevelsMap = {}; +for (var i=0; i<Levels.length; i++) { + var level = Levels[i]; + LevelsMap[level] = i; + logger[level] = level; +} + +CurrentLevel = LevelsMap.WARN; + +/** + * Getter/Setter for the logging level + * + * Returns the current logging level. + * + * When a value is passed, sets the logging level to that value. + * The values should be one of the following constants: + * logger.LOG + * logger.ERROR + * logger.WARN + * logger.INFO + * logger.DEBUG + * + * The value used determines which messages get printed. The logging + * values above are in order, and only messages logged at the logging + * level or above will actually be displayed to the user. E.g., the + * default level is WARN, so only messages logged with LOG, ERROR, or + * WARN will be displayed; INFO and DEBUG messages will be ignored. + */ +logger.level = function (value) { + if (arguments.length) { + if (LevelsMap[value] === null) { + throw new Error("invalid logging level: " + value); + } + CurrentLevel = LevelsMap[value]; + } + + return Levels[CurrentLevel]; +}; + +/** + * Getter/Setter for the useConsole functionality + * + * When useConsole is true, the logger will log via the + * browser 'console' object. + */ +logger.useConsole = function (value) { + if (arguments.length) UseConsole = !!value; + + if (UseConsole) { + if (typeof console == "undefined") { + throw new Error("global console object is not defined"); + } + + if (typeof console.log != "function") { + throw new Error("global console object does not have a log function"); + } + + if (typeof console.useLogger == "function") { + if (console.useLogger()) { + throw new Error("console and logger are too intertwingly"); + } + } + } + + return UseConsole; +}; + +/** + * Getter/Setter for the useLogger functionality + * + * When useLogger is true, the logger will log via the + * native Logger plugin. + */ +logger.useLogger = function (value) { + // Enforce boolean + if (arguments.length) UseLogger = !!value; + return UseLogger; +}; + +/** + * Logs a message at the LOG level. + * + * Parameters passed after message are used applied to + * the message with utils.format() + */ +logger.log = function(message) { logWithArgs("LOG", arguments); }; + +/** + * Logs a message at the ERROR level. + * + * Parameters passed after message are used applied to + * the message with utils.format() + */ +logger.error = function(message) { logWithArgs("ERROR", arguments); }; + +/** + * Logs a message at the WARN level. + * + * Parameters passed after message are used applied to + * the message with utils.format() + */ +logger.warn = function(message) { logWithArgs("WARN", arguments); }; + +/** + * Logs a message at the INFO level. + * + * Parameters passed after message are used applied to + * the message with utils.format() + */ +logger.info = function(message) { logWithArgs("INFO", arguments); }; + +/** + * Logs a message at the DEBUG level. + * + * Parameters passed after message are used applied to + * the message with utils.format() + */ +logger.debug = function(message) { logWithArgs("DEBUG", arguments); }; + +// log at the specified level with args +function logWithArgs(level, args) { + args = [level].concat([].slice.call(args)); + logger.logLevel.apply(logger, args); +} + +// return the correct formatString for an object +function formatStringForMessage(message) { + return (typeof message === "string") ? "" : "%o"; +} + +/** + * Logs a message at the specified level. + * + * Parameters passed after message are used applied to + * the message with utils.format() + */ +logger.logLevel = function(level /* , ... */) { + // format the message with the parameters + var formatArgs = [].slice.call(arguments, 1); + var fmtString = formatStringForMessage(formatArgs[0]); + if (fmtString.length > 0){ + formatArgs.unshift(fmtString); // add formatString + } + + var message = logger.format.apply(logger.format, formatArgs); + + if (LevelsMap[level] === null) { + throw new Error("invalid logging level: " + level); + } + + if (LevelsMap[level] > CurrentLevel) return; + + // queue the message if not yet at deviceready + if (!DeviceReady && !UseConsole) { + Queued.push([level, message]); + return; + } + + // Log using the native logger if that is enabled + if (UseLogger) { + exec(null, null, "Console", "logLevel", [level, message]); + } + + // Log using the console if that is enabled + if (UseConsole) { + // make sure console is not using logger + if (console.useLogger()) { + throw new Error("console and logger are too intertwingly"); + } + + // log to the console + switch (level) { + case logger.LOG: originalConsole.log(message); break; + case logger.ERROR: originalConsole.log("ERROR: " + message); break; + case logger.WARN: originalConsole.log("WARN: " + message); break; + case logger.INFO: originalConsole.log("INFO: " + message); break; + case logger.DEBUG: originalConsole.log("DEBUG: " + message); break; + } + } +}; + + +/** + * Formats a string and arguments following it ala console.log() + * + * Any remaining arguments will be appended to the formatted string. + * + * for rationale, see FireBug's Console API: + * http://getfirebug.com/wiki/index.php/Console_API + */ +logger.format = function(formatString, args) { + return __format(arguments[0], [].slice.call(arguments,1)).join(' '); +}; + + +//------------------------------------------------------------------------------ +/** + * Formats a string and arguments following it ala vsprintf() + * + * format chars: + * %j - format arg as JSON + * %o - format arg as JSON + * %c - format arg as '' + * %% - replace with '%' + * any other char following % will format it's + * arg via toString(). + * + * Returns an array containing the formatted string and any remaining + * arguments. + */ +function __format(formatString, args) { + if (formatString === null || formatString === undefined) return [""]; + if (arguments.length == 1) return [formatString.toString()]; + + if (typeof formatString != "string") + formatString = formatString.toString(); + + var pattern = /(.*?)%(.)(.*)/; + var rest = formatString; + var result = []; + + while (args.length) { + var match = pattern.exec(rest); + if (!match) break; + + var arg = args.shift(); + rest = match[3]; + result.push(match[1]); + + if (match[2] == '%') { + result.push('%'); + args.unshift(arg); + continue; + } + + result.push(__formatted(arg, match[2])); + } + + result.push(rest); + + var remainingArgs = [].slice.call(args); + remainingArgs.unshift(result.join('')); + return remainingArgs; +} + +function __formatted(object, formatChar) { + + try { + switch(formatChar) { + case 'j': + case 'o': return JSON.stringify(object); + case 'c': return ''; + } + } + catch (e) { + return "error JSON.stringify()ing argument: " + e; + } + + if ((object === null) || (object === undefined)) { + return Object.prototype.toString.call(object); + } + + return object.toString(); +} + + +//------------------------------------------------------------------------------ +// when deviceready fires, log queued messages +logger.__onDeviceReady = function() { + if (DeviceReady) return; + + DeviceReady = true; + + for (var i=0; i<Queued.length; i++) { + var messageArgs = Queued[i]; + logger.logLevel(messageArgs[0], messageArgs[1]); + } + + Queued = null; +}; + +// add a deviceready event to log queued messages +document.addEventListener("deviceready", logger.__onDeviceReady, false);
@@ -0,0 +1,37 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> + +# Contributing to Apache Cordova + +Anyone can contribute to Cordova. And we need your contributions. + +There are multiple ways to contribute: report bugs, improve the docs, and +contribute code. + +For instructions on this, start with the +[contribution overview](http://cordova.apache.org/contribute/). + +The details are explained there, but the important items are: + - Sign and submit an Apache ICLA (Contributor License Agreement). + - Have a Jira issue open that corresponds to your contribution. + - Run the tests so your patch doesn't break existing functionality. + +We look forward to your contributions!
@@ -0,0 +1,202 @@
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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License.
@@ -0,0 +1,5 @@
+Apache Cordova +Copyright 2012 The Apache Software Foundation + +This product includes software developed at +The Apache Software Foundation (http://www.apache.org/).
@@ -0,0 +1,311 @@
+--- +title: Device +description: Get device information. +--- +<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +|Android|iOS| Windows 8.1 Store | Windows 8.1 Phone | Windows 10 Store | Travis CI | +|:-:|:-:|:-:|:-:|:-:|:-:| +|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android,PLUGIN=cordova-plugin-device/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios,PLUGIN=cordova-plugin-device/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-store,PLUGIN=cordova-plugin-device/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-phone,PLUGIN=cordova-plugin-device/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-device/)|[](https://travis-ci.org/apache/cordova-plugin-device)| + +# cordova-plugin-device + +This plugin defines a global `device` object, which describes the device's hardware and software. +Although the object is in the global scope, it is not available until after the `deviceready` event. + +```js +document.addEventListener("deviceready", onDeviceReady, false); +function onDeviceReady() { + console.log(device.cordova); +} +``` + +Report issues with this plugin on the [Apache Cordova issue tracker](https://issues.apache.org/jira/issues/?jql=project%20%3D%20CB%20AND%20status%20in%20%28Open%2C%20%22In%20Progress%22%2C%20Reopened%29%20AND%20resolution%20%3D%20Unresolved%20AND%20component%20%3D%20%22Plugin%20Device%22%20ORDER%20BY%20priority%20DESC%2C%20summary%20ASC%2C%20updatedDate%20DESC) + + +## Installation + + cordova plugin add cordova-plugin-device + +## Properties + +- device.cordova +- device.model +- device.platform +- device.uuid +- device.version +- device.manufacturer +- device.isVirtual +- device.serial + +## device.cordova + +Get the version of Cordova running on the device. + +### Supported Platforms + +- Amazon Fire OS +- Android +- BlackBerry 10 +- Browser +- Firefox OS +- iOS +- Tizen +- Windows Phone 7 and 8 +- Windows +- OSX + +## device.model + +The `device.model` returns the name of the device's model or +product. The value is set by the device manufacturer and may be +different across versions of the same product. + +### Supported Platforms + +- Android +- BlackBerry 10 +- Browser +- iOS +- Tizen +- Windows Phone 7 and 8 +- Windows +- OSX + +### Quick Example + +```js +// Android: Nexus One returns "Passion" (Nexus One code name) +// Motorola Droid returns "voles" +// BlackBerry: Torch 9800 returns "9800" +// Browser: Google Chrome returns "Chrome" +// Safari returns "Safari" +// iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. See http://theiphonewiki.com/wiki/index.php?title=Models +// OSX: returns "x86_64" +// +var model = device.model; +``` + +### Android Quirks + +- Gets the [product name](http://developer.android.com/reference/android/os/Build.html#PRODUCT) instead of the [model name](http://developer.android.com/reference/android/os/Build.html#MODEL), which is often the production code name. For example, the Nexus One returns `Passion`, and Motorola Droid returns `voles`. + +### Tizen Quirks + +- Returns the device model assigned by the vendor, for example, `TIZEN` + +### Windows Phone 7 and 8 Quirks + +- Returns the device model specified by the manufacturer. For example, the Samsung Focus returns `SGH-i917`. + +## device.platform + +Get the device's operating system name. + +```js +var string = device.platform; +``` +### Supported Platforms + +- Android +- BlackBerry 10 +- Browser +- Firefox OS +- iOS +- Tizen +- Windows Phone 7 and 8 +- Windows +- OSX + +### Quick Example + +```js +// Depending on the device, a few examples are: +// - "Android" +// - "BlackBerry 10" +// - "browser" +// - "iOS" +// - "WinCE" +// - "Tizen" +// - "Mac OS X" +var devicePlatform = device.platform; +``` + +### Windows Phone 7 Quirks + +Windows Phone 7 devices report the platform as `WinCE`. + +### Windows Phone 8 Quirks + +Windows Phone 8 devices report the platform as `Win32NT`. + +## device.uuid + +Get the device's Universally Unique Identifier ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)). + +```js +var string = device.uuid; +``` + +### Description + +The details of how a UUID is generated are determined by the device manufacturer and are specific to the device's platform or model. + +### Supported Platforms + +- Android +- BlackBerry 10 +- iOS +- Tizen +- Windows Phone 7 and 8 +- Windows +- OSX + +### Quick Example + +```js +// Android: Returns a random 64-bit integer (as a string, again!) +// The integer is generated on the device's first boot +// +// BlackBerry: Returns the PIN number of the device +// This is a nine-digit unique integer (as a string, though!) +// +// iPhone: (Paraphrased from the UIDevice Class documentation) +// Returns the [UIDevice identifierForVendor] UUID which is unique and the same for all apps installed by the same vendor. However the UUID can be different if the user deletes all apps from the vendor and then reinstalls it. +// Windows Phone 7 : Returns a hash of device+current user, +// if the user is not defined, a guid is generated and will persist until the app is uninstalled +// Tizen: returns the device IMEI (International Mobile Equipment Identity or IMEI is a number +// unique to every GSM and UMTS mobile phone. +var deviceID = device.uuid; +``` + +### iOS Quirk + +The `uuid` on iOS uses the identifierForVendor property. It is unique to the device across the same vendor, but will be different for different vendors and will change if all apps from the vendor are deleted and then reinstalled. +Refer [here](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIDevice_Class/#//apple_ref/occ/instp/UIDevice/identifierForVendor) for details. +The UUID will be the same if app is restored from a backup or iCloud as it is saved in preferences. Users using older versions of this plugin will still receive the same previous UUID generated by another means as it will be retrieved from preferences. + +### OSX Quirk + +The `uuid` on OSX is generated automatically if it does not exist yet and is stored in the `standardUserDefaults` in the `CDVUUID` property. + +### Windows Phone 7 and 8 Quirks + +The `uuid` for Windows Phone 7 requires the permission +`ID_CAP_IDENTITY_DEVICE`. Microsoft will likely deprecate this +property soon. If the capability is not available, the application +generates a persistent guid that is maintained for the duration of the +application's installation on the device. + +## device.version + +Get the operating system version. + + var string = device.version; + +### Supported Platforms + +- Android 2.1+ +- BlackBerry 10 +- Browser +- iOS +- Tizen +- Windows Phone 7 and 8 +- Windows +- OSX + +### Quick Example + +```js +// Android: Froyo OS would return "2.2" +// Eclair OS would return "2.1", "2.0.1", or "2.0" +// Version can also return update level "2.1-update1" +// +// BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" +// +// Browser: Returns version number for the browser +// +// iPhone: iOS 3.2 returns "3.2" +// +// Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 +// Windows 8: return the current OS version, ex on Windows 8.1 returns 6.3.9600.16384 +// Tizen: returns "TIZEN_20120425_2" +// OSX: El Capitan would return "10.11.2" +// +var deviceVersion = device.version; +``` + +## device.manufacturer + +Get the device's manufacturer. + + var string = device.manufacturer; + +### Supported Platforms + +- Android +- BlackBerry 10 +- iOS +- Windows Phone 7 and 8 +- Windows + +### Quick Example + +```js +// Android: Motorola XT1032 would return "motorola" +// BlackBerry: returns "BlackBerry" +// iPhone: returns "Apple" +// +var deviceManufacturer = device.manufacturer; +``` + +## device.isVirtual + +whether the device is running on a simulator. + +```js +var isSim = device.isVirtual; +``` + +### Supported Platforms + +- Android 2.1+ +- iOS +- Windows Phone 8 +- Windows +- OSX + +### OSX Quirk + +The `isVirtual` property on OS X always returns false. + +## device.serial + +Get the device hardware serial number ([SERIAL](http://developer.android.com/reference/android/os/Build.html#SERIAL)). + +```js +var string = device.serial; +``` + +### Supported Platforms + +- Android +- OSX +
@@ -0,0 +1,333 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> +# Release Notes + +### 1.1.4 (Dec 07, 2016) +* [CB-11917](https://issues.apache.org/jira/browse/CB-11917) - Remove pull request template checklist item: "iCLA has been submitted…" +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Incremented plugin version. +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Updated version and RELEASENOTES.md for release 1.1.3 +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies +* Add badges for paramedic builds on Jenkins +* Add pull request template. +* Readme: Add fenced code blocks with langauage hints +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to README.md +* [CB-11091](https://issues.apache.org/jira/browse/CB-11091) Incremented plugin version. +* Updated version and RELEASENOTES.md for release 1.1.2 +* Close #49 +* Use passed device, follow create policy forf CFUUIDCreate +* [CB-10631](https://issues.apache.org/jira/browse/CB-10631) ios: Fix for device.uuid in iOS 5.1.1 +* Updating the comment to exclude URL +* Minor changes to readme +* [CB-10636](https://issues.apache.org/jira/browse/CB-10636) Add JSHint for plugins +* chore: edit package.json license to match SPDX id +* Refactored deviceInfo on iOS for better readability. +* [CB-10368](https://issues.apache.org/jira/browse/CB-10368) Incremented plugin version. +* [CB-10368](https://issues.apache.org/jira/browse/CB-10368) Updated version and RELEASENOTES.md for release 1.1.1 +* Property manufacturer documented +* fix typo +* [CB-10238](https://issues.apache.org/jira/browse/CB-10238) Move device-plugin out from cordovalib to the plugin repository +* [CB-10238](https://issues.apache.org/jira/browse/CB-10238) Move device-plugin out from cordovalib to the plugin repository +* [CB-9923](https://issues.apache.org/jira/browse/CB-9923) Update `device.platform` documentation for browser platform +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Incremented plugin version. +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) linked issues in RELEASENOTES.md +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated version and RELEASENOTES.md for release 1.1.0 +* removed r prefix from tags +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated RELEASENOTES to be newest to oldest +* fix whitespace tab to spaces +* Add `isVirtual` for Windows 8.x (Phone) platforms +* [CB-9847](https://issues.apache.org/jira/browse/CB-9847) Fixed merge error of 408c3a20be976ca5b814c9f161c31d4edf1c00fc +* Added basic Android support for hardware serial number +* Cleanup PRs. This closes #27. This closes #17. +* [CB-9865](https://issues.apache.org/jira/browse/CB-9865) Better simulator detection for iOS +* Actually fixing the contribute link. +* Fixing contribute link. +* fix merge conflict, for reals +* add JIRA issue tracker link +* updated docs +* Cleanup wp8 code +* WP8 implementation +* update to use TARGET_OS_SIMULATOR as TARGET_IPHONE_SIMULATOR is deprecated. +* update code to use 'isVirtual' +* create test to verify existence and type of new property 'isVirtual' +* add isSimulator for iOS & Android device +* Fixed typo +* Updated documentation to mention backwards compatibility +* Updated README to reflect new behaviour and quirks on iOS +* Check user defaults first to maintain backwards compatibility +* Revert "Check user defaults first to maintain backwards compatibility" +* Check user defaults first to maintain backwards compatibility +* Remove line incorrectly committed +* Changed UUID to use [UIDevice identifierForVendor] +* remove travis-ci +* [CB-9192](https://issues.apache.org/jira/browse/CB-9192) Incremented plugin version. +* [CB-9202](https://issues.apache.org/jira/browse/CB-9202) updated repo url to github mirror in package.json +* [CB-9192](https://issues.apache.org/jira/browse/CB-9192) Updated version and RELEASENOTES.md for release 1.0.1 +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-device documentation translation: cordova-plugin-device +* Attempts to corrent npm markdown issue +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Incremented plugin version. +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Updated version in package.json for release 1.0.0 +* Revert "CB-8858 Incremented plugin version." +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Incremented plugin version. +* [CB-8858](https://issues.apache.org/jira/browse/CB-8858) Updated version and RELEASENOTES.md for release 1.0.0 +* [CB-8746](https://issues.apache.org/jira/browse/CB-8746) gave plugin major version bump +* [CB-8683](https://issues.apache.org/jira/browse/CB-8683) changed plugin-id to pacakge-name +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) properly updated translated docs to use new id +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* Use TRAVIS_BUILD_DIR, install paramedic by npm +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) Updated Readme +* remove defunct windows8 version +* add travis badge +* update plugin path +* Add cross-plugin ios paramedic test running for TravisCI +* [CB-8538](https://issues.apache.org/jira/browse/CB-8538) Added package.json file +* [CB-8429](https://issues.apache.org/jira/browse/CB-8429) Incremented plugin version. +* [CB-8429](https://issues.apache.org/jira/browse/CB-8429) Updated version and RELEASENOTES.md for release 0.3.0 +* Fixes a syntax error introduced in 1a13ee0 +* [CB7285][Windows] add manufacturer property for windows, and cleanup +* [CB-7285](https://issues.apache.org/jira/browse/CB-7285) Add test for manufacturer property +* [CB-7285][WP8] add manufacturer info +* update of manufacturer name +* added device.manufacturer property for Android, iOS (Apple duh), Blackberry (RIM duh) +* Support for Windows Phone 8 ANID2 ANID is only supported up to Windows Phone 7.5 +* [CB-8351](https://issues.apache.org/jira/browse/CB-8351) Use a local copy of uniqueAppInstanceIdentifier rather than CordovaLib's version +* - Fixed a bug that caused an "cannot call method of undefined" error if the browser's user agent wasn't recognized - Added support for Internet Explorer user agent strings - NOTE: IE 11's user agent string does not include "MSIE", so "Trident" is searched for instead +* [CB-8110](https://issues.apache.org/jira/browse/CB-8110) Incremented plugin version. +* [CB-8110](https://issues.apache.org/jira/browse/CB-8110) Updated version and RELEASENOTES.md for release 0.2.13 +* Changing device.platform to always report the platform as "browser". +* [CB-5892](https://issues.apache.org/jira/browse/CB-5892) - Remove deprecated window.Settings +* [CB-7700](https://issues.apache.org/jira/browse/CB-7700) cordova-plugin-device documentation translation: cordova-plugin-device +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Bump version of nested plugin to match parent plugin +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Incremented plugin version. +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Updated version and RELEASENOTES.md for release 0.2.12 +* [CB-7471](https://issues.apache.org/jira/browse/CB-7471) cordova-plugin-device documentation translation: cordova-plugin-device +* [CB-7552](https://issues.apache.org/jira/browse/CB-7552) - device.name docs have not been removed +* [fxos] Fix cordova version +* added status box and documentation to manual tests +* [fxos] Fix cordova version +* added status box and documentation to manual tests +* Added plugin support for the browser +* [CB-7262](https://issues.apache.org/jira/browse/CB-7262) Adds support for universal windows apps. +* [CB-7244](https://issues.apache.org/jira/browse/CB-7244) Incremented plugin version. +* [CB-7244](https://issues.apache.org/jira/browse/CB-7244) Updated version and RELEASENOTES.md for release 0.2.11 +* update DeviceProxy.js +* [CB-7168](https://issues.apache.org/jira/browse/CB-7168) Moving Device autotests to plugin (aka new-style tests) +* CB-6127lisa7cordova-plugin-consolecordova-plugin-device documentation translation: cordova-plugin-device +* Use Windows system calls to get better info +* [CB-6877](https://issues.apache.org/jira/browse/CB-6877) Incremented plugin version. +* [CB-6877](https://issues.apache.org/jira/browse/CB-6877) Updated version and RELEASENOTES.md for release 0.2.10 +* [CB-6127](https://issues.apache.org/jira/browse/CB-6127) Spanish and French Translations added. Github close #12 +* Changing 1.5 to 2.0 +* added firefoxos version - conversion +* added firefoxos version +* [CB-6800](https://issues.apache.org/jira/browse/CB-6800) Add license +* documentation translation: cordova-plugin-device +* Lisa testing pulling in plugins for plugin: cordova-plugin-device +* Lisa testing pulling in plugins for plugin: cordova-plugin-device +* [CB-6491](https://issues.apache.org/jira/browse/CB-6491) add CONTRIBUTING.md +* [CB-6452](https://issues.apache.org/jira/browse/CB-6452) Incremented plugin version on dev branch. +* [CB-6452](https://issues.apache.org/jira/browse/CB-6452) Updated version and RELEASENOTES.md for release 0.2.9 +* [CB-6460](https://issues.apache.org/jira/browse/CB-6460) Update license headers +* [CB-6422](https://issues.apache.org/jira/browse/CB-6422) [windows8] use cordova/exec/proxy +* [CB-5105](https://issues.apache.org/jira/browse/CB-5105) Removed dead code for device.version +* Add NOTICE file +* [CB-5980](https://issues.apache.org/jira/browse/CB-5980) Incremented plugin version on dev branch. +* Lisa testing pulling in plugins for plugin: cordova-plugin-device +* Lisa testing pulling in plugins for plugin: cordova-plugin-device +* [CB-5980](https://issues.apache.org/jira/browse/CB-5980) Updated version and RELEASENOTES.md for release 0.2.8 +* src/tizen: Adding DeviceProxy. +* plugin.xml: Adding platform tizen. +* supported platforms updated +* Delete stale test/ directory +* Incremented plugin version on dev branch. +* Updated version and RELEASENOTES.md for release 0.2.7 +* [CB-5737](https://issues.apache.org/jira/browse/CB-5737) Fix exception on close caused by left over telephony code from [CB-5504](https://issues.apache.org/jira/browse/CB-5504) +* [CB-5719](https://issues.apache.org/jira/browse/CB-5719) Incremented plugin version on dev branch. +* [CB-5719](https://issues.apache.org/jira/browse/CB-5719) Updated version and RELEASENOTES.md for release 0.2.6 +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Update license comment formatting of doc/index.md +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Add doc.index.md for Device plugin +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Delete stale snapshot of plugin docs +* [CB-5504](https://issues.apache.org/jira/browse/CB-5504) Moving Telephony Logic out of Device +* [CB-5565](https://issues.apache.org/jira/browse/CB-5565) Incremented plugin version on dev branch. +* [CB-5565](https://issues.apache.org/jira/browse/CB-5565) Updated version and RELEASENOTES.md for release 0.2.5 +* [CB-5316](https://issues.apache.org/jira/browse/CB-5316) Spell Cordova as a brand unless it's a command or script +* [ubuntu] use cordova/exec/proxy +* add ubuntu platform +* Modify Device.platform logic to use amazon-fireos as the platform for Amazon Devices +* 1. Added amazon-fireos platform. 2. Change to use cordova-amazon-fireos as the platform if user agent contains 'cordova-amazon-fireos' +* [CB-5188](https://issues.apache.org/jira/browse/CB-5188) +* [CB-5188](https://issues.apache.org/jira/browse/CB-5188) Updated version and RELEASENOTES.md for release 0.2.4 +* [CB-5128](https://issues.apache.org/jira/browse/CB-5128) added repo + issue tag in plugin.xml for device plugin +* [CB-5085](https://issues.apache.org/jira/browse/CB-5085) device.cordova returning wrong value +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Incremented plugin version on dev branch. +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Updated version and RELEASENOTES.md for release 0.2.3 +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) bumping&resetting version +* [windows8] commandProxy has moved +* [BlackBerry10] removed uneeded permission tags in plugin.xml +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) renaming org.apache.cordova.core.device to org.apache.cordova.device +* Rename CHANGELOG.md -> RELEASENOTES.md +* updated to use commandProxy for ffos +* add firefoxos support +* [CB-4752](https://issues.apache.org/jira/browse/CB-4752) Incremented plugin version on dev branch. +* [BlackBerry10] removed uneeded permission tags in plugin.xml +* [CB-4752](https://issues.apache.org/jira/browse/CB-4752) Updated version and changelog +* removed extraneous print statement +* [CB-4432](https://issues.apache.org/jira/browse/CB-4432) copyright notice change +* removed extraneous print statement +* [CB-4432](https://issues.apache.org/jira/browse/CB-4432) copyright notice change +* [CB-4595](https://issues.apache.org/jira/browse/CB-4595) updated version +* reverted name element to be user readable +* [CB-4417](https://issues.apache.org/jira/browse/CB-4417) Move cordova-plugin-device to its own Java package. +* updated namespace +* updated readme, namespace and name tag +* [plugin.xml] adding rim namespace +* [plugin.xml] adding android namespace +* [plugin.xml] standardizing license + meta +* [license] adding apache license file +* updating plugin.xml with registry data +* [Windows8] Windows8 is now supported +* added basic Device support for Windows8 + +### 1.1.3 (Sep 08, 2016) +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies +* Add badges for paramedic builds on Jenkins +* Add pull request template. +* Readme: Add fenced code blocks with langauage hints +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to `README.md` + +### 1.1.2 (Apr 15, 2016) +* Use passed device, follow create policy forf `CFUUIDCreate` +* [CB-10631](https://issues.apache.org/jira/browse/CB-10631) Fix for `device.uuid` in **iOS 5.1.1** +* Updating the comment to exclude URL +* [CB-10636](https://issues.apache.org/jira/browse/CB-10636) Add `JSHint` for plugins +* Refactored `deviceInfo` on **iOS** for better readability. + +### 1.1.1 (Jan 15, 2016) +* [CB-10238](https://issues.apache.org/jira/browse/CB-10238) **OSX** Move `device-plugin` out from `cordovalib` to the plugin repository +* [CB-9923](https://issues.apache.org/jira/browse/CB-9923) Update `device.platform` documentation for **Browser** platform + +### 1.1.0 (Nov 18, 2015) +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated `RELEASENOTES` to be newest to oldest +* Add `isVirtual` for **Windows Phone 8.x** +* Added basic **Android** support for hardware serial number +* [CB-9865](https://issues.apache.org/jira/browse/CB-9865) Better simulator detection for **iOS** +* Fixing contribute link. +* Added **WP8** implementation +* update to use `TARGET_OS_SIMULATOR` as `TARGET_IPHONE_SIMULATOR` is deprecated. +* update code to use 'isVirtual' +* create test to verify existence and type of new property 'isVirtual' +* add `isSimulator` for **iOS** & **Android** device +* Updated documentation to mention backwards compatibility +* Updated **README** to reflect new behaviour and quirks on **iOS** +* Check user defaults first to maintain backwards compatibility +* Changed `UUID` to use `[UIDevice identifierForVendor]` + +### 1.0.1 (Jun 17, 2015) +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-device documentation translation: cordova-plugin-device +* Attempts to corrent npm markdown issue + +### 1.0.0 (Apr 15, 2015) +* [CB-8746](https://issues.apache.org/jira/browse/CB-8746) gave plugin major version bump +* [CB-8683](https://issues.apache.org/jira/browse/CB-8683) changed plugin-id to pacakge-name +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) properly updated translated docs to use new id +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* Use TRAVIS_BUILD_DIR, install paramedic by npm +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) Updated Readme +* remove defunct windows8 version +* add travis badge +* Add cross-plugin ios paramedic test running for TravisCI +* [CB-8538](https://issues.apache.org/jira/browse/CB-8538) Added package.json file + +### 0.3.0 (Feb 04, 2015) +* Added device.manufacturer property for Android, iOS, Blackberry, WP8 +* Support for Windows Phone 8 ANID2 ANID is only supported up to Windows Phone 7.5 +* [CB-8351](https://issues.apache.org/jira/browse/CB-8351) Use a local copy of uniqueAppInstanceIdentifier rather than CordovaLib's version +* browser: Fixed a bug that caused an "cannot call method of undefined" error if the browser's user agent wasn't recognized + +### 0.2.13 (Dec 02, 2014) +* Changing `device.platform` to always report the platform as "browser". +* [CB-5892](https://issues.apache.org/jira/browse/CB-5892) - Remove deprecated `window.Settings` +* [CB-7700](https://issues.apache.org/jira/browse/CB-7700) cordova-plugin-device documentation translation: cordova-plugin-device +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Bump version of nested plugin to match parent plugin + +### 0.2.12 (Sep 17, 2014) +* [CB-7471](https://issues.apache.org/jira/browse/CB-7471) cordova-plugin-device documentation translation +* [CB-7552](https://issues.apache.org/jira/browse/CB-7552) device.name docs have not been removed +* [fxos] Fix cordova version +* added status box and documentation to manual tests +* [fxos] Fix cordova version +* added status box and documentation to manual tests +* Added plugin support for the browser +* [CB-7262](https://issues.apache.org/jira/browse/CB-7262) Adds support for universal windows apps. + +### 0.2.11 (Aug 06, 2014) +* [FFOS] update DeviceProxy.js +* [CB-6127](https://issues.apache.org/jira/browse/CB-6127) Updated translations for docs +* Use Windows system calls to get better info + +### 0.2.10 (Jun 05, 2014) +* [CB-6127](https://issues.apache.org/jira/browse/CB-6127) Spanish and French Translations added. Github close #12 +* Changing 1.5 to 2.0 +* added firefoxos version - conversion +* added firefoxos version +* [CB-6800](https://issues.apache.org/jira/browse/CB-6800) Add license +* [CB-6491](https://issues.apache.org/jira/browse/CB-6491) add CONTRIBUTING.md + +### 0.2.9 (Apr 17, 2014) +* [CB-5105](https://issues.apache.org/jira/browse/CB-5105): [Android, windows8, WP, BlackBerry10] Removed dead code for device.version +* [CB-6422](https://issues.apache.org/jira/browse/CB-6422): [windows8] use cordova/exec/proxy +* [CB-6460](https://issues.apache.org/jira/browse/CB-6460): Update license headers +* Add NOTICE file + +### 0.2.8 (Feb 05, 2014) +* Tizen support added + +### 0.2.7 (Jan 07, 2014) +* [CB-5737](https://issues.apache.org/jira/browse/CB-5737) Fix exception on close caused by left over telephony code from [CB-5504](https://issues.apache.org/jira/browse/CB-5504) + +### 0.2.6 (Jan 02, 2014) +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Add doc/index.md for Device plugin +* [CB-5504](https://issues.apache.org/jira/browse/CB-5504) Moving Telephony Logic out of Device + +### 0.2.5 (Dec 4, 2013) +* [CB-5316](https://issues.apache.org/jira/browse/CB-5316) Spell Cordova as a brand unless it's a command or script +* [ubuntu] use cordova/exec/proxy +* add ubuntu platform +* Modify Device.platform logic to use amazon-fireos as the platform for Amazon Devices +* 1. Added amazon-fireos platform. 2. Change to use cordova-amazon-fireos as the platform if user agent contains 'cordova-amazon-fireos' + +### 0.2.4 (Oct 28, 2013) +* [CB-5128](https://issues.apache.org/jira/browse/CB-5128): added repo + issue tag in plugin.xml for device plugin +* [CB-5085](https://issues.apache.org/jira/browse/CB-5085) device.cordova returning wrong value +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Incremented plugin version on dev branch. + +### 0.2.3 (Sept 25, 2013) +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) bumping&resetting version +* [windows8] commandProxy has moved +* [BlackBerry10] removed uneeded permission tags in plugin.xml +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) renaming org.apache.cordova.core.device to org.apache.cordova.device +* Rename CHANGELOG.md -> RELEASENOTES.md +* updated to use commandProxy for ffos +* add firefoxos support +* [CB-4752](https://issues.apache.org/jira/browse/CB-4752) Incremented plugin version on dev branch. + +### 0.2.1 (Sept 5, 2013) +* removed extraneous print statement +* [CB-4432](https://issues.apache.org/jira/browse/CB-4432) copyright notice change
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +Dieses Plugin definiert eine globale `device` -Objekt, das des Geräts Hard- und Software beschreibt. Das Objekt im globalen Gültigkeitsbereich ist es zwar nicht verfügbar bis nach dem `deviceready` Ereignis. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Installation + + cordova plugin add cordova-plugin-device + + +## Eigenschaften + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +Rufen Sie die Version von Cordova, die auf dem Gerät ausgeführt. + +### Unterstützte Plattformen + + * Amazon Fire OS + * Android + * BlackBerry 10 + * Browser + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 und 8 + * Windows 8 + +## device.model + +Die `device.model` gibt den Namen der Modell- oder des Geräts zurück. Der Wert wird vom Gerätehersteller festgelegt und kann zwischen den Versionen des gleichen Produkts unterschiedlich sein. + +### Unterstützte Plattformen + + * Android + * BlackBerry 10 + * Browser + * iOS + * Tizen + * Windows Phone 7 und 8 + * Windows 8 + +### Kurzes Beispiel + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Finden Sie unter http://theiphonewiki.com/wiki/index.php?title=Models / / Var-Modell = device.model; + + +### Android Eigenarten + + * Ruft den [Produktname](http://developer.android.com/reference/android/os/Build.html#PRODUCT) anstelle des [Modellnamens](http://developer.android.com/reference/android/os/Build.html#MODEL), das ist oft der Codename für die Produktion. Beispielsweise das Nexus One gibt `Passion` , und Motorola Droid gibt`voles`. + +### Tizen Macken + + * Gibt z. B. das Gerätemodell von dem Kreditor zugeordnet,`TIZEN` + +### Windows Phone 7 und 8 Eigenarten + + * Gibt das vom Hersteller angegebenen Gerätemodell zurück. Beispielsweise gibt der Samsung-Fokus`SGH-i917`. + +## device.platform + +Name des Betriebssystems des Geräts zu erhalten. + + var string = device.platform; + + +### Unterstützte Plattformen + + * Android + * BlackBerry 10 + * Browser4 + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 und 8 + * Windows 8 + +### Kurzes Beispiel + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 Macken + +Windows Phone 7 Geräte melden die Plattform als`WinCE`. + +### Windows Phone 8 Macken + +Windows Phone 8 Geräte melden die Plattform als`Win32NT`. + +## device.uuid + +Des Geräts Universally Unique Identifier ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier) zu erhalten). + + var string = device.uuid; + + +### Beschreibung + +Die Details wie eine UUID generiert wird werden vom Gerätehersteller und beziehen sich auf die Plattform oder das Modell des Geräts. + +### Unterstützte Plattformen + + * Android + * BlackBerry 10 + * iOS + * Tizen + * Windows Phone 7 und 8 + * Windows 8 + +### Kurzes Beispiel + + / / Android: wird eine zufällige 64-Bit-Ganzzahl (als Zeichenfolge, wieder!) / / die ganze Zahl wird beim ersten Start des Geräts erzeugt / / / / BlackBerry: gibt die PIN-Nummer des Gerätes / / Dies ist eine neunstellige eindeutige Ganzzahl (als String, obwohl!) / / / / iPhone: (paraphrasiert aus der Dokumentation zur UIDevice-Klasse) / / liefert eine Reihe von Hash-Werte, die aus mehreren Hardware erstellt identifiziert. + / / Es ist gewährleistet, dass für jedes Gerät eindeutig sein und kann nicht gebunden werden / / an den Benutzer weitergeleitet. + / / Windows Phone 7: gibt einen Hash des Gerät + aktueller Benutzer, / / wenn der Benutzer nicht definiert ist, eine Guid generiert und wird weiter bestehen, bis die app deinstalliert wird / / Tizen: gibt das Gerät IMEI (International Mobile Equipment Identity oder IMEI ist eine Zahl / / einzigartig für jedes GSM- und UMTS-Handy. + var deviceID = device.uuid; + + +### iOS Quirk + +Die `uuid` auf iOS ist nicht eindeutig zu einem Gerät, aber für jede Anwendung, für jede Installation variiert. Es ändert sich, wenn Sie löschen und neu die app installieren, und möglicherweise auch beim iOS zu aktualisieren, oder auch ein Upgrade möglich die app pro Version (scheinbaren in iOS 5.1). Die `uuid` ist kein zuverlässiger Wert. + +### Windows Phone 7 und 8 Eigenarten + +Die `uuid` für Windows Phone 7 die Berechtigung erfordert `ID_CAP_IDENTITY_DEVICE` . Microsoft wird diese Eigenschaft wahrscheinlich bald abzuschaffen. Wenn die Funktion nicht verfügbar ist, generiert die Anwendung eine persistente Guid, die für die Dauer der Installation der Anwendung auf dem Gerät gewährleistet ist. + +## device.version + +Version des Betriebssystems zu erhalten. + + var string = device.version; + + +### Unterstützte Plattformen + + * Android 2.1 + + * BlackBerry 10 + * Browser + * iOS + * Tizen + * Windows Phone 7 und 8 + * Windows 8 + +### Kurzes Beispiel + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +Dieses Plugin definiert eine globale `device` -Objekt, das des Geräts Hard- und Software beschreibt. Das Objekt im globalen Gültigkeitsbereich ist es zwar nicht verfügbar bis nach dem `deviceready` Ereignis. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Installation + + cordova plugin add cordova-plugin-device + + +## Eigenschaften + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +Rufen Sie die Version von Cordova, die auf dem Gerät ausgeführt. + +### Unterstützte Plattformen + +* Amazon Fire OS +* Android +* BlackBerry 10 +* Browser +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 und 8 +* Windows 8 + +## device.model + +Die `device.model` gibt den Namen der Modell- oder des Geräts zurück. Der Wert wird vom Gerätehersteller festgelegt und kann zwischen den Versionen des gleichen Produkts unterschiedlich sein. + +### Unterstützte Plattformen + +* Android +* BlackBerry 10 +* Browser +* iOS +* Tizen +* Windows Phone 7 und 8 +* Windows 8 + +### Kurzes Beispiel + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Finden Sie unter http://theiphonewiki.com/wiki/index.php?title=Models / / Var-Modell = device.model; + + +### Android Eigenarten + +* Ruft den [Produktname][1] anstelle des [Modellnamens][2], das ist oft der Codename für die Produktion. Beispielsweise das Nexus One gibt `Passion` , und Motorola Droid gibt`voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Tizen Macken + +* Gibt z. B. das Gerätemodell von dem Kreditor zugeordnet,`TIZEN` + +### Windows Phone 7 und 8 Eigenarten + +* Gibt das vom Hersteller angegebenen Gerätemodell zurück. Beispielsweise gibt der Samsung-Fokus`SGH-i917`. + +## device.platform + +Name des Betriebssystems des Geräts zu erhalten. + + var string = device.platform; + + +### Unterstützte Plattformen + +* Android +* BlackBerry 10 +* Browser4 +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 und 8 +* Windows 8 + +### Kurzes Beispiel + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 Macken + +Windows Phone 7 Geräte melden die Plattform als`WinCE`. + +### Windows Phone 8 Macken + +Windows Phone 8 Geräte melden die Plattform als`Win32NT`. + +## device.uuid + +Des Geräts Universally Unique Identifier ([UUID][3] zu erhalten). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### Beschreibung + +Die Details wie eine UUID generiert wird werden vom Gerätehersteller und beziehen sich auf die Plattform oder das Modell des Geräts. + +### Unterstützte Plattformen + +* Android +* BlackBerry 10 +* iOS +* Tizen +* Windows Phone 7 und 8 +* Windows 8 + +### Kurzes Beispiel + + / / Android: wird eine zufällige 64-Bit-Ganzzahl (als Zeichenfolge, wieder!) / / die ganze Zahl wird beim ersten Start des Geräts erzeugt / / / / BlackBerry: gibt die PIN-Nummer des Gerätes / / Dies ist eine neunstellige eindeutige Ganzzahl (als String, obwohl!) / / / / iPhone: (paraphrasiert aus der Dokumentation zur UIDevice-Klasse) / / liefert eine Reihe von Hash-Werte, die aus mehreren Hardware erstellt identifiziert. + / / Es ist gewährleistet, dass für jedes Gerät eindeutig sein und kann nicht gebunden werden / / an den Benutzer weitergeleitet. + / / Windows Phone 7: gibt einen Hash des Gerät + aktueller Benutzer, / / wenn der Benutzer nicht definiert ist, eine Guid generiert und wird weiter bestehen, bis die app deinstalliert wird / / Tizen: gibt das Gerät IMEI (International Mobile Equipment Identity oder IMEI ist eine Zahl / / einzigartig für jedes GSM- und UMTS-Handy. + var deviceID = device.uuid; + + +### iOS Quirk + +Die `uuid` auf iOS ist nicht eindeutig zu einem Gerät, aber für jede Anwendung, für jede Installation variiert. Es ändert sich, wenn Sie löschen und neu die app installieren, und möglicherweise auch beim iOS zu aktualisieren, oder auch ein Upgrade möglich die app pro Version (scheinbaren in iOS 5.1). Die `uuid` ist kein zuverlässiger Wert. + +### Windows Phone 7 und 8 Eigenarten + +Die `uuid` für Windows Phone 7 die Berechtigung erfordert `ID_CAP_IDENTITY_DEVICE` . Microsoft wird diese Eigenschaft wahrscheinlich bald abzuschaffen. Wenn die Funktion nicht verfügbar ist, generiert die Anwendung eine persistente Guid, die für die Dauer der Installation der Anwendung auf dem Gerät gewährleistet ist. + +## device.version + +Version des Betriebssystems zu erhalten. + + var string = device.version; + + +### Unterstützte Plattformen + +* Android 2.1 + +* BlackBerry 10 +* Browser +* iOS +* Tizen +* Windows Phone 7 und 8 +* Windows 8 + +### Kurzes Beispiel + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +Este plugin define un global `device` objeto que describe del dispositivo hardware y software. Aunque el objeto está en el ámbito global, no está disponible hasta después de la `deviceready` evento. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Instalación + + cordova plugin add cordova-plugin-device + + +## Propiedades + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +Obtener la versión de Cordova que se ejecuta en el dispositivo. + +### Plataformas soportadas + + * Amazon fire OS + * Android + * BlackBerry 10 + * Explorador + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 y 8 + * Windows 8 + +## device.model + +El `device.model` devuelve el nombre de modelo del dispositivo o producto. El valor es fijado por el fabricante del dispositivo y puede ser diferente a través de versiones del mismo producto. + +### Plataformas soportadas + + * Android + * BlackBerry 10 + * Explorador + * iOS + * Tizen + * Windows Phone 7 y 8 + * Windows 8 + +### Ejemplo rápido + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. See http://theiphonewiki.com/wiki/index.php?title=Models + // + var model = device.model; + + +### Rarezas Android + + * Obtiene el [nombre del producto](http://developer.android.com/reference/android/os/Build.html#PRODUCT) en lugar del [nombre de la modelo](http://developer.android.com/reference/android/os/Build.html#MODEL), que es a menudo el nombre de código de producción. Por ejemplo, el Nexus One devuelve `Passion` y Motorola Droid devuelve `voles`. + +### Rarezas Tizen + + * Devuelve que el modelo de dispositivo asignado por el proveedor, por ejemplo, `TIZEN` + +### Windows Phone 7 y 8 rarezas + + * Devuelve el modelo de dispositivo especificado por el fabricante. Por ejemplo, el Samsung Focus devuelve `SGH-i917`. + +## device.platform + +Obtener el nombre del sistema operativo del dispositivo. + + var string = device.platform; + + +### Plataformas soportadas + + * Android + * BlackBerry 10 + * Browser4 + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 y 8 + * Windows 8 + +### Ejemplo rápido + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 rarezas + +Dispositivos Windows Phone 7 informe de la plataforma como `WinCE`. + +### Windows Phone 8 rarezas + +Dispositivos Windows Phone 8 Informe la plataforma como `Win32NT`. + +## device.uuid + +Obtener identificador universalmente única del dispositivo ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)). + + var string = device.uuid; + + +### Descripción + +Los detalles de cómo se genera un UUID son determinados por el fabricante del dispositivo y son específicos a la plataforma del dispositivo o modelo. + +### Plataformas soportadas + + * Android + * BlackBerry 10 + * iOS + * Tizen + * Windows Phone 7 y 8 + * Windows 8 + +### Ejemplo rápido + + // Android: Returns a random 64-bit integer (as a string, again!) + // The integer is generated on the device's first boot + // + // BlackBerry: Returns the PIN number of the device + // This is a nine-digit unique integer (as a string, though!) + // + // iPhone: (Paraphrased from the UIDevice Class documentation) + // Returns a string of hash values created from multiple hardware identifies. + // It is guaranteed to be unique for every device and can't be tied + // to the user account. + // Windows Phone 7 : Returns a hash of device+current user, + // if the user is not defined, a guid is generated and will persist until the app is uninstalled + // Tizen: returns the device IMEI (International Mobile Equipment Identity or IMEI is a number + // unique to every GSM and UMTS mobile phone. + var deviceID = device.uuid; + + +### Rarezas de iOS + +El `uuid` en iOS no es exclusiva de un dispositivo, pero varía para cada aplicación, para cada instalación. Cambia si puedes borrar y volver a instalar la aplicación, y posiblemente también cuándo actualizar iOS, o incluso mejorar la aplicación por la versión (evidente en iOS 5.1). El `uuid` no es un valor confiable. + +### Windows Phone 7 y 8 rarezas + +El `uuid` para Windows Phone 7 requiere el permiso `ID_CAP_IDENTITY_DEVICE`. Microsoft pronto probablemente desaprueban esta propiedad. Si la capacidad no está disponible, la aplicación genera un guid persistente que se mantiene durante la duración de la instalación de la aplicación en el dispositivo. + +## device.version + +Obtener la versión del sistema operativo. + + var string = device.version; + + +### Plataformas soportadas + + * Android 2.1 + + * BlackBerry 10 + * Explorador + * iOS + * Tizen + * Windows Phone 7 y 8 + * Windows 8 + +### Ejemplo rápido + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +Este plugin define un global `device` objeto que describe del dispositivo hardware y software. Aunque el objeto está en el ámbito global, no está disponible hasta después de la `deviceready` evento. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Instalación + + cordova plugin add cordova-plugin-device + + +## Propiedades + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +Obtener la versión de Cordova que se ejecuta en el dispositivo. + +### Plataformas soportadas + +* Amazon fire OS +* Android +* BlackBerry 10 +* Explorador +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 y 8 +* Windows 8 + +## device.model + +El `device.model` devuelve el nombre de modelo del dispositivo o producto. El valor es fijado por el fabricante del dispositivo y puede ser diferente a través de versiones del mismo producto. + +### Plataformas soportadas + +* Android +* BlackBerry 10 +* Explorador +* iOS +* Tizen +* Windows Phone 7 y 8 +* Windows 8 + +### Ejemplo rápido + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. See http://theiphonewiki.com/wiki/index.php?title=Models + // + var model = device.model; + + +### Rarezas Android + +* Obtiene el [nombre del producto][1] en lugar del [nombre de la modelo][2], que es a menudo el nombre de código de producción. Por ejemplo, el Nexus One devuelve `Passion` y Motorola Droid devuelve `voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Rarezas Tizen + +* Devuelve que el modelo de dispositivo asignado por el proveedor, por ejemplo, `TIZEN` + +### Windows Phone 7 y 8 rarezas + +* Devuelve el modelo de dispositivo especificado por el fabricante. Por ejemplo, el Samsung Focus devuelve `SGH-i917`. + +## device.platform + +Obtener el nombre del sistema operativo del dispositivo. + + var string = device.platform; + + +### Plataformas soportadas + +* Android +* BlackBerry 10 +* Browser4 +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 y 8 +* Windows 8 + +### Ejemplo rápido + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 rarezas + +Dispositivos Windows Phone 7 informe de la plataforma como `WinCE`. + +### Windows Phone 8 rarezas + +Dispositivos Windows Phone 8 Informe la plataforma como `Win32NT`. + +## device.uuid + +Obtener identificador universalmente única del dispositivo ([UUID][3]). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### Descripción + +Los detalles de cómo se genera un UUID son determinados por el fabricante del dispositivo y son específicos a la plataforma del dispositivo o modelo. + +### Plataformas soportadas + +* Android +* BlackBerry 10 +* iOS +* Tizen +* Windows Phone 7 y 8 +* Windows 8 + +### Ejemplo rápido + + // Android: devuelve un entero de 64 bits al azar (como una cadena, otra vez!) + // el entero es generado en el primer arranque del dispositivo + // + // BlackBerry: devuelve el número PIN del dispositivo + // este es un entero único de nueve dígitos (como una cadena, aunque!) + // + // iPhone: (parafraseado de la documentación de la clase UIDevice) + // devuelve una cadena de valores hash creado a partir + // de múltiples hardware identifica. + / / Está garantizado para ser único para cada dispositivo y no puede ser atado / / a la cuenta de usuario. + // Windows Phone 7: devuelve un hash de dispositivo + usuario actual, + // si el usuario no está definido, un guid generado y persistirá hasta que se desinstala la aplicación + // + // Tizen: devuelve el dispositivo IMEI (identidad de equipo móvil internacional o IMEI es un número + // único para cada teléfono móvil GSM y UMTS. + var deviceID = device.uuid; + + +### iOS chanfle + +El `uuid` en iOS no es exclusiva de un dispositivo, pero varía para cada aplicación, para cada instalación. Cambia si puedes borrar y volver a instalar la aplicación, y posiblemente también cuándo actualizar iOS, o incluso mejorar la aplicación por la versión (evidente en iOS 5.1). El `uuid` no es un valor confiable. + +### Windows Phone 7 y 8 rarezas + +El `uuid` para Windows Phone 7 requiere el permiso `ID_CAP_IDENTITY_DEVICE`. Microsoft pronto probablemente desaprueban esta propiedad. Si la capacidad no está disponible, la aplicación genera un guid persistente que se mantiene durante la duración de la instalación de la aplicación en el dispositivo. + +## device.version + +Obtener la versión del sistema operativo. + + var string = device.version; + + +### Plataformas soportadas + +* Android 2.1 + +* BlackBerry 10 +* Explorador +* iOS +* Tizen +* Windows Phone 7 y 8 +* Windows 8 + +### Ejemplo rápido + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. el Mango se vuelve 7.10.7720 + // Tizen: devuelve "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +Ce plugin définit un global `device` objet qui décrit le matériel et les logiciels de l'appareil. Bien que l'objet est dans la portée globale, il n'est pas disponible jusqu'après la `deviceready` événement. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Installation + + cordova plugin add cordova-plugin-device + + +## Propriétés + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +Retourne la version de Cordova en cours d'exécution sur l'appareil. + +### Plates-formes supportées + + * Amazon Fire OS + * Android + * BlackBerry 10 + * Navigateur + * Firefox OS + * iOS + * Paciarelli + * Windows Phone 7 et 8 + * Windows 8 + +## device.model + +L'objet `device.model` retourne le nom du modèle de l'appareil/produit. Cette valeur est définie par le fabricant du périphérique et peut varier entre les différentes versions d'un même produit. + +### Plates-formes supportées + + * Android + * BlackBerry 10 + * Navigateur + * iOS + * Paciarelli + * Windows Phone 7 et 8 + * Windows 8 + +### Exemple court + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Voir http://theiphonewiki.com/wiki/index.php?title=Models + // + var model = device.model; + + +### Quirks Android + + * Retourne le [nom du produit](http://developer.android.com/reference/android/os/Build.html#PRODUCT) au lieu du [nom du modèle](http://developer.android.com/reference/android/os/Build.html#MODEL), ce qui équivaut souvent au nom de code de production. Par exemple, `Passion` pour le Nexus One et `voles` pour le Motorola Droid. + +### Bizarreries de paciarelli + + * Retourne le modèle du dispositif, assigné par le vendeur, par exemple `TIZEN` + +### Notes au sujet de Windows Phone 7 et 8 + + * Retourne le modèle de l'appareil spécifié par le fabricant. Par exemple `SGH-i917` pour le Samsung Focus. + +## device.platform + +Obtenir le nom de système d'exploitation de l'appareil. + + var string = device.platform; + + +### Plates-formes supportées + + * Android + * BlackBerry 10 + * Browser4 + * Firefox OS + * iOS + * Paciarelli + * Windows Phone 7 et 8 + * Windows 8 + +### Exemple court + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 Quirks + +Appareils Windows Phone 7 rapport de la plate-forme comme`WinCE`. + +### Notes au sujet de Windows Phone 8 + +Appareils Windows Phone 8 rapport de la plate-forme comme`Win32NT`. + +## device.uuid + +Obtenir Universally Unique Identifier de l'appareil ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)). + + var string = device.uuid; + + +### Description + +Les détails de comment un UUID généré sont déterminées par le fabricant du périphérique et sont spécifiques à la plate-forme ou le modèle de l'appareil. + +### Plates-formes supportées + + * Android + * BlackBerry 10 + * iOS + * Paciarelli + * Windows Phone 7 et 8 + * Windows 8 + +### Exemple court + + // Android : retourne un nombre entier 64-bit aléatoire (sous la forme d'une chaîne de caractères, encore !) + // Ce nombre entier est généré lors du premier démarrage de l'appareil + // + // BlackBerry : retourne le numéro PIN de l'appareil + // Il s'agit d'un nombre entier unique à neuf chiffres (sous la forme d'une chaîne de caractères cependant !) + // + // iPhone : (copié depuis la documentation de la classe UIDevice) + // Retourne une chaîne de caractères générée à partir de plusieurs caractéristiques matérielles. + / / Il est garanti pour être unique pour chaque appareil et ne peut pas être lié / / pour le compte d'utilisateur. + // Windows Phone 7 : retourne un hashage généré à partir de appareil+utilisateur actuel, + // si aucun utilisateur n'est défini, un guid est généré persistera jusqu'à ce que l'application soit désinstallée + // Tizen : retourne le numéro IMEI (International Mobile Equipment Identity) de l'appareil, ce numéro est + // unique pour chaque téléphone GSM et UMTS. + var deviceID = device.uuid; + + +### Spécificités iOS + +Le `uuid` sur iOS n'est pas propre à un périphérique, mais varie pour chaque application, pour chaque installation. Elle change si vous supprimez, puis réinstallez l'application, et éventuellement aussi quand vous mettre à jour d'iOS, ou même mettre à jour le soft par version (apparent dans iOS 5.1). Le `uuid` n'est pas une valeur fiable. + +### Notes au sujet de Windows Phone 7 et 8 + +Le `uuid` pour Windows Phone 7 requiert l'autorisation `ID_CAP_IDENTITY_DEVICE` . Microsoft va probablement bientôt obsolète de cette propriété. Si la capacité n'est pas disponible, l'application génère un guid persistant qui est maintenu pendant toute la durée de l'installation de l'application sur le périphérique. + +## device.version + +Téléchargez la version de système d'exploitation. + + var string = device.version; + + +### Plates-formes supportées + + * Android 2.1+ + * BlackBerry 10 + * Navigateur + * iOS + * Paciarelli + * Windows Phone 7 et 8 + * Windows 8 + +### Exemple court + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +Ce plugin définit un global `device` objet qui décrit le matériel et les logiciels de l'appareil. Bien que l'objet est dans la portée globale, il n'est pas disponible jusqu'après la `deviceready` événement. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Installation + + cordova plugin add cordova-plugin-device + + +## Propriétés + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +Retourne la version de Cordova en cours d'exécution sur l'appareil. + +### Plates-formes prises en charge + +* Amazon Fire OS +* Android +* BlackBerry 10 +* Navigateur +* Firefox OS +* iOS +* Paciarelli +* Windows Phone 7 et 8 +* Windows 8 + +## device.model + +L'objet `device.model` retourne le nom du modèle de l'appareil/produit. Cette valeur est définie par le fabricant du périphérique et peut varier entre les différentes versions d'un même produit. + +### Plates-formes prises en charge + +* Android +* BlackBerry 10 +* Navigateur +* iOS +* Paciarelli +* Windows Phone 7 et 8 +* Windows 8 + +### Petit exemple + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Voir http://theiphonewiki.com/wiki/index.php?title=Models + // + var model = device.model; + + +### Quirks Android + +* Retourne le [nom du produit][1] au lieu du [nom du modèle][2], ce qui équivaut souvent au nom de code de production. Par exemple, `Passion` pour le Nexus One et `voles` pour le Motorola Droid. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Bizarreries de paciarelli + +* Retourne le modèle du dispositif, assigné par le vendeur, par exemple `TIZEN` + +### Windows Phone 7 et 8 Quirks + +* Retourne le modèle de l'appareil spécifié par le fabricant. Par exemple `SGH-i917` pour le Samsung Focus. + +## device.platform + +Obtenir le nom de système d'exploitation de l'appareil. + + var string = device.platform; + + +### Plates-formes prises en charge + +* Android +* BlackBerry 10 +* Browser4 +* Firefox OS +* iOS +* Paciarelli +* Windows Phone 7 et 8 +* Windows 8 + +### Petit exemple + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 Quirks + +Appareils Windows Phone 7 rapport de la plate-forme comme`WinCE`. + +### Notes au sujet de Windows Phone 8 + +Appareils Windows Phone 8 rapport de la plate-forme comme`Win32NT`. + +## device.uuid + +Obtenir Universally Unique Identifier de l'appareil ([UUID][3]). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### Description + +Les détails de comment un UUID généré sont déterminées par le fabricant du périphérique et sont spécifiques à la plate-forme ou le modèle de l'appareil. + +### Plates-formes prises en charge + +* Android +* BlackBerry 10 +* iOS +* Paciarelli +* Windows Phone 7 et 8 +* Windows 8 + +### Petit exemple + + // Android : retourne un nombre entier 64-bit aléatoire (sous la forme d'une chaîne de caractères, encore !) + // Ce nombre entier est généré lors du premier démarrage de l'appareil + // + // BlackBerry : retourne le numéro PIN de l'appareil + // Il s'agit d'un nombre entier unique à neuf chiffres (sous la forme d'une chaîne de caractères cependant !) + // + // iPhone : (copié depuis la documentation de la classe UIDevice) + // Retourne une chaîne de caractères générée à partir de plusieurs caractéristiques matérielles. + / / Il est garanti pour être unique pour chaque appareil et ne peut pas être lié / / pour le compte d'utilisateur. + // Windows Phone 7 : retourne un hashage généré à partir de appareil+utilisateur actuel, + // si aucun utilisateur n'est défini, un guid est généré persistera jusqu'à ce que l'application soit désinstallée + // Tizen : retourne le numéro IMEI (International Mobile Equipment Identity) de l'appareil, ce numéro est + // unique pour chaque téléphone GSM et UMTS. + var deviceID = device.uuid; + + +### Spécificités iOS + +Le `uuid` sur iOS n'est pas propre à un périphérique, mais varie pour chaque application, pour chaque installation. Elle change si vous supprimez, puis réinstallez l'application, et éventuellement aussi quand vous mettre à jour d'iOS, ou même mettre à jour le soft par version (apparent dans iOS 5.1). Le `uuid` n'est pas une valeur fiable. + +### Windows Phone 7 et 8 Quirks + +Le `uuid` pour Windows Phone 7 requiert l'autorisation `ID_CAP_IDENTITY_DEVICE` . Microsoft va probablement bientôt obsolète de cette propriété. Si la capacité n'est pas disponible, l'application génère un guid persistant qui est maintenu pendant toute la durée de l'installation de l'application sur le périphérique. + +## device.version + +Téléchargez la version de système d'exploitation. + + var string = device.version; + + +### Plates-formes prises en charge + +* Android 2.1+ +* BlackBerry 10 +* Navigateur +* iOS +* Paciarelli +* Windows Phone 7 et 8 +* Windows 8 + +### Petit exemple + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +Questo plugin definisce un global `device` oggetto che descrive il dispositivo hardware e software. Sebbene l'oggetto sia in ambito globale, non è disponibile fino a dopo il `deviceready` evento. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Installazione + + cordova plugin add cordova-plugin-device + + +## Proprietà + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +Ottenere la versione di Cordova in esecuzione nel dispositivo. + +### Piattaforme supportate + + * Amazon fuoco OS + * Android + * BlackBerry 10 + * Browser + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 e 8 + * Windows 8 + +## device.model + +Il `device.model` restituisce il nome del modello del dispositivo o del prodotto. Il valore viene impostato dal produttore del dispositivo e può essere differente tra le versioni dello stesso prodotto. + +### Piattaforme supportate + + * Android + * BlackBerry 10 + * Browser + * iOS + * Tizen + * Windows Phone 7 e 8 + * Windows 8 + +### Esempio rapido + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Vedi http://theiphonewiki.com/wiki/index.php?title=Models / / modello var = device.model; + + +### Stranezze Android + + * Ottiene il [nome del prodotto](http://developer.android.com/reference/android/os/Build.html#PRODUCT) anziché il [nome del modello](http://developer.android.com/reference/android/os/Build.html#MODEL), che è spesso il nome di codice di produzione. Ad esempio, restituisce il Nexus One `Passion` , e Motorola Droid restituisce`voles`. + +### Tizen stranezze + + * Restituisce il modello di dispositivo assegnato dal fornitore, ad esempio,`TIZEN` + +### Windows Phone 7 e 8 stranezze + + * Restituisce il modello di dispositivo specificato dal produttore. Ad esempio, restituisce il Samsung Focus`SGH-i917`. + +## device.platform + +Ottenere il nome del sistema operativo del dispositivo. + + var string = device.platform; + + +### Piattaforme supportate + + * Android + * BlackBerry 10 + * Browser4 + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 e 8 + * Windows 8 + +### Esempio rapido + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 capricci + +Windows Phone 7 dispositivi segnalano la piattaforma come`WinCE`. + +### Windows Phone 8 stranezze + +Dispositivi Windows Phone 8 segnalano la piattaforma come`Win32NT`. + +## device.uuid + +Ottenere identificatore del dispositivo univoco universale ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)). + + var string = device.uuid; + + +### Descrizione + +I dettagli di come viene generato un UUID sono determinati dal produttore del dispositivo e sono specifici per la piattaforma o il modello del dispositivo. + +### Piattaforme supportate + + * Android + * BlackBerry 10 + * iOS + * Tizen + * Windows Phone 7 e 8 + * Windows 8 + +### Esempio rapido + + / / Android: restituisce un intero casuale di 64 bit (come stringa, ancora una volta!) / / il numero intero è generato al primo avvio del dispositivo / / / / BlackBerry: restituisce il numero PIN del dispositivo / / questo è un valore integer univoco a nove cifre (come stringa, benchè!) / / / / iPhone: (parafrasato dalla documentazione della classe UIDevice) / / restituisce una stringa di valori hash creata dall'hardware più identifica. + / / È garantito per essere unica per ogni dispositivo e non può essere legato / / per l'account utente. + / / Windows Phone 7: restituisce un hash dell'utente corrente, + dispositivo / / se l'utente non è definito, un guid generato e persisterà fino a quando l'applicazione viene disinstallata / / Tizen: restituisce il dispositivo IMEI (International Mobile Equipment Identity o IMEI è un numero / / unico per ogni cellulare GSM e UMTS. + var deviceID = device.uuid; + + +### iOS Quirk + +Il `uuid` su iOS non è univoco per un dispositivo, ma varia per ogni applicazione, per ogni installazione. Cambia se si elimina e re-installare l'app, e possibilmente anche quando aggiornare iOS o anche aggiornare l'app per ogni versione (apparente in iOS 5.1). Il `uuid` non è un valore affidabile. + +### Windows Phone 7 e 8 stranezze + +Il `uuid` per Windows Phone 7 richiede l'autorizzazione `ID_CAP_IDENTITY_DEVICE` . Microsoft probabilmente sarà presto deprecare questa proprietà. Se la funzionalità non è disponibile, l'applicazione genera un guid persistente che viene mantenuto per la durata dell'installazione dell'applicazione sul dispositivo. + +## device.version + +Ottenere la versione del sistema operativo. + + var string = device.version; + + +### Piattaforme supportate + + * Android 2.1 + + * BlackBerry 10 + * Browser + * iOS + * Tizen + * Windows Phone 7 e 8 + * Windows 8 + +### Esempio rapido + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +Questo plugin definisce un global `device` oggetto che descrive il dispositivo hardware e software. Sebbene l'oggetto sia in ambito globale, non è disponibile fino a dopo il `deviceready` evento. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Installazione + + cordova plugin add cordova-plugin-device + + +## Proprietà + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +Ottenere la versione di Cordova in esecuzione nel dispositivo. + +### Piattaforme supportate + +* Amazon fuoco OS +* Android +* BlackBerry 10 +* Browser +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 e 8 +* Windows 8 + +## device.model + +Il `device.model` restituisce il nome del modello del dispositivo o del prodotto. Il valore viene impostato dal produttore del dispositivo e può essere differente tra le versioni dello stesso prodotto. + +### Piattaforme supportate + +* Android +* BlackBerry 10 +* Browser +* iOS +* Tizen +* Windows Phone 7 e 8 +* Windows 8 + +### Esempio rapido + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Vedi http://theiphonewiki.com/wiki/index.php?title=Models / / modello var = device.model; + + +### Stranezze Android + +* Ottiene il [nome del prodotto][1] anziché il [nome del modello][2], che è spesso il nome di codice di produzione. Ad esempio, restituisce il Nexus One `Passion` , e Motorola Droid restituisce`voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Tizen stranezze + +* Restituisce il modello di dispositivo assegnato dal fornitore, ad esempio,`TIZEN` + +### Windows Phone 7 e 8 stranezze + +* Restituisce il modello di dispositivo specificato dal produttore. Ad esempio, restituisce il Samsung Focus`SGH-i917`. + +## device.platform + +Ottenere il nome del sistema operativo del dispositivo. + + var string = device.platform; + + +### Piattaforme supportate + +* Android +* BlackBerry 10 +* Browser4 +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 e 8 +* Windows 8 + +### Esempio rapido + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 capricci + +Windows Phone 7 dispositivi segnalano la piattaforma come`WinCE`. + +### Windows Phone 8 stranezze + +Dispositivi Windows Phone 8 segnalano la piattaforma come`Win32NT`. + +## device.uuid + +Ottenere identificatore del dispositivo univoco universale ([UUID][3]). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### Descrizione + +I dettagli di come viene generato un UUID sono determinati dal produttore del dispositivo e sono specifici per la piattaforma o il modello del dispositivo. + +### Piattaforme supportate + +* Android +* BlackBerry 10 +* iOS +* Tizen +* Windows Phone 7 e 8 +* Windows 8 + +### Esempio rapido + + / / Android: restituisce un intero casuale di 64 bit (come stringa, ancora una volta!) / / il numero intero è generato al primo avvio del dispositivo / / / / BlackBerry: restituisce il numero PIN del dispositivo / / questo è un valore integer univoco a nove cifre (come stringa, benchè!) / / / / iPhone: (parafrasato dalla documentazione della classe UIDevice) / / restituisce una stringa di valori hash creata dall'hardware più identifica. + / / È garantito per essere unica per ogni dispositivo e non può essere legato / / per l'account utente. + / / Windows Phone 7: restituisce un hash dell'utente corrente, + dispositivo / / se l'utente non è definito, un guid generato e persisterà fino a quando l'applicazione viene disinstallata / / Tizen: restituisce il dispositivo IMEI (International Mobile Equipment Identity o IMEI è un numero / / unico per ogni cellulare GSM e UMTS. + var deviceID = device.uuid; + + +### iOS Quirk + +Il `uuid` su iOS non è univoco per un dispositivo, ma varia per ogni applicazione, per ogni installazione. Cambia se si elimina e re-installare l'app, e possibilmente anche quando aggiornare iOS o anche aggiornare l'app per ogni versione (apparente in iOS 5.1). Il `uuid` non è un valore affidabile. + +### Windows Phone 7 e 8 stranezze + +Il `uuid` per Windows Phone 7 richiede l'autorizzazione `ID_CAP_IDENTITY_DEVICE` . Microsoft probabilmente sarà presto deprecare questa proprietà. Se la funzionalità non è disponibile, l'applicazione genera un guid persistente che viene mantenuto per la durata dell'installazione dell'applicazione sul dispositivo. + +## device.version + +Ottenere la versione del sistema operativo. + + var string = device.version; + + +### Piattaforme supportate + +* Android 2.1 + +* BlackBerry 10 +* Browser +* iOS +* Tizen +* Windows Phone 7 e 8 +* Windows 8 + +### Esempio rapido + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +このプラグインをグローバル定義します `device` オブジェクトは、デバイスのハードウェアとソフトウェアについて説明します。 それは後まで利用可能なオブジェクトがグローバル スコープでは、 `deviceready` イベント。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## インストール + + cordova plugin add cordova-plugin-device + + +## プロパティ + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +デバイスで実行されているコルドバのバージョンを取得します。 + +### サポートされているプラットフォーム + + * アマゾン火 OS + * アンドロイド + * ブラックベリー 10 + * ブラウザー + * Firefox の OS + * iOS + * Tizen + * Windows Phone 7 と 8 + * Windows 8 + +## device.model + +`device.model`、デバイスのモデルまたは製品の名前を返します。値は、デバイスの製造元によって設定され、同じ製品のバージョン間で異なる可能性があります。 + +### サポートされているプラットフォーム + + * アンドロイド + * ブラックベリー 10 + * ブラウザー + * iOS + * Tizen + * Windows Phone 7 と 8 + * Windows 8 + +### 簡単な例 + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Http://theiphonewiki.com/wiki/index.php?title=Models を参照してください//var モデル = device.model; + + +### Android の癖 + + * 生産コード名は[モデル名](http://developer.android.com/reference/android/os/Build.html#MODEL)の代わりに[製品名](http://developer.android.com/reference/android/os/Build.html#PRODUCT)を取得します。 たとえば、ネクサス 1 つを返します `Passion` 、Motorola のドロイドを返します`voles`. + +### Tizen の癖 + + * たとえば、ベンダーによって割り当てられているデバイスのモデルを返します`TIZEN` + +### Windows Phone 7 と 8 癖 + + * 製造元によって指定されたデバイスのモデルを返します。たとえば、三星フォーカスを返します`SGH-i917`. + +## device.platform + +デバイスのオペレーティング システム名を取得します。 + + var string = device.platform; + + +### サポートされているプラットフォーム + + * アンドロイド + * ブラックベリー 10 + * Browser4 + * Firefox の OS + * iOS + * Tizen + * Windows Phone 7 と 8 + * Windows 8 + +### 簡単な例 + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 の癖 + +Windows Phone 7 デバイスとプラットフォームを報告します。`WinCE`. + +### Windows Phone 8 癖 + +Windows Phone 8 デバイスとプラットフォームを報告します。`Win32NT`. + +## device.uuid + +デバイスのユニバーサル ・ ユニーク識別子 ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)を取得します。). + + var string = device.uuid; + + +### 解説 + +UUID を生成する方法の詳細は、デバイスの製造元によって決定され、デバイスのプラットフォームやモデルに固有です。 + +### サポートされているプラットフォーム + + * アンドロイド + * ブラックベリー 10 + * iOS + * Tizen + * Windows Phone 7 と 8 + * Windows 8 + +### 簡単な例 + + //アンドロイド: ランダムな 64 ビットの整数 (を文字列として返します、再び !)/デバイスの最初の起動時に生成される整数/////ブラックベリー: デバイスのピン番号を返します//これは 9 桁の一意な整数 (を文字列としても !)////iPhone: (UIDevice クラスのドキュメントから言い換え)//識別複数のハードウェアから作成されたハッシュ値の文字列を返します。。 + //それはすべてのデバイスに対して一意であることが保証され、接続することはできません//ユーザー アカウント。 + //Windows Phone 7: デバイス + 現在のユーザーのハッシュを返します//ユーザーが定義されていない場合 guid が生成され、アプリがアンインストールされるまで保持されます//Tizen: デバイスの IMEI を返します (国際モバイル機器アイデンティティまたは IMEI は番号です//すべての GSM および UMTS の携帯電話に固有です。 + var deviceID = device.uuid; + + +### iOS の気まぐれ + +`uuid`IOS で、デバイスに固有ではないインストールごと、アプリケーションごとに異なります。 削除、アプリを再インストールした場合に変更と多分またときアップグレード iOS の, またはもアップグレードするアプリ (iOS の 5.1 で明らかに) バージョンごと。 `uuid`は信頼性の高い値ではありません。 + +### Windows Phone 7 と 8 癖 + +`uuid`のために Windows Phone 7 には、権限が必要です `ID_CAP_IDENTITY_DEVICE` 。 Microsoft はすぐにこのプロパティを廃止して可能性があります。 機能が利用できない場合、アプリケーションはデバイスへのアプリケーションのインストールの持続期間のために保持されている永続的な guid を生成します。 + +## device.version + +オペレーティング システムのバージョンを取得します。 + + var string = device.version; + + +### サポートされているプラットフォーム + + * アンドロイド 2.1 + + * ブラックベリー 10 + * ブラウザー + * iOS + * Tizen + * Windows Phone 7 と 8 + * Windows 8 + +### 簡単な例 + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +このプラグインをグローバル定義します `device` オブジェクトは、デバイスのハードウェアとソフトウェアについて説明します。 それは後まで利用可能なオブジェクトがグローバル スコープでは、 `deviceready` イベント。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## インストール + + cordova plugin add cordova-plugin-device + + +## プロパティ + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +デバイスで実行されているコルドバのバージョンを取得します。 + +### サポートされているプラットフォーム + +* アマゾン火 OS +* アンドロイド +* ブラックベリー 10 +* ブラウザー +* Firefox の OS +* iOS +* Tizen +* Windows Phone 7 と 8 +* Windows 8 + +## device.model + +`device.model`、デバイスのモデルまたは製品の名前を返します。値は、デバイスの製造元によって設定され、同じ製品のバージョン間で異なる可能性があります。 + +### サポートされているプラットフォーム + +* アンドロイド +* ブラックベリー 10 +* ブラウザー +* iOS +* Tizen +* Windows Phone 7 と 8 +* Windows 8 + +### 簡単な例 + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Http://theiphonewiki.com/wiki/index.php?title=Models を参照してください//var モデル = device.model; + + +### Android の癖 + +* 生産コード名は[モデル名][1]の代わりに[製品名][2]を取得します。 たとえば、ネクサス 1 つを返します `Passion` 、Motorola のドロイドを返します`voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#MODEL + [2]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + +### Tizen の癖 + +* たとえば、ベンダーによって割り当てられているデバイスのモデルを返します`TIZEN` + +### Windows Phone 7 と 8 癖 + +* 製造元によって指定されたデバイスのモデルを返します。たとえば、三星フォーカスを返します`SGH-i917`. + +## device.platform + +デバイスのオペレーティング システム名を取得します。 + + var string = device.platform; + + +### サポートされているプラットフォーム + +* アンドロイド +* ブラックベリー 10 +* Browser4 +* Firefox の OS +* iOS +* Tizen +* Windows Phone 7 と 8 +* Windows 8 + +### 簡単な例 + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 の癖 + +Windows Phone 7 デバイスとプラットフォームを報告します。`WinCE`. + +### Windows Phone 8 癖 + +Windows Phone 8 デバイスとプラットフォームを報告します。`Win32NT`. + +## device.uuid + +デバイスのユニバーサル ・ ユニーク識別子 ([UUID][3]を取得します。). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### 説明 + +UUID を生成する方法の詳細は、デバイスの製造元によって決定され、デバイスのプラットフォームやモデルに固有です。 + +### サポートされているプラットフォーム + +* アンドロイド +* ブラックベリー 10 +* iOS +* Tizen +* Windows Phone 7 と 8 +* Windows 8 + +### 簡単な例 + + //アンドロイド: ランダムな 64 ビットの整数 (を文字列として返します、再び !)/デバイスの最初の起動時に生成される整数/////ブラックベリー: デバイスのピン番号を返します//これは 9 桁の一意な整数 (を文字列としても !)////iPhone: (UIDevice クラスのドキュメントから言い換え)//識別複数のハードウェアから作成されたハッシュ値の文字列を返します。。 + //それはすべてのデバイスに対して一意であることが保証され、接続することはできません//ユーザー アカウント。 + //Windows Phone 7: デバイス + 現在のユーザーのハッシュを返します//ユーザーが定義されていない場合 guid が生成され、アプリがアンインストールされるまで保持されます//Tizen: デバイスの IMEI を返します (国際モバイル機器アイデンティティまたは IMEI は番号です//すべての GSM および UMTS の携帯電話に固有です。 + var deviceID = device.uuid; + + +### iOS の気まぐれ + +`uuid`IOS で、デバイスに固有ではないインストールごと、アプリケーションごとに異なります。 削除、アプリを再インストールした場合に変更と多分またときアップグレード iOS の, またはもアップグレードするアプリ (iOS の 5.1 で明らかに) バージョンごと。 `uuid`は信頼性の高い値ではありません。 + +### Windows Phone 7 と 8 癖 + +`uuid`のために Windows Phone 7 には、権限が必要です `ID_CAP_IDENTITY_DEVICE` 。 Microsoft はすぐにこのプロパティを廃止して可能性があります。 機能が利用できない場合、アプリケーションはデバイスへのアプリケーションのインストールの持続期間のために保持されている永続的な guid を生成します。 + +## device.version + +オペレーティング システムのバージョンを取得します。 + + var string = device.version; + + +### サポートされているプラットフォーム + +* アンドロイド 2.1 + +* ブラックベリー 10 +* ブラウザー +* iOS +* Tizen +* Windows Phone 7 と 8 +* Windows 8 + +### 簡単な例 + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +이 플러그인 정의 전역 `device` 개체, 디바이스의 하드웨어 및 소프트웨어에 설명 합니다. 개체는 전역 범위에서 비록 그것은 후까지 사용할 수 있는 `deviceready` 이벤트. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## 설치 + + cordova plugin add cordova-plugin-device + + +## 속성 + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +코르도바는 장치에서 실행 중인 버전을 얻을. + +### 지원 되는 플랫폼 + + * 아마존 화재 운영 체제 + * 안 드 로이드 + * 블랙베리 10 + * 브라우저 + * Firefox 운영 체제 + * iOS + * Tizen + * Windows Phone 7과 8 + * 윈도우 8 + +## device.model + +`device.model`소자의 모델 또는 제품의 이름을 반환 합니다. 값 장치 제조업체에서 설정 되 고 동일 제품의 버전 간에 다를 수 있습니다. + +### 지원 되는 플랫폼 + + * 안 드 로이드 + * 블랙베리 10 + * 브라우저 + * iOS + * Tizen + * Windows Phone 7과 8 + * 윈도우 8 + +### 빠른 예제 + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Http://theiphonewiki.com/wiki/index.php?title=Models 참조 / / var 모델 = device.model; + + +### 안 드 로이드 단점 + + * 어떤은 종종 프로덕션 코드 이름 대신 [제품 모델 이름](http://developer.android.com/reference/android/os/Build.html#MODEL), [제품 이름](http://developer.android.com/reference/android/os/Build.html#PRODUCT) 을 가져옵니다. 예를 들어 넥서스 하나 반환 합니다 `Passion` , 모토로라 Droid를 반환 합니다`voles`. + +### Tizen 특수 + + * 예를 들어, 공급 업체에 의해 할당 된 디바이스 모델을 반환 합니다.`TIZEN` + +### Windows Phone 7, 8 특수 + + * 제조업체에서 지정 하는 장치 모델을 반환 합니다. 예를 들어 삼성 포커스를 반환 합니다.`SGH-i917`. + +## device.platform + +장치의 운영 체제 이름을 얻을. + + var string = device.platform; + + +### 지원 되는 플랫폼 + + * 안 드 로이드 + * 블랙베리 10 + * Browser4 + * Firefox 운영 체제 + * iOS + * Tizen + * Windows Phone 7과 8 + * 윈도우 8 + +### 빠른 예제 + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 단점 + +Windows Phone 7 장치 보고 플랫폼으로`WinCE`. + +### Windows Phone 8 단점 + +Windows Phone 8 장치 보고 플랫폼으로`Win32NT`. + +## device.uuid + +소자의 보편적으로 고유 식별자 ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier) 를 얻을합니다). + + var string = device.uuid; + + +### 설명 + +UUID 생성 방법의 자세한 내용은 장치 제조업체에 의해 결정 됩니다 및 소자의 플랫폼 이나 모델. + +### 지원 되는 플랫폼 + + * 안 드 로이드 + * 블랙베리 10 + * iOS + * Tizen + * Windows Phone 7과 8 + * 윈도우 8 + +### 빠른 예제 + + / / 안 드 로이드: (문자열로 다시!) 임의의 64 비트 정수를 반환 합니다 / / 정수 장치의 첫 번째 부팅에서 생성 / / / / 블랙베리: 디바이스의 핀 번호를 반환 합니다 / / 이것은 9 자리 고유 정수 (문자열로 비록!) / / / / 아이폰: (UIDevice 클래스 설명서에서 읊 었) / / 문자열 여러 하드웨어에서 생성 하는 해시 값을 식별 하는 반환 합니다. + / 그것은 모든 장치에 대 한 고유 해야 보장 되 고 묶일 수 없습니다 / / / 사용자 계정에. + / / Windows Phone 7: 장치 + 현재 사용자의 해시를 반환 합니다 / / 사용자 정의 되지 않은 경우 guid 생성 되 고 응용 프로그램을 제거할 때까지 유지 됩니다 / / Tizen: 반환 장치 IMEI (국제 모바일 기기 식별 또는 IMEI 숫자입니다 / / 모든 GSM와 UMTS 휴대 전화 고유. + var deviceID = device.uuid; + + +### iOS 특질 + +`uuid`ios 장치에 고유 하지 않습니다 하지만 각 설치에 대 한 응용 프로그램 마다 다릅니다. 삭제 하 고 다시 애플 리 케이 션을 설치 하는 경우 변경 가능 하 게 또한 iOS를 업그레이드 하거나 때 버전 (iOS 5.1에에서 명백한) 당 응용 프로그램 업그레이드도 하 고. `uuid`은 신뢰할 수 있는 값이 아닙니다. + +### Windows Phone 7, 8 특수 + +`uuid`Windows Phone 7 필요 허가 `ID_CAP_IDENTITY_DEVICE` . Microsoft는 곧이 속성을 세웁니다 가능성이 것입니다. 기능을 사용할 수 없는 경우 응용 프로그램 장치에 응용 프로그램의 설치 하는 동안 유지 하는 영구 guid를 생성 합니다. + +## device.version + +운영 체제 버전을 얻을. + + var string = device.version; + + +### 지원 되는 플랫폼 + + * 안 드 로이드 2.1 + + * 블랙베리 10 + * 브라우저 + * iOS + * Tizen + * Windows Phone 7과 8 + * 윈도우 8 + +### 빠른 예제 + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
@@ -0,0 +1,206 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +이 플러그인 정의 전역 `device` 개체, 디바이스의 하드웨어 및 소프트웨어에 설명 합니다. 개체는 전역 범위에서 비록 그것은 후까지 사용할 수 있는 `deviceready` 이벤트. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## 설치 + + cordova plugin add cordova-plugin-device + + +## 속성 + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +코르도바는 장치에서 실행 중인 버전을 얻을. + +### 지원 되는 플랫폼 + +* 아마존 화재 운영 체제 +* 안 드 로이드 +* 블랙베리 10 +* 브라우저 +* Firefox 운영 체제 +* iOS +* Tizen +* Windows Phone 7과 8 +* 윈도우 8 + +## device.model + +`device.model`소자의 모델 또는 제품의 이름을 반환 합니다. 값 장치 제조업체에서 설정 되 고 동일 제품의 버전 간에 다를 수 있습니다. + +### 지원 되는 플랫폼 + +* 안 드 로이드 +* 블랙베리 10 +* 브라우저 +* iOS +* Tizen +* Windows Phone 7과 8 +* 윈도우 8 + +### 빠른 예제 + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Http://theiphonewiki.com/wiki/index.php?title=Models 참조 / / var 모델 = device.model; + + +### 안 드 로이드 단점 + +* 어떤은 종종 프로덕션 코드 이름 대신 [제품 모델 이름][1], [제품 이름][2] 을 가져옵니다. 예를 들어 넥서스 하나 반환 합니다 `Passion` , 모토로라 Droid를 반환 합니다`voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#MODEL + [2]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + +### Tizen 특수 + +* 예를 들어, 공급 업체에 의해 할당 된 디바이스 모델을 반환 합니다.`TIZEN` + +### Windows Phone 7, 8 특수 + +* 제조업체에서 지정 하는 장치 모델을 반환 합니다. 예를 들어 삼성 포커스를 반환 합니다.`SGH-i917`. + +## device.platform + +장치의 운영 체제 이름을 얻을. + + var string = device.platform; + + +### 지원 되는 플랫폼 + +* 안 드 로이드 +* 블랙베리 10 +* Browser4 +* Firefox 운영 체제 +* iOS +* Tizen +* Windows Phone 7과 8 +* 윈도우 8 + +### 빠른 예제 + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 단점 + +Windows Phone 7 장치 보고 플랫폼으로`WinCE`. + +### Windows Phone 8 단점 + +Windows Phone 8 장치 보고 플랫폼으로`Win32NT`. + +## device.uuid + +소자의 보편적으로 고유 식별자 ([UUID][3] 를 얻을합니다). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### 설명 + +UUID 생성 방법의 자세한 내용은 장치 제조업체에 의해 결정 됩니다 및 소자의 플랫폼 이나 모델. + +### 지원 되는 플랫폼 + +* 안 드 로이드 +* 블랙베리 10 +* iOS +* Tizen +* Windows Phone 7과 8 +* 윈도우 8 + +### 빠른 예제 + + / / 안 드 로이드: (문자열로 다시!) 임의의 64 비트 정수를 반환 합니다 / / 정수 장치의 첫 번째 부팅에서 생성 / / / / 블랙베리: 디바이스의 핀 번호를 반환 합니다 / / 이것은 9 자리 고유 정수 (문자열로 비록!) / / / / 아이폰: (UIDevice 클래스 설명서에서 읊 었) / / 문자열 여러 하드웨어에서 생성 하는 해시 값을 식별 하는 반환 합니다. + / 그것은 모든 장치에 대 한 고유 해야 보장 되 고 묶일 수 없습니다 / / / 사용자 계정에. + / / Windows Phone 7: 장치 + 현재 사용자의 해시를 반환 합니다 / / 사용자 정의 되지 않은 경우 guid 생성 되 고 응용 프로그램을 제거할 때까지 유지 됩니다 / / Tizen: 반환 장치 IMEI (국제 모바일 기기 식별 또는 IMEI 숫자입니다 / / 모든 GSM와 UMTS 휴대 전화 고유. + var deviceID = device.uuid; + + +### iOS 특질 + +`uuid`ios 장치에 고유 하지 않습니다 하지만 각 설치에 대 한 응용 프로그램 마다 다릅니다. 삭제 하 고 다시 애플 리 케이 션을 설치 하는 경우 변경 가능 하 게 또한 iOS를 업그레이드 하거나 때 버전 (iOS 5.1에에서 명백한) 당 응용 프로그램 업그레이드도 하 고. `uuid`은 신뢰할 수 있는 값이 아닙니다. + +### Windows Phone 7, 8 특수 + +`uuid`Windows Phone 7 필요 허가 `ID_CAP_IDENTITY_DEVICE` . Microsoft는 곧이 속성을 세웁니다 가능성이 것입니다. 기능을 사용할 수 없는 경우 응용 프로그램 장치에 응용 프로그램의 설치 하는 동안 유지 하는 영구 guid를 생성 합니다. + +## device.version + +운영 체제 버전을 얻을. + + var string = device.version; + + +### 지원 되는 플랫폼 + +* 안 드 로이드 2.1 + +* 블랙베리 10 +* 브라우저 +* iOS +* Tizen +* Windows Phone 7과 8 +* 윈도우 8 + +### 빠른 예제 + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +Ten plugin określa globalne `device` obiekt, który opisuje urządzenia sprzętowe i programowe. Mimo, że obiekt jest w globalnym zasięgu, nie jest dostępne dopiero po `deviceready` zdarzenie. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Instalacja + + cordova plugin add cordova-plugin-device + + +## Właściwości + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +Pobierz wersję Cordova działa na urządzeniu. + +### Obsługiwane platformy + + * Amazon Fire OS + * Android + * BlackBerry 10 + * Przeglądarka + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 i 8 + * Windows 8 + +## device.model + +`device.model`Zwraca nazwę modelu lub produktu. Wartość jest zestaw przez producenta urządzenia i mogą się różnić między wersjami tego samego produktu. + +### Obsługiwane platformy + + * Android + * BlackBerry 10 + * Przeglądarka + * iOS + * Tizen + * Windows Phone 7 i 8 + * Windows 8 + +### Szybki przykład + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Zobacz http://theiphonewiki.com/wiki/index.php?title=Models / / modelu var = device.model; + + +### Dziwactwa Androida + + * Pobiera [nazwę produktu](http://developer.android.com/reference/android/os/Build.html#PRODUCT) zamiast [nazwy modelu](http://developer.android.com/reference/android/os/Build.html#MODEL), który często jest nazwą kod produkcji. Na przykład, Nexus One zwraca `Passion` , i zwraca Motorola Droid`voles`. + +### Dziwactwa Tizen + + * Zwraca modelu urządzenia przypisane przez dostawcę, na przykład,`TIZEN` + +### Windows Phone 7 i 8 dziwactwa + + * Zwraca modelu urządzenia, określonej przez producenta. Na przykład Samsung ostrości zwraca`SGH-i917`. + +## device.platform + +Uzyskać nazwę systemu operacyjnego urządzenia. + + var string = device.platform; + + +### Obsługiwane platformy + + * Android + * BlackBerry 10 + * Browser4 + * Firefox OS + * iOS + * Tizen + * Windows Phone 7 i 8 + * Windows 8 + +### Szybki przykład + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Dziwactwa Windows Phone 7 + +Urządzenia Windows Phone 7 raport platformy jako`WinCE`. + +### Windows Phone 8 dziwactwa + +Urządzenia Windows Phone 8 raport platformy jako`Win32NT`. + +## device.uuid + +Się urządzenia uniwersalnie unikatowy identyfikator ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)). + + var string = device.uuid; + + +### Opis + +Szczegóły jak UUID jest generowane są określane przez producenta urządzenia i są specyficzne dla platformy lub modelu urządzenia. + +### Obsługiwane platformy + + * Android + * BlackBerry 10 + * iOS + * Tizen + * Windows Phone 7 i 8 + * Windows 8 + +### Szybki przykład + + // Android: Returns a random 64-bit integer (as a string, again!) + // The integer is generated on the device's first boot + // + // BlackBerry: Returns the PIN number of the device + // This is a nine-digit unique integer (as a string, though!) + // + // iPhone: (Paraphrased from the UIDevice Class documentation) + // Returns a string of hash values created from multiple hardware identifies. + // It is guaranteed to be unique for every device and can't be tied + // to the user account. + // Windows Phone 7 : Returns a hash of device+current user, + // if the user is not defined, a guid is generated and will persist until the app is uninstalled + // Tizen: returns the device IMEI (International Mobile Equipment Identity or IMEI is a number + // unique to every GSM and UMTS mobile phone. + var deviceID = device.uuid; + + +### iOS dziwactwo + +`uuid`Na iOS nie jest przypisany do urządzenia, ale różni się dla każdej aplikacji, dla każdej instalacji. Zmienia się jeśli możesz usunąć i ponownie zainstalować aplikację, a ewentualnie także po aktualizacji iOS czy nawet uaktualnienia aplikacji dla wersji (widoczny w iOS 5.1). `uuid`Jest nie wiarygodne wartości. + +### Windows Phone 7 i 8 dziwactwa + +`uuid`Dla Windows Phone 7 wymaga uprawnień `ID_CAP_IDENTITY_DEVICE` . Microsoft będzie prawdopodobnie potępiać ten wkrótce. Jeśli funkcja nie jest dostępna, aplikacja generuje trwałe identyfikator guid, który jest utrzymywany przez czas trwania instalacji aplikacji na urządzeniu. + +## device.version + +Pobierz wersję systemu operacyjnego. + + var string = device.version; + + +### Obsługiwane platformy + + * Android 2.1 + + * BlackBerry 10 + * Przeglądarka + * iOS + * Tizen + * Windows Phone 7 i 8 + * Windows 8 + +### Szybki przykład + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +Ten plugin określa globalne `device` obiekt, który opisuje urządzenia sprzętowe i programowe. Mimo, że obiekt jest w globalnym zasięgu, nie jest dostępne dopiero po `deviceready` zdarzenie. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Instalacja + + cordova plugin add cordova-plugin-device + + +## Właściwości + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +Pobierz wersję Cordova działa na urządzeniu. + +### Obsługiwane platformy + +* Amazon Fire OS +* Android +* BlackBerry 10 +* Przeglądarka +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 i 8 +* Windows 8 + +## device.model + +`device.model`Zwraca nazwę modelu lub produktu. Wartość jest zestaw przez producenta urządzenia i mogą się różnić między wersjami tego samego produktu. + +### Obsługiwane platformy + +* Android +* BlackBerry 10 +* Przeglądarka +* iOS +* Tizen +* Windows Phone 7 i 8 +* Windows 8 + +### Szybki przykład + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. Zobacz http://theiphonewiki.com/wiki/index.php?title=Models / / modelu var = device.model; + + +### Dziwactwa Androida + +* Pobiera [nazwę produktu][1] zamiast [nazwy modelu][2], który często jest nazwą kod produkcji. Na przykład, Nexus One zwraca `Passion` , i zwraca Motorola Droid`voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Dziwactwa Tizen + +* Zwraca modelu urządzenia przypisane przez dostawcę, na przykład,`TIZEN` + +### Windows Phone 7 i 8 dziwactwa + +* Zwraca modelu urządzenia, określonej przez producenta. Na przykład Samsung ostrości zwraca`SGH-i917`. + +## device.platform + +Uzyskać nazwę systemu operacyjnego urządzenia. + + var string = device.platform; + + +### Obsługiwane platformy + +* Android +* BlackBerry 10 +* Browser4 +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 i 8 +* Windows 8 + +### Szybki przykład + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Dziwactwa Windows Phone 7 + +Urządzenia Windows Phone 7 raport platformy jako`WinCE`. + +### Windows Phone 8 dziwactwa + +Urządzenia Windows Phone 8 raport platformy jako`Win32NT`. + +## device.uuid + +Się urządzenia uniwersalnie unikatowy identyfikator ([UUID][3]). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### Opis + +Szczegóły jak UUID jest generowane są określane przez producenta urządzenia i są specyficzne dla platformy lub modelu urządzenia. + +### Obsługiwane platformy + +* Android +* BlackBerry 10 +* iOS +* Tizen +* Windows Phone 7 i 8 +* Windows 8 + +### Szybki przykład + + / / Android: zwraca losowe 64-bitowa liczba całkowita (jako ciąg, znowu!) / / liczba całkowita jest generowany na pierwszego uruchomienia urządzenia / / / / BlackBerry: zwraca numer PIN urządzenia / / to jest unikatową liczbą całkowitą dziewięciu cyfr (jako ciąg, choć!) / / / / iPhone: (zacytowana w dokumentacji klasy UIDevice) / / zwraca ciąg wartości mieszania utworzone z wielu sprzętu identyfikuje. + Zapewniona jest unikatowy dla każdego urządzenia i nie może być związane z / do konta użytkownika. + / / Windows Phone 7: zwraca wartość mieszania urządzenia + bieżący użytkownik, / / jeśli nie zdefiniowane przez użytkownika, identyfikator guid jest generowany i będzie trwać do czasu odinstalowania aplikacji / / Tizen: zwraca urządzenia IMEI (International Mobile Equipment Identity lub IMEI jest liczbą / / unikatowe dla każdego telefonu komórkowego GSM i UMTS. + var deviceID = device.uuid; + + +### iOS dziwactwo + +`uuid`Na iOS nie jest przypisany do urządzenia, ale różni się dla każdej aplikacji, dla każdej instalacji. Zmienia się jeśli możesz usunąć i ponownie zainstalować aplikację, a ewentualnie także po aktualizacji iOS czy nawet uaktualnienia aplikacji dla wersji (widoczny w iOS 5.1). `uuid`Jest nie wiarygodne wartości. + +### Windows Phone 7 i 8 dziwactwa + +`uuid`Dla Windows Phone 7 wymaga uprawnień `ID_CAP_IDENTITY_DEVICE` . Microsoft będzie prawdopodobnie potępiać ten wkrótce. Jeśli funkcja nie jest dostępna, aplikacja generuje trwałe identyfikator guid, który jest utrzymywany przez czas trwania instalacji aplikacji na urządzeniu. + +## device.version + +Pobierz wersję systemu operacyjnego. + + var string = device.version; + + +### Obsługiwane platformy + +* Android 2.1 + +* BlackBerry 10 +* Przeglądarka +* iOS +* Tizen +* Windows Phone 7 i 8 +* Windows 8 + +### Szybki przykład + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +Этот плагин определяет глобальный объект `device`, который описывает оборудование и программное обеспечение устройства. Несмотря на то что объект в глобальной области видимости, он не доступен до того момента пока не произойдет событие `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## Установка + + cordova plugin add cordova-plugin-device + + +## Параметры + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +Возвращает версию Cordova, работающую на устройстве. + +### Поддерживаемые платформы + +* Amazon Fire OS +* Android +* BlackBerry 10 +* Обозреватель +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 и 8 +* Windows 8 + +## device.model + +Свойство `device.model` возвращает имя устройства модели или продукта. Значение устанавливается производителем устройства и могут отличаться в разных версиях одного и того же продукта. + +### Поддерживаемые платформы + +* Android +* BlackBerry 10 +* Обозреватель +* iOS +* Tizen +* Windows Phone 7 и 8 +* Windows 8 + +### Краткий пример + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. See http://theiphonewiki.com/wiki/index.php?title=Models + // + var model = device.model; + + +### Особенности Android + +* Возвращает [имя продукта][1] , а не [имя модели][2], которое часто является производственным кодом. Например, Nexus One из них возвращает `Passion` , и Motorola Droid возвращает `voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Особенности Tizen + +* Возвращает модель устройства, назначенного вендором, например,`TIZEN` + +### Особенности Windows Phone 7 и 8 + +* Возвращает модель устройства, указанной заводом-изготовителем. Например Samsung Focus возвращает `SGH-i917`. + +## device.platform + +Получите имя операционной системы устройства. + + var string = device.platform; + + +### Поддерживаемые платформы + +* Android +* BlackBerry 10 +* Браузером4 +* Firefox OS +* iOS +* Tizen +* Windows Phone 7 и 8 +* Windows 8 + +### Краткий пример + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Особенности Windows Phone 7 + +Windows Phone 7 устройства сообщают платформу как `WinCE`. + +### Особенности Windows Phone 8 + +Устройства Windows Phone 8 сообщают платформу как `Win32NT`. + +## device.uuid + +Возвращает универсальный уникального идентификатора ([UUID][3] устройства). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### Описание + +Подробная информация о том как UUID генерируется, определяются изготовителем устройства и являются специфическими для платформы или модели устройства. + +### Поддерживаемые платформы + +* Android +* BlackBerry 10 +* iOS +* Tizen +* Windows Phone 7 и 8 +* Windows 8 + +### Краткий пример + + // Android: Возвращает случайное 64-разрядное целое число (в виде строки, опять!) + // целое число генерируется при первой загрузке устройства + // + // BlackBerry: Возвращает номер PIN устройства + // это 9 значный уникальный целочисленный (как строка, хотя!) + // + // iPhone: (Перефразировано из документации класса UIDevice) + // возвращает строку хэш-значения, созданные из нескольких аппаратных определяет. + // Это значение гарантированно является уникальным для каждого устройства и не может быть привязано + // к учетной записи пользователя. + // Windows Phone 7: Возвращает хэш устройство + текущего пользователя, + // если пользователь не определен, формируется guid который и будет сохраняться до тех пор, пока приложение не удалиться + // Tizen: возвращает IMEI устройства (Международный идентификатор мобильного оборудования или IMEI это число + // уникальное для каждого мобильного телефона GSM и UMTS. + var deviceID = device.uuid; + + +### Особенности iOS + +На iOS `uuid` не является уникальным для устройства, но варьируется для каждого приложения, и для каждой установки. Значение меняется, если удалить и повторно установить приложение, и возможно также когда вы обновите iOS, или даже обновить приложение до следующей версии (очевидно в iOS 5.1). Значение `uuid` не является надежным. + +### Особенности Windows Phone 7 и 8 + +Для Windows Phone 7 `uuid` требует разрешения `ID_CAP_IDENTITY_DEVICE` . Microsoft скорее всего скоро сделает это свойство устаревшим. Если возможность недоступна, приложение создает постоянные guid, который сохраняется на все время установки приложения на устройстве. + +## device.version + +Возвращает версию операционной системы. + + var string = device.version; + + +### Поддерживаемые платформы + +* Android 2.1 + +* BlackBerry 10 +* Обозреватель +* iOS +* Tizen +* Windows Phone 7 и 8 +* Windows 8 + +### Краткий пример + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-device + +[](https://travis-ci.org/apache/cordova-plugin-device) + +這個外掛程式定義全球 `device` 物件,描述該設備的硬體和軟體。 雖然物件是在全球範圍內,但不是可用,直到後 `deviceready` 事件。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## 安裝 + + cordova plugin add cordova-plugin-device + + +## 屬性 + + * device.cordova + * device.model + * device.platform + * device.uuid + * device.version + +## device.cordova + +獲取科爾多瓦在設備上運行的版本。 + +### 支援的平臺 + + * 亞馬遜火 OS + * Android 系統 + * 黑莓 10 + * 瀏覽器 + * 火狐瀏覽器作業系統 + * iOS + * Tizen + * Windows Phone 7 和 8 + * Windows 8 + +## device.model + +`device.model`返回設備的模型或產品的名稱。值由設備製造商設置和同一產品的不同版本可能不同。 + +### 支援的平臺 + + * Android 系統 + * 黑莓 10 + * 瀏覽器 + * iOS + * Tizen + * Windows Phone 7 和 8 + * Windows 8 + +### 快速的示例 + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. 請參閱 HTTP://theiphonewiki.com/wiki/index.php?title=Models / / var 模型 = device.model ; + + +### Android 的怪癖 + + * 獲取[產品名稱](http://developer.android.com/reference/android/os/Build.html#PRODUCT)而不是[產品型號名稱](http://developer.android.com/reference/android/os/Build.html#MODEL),這往往是生產代碼名稱。 例如,Nexus One 返回 `Passion` ,和摩托羅拉 Droid 返回`voles`. + +### Tizen 怪癖 + + * 例如,返回與供應商指派的設備模型`TIZEN` + +### Windows Phone 7 和 8 怪癖 + + * 返回由製造商指定的設備模型。例如,三星焦點返回`SGH-i917`. + +## device.platform + +獲取設備的作業系統名稱。 + + var string = device.platform; + + +### 支援的平臺 + + * Android 系統 + * 黑莓 10 + * Browser4 + * 火狐瀏覽器作業系統 + * iOS + * Tizen + * Windows Phone 7 和 8 + * Windows 8 + +### 快速的示例 + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 的怪癖 + +Windows Phone 7 設備報告作為平臺`WinCE`. + +### Windows Phone 8 怪癖 + +Windows Phone 8 設備報告作為平臺`Win32NT`. + +## device.uuid + +獲取設備的通用唯一識別碼 ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)). + + var string = device.uuid; + + +### 說明 + +如何生成一個 UUID 的細節由設備製造商和特定于設備的平臺或模型。 + +### 支援的平臺 + + * Android 系統 + * 黑莓 10 + * iOS + * Tizen + * Windows Phone 7 和 8 + * Windows 8 + +### 快速的示例 + + / / Android: 一個隨機的 64 位整數 (作為字串返回,再次!) / / 上設備的第一次啟動生成的整數 / / / / 黑莓手機: 返回設備的 PIN 號碼 / / 這是九個數字的唯一整數 (作為字串,雖然!) / / / / iPhone: (從 UIDevice 類文檔解釋) / / 返回一個字串的雜湊值創建的多個硬體標識。 + / / 它保證是唯一的每個設備並不能綁 / / 到使用者帳戶。 + / / Windows Phone 7: 返回的雜湊代碼的設備 + 當前使用者,/ / 如果未定義使用者,則一個 guid 生成的並且將會保留直到卸載該應用程式 / / Tizen: 返回設備 IMEI (國際行動裝置身份或 IMEI 是一個數位 / / 獨有的每一個 UMTS 和 GSM 行動電話。 + var deviceID = device.uuid; + + +### iOS 怪癖 + +`uuid`在 iOS 不是唯一的一種裝置,但對於每個應用程式,為每個安裝而異。 如果您刪除並重新安裝該應用程式,它更改和可能還當你升級 iOS,或甚至升級每個版本 (iOS 5.1 中存在明顯的) 的應用程式。 `uuid`不是一個可靠的值。 + +### Windows Phone 7 和 8 怪癖 + +`uuid`為 Windows Phone 7 須經許可 `ID_CAP_IDENTITY_DEVICE` 。 Microsoft 可能會很快棄用此屬性。 如果沒有可用的能力,應用程式將生成設備上應用程式的安裝過程中保持持續的 guid。 + +## device.version + +獲取作業系統版本。 + + var string = device.version; + + +### 支援的平臺 + + * Android 2.1 + + * 黑莓 10 + * 瀏覽器 + * iOS + * Tizen + * Windows Phone 7 和 8 + * Windows 8 + +### 快速的示例 + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-device + +這個外掛程式定義全球 `device` 物件,描述該設備的硬體和軟體。 雖然物件是在全球範圍內,但不是可用,直到後 `deviceready` 事件。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(device.cordova); + } + + +## 安裝 + + cordova plugin add cordova-plugin-device + + +## 屬性 + +* device.cordova +* device.model +* device.platform +* device.uuid +* device.version + +## device.cordova + +獲取科爾多瓦在設備上運行的版本。 + +### 支援的平臺 + +* 亞馬遜火 OS +* Android 系統 +* 黑莓 10 +* 瀏覽器 +* 火狐瀏覽器的作業系統 +* iOS +* 泰 +* Windows Phone 7 和 8 +* Windows 8 + +## device.model + +`device.model`返回設備的模型或產品的名稱。值由設備製造商設置和同一產品的不同版本可能不同。 + +### 支援的平臺 + +* Android 系統 +* 黑莓 10 +* 瀏覽器 +* iOS +* 泰 +* Windows Phone 7 和 8 +* Windows 8 + +### 快速的示例 + + // Android: Nexus One returns "Passion" (Nexus One code name) + // Motorola Droid returns "voles" + // BlackBerry: Torch 9800 returns "9800" + // Browser: Google Chrome returns "Chrome" + // Safari returns "Safari" + // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. 請參閱 HTTP://theiphonewiki.com/wiki/index.php?title=Models / / var 模型 = device.model ; + + +### Android 的怪癖 + +* 獲取[產品名稱][1]而不是[產品型號名稱][2],這往往是生產代碼名稱。 例如,Nexus One 返回 `Passion` ,和摩托羅拉 Droid 返回`voles`. + + [1]: http://developer.android.com/reference/android/os/Build.html#PRODUCT + [2]: http://developer.android.com/reference/android/os/Build.html#MODEL + +### Tizen 怪癖 + +* 例如,返回與供應商指派的設備模型`TIZEN` + +### Windows Phone 7 和 8 怪癖 + +* 返回由製造商指定的設備模型。例如,三星焦點返回`SGH-i917`. + +## device.platform + +獲取設備的作業系統名稱。 + + var string = device.platform; + + +### 支援的平臺 + +* Android 系統 +* 黑莓 10 +* Browser4 +* 火狐瀏覽器的作業系統 +* iOS +* 泰 +* Windows Phone 7 和 8 +* Windows 8 + +### 快速的示例 + + // Depending on the device, a few examples are: + // - "Android" + // - "BlackBerry 10" + // - Browser: returns "MacIntel" on Mac + // returns "Win32" on Windows + // - "iOS" + // - "WinCE" + // - "Tizen" + var devicePlatform = device.platform; + + +### Windows Phone 7 的怪癖 + +Windows Phone 7 設備報告作為平臺`WinCE`. + +### Windows Phone 8 怪癖 + +Windows Phone 8 設備報告作為平臺`Win32NT`. + +## device.uuid + +獲取設備的通用唯一識別碼 ([UUID][3]). + + [3]: http://en.wikipedia.org/wiki/Universally_Unique_Identifier + + var string = device.uuid; + + +### 說明 + +如何生成一個 UUID 的細節由設備製造商和特定于設備的平臺或模型。 + +### 支援的平臺 + +* Android 系統 +* 黑莓 10 +* iOS +* Tizen +* Windows Phone 7 和 8 +* Windows 8 + +### 快速的示例 + + / / Android: 一個隨機的 64 位整數 (作為字串返回,再次!) / / 上設備的第一次啟動生成的整數 / / / / 黑莓手機: 返回設備的 PIN 號碼 / / 這是九個數字的唯一整數 (作為字串,雖然!) / / / / iPhone: (從 UIDevice 類文檔解釋) / / 返回一個字串的雜湊值創建的多個硬體標識。 + / / 它保證是唯一的每個設備並不能綁 / / 到使用者帳戶。 + / / Windows Phone 7: 返回的雜湊代碼的設備 + 當前使用者,/ / 如果未定義使用者,則一個 guid 生成的並且將會保留直到卸載該應用程式 / / Tizen: 返回設備 IMEI (國際行動裝置身份或 IMEI 是一個數位 / / 獨有的每一個 UMTS 和 GSM 行動電話。 + var deviceID = device.uuid; + + +### iOS 怪癖 + +`uuid`在 iOS 不是唯一的一種裝置,但對於每個應用程式,為每個安裝而異。 如果您刪除並重新安裝該應用程式,它更改和可能還當你升級 iOS,或甚至升級每個版本 (iOS 5.1 中存在明顯的) 的應用程式。 `uuid`不是一個可靠的值。 + +### Windows Phone 7 和 8 怪癖 + +`uuid`為 Windows Phone 7 須經許可 `ID_CAP_IDENTITY_DEVICE` 。 Microsoft 可能會很快棄用此屬性。 如果沒有可用的能力,應用程式將生成設備上應用程式的安裝過程中保持持續的 guid。 + +## device.version + +獲取作業系統版本。 + + var string = device.version; + + +### 支援的平臺 + +* Android 2.1 + +* 黑莓 10 +* 瀏覽器 +* iOS +* 泰 +* Windows Phone 7 和 8 +* Windows 8 + +### 快速的示例 + + // Android: Froyo OS would return "2.2" + // Eclair OS would return "2.1", "2.0.1", or "2.0" + // Version can also return update level "2.1-update1" + // + // BlackBerry: Torch 9800 using OS 6.0 would return "6.0.0.600" + // + // Browser: Returns version number for the browser + // + // iPhone: iOS 3.2 returns "3.2" + // + // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720 + // Tizen: returns "TIZEN_20120425_2" + var deviceVersion = device.version;
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+{ + "name": "cordova-plugin-device", + "version": "1.1.4", + "description": "Cordova Device Plugin", + "cordova": { + "id": "cordova-plugin-device", + "platforms": [ + "firefoxos", + "tizen", + "android", + "amazon-fireos", + "ubuntu", + "ios", + "blackberry10", + "wp7", + "wp8", + "windows8", + "windows", + "browser", + "osx" + ] + }, + "repository": { + "type": "git", + "url": "https://github.com/apache/cordova-plugin-device" + }, + "keywords": [ + "cordova", + "device", + "ecosystem:cordova", + "cordova-firefoxos", + "cordova-tizen", + "cordova-android", + "cordova-amazon-fireos", + "cordova-ubuntu", + "cordova-ios", + "cordova-blackberry10", + "cordova-wp7", + "cordova-wp8", + "cordova-windows8", + "cordova-windows", + "cordova-browser", + "cordova-osx" + ], + "scripts": { + "test": "npm run jshint", + "jshint": "node node_modules/jshint/bin/jshint www && node node_modules/jshint/bin/jshint src && node node_modules/jshint/bin/jshint tests" + }, + "author": "Apache Software Foundation", + "license": "Apache-2.0", + "engines": { + "cordovaDependencies": { + "2.0.0": { + "cordova": ">100" + } + } + }, + "devDependencies": { + "jshint": "^2.6.0" + } +}
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+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + xmlns:rim="http://www.blackberry.com/ns/widgets" + xmlns:android="http://schemas.android.com/apk/res/android" + id="cordova-plugin-device" + version="1.1.4"> + <name>Device</name> + <description>Cordova Device Plugin</description> + <license>Apache 2.0</license> + <keywords>cordova,device</keywords> + <repo>https://git-wip-us.apache.org/repos/asf/cordova-plugin-device.git</repo> + <issue>https://issues.apache.org/jira/browse/CB/component/12320648</issue> + + <js-module src="www/device.js" name="device"> + <clobbers target="device" /> + </js-module> + + <!-- firefoxos --> + <platform name="firefoxos"> + <config-file target="config.xml" parent="/*"> + <feature name="Device"> + <param name="firefoxos-package" value="Device" /> + </feature> + </config-file> + + <js-module src="src/firefoxos/DeviceProxy.js" name="DeviceProxy"> + <runs /> + </js-module> + </platform> + + <!-- tizen --> + <platform name="tizen"> + <js-module src="src/tizen/DeviceProxy.js" name="DeviceProxy"> + <runs /> + </js-module> + </platform> + + <!-- android --> + <platform name="android"> + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="Device" > + <param name="android-package" value="org.apache.cordova.device.Device"/> + </feature> + </config-file> + + <source-file src="src/android/Device.java" target-dir="src/org/apache/cordova/device" /> + </platform> + + <!-- amazon-fireos --> + <platform name="amazon-fireos"> + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="Device" > + <param name="android-package" value="org.apache.cordova.device.Device"/> + </feature> + </config-file> + + <source-file src="src/android/Device.java" target-dir="src/org/apache/cordova/device" /> + </platform> + + <!-- ubuntu --> + <platform name="ubuntu"> + <header-file src="src/ubuntu/device.h" /> + <source-file src="src/ubuntu/device.cpp" /> + <js-module src="src/ubuntu/device.js" name="DeviceProxy"> + <merges target="device" /> + </js-module> + </platform> + + <!-- ios --> + <platform name="ios"> + <config-file target="config.xml" parent="/*"> + <feature name="Device"> + <param name="ios-package" value="CDVDevice"/> + </feature> + </config-file> + + <header-file src="src/ios/CDVDevice.h" /> + <source-file src="src/ios/CDVDevice.m" /> + </platform> + + <!-- blackberry10 --> + <platform name="blackberry10"> + <source-file src="src/blackberry10/index.js" target-dir="Device" /> + <config-file target="www/config.xml" parent="/widget"> + <feature name="Device" value="Device"/> + </config-file> + <config-file target="www/config.xml" parent="/widget/rim:permissions"> + <rim:permit>read_device_identifying_information</rim:permit> + </config-file> + </platform> + + <!-- wp7 --> + <platform name="wp7"> + <config-file target="config.xml" parent="/*"> + <feature name="Device"> + <param name="wp-package" value="Device"/> + </feature> + </config-file> + + <config-file target="Properties/WMAppManifest.xml" parent="/Deployment/App/Capabilities"> + <Capability Name="ID_CAP_IDENTITY_DEVICE" /> + </config-file> + + <source-file src="src/wp/Device.cs" /> + </platform> + + <!-- wp8 --> + <platform name="wp8"> + <config-file target="config.xml" parent="/*"> + <feature name="Device"> + <param name="wp-package" value="Device"/> + </feature> + </config-file> + + <config-file target="Properties/WMAppManifest.xml" parent="/Deployment/App/Capabilities"> + <Capability Name="ID_CAP_IDENTITY_DEVICE" /> + </config-file> + + <source-file src="src/wp/Device.cs" /> + </platform> + + <!-- windows --> + <platform name="windows"> + <js-module src="src/windows/DeviceProxy.js" name="DeviceProxy"> + <merges target="" /> + </js-module> + </platform> + + <!-- browser --> + <platform name="browser"> + <config-file target="config.xml" parent="/*"> + <feature name="Device"> + <param name="browser-package" value="Device" /> + </feature> + </config-file> + + <js-module src="src/browser/DeviceProxy.js" name="DeviceProxy"> + <runs /> + </js-module> + </platform> + + <!-- osx --> + <platform name="osx"> + <config-file target="config.xml" parent="/*"> + <feature name="Device"> + <param name="ios-package" value="CDVDevice"/> + </feature> + </config-file> + + <header-file src="src/osx/CDVDevice.h" /> + <source-file src="src/osx/CDVDevice.m" /> + </platform> + + +</plugin>
@@ -0,0 +1,174 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +*/ +package org.apache.cordova.device; + +import java.util.TimeZone; + +import org.apache.cordova.CordovaWebView; +import org.apache.cordova.CallbackContext; +import org.apache.cordova.CordovaPlugin; +import org.apache.cordova.CordovaInterface; +import org.json.JSONArray; +import org.json.JSONException; +import org.json.JSONObject; + +import android.provider.Settings; + +public class Device extends CordovaPlugin { + public static final String TAG = "Device"; + + public static String platform; // Device OS + public static String uuid; // Device UUID + + private static final String ANDROID_PLATFORM = "Android"; + private static final String AMAZON_PLATFORM = "amazon-fireos"; + private static final String AMAZON_DEVICE = "Amazon"; + + /** + * Constructor. + */ + public Device() { + } + + /** + * Sets the context of the Command. This can then be used to do things like + * get file paths associated with the Activity. + * + * @param cordova The context of the main Activity. + * @param webView The CordovaWebView Cordova is running in. + */ + public void initialize(CordovaInterface cordova, CordovaWebView webView) { + super.initialize(cordova, webView); + Device.uuid = getUuid(); + } + + /** + * Executes the request and returns PluginResult. + * + * @param action The action to execute. + * @param args JSONArry of arguments for the plugin. + * @param callbackContext The callback id used when calling back into JavaScript. + * @return True if the action was valid, false if not. + */ + public boolean execute(String action, JSONArray args, CallbackContext callbackContext) throws JSONException { + if ("getDeviceInfo".equals(action)) { + JSONObject r = new JSONObject(); + r.put("uuid", Device.uuid); + r.put("version", this.getOSVersion()); + r.put("platform", this.getPlatform()); + r.put("model", this.getModel()); + r.put("manufacturer", this.getManufacturer()); + r.put("isVirtual", this.isVirtual()); + r.put("serial", this.getSerialNumber()); + callbackContext.success(r); + } + else { + return false; + } + return true; + } + + //-------------------------------------------------------------------------- + // LOCAL METHODS + //-------------------------------------------------------------------------- + + /** + * Get the OS name. + * + * @return + */ + public String getPlatform() { + String platform; + if (isAmazonDevice()) { + platform = AMAZON_PLATFORM; + } else { + platform = ANDROID_PLATFORM; + } + return platform; + } + + /** + * Get the device's Universally Unique Identifier (UUID). + * + * @return + */ + public String getUuid() { + String uuid = Settings.Secure.getString(this.cordova.getActivity().getContentResolver(), android.provider.Settings.Secure.ANDROID_ID); + return uuid; + } + + public String getModel() { + String model = android.os.Build.MODEL; + return model; + } + + public String getProductName() { + String productname = android.os.Build.PRODUCT; + return productname; + } + + public String getManufacturer() { + String manufacturer = android.os.Build.MANUFACTURER; + return manufacturer; + } + + public String getSerialNumber() { + String serial = android.os.Build.SERIAL; + return serial; + } + + /** + * Get the OS version. + * + * @return + */ + public String getOSVersion() { + String osversion = android.os.Build.VERSION.RELEASE; + return osversion; + } + + public String getSDKVersion() { + @SuppressWarnings("deprecation") + String sdkversion = android.os.Build.VERSION.SDK; + return sdkversion; + } + + public String getTimeZoneID() { + TimeZone tz = TimeZone.getDefault(); + return (tz.getID()); + } + + /** + * Function to check if the device is manufactured by Amazon + * + * @return + */ + public boolean isAmazonDevice() { + if (android.os.Build.MANUFACTURER.equals(AMAZON_DEVICE)) { + return true; + } + return false; + } + + public boolean isVirtual() { + return android.os.Build.FINGERPRINT.contains("generic") || + android.os.Build.PRODUCT.contains("sdk"); + } + +}
@@ -0,0 +1,71 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* global PluginResult */ + +function getModelName () { + var modelName = window.qnx.webplatform.device.modelName; + //Pre 10.2 (meaning Z10 or Q10) + if (typeof modelName === "undefined") { + if (window.screen.height === 720 && window.screen.width === 720) { + if ( window.matchMedia("(-blackberry-display-technology: -blackberry-display-oled)").matches) { + modelName = "Q10"; + } else { + modelName = "Q5"; + } + } else if ((window.screen.height === 1280 && window.screen.width === 768) || + (window.screen.height === 768 && window.screen.width === 1280)) { + modelName = "Z10"; + } else { + modelName = window.qnx.webplatform.deviceName; + } + } + + return modelName; +} + +function getUUID () { + var uuid = ""; + try { + //Must surround by try catch because this will throw if the app is missing permissions + uuid = window.qnx.webplatform.device.devicePin; + } catch (e) { + //DO Nothing + } + return uuid; +} + +module.exports = { + getDeviceInfo: function (success, fail, args, env) { + var result = new PluginResult(args, env), + modelName = getModelName(), + uuid = getUUID(), + info = { + manufacturer: 'BlackBerry', + platform: "blackberry10", + version: window.qnx.webplatform.device.scmBundle, + model: modelName, + uuid: uuid + }; + + result.ok(info); + } +};
@@ -0,0 +1,82 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * + */ +var browser = require('cordova/platform'); + +function getPlatform() { + return "browser"; +} + +function getModel() { + return getBrowserInfo(true); +} + +function getVersion() { + return getBrowserInfo(false); +} + +function getBrowserInfo(getModel) { + var userAgent = navigator.userAgent; + var returnVal = ''; + var offset; + + if ((offset = userAgent.indexOf('Chrome')) !== -1) { + returnVal = (getModel) ? 'Chrome' : userAgent.substring(offset + 7); + } else if ((offset = userAgent.indexOf('Safari')) !== -1) { + if (getModel) { + returnVal = 'Safari'; + } else { + returnVal = userAgent.substring(offset + 7); + + if ((offset = userAgent.indexOf('Version')) !== -1) { + returnVal = userAgent.substring(offset + 8); + } + } + } else if ((offset = userAgent.indexOf('Firefox')) !== -1) { + returnVal = (getModel) ? 'Firefox' : userAgent.substring(offset + 8); + } else if ((offset = userAgent.indexOf('MSIE')) !== -1) { + returnVal = (getModel) ? 'MSIE' : userAgent.substring(offset + 5); + } else if ((offset = userAgent.indexOf('Trident')) !== -1) { + returnVal = (getModel) ? 'MSIE' : '11'; + } + + if ((offset = returnVal.indexOf(';')) !== -1 || (offset = returnVal.indexOf(' ')) !== -1) { + returnVal = returnVal.substring(0, offset); + } + + return returnVal; +} + + +module.exports = { + getDeviceInfo: function (success, error) { + setTimeout(function () { + success({ + cordova: browser.cordovaVersion, + platform: getPlatform(), + model: getModel(), + version: getVersion(), + uuid: null + }); + }, 0); + } +}; + +require("cordova/exec/proxy").add("Device", module.exports);
@@ -0,0 +1,77 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * + */ +//example UA String for Firefox OS +//Mozilla/5.0 (Mobile; rv:26.0) Gecko/26.0 Firefox/26.0 + +//UA parsing not recommended but currently this is the only way to get the Firefox OS version +//https://developer.mozilla.org/en-US/docs/Gecko_user_agent_string_reference + +//Should be replaced when better conversion to Firefox OS Version is available +function convertVersionNumber(ver) { + var hashVersion = { + '18.0': '1.0.1', + '18.1': '1.1', + '26.0': '1.2', + '28.0': '1.3', + '30.0': '1.4', + '32.0': '2.0' + }; + var rver = ver; + var sStr = ver.substring(0, 4); + if (hashVersion[sStr]) { + rver = hashVersion[sStr]; + } + return (rver); + +} +function getVersion() { + if (navigator.userAgent.match(/(mobile|tablet)/i)) { + var ffVersionArray = (navigator.userAgent.match(/Firefox\/([\d]+\.[\w]?\.?[\w]+)/)); + if (ffVersionArray.length === 2) { + return (convertVersionNumber(ffVersionArray[1])); + } + } + return (null); +} + +function getModel() { + var uaArray = navigator.userAgent.split(/\s*[;)(]\s*/); + if (navigator.userAgent.match(/(mobile|tablet)/i)) { + if (uaArray.length === 5) { + return (uaArray[2]); + } + } + return (null); +} +module.exports = { + getDeviceInfo: function (success, error) { + setTimeout(function () { + success({ + platform: 'firefoxos', + model: getModel(), + version: getVersion(), + uuid: null + }); + }, 0); + } +}; + +require("cordova/exec/proxy").add("Device", module.exports);
@@ -0,0 +1,30 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <UIKit/UIKit.h> +#import <Cordova/CDVPlugin.h> + +@interface CDVDevice : CDVPlugin +{} + ++ (NSString*)cordovaVersion; + +- (void)getDeviceInfo:(CDVInvokedUrlCommand*)command; + +@end
@@ -0,0 +1,112 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#include <sys/types.h> +#include <sys/sysctl.h> +#include "TargetConditionals.h" + +#import <Cordova/CDV.h> +#import "CDVDevice.h" + +@implementation UIDevice (ModelVersion) + +- (NSString*)modelVersion +{ + size_t size; + + sysctlbyname("hw.machine", NULL, &size, NULL, 0); + char* machine = malloc(size); + sysctlbyname("hw.machine", machine, &size, NULL, 0); + NSString* platform = [NSString stringWithUTF8String:machine]; + free(machine); + + return platform; +} + +@end + +@interface CDVDevice () {} +@end + +@implementation CDVDevice + +- (NSString*)uniqueAppInstanceIdentifier:(UIDevice*)device +{ + NSUserDefaults* userDefaults = [NSUserDefaults standardUserDefaults]; + static NSString* UUID_KEY = @"CDVUUID"; + + // Check user defaults first to maintain backwards compaitibility with previous versions + // which didn't user identifierForVendor + NSString* app_uuid = [userDefaults stringForKey:UUID_KEY]; + if (app_uuid == nil) { + if ([device respondsToSelector:@selector(identifierForVendor)]) { + app_uuid = [[device identifierForVendor] UUIDString]; + } else { + CFUUIDRef uuid = CFUUIDCreate(NULL); + app_uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, uuid); + CFRelease(uuid); + } + + [userDefaults setObject:app_uuid forKey:UUID_KEY]; + [userDefaults synchronize]; + } + + return app_uuid; +} + +- (void)getDeviceInfo:(CDVInvokedUrlCommand*)command +{ + NSDictionary* deviceProperties = [self deviceProperties]; + CDVPluginResult* pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK messageAsDictionary:deviceProperties]; + + [self.commandDelegate sendPluginResult:pluginResult callbackId:command.callbackId]; +} + +- (NSDictionary*)deviceProperties +{ + UIDevice* device = [UIDevice currentDevice]; + + return @{ + @"manufacturer": @"Apple", + @"model": [device modelVersion], + @"platform": @"iOS", + @"version": [device systemVersion], + @"uuid": [self uniqueAppInstanceIdentifier:device], + @"cordova": [[self class] cordovaVersion], + @"isVirtual": @([self isVirtual]) + }; +} + ++ (NSString*)cordovaVersion +{ + return CDV_VERSION; +} + +- (BOOL)isVirtual +{ + #if TARGET_OS_SIMULATOR + return true; + #elif TARGET_IPHONE_SIMULATOR + return true; + #else + return false; + #endif +} + +@end
@@ -0,0 +1,28 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <Cordova/CDVPlugin.h> + +@interface CDVDevice : CDVPlugin + ++ (NSString*) cordovaVersion; + +- (void) getDeviceInfo:(CDVInvokedUrlCommand*)command; + +@end
@@ -0,0 +1,113 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#include <sys/sysctl.h> + +#import "CDVDevice.h" + +#define SYSTEM_VERSION_PLIST @"/System/Library/CoreServices/SystemVersion.plist" + +@implementation CDVDevice + +- (NSString*) modelVersion { + size_t size; + + sysctlbyname("hw.machine", NULL, &size, NULL, 0); + char* machine = malloc(size); + sysctlbyname("hw.machine", machine, &size, NULL, 0); + NSString* modelVersion = [NSString stringWithUTF8String:machine]; + free(machine); + + return modelVersion; +} + + +- (NSString*) getSerialNr { + NSString* serialNr; + io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); + if (platformExpert) { + CFTypeRef serialNumberAsCFString = + IORegistryEntryCreateCFProperty(platformExpert, + CFSTR(kIOPlatformSerialNumberKey), + kCFAllocatorDefault, 0); + if (serialNumberAsCFString) { + serialNr = (__bridge NSString*) serialNumberAsCFString; + } + IOObjectRelease(platformExpert); + } + return serialNr; +} + +- (NSString*) uniqueAppInstanceIdentifier { + NSUserDefaults* userDefaults = [NSUserDefaults standardUserDefaults]; + static NSString* UUID_KEY = @"CDVUUID"; + + NSString* app_uuid = [userDefaults stringForKey:UUID_KEY]; + + if (app_uuid == nil) { + CFUUIDRef uuidRef = CFUUIDCreate(kCFAllocatorDefault); + CFStringRef uuidString = CFUUIDCreateString(kCFAllocatorDefault, uuidRef); + + app_uuid = [NSString stringWithString:(__bridge NSString*) uuidString]; + [userDefaults setObject:app_uuid forKey:UUID_KEY]; + [userDefaults synchronize]; + + CFRelease(uuidString); + CFRelease(uuidRef); + } + + return app_uuid; +} + +- (NSString*) platform { + return [NSDictionary dictionaryWithContentsOfFile:SYSTEM_VERSION_PLIST][@"ProductName"]; +} + +- (NSString*) systemVersion { + return [NSDictionary dictionaryWithContentsOfFile:SYSTEM_VERSION_PLIST][@"ProductVersion"]; +} + +- (void) getDeviceInfo:(CDVInvokedUrlCommand*) command { + NSDictionary* deviceProperties = [self deviceProperties]; + CDVPluginResult* pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK messageAsDictionary:deviceProperties]; + + [self.commandDelegate sendPluginResult:pluginResult callbackId:command.callbackId]; +} + +- (NSDictionary*) deviceProperties { + NSMutableDictionary* devProps = [NSMutableDictionary dictionaryWithCapacity:4]; + + devProps[@"manufacturer"] = @"Apple"; + devProps[@"model"] = [self modelVersion]; + devProps[@"platform"] = [self platform]; + devProps[@"version"] = [self systemVersion]; + devProps[@"uuid"] = [self uniqueAppInstanceIdentifier]; + devProps[@"cordova"] = [[self class] cordovaVersion]; + devProps[@"serial"] = [self getSerialNr]; + devProps[@"isVirtual"] = @NO; + + NSDictionary* devReturn = [NSDictionary dictionaryWithDictionary:devProps]; + return devReturn; +} + ++ (NSString*) cordovaVersion { + return CDV_VERSION; +} + +@end
@@ -0,0 +1,38 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +var tizen = require('cordova/platform'); + +module.exports = { + getDeviceInfo: function(success, error) { + setTimeout(function () { + success({ + cordova: tizen.cordovaVersion, + platform: 'tizen', + model: null, + version: null, + uuid: null + }); + }, 0); + } +}; + +require("cordova/tizen/commandProxy").add("Device", module.exports);
@@ -0,0 +1,64 @@
+/* + * Copyright 2011 Wolfgang Koller - http://www.gofg.at/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <QDeviceInfo> +#include <QtSystemInfo> + +#include"device.h" + +#define CORDOVA "3.0.0" + +Device::Device(Cordova *cordova) : CPlugin(cordova) { +} + +static QString getOSName() { +#ifdef Q_OS_SYMBIAN + QString platform = "Symbian"; +#endif +#ifdef Q_OS_WIN + QString platform = "Windows"; +#endif +#ifdef Q_OS_WINCE + QString platform = "Windows CE"; +#endif +#ifdef Q_OS_LINUX + QString platform = "Linux"; +#endif + return platform; +} + +void Device::getInfo(int scId, int ecId) { + Q_UNUSED(ecId) + + QDeviceInfo systemDeviceInfo; + QDeviceInfo systemInfo; + + QString platform = getOSName(); + + QString uuid = systemDeviceInfo.uniqueDeviceID(); + if (uuid.isEmpty()) { + QString deviceDescription = systemInfo.imei(0) + ";" + systemInfo.manufacturer() + ";" + systemInfo.model() + ";" + systemInfo.productName() + ";" + platform; + QString user = qgetenv("USER"); + if (user.isEmpty()) { + user = qgetenv("USERNAME"); + if (user.isEmpty()) + user = QDir::homePath(); + } + uuid = QString(QCryptographicHash::hash((deviceDescription + ";" + user).toUtf8(), QCryptographicHash::Md5).toHex()); + } + + this->cb(scId, systemDeviceInfo.model(), CORDOVA, platform, uuid, systemInfo.version(QDeviceInfo::Os)); +}
@@ -0,0 +1,47 @@
+/* + * Copyright 2011 Wolfgang Koller - http://www.gofg.at/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef DEVICE_H_FDSAFAS +#define DEVICE_H_FDSAFAS + +#include <QtCore> + +#include <cplugin.h> + +class Device: public CPlugin { + Q_OBJECT +public: + explicit Device(Cordova *cordova); + + virtual const QString fullName() override { + return Device::fullID(); + } + + virtual const QString shortName() override { + return "Device"; + } + + static const QString fullID() { + return "com.cordova.Device"; + } + +signals: + +public slots: + void getInfo(int scId, int ecId); +}; + +#endif
@@ -0,0 +1,33 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* global Cordova */ + +module.exports = { + getInfo:function(win,fail,args) { + Cordova.exec(function (model, cordova, platform, uuid, version) { + win({name: name, model: model, cordova: cordova, + platform: platform, uuid: uuid, version: version}); + }, null, "com.cordova.Device", "getInfo", []); + } +}; + +require("cordova/exec/proxy").add("Device", module.exports);
@@ -0,0 +1,98 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* global Windows, createUUID */ + +var ROOT_CONTAINER = "{00000000-0000-0000-FFFF-FFFFFFFFFFFF}"; +var DEVICE_CLASS_KEY = "{A45C254E-DF1C-4EFD-8020-67D146A850E0},10"; +var DEVICE_CLASS_KEY_NO_SEMICOLON = "{A45C254E-DF1C-4EFD-8020-67D146A850E0}10"; +var ROOT_CONTAINER_QUERY = "System.Devices.ContainerId:=\"" + ROOT_CONTAINER + "\""; +var HAL_DEVICE_CLASS = "4d36e966-e325-11ce-bfc1-08002be10318"; +var DEVICE_DRIVER_VERSION_KEY = "{A8B865DD-2E3D-4094-AD97-E593A70C75D6},3"; + +module.exports = { + + getDeviceInfo:function(win, fail, args) { + + // deviceId aka uuid, stored in Windows.Storage.ApplicationData.current.localSettings.values.deviceId + var deviceId; + // get deviceId, or create and store one + var localSettings = Windows.Storage.ApplicationData.current.localSettings; + if (localSettings.values.deviceId) { + deviceId = localSettings.values.deviceId; + } + else { + // App-specific hardware id could be used as uuid, but it changes if the hardware changes... + try { + var ASHWID = Windows.System.Profile.HardwareIdentification.getPackageSpecificToken(null).id; + deviceId = Windows.Storage.Streams.DataReader.fromBuffer(ASHWID).readGuid(); + } catch (e) { + // Couldn't get the hardware UUID + deviceId = createUUID(); + } + //...so cache it per-install + localSettings.values.deviceId = deviceId; + } + + + var userAgent = window.clientInformation.userAgent; + // this will report "windows" in windows8.1 and windows phone 8.1 apps + // and "windows8" in windows 8.0 apps similar to cordova.js + // See https://github.com/apache/cordova-js/blob/master/src/windows/platform.js#L25 + var devicePlatform = userAgent.indexOf("MSAppHost/1.0") == -1 ? "windows" : "windows8"; + var versionString = userAgent.match(/Windows (?:Phone |NT )?([0-9.]+)/)[1]; + + var deviceInfo = new Windows.Security.ExchangeActiveSyncProvisioning.EasClientDeviceInformation(); + // Running in the Windows Simulator is a remote session. + // Running in the Windows Phone Emulator has the systemProductName set to "Virtual" + var isVirtual = Windows.System.RemoteDesktop.InteractiveSession.isRemote || deviceInfo.systemProductName == "Virtual"; + var manufacturer = deviceInfo.systemManufacturer; + var model = deviceInfo.systemProductName; + + var Pnp = Windows.Devices.Enumeration.Pnp; + + Pnp.PnpObject.findAllAsync(Pnp.PnpObjectType.device, + [DEVICE_DRIVER_VERSION_KEY, DEVICE_CLASS_KEY], + ROOT_CONTAINER_QUERY) + .then(function (rootDevices) { + for (var i = 0; i < rootDevices.length; i++) { + var rootDevice = rootDevices[i]; + if (!rootDevice.properties) continue; + if (rootDevice.properties[DEVICE_CLASS_KEY_NO_SEMICOLON] == HAL_DEVICE_CLASS) { + versionString = rootDevice.properties[DEVICE_DRIVER_VERSION_KEY]; + break; + } + } + + setTimeout(function () { + win({ platform: devicePlatform, + version: versionString, + uuid: deviceId, + isVirtual: isVirtual, + model: model, + manufacturer:manufacturer}); + }, 0); + }); + } + +}; // exports + +require("cordova/exec/proxy").add("Device", module.exports);
@@ -0,0 +1,87 @@
+/* + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ + +using Microsoft.Phone.Info; +using System; +using System.IO; +using System.IO.IsolatedStorage; + +namespace WPCordovaClassLib.Cordova.Commands +{ + public class Device : BaseCommand + { + public void getDeviceInfo(string notused) + { + string res = String.Format("\"name\":\"{0}\",\"platform\":\"{1}\",\"uuid\":\"{2}\",\"version\":\"{3}\",\"model\":\"{4}\",\"manufacturer\":\"{5}\",\"isVirtual\":{6}", + DeviceStatus.DeviceName, + Environment.OSVersion.Platform.ToString(), + UUID, + Environment.OSVersion.Version.ToString(), + DeviceStatus.DeviceName, + DeviceStatus.DeviceManufacturer, + IsVirtual ? "true" : "false"); + DispatchCommandResult(new PluginResult(PluginResult.Status.OK, "{" + res + "}")); + } + + + public bool IsVirtual + { + get + { + return (Microsoft.Devices.Environment.DeviceType == Microsoft.Devices.DeviceType.Emulator); + } + } + + public string UUID + { + get + { + object id; + + UserExtendedProperties.TryGetValue("ANID", out id); + if (id != null) + { + return id.ToString().Substring(2, 32); + } + + UserExtendedProperties.TryGetValue("ANID2", out id); + if (id != null) + { + return id.ToString(); + } + + string returnVal = "???unknown???"; + + using (IsolatedStorageFile appStorage = IsolatedStorageFile.GetUserStoreForApplication()) + { + try + { + IsolatedStorageFileStream fileStream = new IsolatedStorageFileStream("DeviceID.txt", FileMode.Open, FileAccess.Read, appStorage); + + using (StreamReader reader = new StreamReader(fileStream)) + { + returnVal = reader.ReadLine(); + } + } + catch (Exception /*ex*/) + { + + } + } + + return returnVal; + } + } + } +}
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + xmlns:rim="http://www.blackberry.com/ns/widgets" + xmlns:android="http://schemas.android.com/apk/res/android" + id="cordova-plugin-device-tests" + version="1.1.4"> + <name>Cordova Device Plugin Tests</name> + <license>Apache 2.0</license> + + <js-module src="tests.js" name="tests"> + </js-module> +</plugin>
@@ -0,0 +1,113 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* jshint jasmine: true */ + +exports.defineAutoTests = function() { + describe('Device Information (window.device)', function () { + it("should exist", function() { + expect(window.device).toBeDefined(); + }); + + it("should contain a platform specification that is a string", function() { + expect(window.device.platform).toBeDefined(); + expect((String(window.device.platform)).length > 0).toBe(true); + }); + + it("should contain a version specification that is a string", function() { + expect(window.device.version).toBeDefined(); + expect((String(window.device.version)).length > 0).toBe(true); + }); + + it("should contain a UUID specification that is a string or a number", function() { + expect(window.device.uuid).toBeDefined(); + if (typeof window.device.uuid == 'string' || typeof window.device.uuid == 'object') { + expect((String(window.device.uuid)).length > 0).toBe(true); + } else { + expect(window.device.uuid > 0).toBe(true); + } + }); + + it("should contain a cordova specification that is a string", function() { + expect(window.device.cordova).toBeDefined(); + expect((String(window.device.cordova)).length > 0).toBe(true); + }); + + it("should depend on the presence of cordova.version string", function() { + expect(window.cordova.version).toBeDefined(); + expect((String(window.cordova.version)).length > 0).toBe(true); + }); + + it("should contain device.cordova equal to cordova.version", function() { + expect(window.device.cordova).toBe(window.cordova.version); + }); + + it("should contain a model specification that is a string", function() { + expect(window.device.model).toBeDefined(); + expect((String(window.device.model)).length > 0).toBe(true); + }); + + it("should contain a manufacturer property that is a string", function() { + expect(window.device.manufacturer).toBeDefined(); + expect((String(window.device.manufacturer)).length > 0).toBe(true); + }); + + it("should contain an isVirtual property that is a boolean", function() { + expect(window.device.isVirtual).toBeDefined(); + expect(typeof window.device.isVirtual).toBe("boolean"); + }); + + it("should contain a serial number specification that is a string", function() { + expect(window.device.serial).toBeDefined(); + expect((String(window.device.serial)).length > 0).toBe(true); + + }); + + }); +}; + +exports.defineManualTests = function(contentEl, createActionButton) { + var logMessage = function (message, color) { + var log = document.getElementById('info'); + var logLine = document.createElement('div'); + if (color) { + logLine.style.color = color; + } + logLine.innerHTML = message; + log.appendChild(logLine); + }; + + var clearLog = function () { + var log = document.getElementById('info'); + log.innerHTML = ''; + }; + + var device_tests = '<h3>Press Dump Device button to get device information</h3>' + + '<div id="dump_device"></div>' + + 'Expected result: Status box will get updated with device info. (i.e. platform, version, uuid, model, etc)'; + + contentEl.innerHTML = '<div id="info"></div>' + device_tests; + + createActionButton('Dump device', function() { + clearLog(); + logMessage(JSON.stringify(window.device, null, '\t')); + }, "dump_device"); +};
@@ -0,0 +1,83 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +var argscheck = require('cordova/argscheck'), + channel = require('cordova/channel'), + utils = require('cordova/utils'), + exec = require('cordova/exec'), + cordova = require('cordova'); + +channel.createSticky('onCordovaInfoReady'); +// Tell cordova channel to wait on the CordovaInfoReady event +channel.waitForInitialization('onCordovaInfoReady'); + +/** + * This represents the mobile device, and provides properties for inspecting the model, version, UUID of the + * phone, etc. + * @constructor + */ +function Device() { + this.available = false; + this.platform = null; + this.version = null; + this.uuid = null; + this.cordova = null; + this.model = null; + this.manufacturer = null; + this.isVirtual = null; + this.serial = null; + + var me = this; + + channel.onCordovaReady.subscribe(function() { + me.getInfo(function(info) { + //ignoring info.cordova returning from native, we should use value from cordova.version defined in cordova.js + //TODO: CB-5105 native implementations should not return info.cordova + var buildLabel = cordova.version; + me.available = true; + me.platform = info.platform; + me.version = info.version; + me.uuid = info.uuid; + me.cordova = buildLabel; + me.model = info.model; + me.isVirtual = info.isVirtual; + me.manufacturer = info.manufacturer || 'unknown'; + me.serial = info.serial || 'unknown'; + channel.onCordovaInfoReady.fire(); + },function(e) { + me.available = false; + utils.alert("[ERROR] Error initializing Cordova: " + e); + }); + }); +} + +/** + * Get device info + * + * @param {Function} successCallback The function to call when the heading data is available + * @param {Function} errorCallback The function to call when there is an error getting the heading data. (OPTIONAL) + */ +Device.prototype.getInfo = function(successCallback, errorCallback) { + argscheck.checkArgs('fF', 'Device.getInfo', arguments); + exec(successCallback, errorCallback, "Device", "getDeviceInfo", []); +}; + +module.exports = new Device();
@@ -0,0 +1,37 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> + +# Contributing to Apache Cordova + +Anyone can contribute to Cordova. And we need your contributions. + +There are multiple ways to contribute: report bugs, improve the docs, and +contribute code. + +For instructions on this, start with the +[contribution overview](http://cordova.apache.org/contribute/). + +The details are explained there, but the important items are: + - Sign and submit an Apache ICLA (Contributor License Agreement). + - Have a Jira issue open that corresponds to your contribution. + - Run the tests so your patch doesn't break existing functionality. + +We look forward to your contributions!
@@ -0,0 +1,202 @@
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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License.
@@ -0,0 +1,5 @@
+Apache Cordova +Copyright 2012 The Apache Software Foundation + +This product includes software developed at +The Apache Software Foundation (http://www.apache.org/).
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+--- +title: Splashscreen +description: Control the splash screen for your app. +--- +<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +|Android|iOS| Windows 8.1 Store | Windows 8.1 Phone | Windows 10 Store | Travis CI | +|:-:|:-:|:-:|:-:|:-:|:-:| +|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android,PLUGIN=cordova-plugin-splashscreen/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios,PLUGIN=cordova-plugin-splashscreen/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-store,PLUGIN=cordova-plugin-splashscreen/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-phone,PLUGIN=cordova-plugin-splashscreen/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-splashscreen/)|[](https://travis-ci.org/apache/cordova-plugin-splashscreen)| + +# cordova-plugin-splashscreen + +This plugin is required to work with splash screens. This plugin displays and hides a splash screen during application launch. + +Report issues with this plugin on the [Apache Cordova issue tracker][Apache Cordova issue tracker]. + +## Installation + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + +## Supported Platforms + +- Amazon Fire OS +- Android +- BlackBerry 10 +- iOS +- Windows Phone 7 and 8 +- Windows (`cordova-windows` version >= 4.4.0 is required) +- Browser + +__Note__: Extended splashscreen does not require the plugin on Windows (as opposed to Android and iOS) in case you don't use the plugin API, i.e. programmatic hide/show. + +### iOS-specific information + +There are two mechanisms for displaying a launch screen on iOS: + +1. Legacy launch images: images are sized exactly for the device's screen size. Does not support the iPad Pro 12.9's native resolution or split-screen/slide-over multitasking. + +2. Launch storyboard images: Images are sized based on scale, idiom, and size classes. Supports all devices, and can be used with split-screen/slide-over multitasking. + +Apple is moving away from legacy launch images. There is no official support for providing a native-resolution launch image for the iPad Pro 12.9 or for providing launch images that work with split-screen multitasking or slide-over. If your app doesn't need to support these contexts, then you can continue to use legacy launch images for as long as you like. + +The preferred method of providing launch images is to use a launch storyboard. For native app developers, the ideal launch storyboard is an unpopulated version of the app's user interface at launch. For non-native app developers who don't wish to learn Interface Builder, however, this plugin simulates the legacy launch image method as much as is feasible. + +#### Legacy launch images + +If you choose to use legacy launch images, you will use the following syntax in `config.xml`: + +``` + <splash src="res/screen/ios/Default~iphone.png" width="320" height="480"/> + <splash src="res/screen/ios/Default@2x~iphone.png" width="640" height="960"/> + <splash src="res/screen/ios/Default-Portrait~ipad.png" width="768" height="1024"/> + <splash src="res/screen/ios/Default-Portrait@2x~ipad.png" width="1536" height="2048"/> + <splash src="res/screen/ios/Default-Landscape~ipad.png" width="1024" height="768"/> + <splash src="res/screen/ios/Default-Landscape@2x~ipad.png" width="2048" height="1536"/> + <splash src="res/screen/ios/Default-568h@2x~iphone.png" width="640" height="1136"/> + <splash src="res/screen/ios/Default-667h.png" width="750" height="1334"/> + <splash src="res/screen/ios/Default-736h.png" width="1242" height="2208"/> +``` + +Technically the filename for the `src` attribute can be anything you want; the filenames are used because they match what will be used when your project is compiled. The width and height attributes determine which launch images are displayed on which devices as follows: + +| width | height | device (orientation) | +|:-----------:|:------------:|:-------------------------:| +| 320 | 480 | All non-retina iPhones and iPods | +| 640 | 960 | iPhone 4/4s/5/5s (portrait) | +| 750 | 1334 | iPhone 6/6s/7 (portrait) | +| 1242 | 2208 | iPhone 6+/6s+/7+ (portrait) | +| 2208 | 1242 | iPhone 6+/6s+/7+ (landscape) | +| 768 | 1024 | All non-retina iPads (portrait) | +| 1024 | 768 | All non-retina iPads (landscape) | +| 1536 | 2048 | All retina iPads (portrait) | +| 2048 | 1536 | All retina iPads (landscape) | + +Note: It is vitally important that the source image actually matches the size specified in the `width` and `height` attributes. If it does not, the device may fail to render it properly, if at all. + +#### Launch storyboard images + +In order to support newer form factors and split-screen/slide-over multitasking, you should use launch storyboard images. These are similar to the legacy launch images above, but there are crucial differences: + + - images are not specific to a given device. + + - images are scaled to fill the available viewport (while maintaining the aspect ratio). + + - the outer edges of the images will be cropped, and the amount will vary based on device an viewport. + + - there is no need to provide an image for each possible device, viewport, and orientation; iOS will choose the best image for the situation automatically. + +##### Designing launch storyboard images + +The key to designing a launch storyboard image is understanding that the edges of the image will almost certainly be cropped. Therefore, one should not place any important information near the edges of any images provided to the launch storyboard. Only the center is a safe area, and this all but guarantees that following Apple's advice of presenting an unpopulated user interface will not work well. + +Instead, the following tips should enable you to create a launch image that works across a multitude of form factors, viewports, and orientations: + + - Important graphics (logos, icons, titles) should be centered. The safe bounding region will vary, so you will need to test to ensure that the important graphics are never cropped. Better yet, don't supply any important graphics in the first place. + + - You _can_ fine-tune the placement and size of these graphics, but you don't have the same fine-grained control as you did with legacy launch images. + + - Use a simple color wash. If you use two colors, you'll want one color to fill the top half of the image, and the second to fill the bottom half. If you use a gradient, you'll probably want to ensure that the middle of the gradient lines up with the center of the image. + + - Don't worry about pixel perfection -- because the images are scaled, there's almost no chance the images will be perfectly fit to the pixel grid. Since all supported iOS devices use retina screens, users will be hard pressed to notice it anyway. + +It is important to understand the concept of scale, idiom, and size class traits in order to use launch storyboard images effectively. Of the images supplied to the launch storyboard, iOS will choose the image that best matches the device and viewport and render that image. It is possible to supply only one launch image if so desired, but it is also possible to fine-tune the displayed launch image based on traits. When fine-tuning, one can ignore traits that aren't targeted or supported by the app. + +> Note: If you are using launch storyboard images, there is no need to include legacy images. If you do, the legacy images will be copied, but not used. + +##### Scale + +| scale | devices | +|:-----------:|:----------------------:| +| 1x | All non-retina devices | +| 2x | Most retina devices | +| 3x | iPhone 6+/6s+,7s+ | + +In general, you'll want to supply 2x and 3x images. Cordova only supports retina devices now, so there's no point in supplying 1x images. + +##### Idioms + +| idiom | devices | +|:-----------:|:-------------:| +| ipad | All iPads | +| iphone | All iPhones and iPod Touches | +| universal | All devices | + +You only need to provide universal images unless you need to fine-tune for a specific device idiom. + +##### Size classes + +There are two size classes applies to both screen axes. Narrow viewports are considered to be the "compact" size class, and remaining viewports are considered "regular". When supplying images to Xcode, however, one must choose between "any & compact" and "any & regular". To stay consistent with the native terminology, this feature will match based on "any" and "compact". `any` will match regular-sized viewports. + +Note: this feature uses `com` as an abbreviation for "compact" classes. + +The following classes are supported by this feature: + +| width | height | orientation | +|:-----------:|:------------:|:-----------------:| +| any | any | any | +| com | any | portrait | +| any | com | landscape (wide) | +| com | com | landscape (narrow)| + +To see the complete list of size classes associated with devices and viewports, see <http://www.sizeclasses.com>. + +##### Single-image launch screen + +If your launch image is simple, you may be able to avoid creating a lot of different launch images and supply only one. The launch image needs to meet the following requirements: + + - the image should be square + + - the image should be large enough to fit on an iPad Pro 12.9": 2732x2732 + + - anything important should fit within the center + + Keep in mind that the image will be cropped, possibly quite severely, depending upon the viewport. + +Once the image is created, you can include it in your project by adding the following to `config.xml`: + +``` + <splash src="res/screen/ios/Default@2x~universal~anyany.png" /> +``` + +Because only one image is provided, iOS will utilize it in every context. + +##### Multi-image launch screen + +If a single launch image won't meet your needs, you will probably need to supply at least six images, if not more. Furthermore, keep in mind that it will not be possible to fine tune the image to a specific device, but only to a device class, display factor, and viewport size. + +If you don't need to target images to a specific idiom, you should create six images, as follows: + +| scale | idiom | width | height | size | filename | +|:-----------:|:-----------:|:-----------:|:------------:|:----------:|:--------------:| +| 2x* | universal | any | any | 2732x2732 | `Default@2x~universal~anyany.png` | +| 2x | universal | com | any | 1278x2732 | `Default@2x~universal~comany.png` | +| 2x | universal | com | com | 1334x750 | `Default@2x~universal~comcom.png` | +| 3x* | universal | any | any | 2208x2208 | `Default@3x~universal~anyany.png` | +| 3x | universal | any | com | 2208x1242 | `Default@3x~universal~anycom.png` | +| 3x | universal | com | any | 1242x2208 | `Default@3x~universal~comany.png` | + +\* this image is required in order for iOS utilize the other images within this scale and idiom. + +> Note: If the 3x sizes look small too you, that's because there's only one device class that currently has a 3x density: the iPhone 6+/6s+/7+. + +The above looks like the following snippet when present in `config.xml`: + +``` + <splash src="res/screen/ios/Default@2x~universal~anyany.png" /> + <splash src="res/screen/ios/Default@2x~universal~comany.png" /> + <splash src="res/screen/ios/Default@2x~universal~comcom.png" /> + <splash src="res/screen/ios/Default@3x~universal~anyany.png" /> + <splash src="res/screen/ios/Default@3x~universal~anycom.png" /> + <splash src="res/screen/ios/Default@3x~universal~comany.png" /> +``` + +Should one need to further fine tune based upon device idiom, one can do so. This might look like so: + +| scale | idiom | width | height | size | filename | +|:-----------:|:-----------:|:-----------:|:------------:|:----------:|:--------------:| +| 2x* | iphone | any | any | 1334x1334 | `Default@2x~iphone~anyany.png` | +| 2x | iphone | com | any | 750x1334 | `Default@2x~iphone~comany.png` | +| 2x | iphone | com | com | 1334x750 | `Default@2x~iphone~comcom.png` | +| 3x* | iphone | any | any | 2208x2208 | `Default@3x~iphone~anyany.png` | +| 3x | iphone | any | com | 2208x1242 | `Default@3x~iphone~anycom.png` | +| 3x | iphone | com | any | 1242x2208 | `Default@3x~iphone~comany.png` | +| 2x* | ipad | any | any | 2732x2732 | `Default@2x~ipad~anyany.png` | +| 2x | ipad | com | any | 1278x2732 | `Default@2x~ipad~comany.png` | + +\* this image is required in order for iOS utilize the other images within this scale and idiom. + +The above looks like the following in `config.xml`: + +``` + <splash src="res/screen/ios/Default@2x~iphone~anyany.png" /> + <splash src="res/screen/ios/Default@2x~iphone~comany.png" /> + <splash src="res/screen/ios/Default@2x~iphone~comcom.png" /> + <splash src="res/screen/ios/Default@3x~iphone~anyany.png" /> + <splash src="res/screen/ios/Default@3x~iphone~anycom.png" /> + <splash src="res/screen/ios/Default@3x~iphone~comany.png" /> + <splash src="res/screen/ios/Default@2x~ipad~anyany.png" /> + <splash src="res/screen/ios/Default@2x~ipad~comany.png" /> +``` + +##### Quirks and Known Issues + +1. **App on target may not reflect changes to images** + Once you run the app on a target, iOS caches the launch image. Unfortunately, when you chance the images, iOS does _not_ invalidate the cache, which means you'll still see the old launch image. You should either: delete the app, or reset content & settings (simulator). + +2. **Simulator may not show expected images when launched from CLI** + When Xcode deploys to a specific simulator, it only copies the assets that match the simulator's characteristics. For example, if you try to run an app on the iPhone 6s Plus simulator, only @3x launch images are copied. When compiling from the CLI, however, the default is to assume an iPhone 5s, which means only @2x launch images are copied. Unless your launch images are markedly different, chances are good the difference would go unnoticed, but this does mean that the only accurate method of testing is to test on a physical device. + +3. **`anyany` must be provided for other variations to be used** + If you don't provide an `anyany` version of the launch image for a specific scale and idiom, the other variations (like `anycom`, `comany`, and `comcom`) will ignored. + +## Windows-specific information + +Splash screen images can be defined using the [MRT](https://cordova.apache.org/docs/en/dev/config_ref/images.html#windows) concept. +If you specify src="res/windows/splashscreen.png" the following files will be copied into the application's images folder: +`res/windows/splashscreen.png` | `res/windows/splashscreen.scale-100.png`, `res/windows/splashscreen.scale-125.png`, etc. +The following are supported: + +| Scale, % | Project | Width | Height | Filename | +|:------------:|:-------------------:|:-----------:|:------------:|:---------------------------------:| +| 100 | Windows 10/8.1 | 620 | 300 | `splashscreen.png` \| `splashscreen.scale-100.png` | +| 125 | Windows 10 | 775 | 375 | `splashscreen.scale-125.png` | +| 150 | Windows 10 | 930 | 450 | `splashscreen.scale-150.png` | +| 200 | Windows 10 | 1240 | 600 | `splashscreen.scale-200.png` | +| 400 | Windows 10 | 2480 | 1200 | `splashscreen.scale-400.png` | +| 140 | Windows 8.1 | 868 | 420 | `splashscreen.scale-140.png` | +| 180 | Windows 8.1 | 1116 | 540 | `splashscreen.scale-180.png` | +| 100 | Windows Phone 8.1 | 480 | 800 | `splashscreenphone.png` \| `splashscreenphone.scale-100.png` | +| 140 | Windows Phone 8.1 | 672 | 1120 | `splashscreenphone.scale-140.png` | +| 240 | Windows Phone 8.1 | 1152 | 1920 | `splashscreenphone.scale-240.png` | + +__Note__: SplashScreens size for Windows 10 project should not exceed 200 KBytes. +__Note__: Supported formats are `.png`, `.jpg`, `.jpeg`. Mixing of the extensions within a target is not supported. I.e. you can have `splashscreen.jpg` and `splashscreenphone.png` but not `splashscreen.scale-100.png`, `splashscreen.scale-400.jpg`. +__Note__: You may need to reopen Visual Studio solution after changing the images and doing a `cordova prepare` for the changes to take effect. + +## Example Configuration +In the top-level `config.xml` file (not the one in `platforms`), add configuration elements like those specified here. + +Please notice that the value of the "src" attribute is relative to the project root directory and not to the www directory (see `Directory structure` below). You can name the source image whatever you like. The internal name in the app is determined by Cordova. + +Directory structure: + +``` +projectRoot + hooks + platforms + plugins + www + css + img + js + res + screen + android + ios + windows +``` + +```xml +<platform name="android"> + <!-- you can use any density that exists in the Android project --> + <splash src="res/screen/android/splash-land-hdpi.png" density="land-hdpi"/> + <splash src="res/screen/android/splash-land-ldpi.png" density="land-ldpi"/> + <splash src="res/screen/android/splash-land-mdpi.png" density="land-mdpi"/> + <splash src="res/screen/android/splash-land-xhdpi.png" density="land-xhdpi"/> + + <splash src="res/screen/android/splash-port-hdpi.png" density="port-hdpi"/> + <splash src="res/screen/android/splash-port-ldpi.png" density="port-ldpi"/> + <splash src="res/screen/android/splash-port-mdpi.png" density="port-mdpi"/> + <splash src="res/screen/android/splash-port-xhdpi.png" density="port-xhdpi"/> +</platform> + +<platform name="ios"> + <!-- There are two mechanisms for showing launch images. + -- Legacy method (supports all devices except iPad Pro 12.9): + -- Note: Images are determined by width and height. The following are supported --> + <splash src="res/screen/ios/Default~iphone.png" width="320" height="480"/> + <splash src="res/screen/ios/Default@2x~iphone.png" width="640" height="960"/> + <splash src="res/screen/ios/Default-Portrait~ipad.png" width="768" height="1024"/> + <splash src="res/screen/ios/Default-Portrait@2x~ipad.png" width="1536" height="2048"/> + <splash src="res/screen/ios/Default-Landscape~ipad.png" width="1024" height="768"/> + <splash src="res/screen/ios/Default-Landscape@2x~ipad.png" width="2048" height="1536"/> + <splash src="res/screen/ios/Default-568h@2x~iphone.png" width="640" height="1136"/> + <splash src="res/screen/ios/Default-667h.png" width="750" height="1334"/> + <splash src="res/screen/ios/Default-736h.png" width="1242" height="2208"/> + <splash src="res/screen/ios/Default-Landscape-736h.png" width="2208" height="1242"/> + <!-- Storyboard method (supports all devices): + -- Important: If you use the storyboard method, legacy images are + -- copied but ignored. + -- Note: images are determined by scale, idiom, and size traits. The following + -- are suggested based on current device form factors --> + <splash src="res/screen/ios/Default@2x~universal~anyany.png" /> + <splash src="res/screen/ios/Default@2x~universal~comany.png" /> + <splash src="res/screen/ios/Default@2x~universal~comcom.png" /> + <splash src="res/screen/ios/Default@3x~universal~anyany.png" /> + <splash src="res/screen/ios/Default@3x~universal~anycom.png" /> + <splash src="res/screen/ios/Default@3x~universal~comany.png" /> + +</platform> + +<!-- Configuration using MRT concept (Recommended, see "Windows-specific information" section for details): --> +<platform name="windows"> + <splash src="res/screen/windows/splashscreen.png" target="SplashScreen"/> + <splash src="res/screen/windows/splashscreenphone.png" target="SplashScreenPhone"/> +</platform> + +<!-- Configuration using image size: --> +<!--<platform name="windows"> + <splash src="res/screen/windows/splashscreen.png" width="620" height="300"/> + <splash src="res/screen/windows/splashscreenphone.png" width="1152" height="1920"/> +</platform>--> + +<platform name="blackberry10"> + <!-- Add a rim:splash element for each resolution and locale you wish --> + <!-- http://developer.blackberry.com/html5/documentation/rim_splash_element.html --> + <rim:splash src="res/screen/blackberry/splashscreen.png"/> +</platform> + +<preference name="SplashScreenDelay" value="10000" /> +``` + +## Preferences + +#### config.xml + +- `AutoHideSplashScreen` (boolean, default to `true`). Indicates whether to hide splash screen automatically or not. Splash screen hidden after amount of time specified in the `SplashScreenDelay` preference. + +```xml + <preference name="AutoHideSplashScreen" value="true" /> +``` + +- `SplashScreenDelay` (number, default to 3000). Amount of time in milliseconds to wait before automatically hide splash screen. + +```xml + <preference name="SplashScreenDelay" value="3000" /> +``` + +Note also that this value used to be seconds, and not milliseconds, so values less than 30 will still be treated as seconds. ( Consider this a deprecated patch that will disapear in some future version. ) + +To disable the splashscreen add the following preference to `config.xml`: +```xml +<preference name="SplashScreenDelay" value="0"/> +``` + +**Windows Quirk**: You should disable the splashscreen in case you are updating the entire document body dynamically (f.e. with a SPA router) to avoid affecting UI/controls. +Note that you should also directly reference `WinJS/base.js` in the page HTML in this case to avoid the issues with activation context ([CB-11658](https://issues.apache.org/jira/browse/CB-11658)). + +**iOS Quirk**: to disable the splashscreen on `ios` platform you should also add `<preference name="FadeSplashScreenDuration" value="0"/>` to `config.xml`. + +- `FadeSplashScreen` (boolean, defaults to `true`): Set to `false` to + prevent the splash screen from fading in and out when its display + state changes. + +```xml + <preference name="FadeSplashScreen" value="false"/> +``` + +- `FadeSplashScreenDuration` (float, defaults to `500`): Specifies the + number of milliseconds for the splash screen fade effect to execute. + +```xml + <preference name="FadeSplashScreenDuration" value="750"/> +``` + +_Note_: `FadeSplashScreenDuration` is included into `SplashScreenDelay`, for example if you have `<preference name="SplashScreenDelay" value="3000" />` and `<preference name="FadeSplashScreenDuration" value="1000"/>` defined in `config.xml`: + +- 00:00 - splashscreen is shown +- 00:02 - fading has started +- 00:03 - splashscreen is hidden + +Turning the fading off via `<preference name="FadeSplashScreen" value="false"/>` technically means fading duration to be `0` so that in this example the overall splash delay will still be 3 seconds. + +_Note_: This only applies to the app startup - you need to take the fading timeout into account when manually showing/hiding the splashscreen in the code: + +```javascript +navigator.splashscreen.show(); +window.setTimeout(function () { + navigator.splashscreen.hide(); +}, splashDuration - fadeDuration); +``` + +- `ShowSplashScreenSpinner` (boolean, defaults to `true`): Set to `false` + to hide the splash-screen spinner. + +```xml + <preference name="ShowSplashScreenSpinner" value="false"/> +``` + +### Android Quirks + +In your `config.xml`, you can add the following preferences: + +```xml +<preference name="SplashMaintainAspectRatio" value="true|false" /> +<preference name="SplashShowOnlyFirstTime" value="true|false" /> +``` + +"SplashMaintainAspectRatio" preference is optional. If set to true, splash screen drawable is not stretched to fit screen, but instead simply "covers" the screen, like CSS "background-size:cover". This is very useful when splash screen images cannot be distorted in any way, for example when they contain scenery or text. This setting works best with images that have large margins (safe areas) that can be safely cropped on screens with different aspect ratios. + +The plugin reloads splash drawable whenever orientation changes, so you can specify different drawables for portrait and landscape orientations. + +"SplashShowOnlyFirstTime" preference is also optional and defaults to `true`. When set to `true` splash screen will only appear on application launch. However, if you plan to use `navigator.app.exitApp()` to close application and force splash screen appear on next launch, you should set this property to `false` (this also applies to closing the App with Back button). + +### Browser Quirks + +You can use the following preferences in your `config.xml`: + +```xml +<platform name="browser"> + <preference name="SplashScreen" value="/images/browser/splashscreen.jpg" /> <!-- defaults to "/img/logo.png" --> + <preference name="SplashScreenDelay" value="3000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> +</platform> +``` + +__Note__: `SplashScreen` value should be absolute in order to work in a sub-page. The `SplashScreen` value is used only for the browser platform. The value will be ignored for other platforms. + +### iOS Quirks + +- In iOS, the splashscreen images are called launch images. These images are mandatory on iOS. + +### Windows Quirks + +- `SplashScreenSpinnerColor` (string, defaults to system accent color): hash, rgb notation or CSS color name. + +```xml +<preference name="SplashScreenSpinnerColor" value="#242424"/> +<preference name="SplashScreenSpinnerColor" value="DarkRed"/> +<preference name="SplashScreenSpinnerColor" value="rgb(50,128,128)"/> +``` + +- `SplashScreenBackgroundColor` (string, defaults to #464646): hex notation. + +```xml +<preference name="SplashScreenBackgroundColor" value="0xFFFFFFFF"/> +``` + +## Methods + +- splashscreen.show +- splashscreen.hide + +## splashscreen.hide + +Dismiss the splash screen. + +```js +navigator.splashscreen.hide(); +``` + + +### BlackBerry 10, WP8, iOS Quirk + +The `config.xml` file's `AutoHideSplashScreen` setting must be +`false`. To delay hiding the splash screen for two seconds, add a +timer such as the following in the `deviceready` event handler: + +```js +setTimeout(function() { + navigator.splashscreen.hide(); +}, 2000); +``` + +## splashscreen.show + +Displays the splash screen. + +```js +navigator.splashscreen.show(); +``` + +Your application cannot call `navigator.splashscreen.show()` until the app has +started and the `deviceready` event has fired. But since typically the splash +screen is meant to be visible before your app has started, that would seem to +defeat the purpose of the splash screen. Providing some configuration in +`config.xml` will automatically `show` the splash screen immediately after your +app launch and before it has fully started and received the `deviceready` +event. For this reason, it is unlikely you need to call `navigator.splashscreen.show()` to make the splash +screen visible for app startup. + +[Apache Cordova issue tracker]: https://issues.apache.org/jira/issues/?jql=project%20%3D%20CB%20AND%20status%20in%20%28Open%2C%20%22In%20Progress%22%2C%20Reopened%29%20AND%20resolution%20%3D%20Unresolved%20AND%20component%20%3D%20%22Plugin%20Splashscreen%22%20ORDER%20BY%20priority%20DESC%2C%20summary%20ASC%2C%20updatedDate%20DESC
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+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> +# Release Notes + +### 4.0.1 (Dec 07, 2016) +* [CB-11751](https://issues.apache.org/jira/browse/CB-11751) 'extendedSplashScreen' is undefined Document that splashscreen needs to be disabled on Windows in case of updating entire document body +* [CB-9287](https://issues.apache.org/jira/browse/CB-9287) Not enough Icons and Splashscreens for Windows 8.1 and Windows Phone 8.1 +* [CB-11917](https://issues.apache.org/jira/browse/CB-11917) - Remove pull request template checklist item: "iCLA has been submitted…" +* [CB-11830](https://issues.apache.org/jira/browse/CB-11830) (iOS) Fix doc typos in PR#114 +* [CB-11829](https://issues.apache.org/jira/browse/CB-11829) (iOS) Support for CB-9762; docs (CB-11830) +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Incremented plugin version. + +### 4.0.0 (Sep 08, 2016) +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies +* [CB-11326](https://issues.apache.org/jira/browse/CB-11326) Prevent crash when initializing plugin after navigating to another URL +* Fix crash on **iOS** when reloading page from remote **Safari** +* Add badges for paramedic builds on Jenkins +* Add pull request template. +* [CB-11179](https://issues.apache.org/jira/browse/CB-11179) Extend the windows-splashscreen docs +* [CB-11159](https://issues.apache.org/jira/browse/CB-11159) Fix flaky splashscreen native tests +* [CB-11156](https://issues.apache.org/jira/browse/CB-11156) Change default `FadeSplashScreenDuration` value +* [CB-8056](https://issues.apache.org/jira/browse/CB-8056) Updated the dependency version, added it to the docs +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to README.md +* [CB-8056](https://issues.apache.org/jira/browse/CB-8056) Implement splashscreen for **Windows** platform +* [CB-6498](https://issues.apache.org/jira/browse/CB-6498) Misleading documentation in **Android** Quirks + +### 3.2.2 (Apr 15, 2016) +* [CB-10979](https://issues.apache.org/jira/browse/CB-10979) Fix splashscreen **iOS** native tests. Added `jshintignore` for tests/ios +* [CB-10895](https://issues.apache.org/jira/browse/CB-10895) Transparent Splashscreen view sometimes remains +* [CB-10562](https://issues.apache.org/jira/browse/CB-10562) `hide()` not working in latest splashscreen plug in 3.1.0 in **iOS** +* [CB-10688](https://issues.apache.org/jira/browse/CB-10688) Plugin Splashscreen Readme must have examples. +* [CB-10864](https://issues.apache.org/jira/browse/CB-10864) Run **iOS** native tests on Travis + +### 3.2.1 (Mar 09, 2016) +* [CB-10764](https://issues.apache.org/jira/browse/CB-10764) Remove emoji in cordova-plugin-splashscreen +* [CB-10650](https://issues.apache.org/jira/browse/CB-10650) Non-index content.src causes Splashscreen to be not displayed on **Browser** +* [CB-10636](https://issues.apache.org/jira/browse/CB-10636) Add JSHint for plugins +* [CB-10606](https://issues.apache.org/jira/browse/CB-10606) fix deprecation warning for interfaceOrientation on **iOS** +* chore: edit package.json license to match SPDX id + +### 3.2.0 (Feb 09, 2016) +* [CB-10422](https://issues.apache.org/jira/browse/CB-10422) Splashscreen displays black screen with no image on Android +* [CB-10412](https://issues.apache.org/jira/browse/CB-10412) AutoHideSplashScreen "false" isn't taken in account on iOS +* [CB-9516](https://issues.apache.org/jira/browse/CB-9516) Android SplashScreen - Spinner Does Not Display +* [CB-9094](https://issues.apache.org/jira/browse/CB-9094) Smarter autohide logic on Android +* [CB-8396](https://issues.apache.org/jira/browse/CB-8396) Add AutoHideSplashScreen logic to Android's Splashscreen + +### 3.1.0 (Jan 15, 2016) +* [CB-9538](https://issues.apache.org/jira/browse/CB-9538) Implementing `FadeSplashScreen` feature for **Android** +* [CB-9240](https://issues.apache.org/jira/browse/CB-9240) Cordova splash screen plugin **iPad** landscape mode issue +* [CB-10263](https://issues.apache.org/jira/browse/CB-10263) Fix splashscreen plugin filenames for Asset Catalog +* [CB-9374](https://issues.apache.org/jira/browse/CB-9374) **Android** add `SplashShowOnlyFirstTime` as preference +* [CB-10244](https://issues.apache.org/jira/browse/CB-10244) Don't rotate the **iPhone 6 Plus** splash +* [CB-9043](https://issues.apache.org/jira/browse/CB-9043) Fix the **ios** splashscreen being deformed on orientation change +* [CB-10079](https://issues.apache.org/jira/browse/CB-10079) Splashscreen plugin does not honor `SplashScreenDelay` on **iOS** +* [CB-10231](https://issues.apache.org/jira/browse/CB-10231) Fix `FadeSplashScreen` to default to true on **iOS** + +### 3.0.0 (Nov 18, 2015) +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated `RELEASENOTES` to be newest to oldest +* Fixing contribute link. +* [CB-9750](https://issues.apache.org/jira/browse/CB-9750) `FadeSplashDuration` is now in `msecs` +* [CB-8875](https://issues.apache.org/jira/browse/CB-8875) `FadeSplashScreen` was not fading +* [CB-9467](https://issues.apache.org/jira/browse/CB-9467) SplashScreen does not show any image in hosted app on **Windows 10** +* [CB-7282](https://issues.apache.org/jira/browse/CB-7282) Document `AutoHideSplashScreenpreference` +* [CB-9327](https://issues.apache.org/jira/browse/CB-9327) - Splashscreen not receiving `CDVPageLoadNotification` +* WP8: Avoid config `value` of a wrong element. + +### 2.1.0 (Jun 17, 2015) +* added missing license headers +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-splashscreen documentation translation: cordova-plugin-splashscreen +* fix npm md issue +* Fixed iOS unit tests. +* [CB-3562](https://issues.apache.org/jira/browse/CB-3562): Disable screen rotation for iPhone when splash screen is shown. (closes #47) +* [CB-8988](https://issues.apache.org/jira/browse/CB-8988): Fix rotation on iOS/iPad (closes #46) +* [CB-8904](https://issues.apache.org/jira/browse/CB-8904): Don't reset the static variable when it's destroyed, otherwise we might as well just have a member variable +* Removed wp7 from plugin.xml and package.json +* [CB-8750](https://issues.apache.org/jira/browse/CB-8750) [wp8]: Rewrite resoultion helper +* [CB-8750](https://issues.apache.org/jira/browse/CB-8750) [wp8]: Allow resolution-specific splashscreen images +* [CB-8758](https://issues.apache.org/jira/browse/CB-8758) [wp8]: UnauthorizedAccessException on hide() + +### 2.0.0 (Apr 15, 2015) +* give users a way to install the bleeding edge. +* [CB-8746](https://issues.apache.org/jira/browse/CB-8746) gave plugin major version bump +* [CB-8797](https://issues.apache.org/jira/browse/CB-8797) - Splashscreen preferences FadeSplashScreenDuration and FadeSplashScreen (iOS) are missing +* [CB-8836](https://issues.apache.org/jira/browse/CB-8836) - Crashes after animating splashscreen +* [CB-8753](https://issues.apache.org/jira/browse/CB-8753) android: Fix missing import in previous commit +* [CB-8753](https://issues.apache.org/jira/browse/CB-8753) android: Adds `SplashMaintainAspectRatio` preference (close #43) +* [CB-8683](https://issues.apache.org/jira/browse/CB-8683) changed plugin-id to pacakge-name +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) properly updated translated docs to use new id +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* [CB-8345](https://issues.apache.org/jira/browse/CB-8345) Make default for splashscreen resource "screen" (which is what template and CLI assume it to be) +* Revert "CB-8345 android: Make "splash" the default resource ID instead of null" +* Use TRAVIS_BUILD_DIR, install paramedic by npm +* [CB-8345](https://issues.apache.org/jira/browse/CB-8345) android: Make "splash" the default resource ID instead of null +* docs: added Windows to supported platforms +* [CB-7964](https://issues.apache.org/jira/browse/CB-7964) Add cordova-plugin-splashscreen support for browser platform +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) Updated Readme +* [wp8] oops, Added back config parse result checks +* [WP8] code cleanup, minor refactors, comments to clarify some stuff. +* Extend WP8 Splash Screen to respect SplashScreen and SplashScreenDelay preferences from config file +* [CB-8574](https://issues.apache.org/jira/browse/CB-8574) Integrate TravisCI +* [CB-8438](https://issues.apache.org/jira/browse/CB-8438) cordova-plugin-splashscreen documentation translation: cordova-plugin-splashscreen +* [CB-8538](https://issues.apache.org/jira/browse/CB-8538) Added package.json file +* [CB-8397](https://issues.apache.org/jira/browse/CB-8397) Add support to 'windows' for showing the Windows Phone splashscreen + +### 1.0.0 (Feb 04, 2015) +* [CB-8351](https://issues.apache.org/jira/browse/CB-8351) ios: Stop using deprecated IsIpad macro +* [CB-3679](https://issues.apache.org/jira/browse/CB-3679) Add engine tag for Android >= 3.6.0 due to use of `preferences` +* [CB-3679](https://issues.apache.org/jira/browse/CB-3679) Make SplashScreen plugin compatible with cordova-android@4.0.x + +### 0.3.5 (Dec 02, 2014) +* [CB-7204](https://issues.apache.org/jira/browse/CB-7204) - Race condition when hiding and showing spinner (closes #21) +* [CB-7700](https://issues.apache.org/jira/browse/CB-7700) cordova-plugin-splashscreen documentation translation: cordova-plugin-splashscreen + +### 0.3.4 (Oct 03, 2014) +* Finalized iOS splash screen (image name) tests. 176 tests in all, 44 for each type of device (iPad, iPhone, iPhone5, iPhone6, iPhone 6 Plus). +* [CB-7633](https://issues.apache.org/jira/browse/CB-7633) - (Re-fix based on updated unit tests) iPhone 6 Plus support +* Updated iOS tests for locked orientations +* Added more iOS splash screen tests. +* [CB-7633](https://issues.apache.org/jira/browse/CB-7633) - Add support for iPhone 6/6+ +* Added failing iPhone 6/6 Plus tests. +* Added 'npm test' +* [CB-7663](https://issues.apache.org/jira/browse/CB-7663) - iOS unit tests for splash screen +* Properly formatted splashscreen preference docs. + +### 0.3.3 (Sep 17, 2014) +* [CB-7249](https://issues.apache.org/jira/browse/CB-7249) cordova-plugin-splashscreen documentation translation +* Renamed test dir, added nested plugin.xml +* added documentation for manual tests +* [CB-7196](https://issues.apache.org/jira/browse/CB-7196) port splashscreen tests to framework + +### 0.3.2 (Aug 06, 2014) +* [CB-6127](https://issues.apache.org/jira/browse/CB-6127) Updated translations for docs +* [CB-7041](https://issues.apache.org/jira/browse/CB-7041) ios: Fix image filename logic when setting the iPad splash screen +* fixes Splashscreen crash on WP8 +* Remove outdated doc + +### 0.3.1 (Jun 05, 2014) +* documentation translation: cordova-plugin-splashscreen +* Lisa testing pulling in plugins for plugin: cordova-plugin-splashscreen +* Lisa testing pulling in plugins for plugin: cordova-plugin-splashscreen +* Lisa testing pulling in plugins for plugin: cordova-plugin-splashscreen +* Lisa testing pulling in plugins for plugin: cordova-plugin-splashscreen +* [CB-6810](https://issues.apache.org/jira/browse/CB-6810) Add license to CONTRIBUTING.md +* [wp8] updated quirk for and combined iOS,WP8,BB10 quirks as they are all the same +* [wp] implemented OnInit so splash screen can be shown before cordova page is loaded +* [wp] plugin must be autoloaded for AutoHideSplashScreen preference to work +* [CB-6483](https://issues.apache.org/jira/browse/CB-6483) Use splash screen image from manifest on Windows8 +* [CB-6491](https://issues.apache.org/jira/browse/CB-6491) add CONTRIBUTING.md +* Revert "Merge branch 'tizen' of http://github.com/siovene/cordova-plugin-splashscreen" + +### 0.3.0 (Apr 17, 2014) +* Add Tizen support to plugin +* [CB-6422](https://issues.apache.org/jira/browse/CB-6422): [windows8] use cordova/exec/proxy +* [CB-4051](https://issues.apache.org/jira/browse/CB-4051): [ios] - Re-fix - Splashscreen rotation problem (closes #13) +* [CB-6460](https://issues.apache.org/jira/browse/CB-6460): Update license headers +* [CB-6465](https://issues.apache.org/jira/browse/CB-6465): Add license headers to Tizen code +* Add NOTICE file + +### 0.2.7 (Feb 05, 2014) +* [CB-3562](https://issues.apache.org/jira/browse/CB-3562) Fix aspect ratio on landscape-only iPhone applications +* [CB-4051](https://issues.apache.org/jira/browse/CB-4051) fix for splashscreen rotation problem + +### 0.2.6 (Jan 02, 2014) +* [CB-5658](https://issues.apache.org/jira/browse/CB-5658) Add doc/index.md for Splashscreen plugin +* Handle error when splash image is missing. + +### 0.2.5 (Dec 4, 2013) +* add ubuntu platform +* Added amazon-fireos platform. Change to use amazon-fireos as a platform if the user agent string contains 'cordova-amazon-fireos' +* [CB-5124](https://issues.apache.org/jira/browse/CB-5124) - Remove splashscreen config.xml values from iOS Configuration Docs, move to plugin docs + +### 0.2.4 (Oct 28, 2013) +* [CB-5128](https://issues.apache.org/jira/browse/CB-5128): add repo + issue tag to plugin.xml for splashscreen plugin +* [CB-5010](https://issues.apache.org/jira/browse/CB-5010) Incremented plugin version on dev branch. + +### 0.2.3 (Oct 9, 2013) +* [CB-4806](https://issues.apache.org/jira/browse/CB-4806) Re-fix Update splashscreen image bounds for iOS 7 +* [CB-4934](https://issues.apache.org/jira/browse/CB-4934) plugin-splashscreen should not show by default on Windows8 +* [CB-4929](https://issues.apache.org/jira/browse/CB-4929) plugin-splashscreen not loading proxy windows8 +* [CB-4915](https://issues.apache.org/jira/browse/CB-4915) Incremented plugin version on dev branch. + +### 0.2.2 (Sept 25, 2013) +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) bumping&resetting version +* [CB-4889](https://issues.apache.org/jira/browse/CB-4889) renaming org.apache.cordova.core.splashscreen to org.apache.cordova.splashscreen +* Rename CHANGELOG.md -> RELEASENOTES.md +* [CB-4806](https://issues.apache.org/jira/browse/CB-4806) Update splashscreen image bounds for iOS 7 +* [CB-4752](https://issues.apache.org/jira/browse/CB-4752) Incremented plugin version on dev branch.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +Dieses Plugin zeigt und verbirgt einen Splash-Screen beim Start der Anwendung. + +## Installation + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## Unterstützte Plattformen + + * Amazon Fire OS + * Android + * BlackBerry 10 + * iOS + * Windows Phone 7 und 8 + * Windows 8 + * Windows + * Browser + +## Methoden + + * SplashScreen.Show + * SplashScreen.Hide + +### Android Eigenarten + +Sie müssen in Ihrem `"config.xml"`fügen Sie die folgenden Einstellungen: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +Wo Foo ist der Name der Datei Splashscreen, vorzugsweise eine 9-Patch-Datei. Stellen Sie sicher, Splashcreen Dateien zu Ihrem res/xml-Verzeichnis unter den entsprechenden Ordnern hinzuzufügen. Der zweite Parameter stellt dar, wie lange das Splashscreen in Millisekunden angezeigt werden. Es wird standardmäßig auf 3000 ms. Weitere Informationen finden Sie unter [Symbole und Splash-Screens](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). + +"SplashMaintainAspectRatio" Präferenz ist optional. Wenn wahr, Splash-Screen zeichenbaren nicht gestreckt wird, um den Bildschirm passen, sondern stattdessen einfach "" den Bildschirm, wie CSS abdeckt "Hintergrund-Größe: Schutz vor". Dies ist sehr nützlich, wenn Splash-Bildschirm Bilder können nicht, in keiner Weise, zum Beispiel verzerrt werden wenn sie Landschaft oder Text enthalten. Diese Einstellung funktioniert am besten mit Bildern, die große Margen (sichere Bereiche) haben, die sicher auf Bildschirme mit unterschiedlichen Seitenverhältnissen zugeschnitten werden können. + +Das Plugin lädt platsch zeichenbaren wenn Ausrichtung ändert, sodass Sie verschiedene Drawables für hoch- und Querformat Ausrichtungen angeben können. + +### Browser-Eigenheiten + +In Ihrem `"config.xml"`können Sie die folgenden Einstellungen: + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### iOS Macken + + * `FadeSplashScreen` (Boolean, standardmäßig auf `true festgelegt`): um zu verhindern, dass den Begrüßungsbildschirm ein-und ausblenden bei ihrer Anzeige Statusänderungen auf `false` festgelegt. + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration` (float, Standardwert ist `2`): gibt die Anzahl der Sekunden für den Begrüßungsbildschirm fade Effekt ausgeführt. + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner` (Boolean, standardmäßig auf `true festgelegt`): auf `false` festgelegt wird, um den Begrüßungsbildschirm Spinner auszublenden. + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## SplashScreen.Hide + +Schließen Sie den Splash-Screen. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Eigenarten + +Die Datei `config.xml` `AutoHideSplashScreen` Einstellung muss `false` sein. Verstecken des Begrüßungsbildschirms für zwei Sekunden Verzögerung, fügen Sie einen Timer wie die folgende in der `deviceready`-Ereignishandler: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## SplashScreen.Show + +Zeigt den Begrüßungsbildschirm. + + navigator.splashscreen.show(); + + +Ihre Anwendung kann nicht `navigator.splashscreen.show()` aufrufen, bis die app begonnen hat und das `deviceready`-Ereignis ausgelöst hat. Aber da in der Regel der Splash-Screen soll sichtbar sein, bevor die Anwendung gestartet wurde, scheint die Niederlage der Zweck des Begrüßungsbildschirms. Somit einige Konfiguration in der Datei `config.xml` werden automatisch die Splash `show` sofort nach Ihrer app-Start und Bildschirm bevor es voll begonnen hat, und das `deviceready`-Ereignis empfangen. Weitere Informationen zu dieser Konfiguration finden Sie unter [Symbole und Splash-Screens](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). Aus diesem Grund ist es unwahrscheinlich, dass Sie `navigator.splashscreen.show()` damit den Splash-Screen sichtbar ist für app-Start aufrufen müssen.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +Dieses Plugin zeigt und verbirgt einen Splash-Screen beim Start der Anwendung. + +## Installation + + cordova plugin add cordova-plugin-splashscreen + + +## Unterstützte Plattformen + +* Amazon Fire OS +* Android +* BlackBerry 10 +* iOS +* Windows Phone 7 und 8 +* Windows 8 + +## Methoden + +* SplashScreen.Show +* SplashScreen.Hide + +### Android Eigenarten + +Sie müssen in der config.xml folgende Einstellungen vornehmen: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +Wo Foo ist der Name der Datei Splashscreen, vorzugsweise eine 9-Patch-Datei. Stellen Sie sicher, Splashcreen Dateien zu Ihrem res/xml-Verzeichnis unter den entsprechenden Ordnern hinzuzufügen. Der zweite Parameter stellt dar, wie lange das Splashscreen in Millisekunden angezeigt werden. Es wird standardmäßig auf 3000 ms. Weitere Informationen finden Sie unter [Symbole und Splash-Screens][1]. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## SplashScreen.Hide + +Schließen Sie den Splash-Screen. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Eigenarten + +Die Datei `config.xml` `AutoHideSplashScreen` Einstellung muss `false` sein. Verstecken des Begrüßungsbildschirms für zwei Sekunden Verzögerung, fügen Sie einen Timer wie die folgende in der `deviceready`-Ereignishandler: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## SplashScreen.Show + +Zeigt den Begrüßungsbildschirm. + + navigator.splashscreen.show(); + + +Ihre Anwendung kann nicht `navigator.splashscreen.show()` aufrufen, bis die app begonnen hat und das `deviceready`-Ereignis ausgelöst hat. Aber da in der Regel der Splash-Screen soll sichtbar sein, bevor die Anwendung gestartet wurde, scheint die Niederlage der Zweck des Begrüßungsbildschirms. Somit einige Konfiguration in der Datei `config.xml` werden automatisch die Splash `show` sofort nach Ihrer app-Start und Bildschirm bevor es voll begonnen hat, und das `deviceready`-Ereignis empfangen. Weitere Informationen zu dieser Konfiguration finden Sie unter [Symbole und Splash-Screens][1]. Aus diesem Grund ist es unwahrscheinlich, dass Sie `navigator.splashscreen.show()` damit den Splash-Screen sichtbar ist für app-Start aufrufen müssen.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +Este plugin muestra y esconde una pantalla de bienvenida durante el inicio de la aplicación. + +## Instalación + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## Plataformas soportadas + + * Amazon fire OS + * Android + * BlackBerry 10 + * iOS + * Windows Phone 7 y 8 + * Windows 8 + * Windows + * Explorador + +## Métodos + + * splashscreen.show + * splashscreen.hide + +### Rarezas Android + +En el `archivo config.xml`, es necesario agregar las siguientes preferencias: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +Donde foo es el nombre del archivo splashscreen, preferiblemente un archivo de 9 parche. Asegúrese de agregar tus archivos splashcreen en tu directorio res/xml bajo las carpetas apropiadas. El segundo parámetro representa cuánto aparecerán el splashscreen en milisegundos. Valor predeterminado es ms 3000. Ver [los iconos y salpicadura pantallas](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) para obtener más información. + +Preferencia "SplashMaintainAspectRatio" es opcional. Si establece en true, pantalla dibujable no es estirado para caber la pantalla, pero en su lugar simplemente "cover" la pantalla, como CSS "background-size: cover". Esto es muy útil cuando las imágenes de pantallas splash no distorsionadas de cualquier manera, por ejemplo cuando contienen texto o paisaje. Esta opción funciona mejor con imágenes que tienen bordes grandes (zonas seguras) que pueden ser recortadas con seguridad en pantallas con diferentes relaciones de aspecto. + +El plugin recarga splash dibujable cuando cambia de orientación, por lo que puede especificar diferente dibujo para orientaciones vertical y horizontal. + +### Navegador rarezas + +Puede utilizar las siguientes preferencias en el `archivo config.xml`: + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### iOS rarezas + + * `FadeSplashScreen` (booleano, por defecto `true`): establecida en `false` para evitar que la pantalla de bienvenida de descolorarse adentro y hacia fuera cuando cambia su estado de presentación. + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration` (float, por defecto es `2`): especifica el número de segundos para que la pantalla se descolora efecto para ejecutar. + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner` (booleano, por defecto `true`): establecida en `false` para ocultar la ruleta de la pantalla de bienvenida. + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.hide + +Despedir a la pantalla de bienvenida. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Quirk + +El `config.xml` del archivo `AutoHideSplashScreen` la configuración debe ser `false` . Para retrasar oculta la pantalla splash durante dos segundos, agregue un temporizador como la siguiente en el `deviceready` controlador de eventos: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +Muestra la pantalla de bienvenida. + + navigator.splashscreen.show(); + + +La aplicación no se puede llamar `navigator.splashscreen.show()` hasta que haya iniciado la aplicación y el `deviceready` evento ha despedido. Pero puesto que normalmente la pantalla está destinada a ser visible antes de que comience su aplicación, que parecería que el propósito de la pantalla de bienvenida. Proporcionar cierta configuración en `config.xml` automáticamente `show` la pantalla de presentación inmediatamente después de su lanzamiento de la aplicación y antes de ser completamente ha iniciado y recibió el `deviceready` evento. Ver [los iconos y salpicadura pantallas](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) para obtener más información sobre haciendo esta configuración. Por esta razón, es poco probable que necesitas llamar a `navigator.splashscreen.show()` para hacer la pantalla visible para el inicio de la aplicación.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +Este plugin muestra y esconde una pantalla de bienvenida durante el inicio de la aplicación. + +## Instalación + + cordova plugin add cordova-plugin-splashscreen + + +## Plataformas soportadas + +* Amazon fire OS +* Android +* BlackBerry 10 +* iOS +* Windows Phone 7 y 8 +* Windows 8 + +## Métodos + +* splashscreen.show +* splashscreen.hide + +### Rarezas Android + +En el archivo config.xml, tienes que añadir las siguientes preferencias: + + < nombre de preferencia = "SplashScreen" value = "foo" / >< nombre de preferencia = "SplashScreenDelay" value = "10000" / > + + +Donde foo es el nombre del archivo splashscreen, preferiblemente un archivo de 9 parche. Asegúrese de agregar tus archivos splashcreen en tu directorio res/xml bajo las carpetas apropiadas. El segundo parámetro representa cuánto aparecerán el splashscreen en milisegundos. Valor predeterminado es ms 3000. Ver [los iconos y salpicadura pantallas][1] para obtener más información. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.hide + +Despedir a la pantalla de bienvenida. + + Navigator.SplashScreen.Hide(); + + +### BlackBerry 10, WP8, iOS Quirk + +El `config.xml` del archivo `AutoHideSplashScreen` la configuración debe ser `false` . Para retrasar oculta la pantalla splash durante dos segundos, agregue un temporizador como la siguiente en el `deviceready` controlador de eventos: + + setTimeout(function() {navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +Muestra la pantalla de bienvenida. + + Navigator.SplashScreen.Show(); + + +La aplicación no se puede llamar `navigator.splashscreen.show()` hasta que haya iniciado la aplicación y el `deviceready` evento ha despedido. Pero puesto que normalmente la pantalla está destinada a ser visible antes de que comience su aplicación, que parecería que el propósito de la pantalla de bienvenida. Proporcionar cierta configuración en `config.xml` automáticamente `show` la pantalla de presentación inmediatamente después de su lanzamiento de la aplicación y antes de ser completamente ha iniciado y recibió el `deviceready` evento. Ver [los iconos y salpicadura pantallas][1] para obtener más información sobre haciendo esta configuración. Por esta razón, es poco probable que necesitas llamar a `navigator.splashscreen.show()` para hacer la pantalla visible para el inicio de la aplicación.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +Ce plugin affiche et masque un écran de démarrage lors du lancement de l'application. + +## Installation + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## Plates-formes supportées + + * Amazon Fire OS + * Android + * BlackBerry 10 + * iOS + * Windows Phone 7 et 8 + * Windows 8 + * Windows + * Navigateur + +## Méthodes + + * splashscreen.Show + * splashscreen.Hide + +### Quirks Android + +Dans votre `fichier config.xml`, vous devez ajouter les préférences suivantes : + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +Où foo est le nom du fichier splashscreen, préférablement un fichier de 9 correctif. Assurez-vous d'ajouter vos fichiers splashcreen dans votre répertoire res/xml dans les dossiers appropriés. Le deuxième paramètre représente combien de temps le splashscreen apparaîtra en millisecondes. Il est par défaut à 3000 ms. Pour plus d'informations, consultez [icônes et écrans de démarrage](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). + +Préférence de « SplashMaintainAspectRatio » est facultative. Si défini à true, écran de démarrage drawable n'est pas étirée pour s'adapter écran, mais plutôt simplement « couvre » l'écran, comme CSS "fond-taille : couverture". Ceci est très utile lorsque images écran de démarrage ne peut pas être déformées en quelque sorte, par exemple lorsqu'ils contiennent des décors ou texte. Ce paramètre fonctionne mieux avec des images qui ont des marges importantes (zones de sécurité) qui peuvent être recadrées en toute sécurité sur les écrans avec des proportions différentes. + +Le plugin recharge splash drawable chaque fois que l'orientation change, donc vous pouvez spécifier différents drawables pour les orientations portrait et paysage. + +### Bizarreries navigateur + +Vous pouvez utiliser les préférences suivantes dans votre `fichier config.xml`: + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### Notes au sujet d'iOS + + * `FadeSplashScreen` (boolean, par défaut est `true`): la valeur `false` pour empêcher l'écran de démarrage de fading in et out lorsque son état d'affichage est modifié. + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration` (float, la valeur par défaut `2`): spécifie le nombre de secondes que l'écran de démarrage s'estomper l'effet d'exécuter. + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner` (boolean, par défaut est `true`): la valeur `false` pour masquer le cône de l'écran de démarrage. + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.Hide + +Faire disparaître de l'écran de démarrage. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Quirk + +Paramètre `AutoHideSplashScreen` du fichier `config.xml` doit avoir la valeur `false`. Pour retarder la cacher l'écran de démarrage pendant deux secondes, ajouter un minuteur semblable à la suivante dans le gestionnaire d'événements `deviceready` : + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.Show + +Affiche l'écran de démarrage. + + navigator.splashscreen.show(); + + +Votre application ne peut pas appeler `navigator.splashscreen.show()` jusqu'à ce que l'application a commencé et l'événement `deviceready` est déclenché. Mais puisqu'en général, l'écran de démarrage est destiné à être visible avant que votre application a commencé, qui semblerait à l'encontre des objectifs de l'écran de démarrage. Fournir une configuration dans le fichier `config.xml` automatiquement `show` le splash projettera immédiatement après votre lancement de l'app et avant qu'il a complètement démarré et a reçu l'événement `deviceready`. Voir les [icônes et les écrans de démarrage](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) pour plus d'informations sur la conduite de cette configuration. Pour cette raison, il est peu probable que vous devez appeler `navigator.splashscreen.show()` pour rendre l'écran de démarrage visible pour le démarrage de l'application.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +Ce plugin affiche et masque un écran de démarrage lors du lancement de l'application. + +## Installation + + cordova plugin add cordova-plugin-splashscreen + + +## Plates-formes prises en charge + +* Amazon Fire OS +* Android +* BlackBerry 10 +* iOS +* Windows Phone 7 et 8 +* Windows 8 + +## Méthodes + +* splashscreen.Show +* splashscreen.Hide + +### Quirks Android + +Dans votre fichier config.xml, vous devez ajouter les préférences suivantes : + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +Où foo est le nom du fichier splashscreen, préférablement un fichier de 9 correctif. Assurez-vous d'ajouter vos fichiers splashcreen dans votre répertoire res/xml dans les dossiers appropriés. Le deuxième paramètre représente combien de temps le splashscreen apparaîtra en millisecondes. Il est par défaut à 3000 ms. Pour plus d'informations, consultez [icônes et écrans de démarrage][1]. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.Hide + +Faire disparaître de l'écran de démarrage. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Quirk + +Paramètre `AutoHideSplashScreen` du fichier `config.xml` doit avoir la valeur `false`. Pour retarder la cacher l'écran de démarrage pendant deux secondes, ajouter un minuteur semblable à la suivante dans le gestionnaire d'événements `deviceready` : + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.Show + +Affiche l'écran de démarrage. + + navigator.splashscreen.show(); + + +Votre application ne peut pas appeler `navigator.splashscreen.show()` jusqu'à ce que l'application a commencé et l'événement `deviceready` est déclenché. Mais puisqu'en général, l'écran de démarrage est destiné à être visible avant que votre application a commencé, qui semblerait à l'encontre des objectifs de l'écran de démarrage. Fournir une configuration dans le fichier `config.xml` automatiquement `show` le splash projettera immédiatement après votre lancement de l'app et avant qu'il a complètement démarré et a reçu l'événement `deviceready`. Voir les [icônes et les écrans de démarrage][1] pour plus d'informations sur la conduite de cette configuration. Pour cette raison, il est peu probable que vous devez appeler `navigator.splashscreen.show()` pour rendre l'écran de démarrage visible pour le démarrage de l'application.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +Questo plugin Visualizza e nasconde una schermata iniziale durante l'avvio dell'applicazione. + +## Installazione + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## Piattaforme supportate + + * Amazon fuoco OS + * Android + * BlackBerry 10 + * iOS + * Windows Phone 7 e 8 + * Windows 8 + * Windows + * Browser + +## Metodi + + * splashscreen + * splashscreen.Hide + +### Stranezze Android + +Nel vostro `config. XML`, è necessario aggiungere le seguenti preferenze: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +Dove foo è il nome del file splashscreen, preferibilmente un file 9 patch. Assicurati di aggiungere i tuoi file splashcreen res/xml nella directory sotto cartelle appropriate. Il secondo parametro rappresenta quanto tempo lo splashscreen apparirà in millisecondi. Il valore predefinito è 3000 ms. Per ulteriori informazioni, vedere [icone e schermate iniziali](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). + +"SplashMaintainAspectRatio" preferenza è facoltativo. Se impostato su true, schermata iniziale drawable non viene adattata per misura lo schermo, ma invece semplicemente "copre" lo schermo, come CSS "sfondo-dimensione: copertina". Questo è molto utile quando immagini schermata iniziale non possono essere distorta in qualche modo, per esempio quando contengono testo o scenario. Questa impostazione funziona meglio con immagini che hanno grandi margini (zone sicure) che possono essere ritagliati in modo sicuro su schermi con proporzioni diverse. + +Il plugin viene ricaricata splash drawable ogni volta che cambia orientamento, è possibile specificare diversi parte per orientamento verticale e orizzontale. + +### Stranezze browser + +Nel vostro `config. XML`, è possibile utilizzare le seguenti preferenze: + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### iOS stranezze + + * `FadeSplashScreen` (boolean, impostazioni predefinite a `true`): impostare su `false` per impedire che la schermata iniziale e scompaiono quando cambia il relativo stato di visualizzazione. + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration` (float, il valore predefinito è `2`): specifica il numero di secondi per la schermata iniziale dissolvenza effetto da eseguire. + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner` (boolean, impostazioni predefinite a `true`): impostare su `false` per nascondere la filatrice schermata iniziale. + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.Hide + +Respingere la schermata iniziale. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Quirk + +Impostazione `AutoHideSplashScreen` del file `config.xml` deve essere `false`. Per ritardare nascondendo la schermata iniziale per due secondi, aggiungere un timer ad esempio nel gestore eventi `deviceready`: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen + +Visualizza la schermata iniziale. + + navigator.splashscreen.show(); + + +L'applicazione non può chiamare `navigator.splashscreen.show()` fino a quando l'app ha iniziato e ha generato l'evento `deviceready`. Ma poiché in genere la schermata iniziale è destinata ad essere visibile prima app ha iniziato, che sembrerebbe per sconfiggere lo scopo della schermata iniziale. Fornendo qualche configurazione nel `file config.xml` sarà automaticamente `show` il tonfo schermo subito dopo il lancio dell'app e prima che completamente ha iniziato e ha ricevuto l'evento `deviceready`. Per ulteriori informazioni su facendo questa configurazione, vedere [icone e schermate iniziali](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). Per questo motivo, è improbabile che dovete chiamare `navigator.splashscreen.show()` per rendere la schermata visibile per avvio di app.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +Questo plugin Visualizza e nasconde una schermata iniziale durante l'avvio dell'applicazione. + +## Installazione + + cordova plugin add cordova-plugin-splashscreen + + +## Piattaforme supportate + +* Amazon fuoco OS +* Android +* BlackBerry 10 +* iOS +* Windows Phone 7 e 8 +* Windows 8 + +## Metodi + +* splashscreen +* splashscreen.Hide + +### Stranezze Android + +Nel vostro config. xml, è necessario aggiungere le seguenti preferenze: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +Dove foo è il nome del file splashscreen, preferibilmente un file 9 patch. Assicurati di aggiungere i tuoi file splashcreen res/xml nella directory sotto cartelle appropriate. Il secondo parametro rappresenta quanto tempo lo splashscreen apparirà in millisecondi. Il valore predefinito è 3000 ms. Per ulteriori informazioni, vedere [icone e schermate iniziali][1]. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.Hide + +Respingere la schermata iniziale. + + navigator.splashscreen.hide(); + + +### BlackBerry 10, WP8, iOS Quirk + +Impostazione `AutoHideSplashScreen` del file `config.xml` deve essere `false`. Per ritardare nascondendo la schermata iniziale per due secondi, aggiungere un timer ad esempio nel gestore eventi `deviceready`: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen + +Visualizza la schermata iniziale. + + navigator.splashscreen.show(); + + +L'applicazione non può chiamare `navigator.splashscreen.show()` fino a quando l'app ha iniziato e ha generato l'evento `deviceready`. Ma poiché in genere la schermata iniziale è destinata ad essere visibile prima app ha iniziato, che sembrerebbe per sconfiggere lo scopo della schermata iniziale. Fornendo qualche configurazione nel `file config.xml` sarà automaticamente `show` il tonfo schermo subito dopo il lancio dell'app e prima che completamente ha iniziato e ha ricevuto l'evento `deviceready`. Per ulteriori informazioni su facendo questa configurazione, vedere [icone e schermate iniziali][1]. Per questo motivo, è improbabile che dovete chiamare `navigator.splashscreen.show()` per rendere la schermata visibile per avvio di app.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +このプラグインが表示され、アプリケーションの起動中にスプラッシュ スクリーンを非表示にします。 + +## インストール + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## サポートされているプラットフォーム + + * アマゾン火 OS + * アンドロイド + * ブラックベリー 10 + * iOS + * Windows Phone 7 と 8 + * Windows 8 + * Windows + * ブラウザー + +## メソッド + + * splashscreen.show + * splashscreen.hide + +### Android の癖 + +あなたの`config.xml`内の次の設定を追加する必要があります。 + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +Foo ができれば 9 パッチファイル splashscreen ファイルの名前です。 解像度/xml ディレクトリの適切なフォルダーの下に splashcreen ファイルを追加することを確認します。 2 番目のパラメーターは、スプラッシュ ・ スクリーンがの表示時間 (ミリ秒単位) を表します。 デフォルトでは 3000 ミリ秒です。 詳細については、[アイコンとスプラッシュ画面](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) を参照してください。 + +"SplashMaintainAspectRatio"の設定はオプションです。 True の場合、スプラッシュ画面描画に設定画面を埋めるために拡大されませんが、代わりに単に「カバー」画面では、CSS のような場合「背景-サイズ: カバー」. これは、たとえば風景またはテキストが含まれている場合、任意の方法でスプラッシュ画面画像が歪むことができない非常に便利です。 この設定は、画面と異なる縦横比で安全にトリミングすることができます大規模なマージン (安全な地域) の画像に適しています。 + +縦長と横長の異なるドロウアブルを指定できるように、プラグインは向きを変更するたびにスプラッシュ ドロウアブルをリロードします。 + +### ブラウザーの癖 + +あなたの`config.xml`で次の設定を使用できます。 + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### iOS の癖 + + * `FadeSplashScreen`(ブール値、既定で [ `true`): スプラッシュ画面がフェードインとフェードアウトの表示状態が変更されたときすることを防ぐために`false`に設定します。 + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration`(float, デフォルトは`2`): スプラッシュ画面の秒数のフェードを実行する効果を指定します。 + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner`(ブール値、既定で [ `true`): スプラッシュ スクリーン スピナーを非表示にするを`false`に設定します。 + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.hide + +スプラッシュ スクリーンを閉じます。 + + navigator.splashscreen.hide(); + + +### ブラックベリー 10、WP8、iOS の気まぐれ + +`config.xml` ファイルの `AutoHideSplashScreen` の設定は `false` である必要があります。 遅延を 2 秒間スプラッシュ スクリーンを非表示に `deviceready` イベント ハンドラーで、次のようタイマーを追加します。 + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +スプラッシュ画面が表示されます。 + + navigator.splashscreen.show(); + + +アプリが開始され、`deviceready` イベントが発生するまで、アプリケーションは `navigator.splashscreen.show()` を呼び出すことはできません。 しかし、以来、通常スプラッシュ画面アプリ開始前に表示するものですと思われる、スプラッシュ スクリーンの目的の敗北します。 `config.xml` にいくつかの構成を提供するは自動的に `表示` スプラッシュ画面、アプリを起動後すぐに、それが完全に起動し、`deviceready` イベントを受信する前に。 詳細についてはこの構成を行うには、[アイコンとスプラッシュ画面](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) を参照してください。 この理由のためにアプリ起動時のスプラッシュ スクリーンを確認 `navigator.splashscreen.show()` をコールする必要がある可能性が高いです。
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +このプラグインが表示され、アプリケーションの起動中にスプラッシュ スクリーンを非表示にします。 + +## インストール + + cordova plugin add cordova-plugin-splashscreen + + +## サポートされているプラットフォーム + +* アマゾン火 OS +* アンドロイド +* ブラックベリー 10 +* iOS +* Windows Phone 7 と 8 +* Windows 8 + +## メソッド + +* splashscreen.show +* splashscreen.hide + +### Android の癖 + +あなたの config.xml を以下の設定を追加する必要があります。 + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +Foo ができれば 9 パッチファイル splashscreen ファイルの名前です。 解像度/xml ディレクトリの適切なフォルダーの下に splashcreen ファイルを追加することを確認します。 2 番目のパラメーターは、スプラッシュ ・ スクリーンがの表示時間 (ミリ秒単位) を表します。 デフォルトでは 3000 ミリ秒です。 詳細については、[アイコンとスプラッシュ画面][1] を参照してください。 + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.hide + +スプラッシュ スクリーンを閉じます。 + + navigator.splashscreen.hide(); + + +### ブラックベリー 10、WP8、iOS の気まぐれ + +`config.xml` ファイルの `AutoHideSplashScreen` の設定は `false` である必要があります。 遅延を 2 秒間スプラッシュ スクリーンを非表示に `deviceready` イベント ハンドラーで、次のようタイマーを追加します。 + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +スプラッシュ画面が表示されます。 + + navigator.splashscreen.show(); + + +アプリが開始され、`deviceready` イベントが発生するまで、アプリケーションは `navigator.splashscreen.show()` を呼び出すことはできません。 しかし、以来、通常スプラッシュ画面アプリ開始前に表示するものですと思われる、スプラッシュ スクリーンの目的の敗北します。 `config.xml` にいくつかの構成を提供するは自動的に `表示` スプラッシュ画面、アプリを起動後すぐに、それが完全に起動し、`deviceready` イベントを受信する前に。 詳細についてはこの構成を行うには、[アイコンとスプラッシュ画面][1] を参照してください。 この理由のためにアプリ起動時のスプラッシュ スクリーンを確認 `navigator.splashscreen.show()` をコールする必要がある可能性が高いです。
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +이 플러그인은 표시 하 고 응용 프로그램 실행 하는 동안 시작 화면을 숨깁니다. + +## 설치 + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## 지원 되는 플랫폼 + + * 아마존 화재 운영 체제 + * 안 드 로이드 + * 블랙베리 10 + * iOS + * Windows Phone 7과 8 + * 윈도우 8 + * 윈도우 + * 브라우저 + +## 메서드 + + * splashscreen.show + * splashscreen.hide + +### 안 드 로이드 단점 + +`Config.xml`에 다음 환경 설정에 추가 해야 합니다. + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +여기서 foo splashscreen 파일, 선호 9 패치 파일의 이름입니다. 적절 한 폴더 아래 res/xml 디렉토리에 splashcreen 파일을 추가 해야 합니다. 두 번째 매개 변수는 splashscreen 얼마나 밀리초 단위로 표시 됩니다 나타냅니다. 3000 ms 기본값으로 사용 됩니다. 자세한 내용은 [아이콘 및 시작 화면을](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) 참조 하십시오. + +"SplashMaintainAspectRatio" 취향은 선택 사항입니다. Drawable, 시작 화면 설정 화면에 맞게 확장 되지 하지만 대신 단순히 "커버" CSS 같은 화면 "배경-크기: 덮개". 시작 화면 이미지 예: 풍경 또는 텍스트를 포함 하는 경우 어떤 식으로든에서 왜곡 될 수 없는 경우에 매우 유용 합니다. 이 설정은 큰 여백 (안전 지역) 안전 하 게 다른 종횡비와 화면에 자를 수 있는 이미지에 가장 적합 합니다. + +플러그인 다시 로드 스플래시 drawable 방향이 변경 될 때마다 세로 및 가로 방향에 대 한 다른 drawables를 지정할 수 있도록 합니다. + +### 브라우저 만지면 + +`Config.xml`에 다음 기본 설정을 사용할 수 있습니다. + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### iOS 단점 + + * `FadeSplashScreen` (부울 `true`로 기본값): 시작 화면 표시 상태로 변경 될 때 밖으로 퇴색 하지 않도록 하려면 `false` 로 설정. + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration` (부동, `2`기본값): 시작 화면에 대 한 초 페이드 효과를 실행 하는 지정 합니다. + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner` (부울 `true`로 기본값): 스플래시 화면 회전자를 숨기려면 `false` 로 설정. + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.hide + +시작 화면을 닫습니다. + + navigator.splashscreen.hide(); + + +### 블랙베리 10, WP8, iOS 특질 + +`config.xml` 파일의 `AutoHideSplashScreen` 설정을 `false` 여야 합니다. 2 초 동안 시작 화면을 숨기고 지연, `deviceready` 이벤트 처리기에서 다음과 같은 타이머를 추가: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +시작 화면을 표시합니다. + + navigator.splashscreen.show(); + + +응용 프로그램 시작 및 `deviceready` 이벤트는 발생 될 때까지 응용 프로그램이 `navigator.splashscreen.show()`을 호출할 수 없습니다. 하지만 그 스플래시 스크린의 목적 것 같다 일반적으로 시작 화면이 당신의 애플 리 케이 션 시작 하기 전에 표시 될 운명이 다, 이후. `config.xml에서` 몇 가지 구성을 제공 하 자동으로 스플래시 `표시` 화면 애플 리 케이 션 출시 직후와 그것은 완벽 하 게 시작 하 고 `deviceready` 이벤트를 받은 전에. 이 구성 하 고 자세한 내용은 [아이콘 및 시작 화면을](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html) 참조 하십시오. 이러한 이유로, 그것은 가능성이 시작 화면은 응용 프로그램 시작에 대 한 표시 되도록 `navigator.splashscreen.show()`를 호출 해야입니다.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +이 플러그인은 표시 하 고 응용 프로그램 실행 하는 동안 시작 화면을 숨깁니다. + +## 설치 + + cordova plugin add cordova-plugin-splashscreen + + +## 지원 되는 플랫폼 + +* 아마존 화재 운영 체제 +* 안 드 로이드 +* 블랙베리 10 +* iOS +* Windows Phone 7과 8 +* 윈도우 8 + +## 메서드 + +* splashscreen.show +* splashscreen.hide + +### 안 드 로이드 단점 + +당신의 config.xml에 다음 환경 설정에 추가 해야 합니다. + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +여기서 foo splashscreen 파일, 선호 9 패치 파일의 이름입니다. 적절 한 폴더 아래 res/xml 디렉토리에 splashcreen 파일을 추가 해야 합니다. 두 번째 매개 변수는 splashscreen 얼마나 밀리초 단위로 표시 됩니다 나타냅니다. 3000 ms 기본값으로 사용 됩니다. 자세한 내용은 [아이콘 및 시작 화면을][1] 참조 하십시오. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.hide + +시작 화면을 닫습니다. + + navigator.splashscreen.hide(); + + +### 블랙베리 10, WP8, iOS 특질 + +`config.xml` 파일의 `AutoHideSplashScreen` 설정을 `false` 여야 합니다. 2 초 동안 시작 화면을 숨기고 지연, `deviceready` 이벤트 처리기에서 다음과 같은 타이머를 추가: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +시작 화면을 표시합니다. + + navigator.splashscreen.show(); + + +응용 프로그램 시작 및 `deviceready` 이벤트는 발생 될 때까지 응용 프로그램이 `navigator.splashscreen.show()`을 호출할 수 없습니다. 하지만 그 스플래시 스크린의 목적 것 같다 일반적으로 시작 화면이 당신의 애플 리 케이 션 시작 하기 전에 표시 될 운명이 다, 이후. `config.xml에서` 몇 가지 구성을 제공 하 자동으로 스플래시 `표시` 화면 애플 리 케이 션 출시 직후와 그것은 완벽 하 게 시작 하 고 `deviceready` 이벤트를 받은 전에. 이 구성 하 고 자세한 내용은 [아이콘 및 시작 화면을][1] 참조 하십시오. 이러한 이유로, 그것은 가능성이 시작 화면은 응용 프로그램 시작에 대 한 표시 되도록 `navigator.splashscreen.show()`를 호출 해야입니다.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +Ten plugin wyświetla i ukrywa ekran powitalny podczas uruchamiania aplikacji. + +## Instalacja + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## Obsługiwane platformy + + * Amazon Fire OS + * Android + * BlackBerry 10 + * iOS + * Windows Phone 7 i 8 + * Windows 8 + * Windows + * Przeglądarka + +## Metody + + * splashscreen.show + * splashscreen.Hide + +### Dziwactwa Androida + +W pliku `config.xml`musisz dodać następujące preferencje: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +Gdzie foo jest nazwą pliku ekranu powitalnego, najlepiej 9 łatce. Upewnij się dodać pliki splashcreen do katalogu res/xml w odpowiednich folderach. Drugi parametr reprezentuje, jak długo ekranu powitalnego pojawi się w milisekundach. Domyślnie 3000 ms. Aby uzyskać więcej informacji, zobacz [ikony i ekrany powitalne w aplikacjach](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). + +"SplashMaintainAspectRatio" preferencji jest opcjonalne. Jeśli zestaw na wartość true, ekran powitalny dolarowe nie jest rozciągnięty do ekranów, ale zamiast po prostu "obejmuje" ekranu, jak CSS "tło-rozmiar: okładka". Jest to bardzo przydatne, kiedy opryskać tęcza obrazy nie zniekształcony w jakikolwiek sposób, na przykład, gdy zawierają one dekoracje lub tekst. To ustawienie działa najlepiej z obrazów, które mają duże marginesy (bezpiecznych obszarów), które mogą być bezpiecznie przycięte na ekrany z różnych proporcji. + +Plugin ładuje rozchlapać dolarowe, gdy zmienia orientację, tak można określić różnych drawables do orientacji pionowej i poziomej. + +### Quirks przeglądarki + +W pliku `config.xml`można użyć następujące preferencje: + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### Dziwactwa iOS + + * `FadeSplashScreen` (wartość logiczna, domyślnie `true`): zestaw na `false` , aby zapobiec Znikająca i odkładane po zmianie stanu wyświetlania ekranu powitalnego. + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration` (float, domyślnie `2`): określa liczbę sekund dla ekranu powitalnego zanikanie efekt do wykonać. + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner` (wartość logiczna, domyślnie `true`): zestaw na `false` , aby ukryć pokrętła ekran powitalny. + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.Hide + +Odrzucić ten opryskaæ têcza. + + navigator.splashscreen.hide(); + + +### Jeżyna 10, WP8, iOS dziwactwo + +Plik `config.xml` `AutoHideSplashScreen` ustawienie musi być `false`. Opóźnienia, ukrywanie ekranu powitalnego przez dwie sekundy, dodać timer następujących w `deviceready` obsługa zdarzeń: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +Wyświetla ekran powitalny. + + navigator.splashscreen.show(); + + +Aplikacja nie można wywołać `navigator.splashscreen.show()`, aż aplikacja została uruchomiona i zdarzenie `deviceready` został zwolniony. Ale ponieważ zazwyczaj opryskać tęcza ma być widoczne przed rozpoczęciem aplikacji, wydaje się sprzeczne z celem ekranu powitalnego. Dostarczanie niektórych konfiguracji w `pliku config.xml` będzie automatycznie `show` splash na ekranie natychmiast po uruchomienie aplikacji i przed pełni rozpoczął i odebrał zdarzenie `deviceready`. Aby uzyskać więcej informacji na robienie tej konfiguracji, zobacz [ikony i ekrany powitalne w aplikacjach](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html). Z tego powodu jest mało prawdopodobne, należy zadzwonić `navigator.splashscreen.show()`, aby wyświetlić ekran powitalny dla uruchamiania aplikacji.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +Ten plugin wyświetla i ukrywa ekran powitalny podczas uruchamiania aplikacji. + +## Instalacja + + cordova plugin add cordova-plugin-splashscreen + + +## Obsługiwane platformy + +* Amazon Fire OS +* Android +* BlackBerry 10 +* iOS +* Windows Phone 7 i 8 +* Windows 8 + +## Metody + +* splashscreen.show +* splashscreen.Hide + +### Dziwactwa Androida + +W pliku config.xml musisz dodać następujące preferencje: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +Gdzie foo jest nazwą pliku ekranu powitalnego, najlepiej 9 łatce. Upewnij się dodać pliki splashcreen do katalogu res/xml w odpowiednich folderach. Drugi parametr reprezentuje, jak długo ekranu powitalnego pojawi się w milisekundach. Domyślnie 3000 ms. Aby uzyskać więcej informacji, zobacz [ikony i ekrany powitalne w aplikacjach][1]. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.Hide + +Odrzucić ten opryskaæ têcza. + + navigator.splashscreen.hide(); + + +### Jeżyna 10, WP8, iOS dziwactwo + +Plik `config.xml` `AutoHideSplashScreen` ustawienie musi być `false`. Opóźnienia, ukrywanie ekranu powitalnego przez dwie sekundy, dodać timer następujących w `deviceready` obsługa zdarzeń: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +Wyświetla ekran powitalny. + + navigator.splashscreen.show(); + + +Aplikacja nie można wywołać `navigator.splashscreen.show()`, aż aplikacja została uruchomiona i zdarzenie `deviceready` został zwolniony. Ale ponieważ zazwyczaj opryskać tęcza ma być widoczne przed rozpoczęciem aplikacji, wydaje się sprzeczne z celem ekranu powitalnego. Dostarczanie niektórych konfiguracji w `pliku config.xml` będzie automatycznie `show` splash na ekranie natychmiast po uruchomienie aplikacji i przed pełni rozpoczął i odebrał zdarzenie `deviceready`. Aby uzyskać więcej informacji na robienie tej konfiguracji, zobacz [ikony i ekrany powitalne w aplikacjach][1]. Z tego powodu jest mało prawdopodobne, należy zadzwonić `navigator.splashscreen.show()`, aby wyświetlić ekran powitalny dla uruchamiania aplikacji.
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +Этот плагин отображает и скрывает экран-заставку при запуске приложения. + +## Установка + + cordova plugin add cordova-plugin-splashscreen + + +## Поддерживаемые платформы + +* Amazon Fire OS +* Android +* BlackBerry 10 +* iOS +* Windows Phone 7 и 8 +* Windows 8 + +## Методы + +* splashscreen.show +* splashscreen.hide + +### Особенности Android + +В вашем файле config.xml необходимо добавить следующие настройки: + +`<preference name="SplashScreen" value="foo" />` `<preference name="SplashScreenDelay" value="10000" />` + +Где foo это имя файла splashscreen, желательно 9 заплатку. Убедитесь в том добавить ваши splashcreen файлы в папку res/xml в соответствующие папки. Второй параметр представляет, как долго splashscreen появится в миллисекундах. По умолчанию он 3000 МС. Увидеть [иконки и заставки][1] для получения дополнительной информации. + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.hide + +Закройте экран-заставка. + + Navigator.SplashScreen.Hide(); + + +### Особенности BlackBerry 10, WP8, iOS + +`config.xml`Файла `AutoHideSplashScreen` должен быть `false` . Для задержки скрытия заставки на две секунды, добавить таймер, например в `deviceready` обработчик событий: + + setTimeout(function() {navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +Отображает экран-заставку. + + Navigator.SplashScreen.Show(); + + +Ваше приложение не может вызвать `navigator.splashscreen.show()` до тех пор, пока приложение началась и `deviceready` событие инициировано. Но поскольку обычно экран-заставка должен быть видимым до начала вашего приложения, что казалось бы поражение цели экрана-заставки. Предоставление некоторых конфигурации в `config.xml` будет автоматически `show` экран-заставку сразу же после запуска вашего приложения и перед его полностью запущен и получил `deviceready` событие. Увидеть [иконки и заставки][1] для получения дополнительной информации на делать этой конфигурации. По этой причине маловероятно, вам нужно вызвать `navigator.splashscreen.show()` для отображения экрана-заставки для запуска приложения.
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-splashscreen + +[](https://travis-ci.org/apache/cordova-plugin-splashscreen) + +這個外掛程式顯示和隱藏在應用程式啟動期間的初始螢幕。 + +## 安裝 + + // npm hosted (new) id + cordova plugin add cordova-plugin-splashscreen + // you may also install directly from this repo + cordova plugin add https://github.com/apache/cordova-plugin-splashscreen.git + + +## 支援的平臺 + + * 亞馬遜火 OS + * Android 系統 + * 黑莓 10 + * iOS + * Windows Phone 7 和 8 + * Windows 8 + * Windows + * 瀏覽器 + +## 方法 + + * splashscreen.show + * splashscreen.hide + +### Android 的怪癖 + +在你的`config.xml`,您需要添加以下優惠: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + <preference name="SplashMaintainAspectRatio" value="true|false" /> + + +美孚在哪裡閃屏檔,最好是 9 修補程式檔的名稱。 請確保您的 splashcreen 檔添加到 res/xml 目錄下相應的資料夾。 第二個參數表示多久閃屏會顯示以毫秒為單位。 它將預設為 3000 毫秒。 有關更多資訊,請參見 [圖示和啟動畫面](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html)。 + +"SplashMaintainAspectRatio"首選項是可選的。 如果設置為 true,可繪製的初始螢幕不會拉伸以適合螢幕,但相反只是"覆蓋"螢幕,像 CSS"背景-大小: 蓋"。 這是非常有用的不能以任何方式,例如當他們包含文本或風景畸變閃屏圖像時。 此設置適用于有大利潤 (安全區),可以安全地裁剪不同長寬比與螢幕上的圖像。 + +該外掛程式重新載入初始可繪製只要方向發生變化,所以您可以指定不同的畫板為縱向和橫向方向。 + +### 瀏覽器的怪癖 + +你可以用你的`config.xml`下列優先選項: + + <platform name="browser"> + <preference name="SplashScreen" value="images/browser/splashscreen.jpg" /> <!-- defaults to "img/logo.png" --> + <preference name="SplashScreenDelay" value="10000" /> <!-- defaults to "3000" --> + <preference name="SplashScreenBackgroundColor" value="green" /> <!-- defaults to "#464646" --> + <preference name="ShowSplashScreen" value="false" /> <!-- defaults to "true" --> + <preference name="SplashScreenWidth" value="600" /> <!-- defaults to "170" --> + <preference name="SplashScreenHeight" value="300" /> <!-- defaults to "200" --> + </platform> + + +### iOS 的怪癖 + + * `FadeSplashScreen`(預設為`true`的布林值): 設置為`false` ,以防止出現閃屏衰落和退出其顯示狀態發生變化時。 + + <preference name="FadeSplashScreen" value="false"/> + + + * `FadeSplashScreenDuration`(float,預設為`2`): 指定的閃屏秒數淡出效果來執行。 + + <preference name="FadeSplashScreenDuration" value="4"/> + + + * `ShowSplashScreenSpinner`(boolean, `true`的布林值): 設置為`false`來隱藏初始螢幕微調框。 + + <preference name="ShowSplashScreenSpinner" value="false"/> + + +## splashscreen.hide + +解雇的閃屏。 + + navigator.splashscreen.hide(); + + +### 黑莓 10,WP8,iOS 怪癖 + +`config.xml` 檔 `AutoHideSplashScreen` 設置必須是 `假` 的。 若要延遲兩秒鐘隱藏的閃屏,`deviceready` 事件處理常式中添加一個計時器,如下所示: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +顯示初始螢幕。 + + navigator.splashscreen.show(); + + +您的應用程式無法調用 `navigator.splashscreen.show()`,直到該應用程式已啟動,且觸發了 `deviceready` 事件。 但是,由於通常的閃屏為了是可見的在您的應用程式啟動之前,這似乎會打敗閃屏的目的。 提供一些配置在 `config.xml` 中的會自動 `show` 初始螢幕您的應用程式啟動後立即和之前它已經完全起步並收到 `deviceready` 事件。 做這種配置的詳細資訊,請參閱 [圖示和啟動畫面](http://cordova.apache.org/docs/en/edge/config_ref_images.md.html)。 出於此原因,不太可能您需要調用 `navigator.splashscreen.show()`,使初始螢幕可見為應用程式啟動。
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-splashscreen + +這個外掛程式顯示和隱藏在應用程式啟動期間的初始螢幕。 + +## 安裝 + + cordova plugin add cordova-plugin-splashscreen + + +## 支援的平臺 + +* 亞馬遜火 OS +* Android 系統 +* 黑莓 10 +* iOS +* Windows Phone 7 和 8 +* Windows 8 + +## 方法 + +* splashscreen.show +* splashscreen.hide + +### Android 的怪癖 + +在你的 config.xml,您需要添加以下優惠: + + <preference name="SplashScreen" value="foo" /> + <preference name="SplashScreenDelay" value="10000" /> + + +美孚在哪裡閃屏檔,最好是 9 修補程式檔的名稱。 請確保您的 splashcreen 檔添加到 res/xml 目錄下相應的資料夾。 第二個參數表示多久閃屏會顯示以毫秒為單位。 它將預設為 3000 毫秒。 有關更多資訊,請參見 [圖示和啟動畫面][1]。 + + [1]: http://cordova.apache.org/docs/en/edge/config_ref_images.md.html + +## splashscreen.hide + +解雇的閃屏。 + + navigator.splashscreen.hide(); + + +### 黑莓 10,WP8,iOS 怪癖 + +`config.xml` 檔 `AutoHideSplashScreen` 設置必須是 `假` 的。 若要延遲兩秒鐘隱藏的閃屏,`deviceready` 事件處理常式中添加一個計時器,如下所示: + + setTimeout(function() { + navigator.splashscreen.hide(); + }, 2000); + + +## splashscreen.show + +顯示初始螢幕。 + + navigator.splashscreen.show(); + + +您的應用程式無法調用 `navigator.splashscreen.show()`,直到該應用程式已啟動,且觸發了 `deviceready` 事件。 但是,由於通常的閃屏為了是可見的在您的應用程式啟動之前,這似乎會打敗閃屏的目的。 提供一些配置在 `config.xml` 中的會自動 `show` 初始螢幕您的應用程式啟動後立即和之前它已經完全起步並收到 `deviceready` 事件。 做這種配置的詳細資訊,請參閱 [圖示和啟動畫面][1]。 出於此原因,不太可能您需要調用 `navigator.splashscreen.show()`,使初始螢幕可見為應用程式啟動。
@@ -0,0 +1,60 @@
+{ + "name": "cordova-plugin-splashscreen", + "version": "4.0.1", + "description": "Cordova Splashscreen Plugin", + "cordova": { + "id": "cordova-plugin-splashscreen", + "platforms": [ + "android", + "amazon-fireos", + "ubuntu", + "ios", + "blackberry10", + "wp8", + "windows8", + "windows", + "tizen" + ] + }, + "repository": { + "type": "git", + "url": "https://github.com/apache/cordova-plugin-splashscreen" + }, + "keywords": [ + "cordova", + "splashscreen", + "ecosystem:cordova", + "cordova-android", + "cordova-amazon-fireos", + "cordova-ubuntu", + "cordova-ios", + "cordova-blackberry10", + "cordova-wp8", + "cordova-windows8", + "cordova-windows", + "cordova-tizen" + ], + "scripts": { + "test": "npm run jshint", + "jshint": "node node_modules/jshint/bin/jshint www && node node_modules/jshint/bin/jshint src && node node_modules/jshint/bin/jshint tests" + }, + "engines": { + "cordovaDependencies": { + "2.0.0": { + "cordova-android": ">=3.6.0" + }, + "4.0.0": { + "cordova-android": ">=3.6.0", + "cordova-windows": ">=4.4.0" + }, + "5.0.0": { + "cordova": ">100" + } + } + }, + "author": "Apache Software Foundation", + "license": "Apache-2.0", + "devDependencies": { + "jshint": "^2.6.0" + } +}
@@ -0,0 +1,135 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + id="cordova-plugin-splashscreen" + version="4.0.1"> + <name>Splashscreen</name> + <description>Cordova Splashscreen Plugin</description> + <license>Apache 2.0</license> + <keywords>cordova,splashscreen</keywords> + <repo>https://git-wip-us.apache.org/repos/asf/cordova-plugin-splashscreen.git</repo> + <issue>https://issues.apache.org/jira/browse/CB/component/12320653</issue> + + <engines> + <engine name="cordova-android" version=">=3.6.0" /><!-- Requires CordovaPlugin.preferences --> + <engine name="cordova-windows" version=">=4.4.0" /> + </engines> + + <js-module src="www/splashscreen.js" name="SplashScreen"> + <clobbers target="navigator.splashscreen" /> + </js-module> + + <!-- android --> + <platform name="android"> + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="SplashScreen"> + <param name="android-package" value="org.apache.cordova.splashscreen.SplashScreen"/> + <param name="onload" value="true"/> + </feature> + </config-file> + + <source-file src="src/android/SplashScreen.java" target-dir="src/org/apache/cordova/splashscreen" /> + </platform> + + <!-- amazon-fireos --> + <platform name="amazon-fireos"> + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="SplashScreen"> + <param name="android-package" value="org.apache.cordova.splashscreen.SplashScreen"/> + </feature> + </config-file> + + <source-file src="src/android/SplashScreen.java" target-dir="src/org/apache/cordova/splashscreen" /> + </platform> + + <!-- ubuntu --> + <platform name="ubuntu"> + <header-file src="src/ubuntu/splashscreen.h" /> + <source-file src="src/ubuntu/splashscreen.cpp" /> + </platform> + + <!-- ios --> + <platform name="ios"> + <config-file target="config.xml" parent="/*"> + <feature name="SplashScreen"> + <param name="ios-package" value="CDVSplashScreen"/> + <param name="onload" value="true"/> + </feature> + </config-file> + + <header-file src="src/ios/CDVSplashScreen.h" /> + <source-file src="src/ios/CDVSplashScreen.m" /> + <header-file src="src/ios/CDVViewController+SplashScreen.h" /> + <source-file src="src/ios/CDVViewController+SplashScreen.m" /> + + <framework src="CoreGraphics.framework" /> + </platform> + + <!-- blackberry10 --> + <platform name="blackberry10"> + <source-file src="src/blackberry10/index.js" target-dir="SplashScreen" /> + <config-file target="www/config.xml" parent="/widget"> + <feature name="SplashScreen" value="SplashScreen"/> + </config-file> + </platform> + + <!-- wp8 --> + <platform name="wp8"> + <config-file target="config.xml" parent="/*"> + <feature name="SplashScreen"> + <param name="wp-package" value="SplashScreen"/> + <param name="onload" value="true"/> + </feature> + </config-file> + + <source-file src="src/wp/SplashScreen.cs" /> + <source-file src="src/wp/ResolutionHelper.cs" /> + + </platform> + + <!-- windows8 --> + <platform name="windows8"> + <js-module src="www/windows/SplashScreenProxy.js" name="SplashScreenProxy"> + <merges target="" /> + </js-module> + </platform> + + <!-- windows --> + <platform name="windows"> + <js-module src="www/windows/SplashScreenProxy.js" name="SplashScreenProxy"> + <merges target="" /> + </js-module> + </platform> + + <!-- tizen --> + <platform name="tizen"> + <js-module src="src/tizen/SplashScreenProxy.js" name="SplashScreenProxy"> + <runs /> + </js-module> + </platform> + + <!-- browser --> + <platform name="browser"> + <js-module src="src/browser/SplashScreenProxy.js" name="SplashScreenProxy"> + <runs /> + </js-module> + </platform> +</plugin>
@@ -0,0 +1,385 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +*/ + +package org.apache.cordova.splashscreen; + +import android.app.Dialog; +import android.app.ProgressDialog; +import android.content.Context; +import android.content.DialogInterface; +import android.content.res.Configuration; +import android.graphics.Color; +import android.graphics.drawable.ColorDrawable; +import android.os.Handler; +import android.view.Display; +import android.view.Gravity; +import android.view.View; +import android.view.ViewGroup.LayoutParams; +import android.view.WindowManager; +import android.view.animation.Animation; +import android.view.animation.AlphaAnimation; +import android.view.animation.DecelerateInterpolator; +import android.widget.ImageView; +import android.widget.LinearLayout; +import android.widget.ProgressBar; +import android.widget.RelativeLayout; + +import org.apache.cordova.CallbackContext; +import org.apache.cordova.CordovaPlugin; +import org.apache.cordova.CordovaWebView; +import org.json.JSONArray; +import org.json.JSONException; + +public class SplashScreen extends CordovaPlugin { + private static final String LOG_TAG = "SplashScreen"; + // Cordova 3.x.x has a copy of this plugin bundled with it (SplashScreenInternal.java). + // Enable functionality only if running on 4.x.x. + private static final boolean HAS_BUILT_IN_SPLASH_SCREEN = Integer.valueOf(CordovaWebView.CORDOVA_VERSION.split("\\.")[0]) < 4; + private static final int DEFAULT_SPLASHSCREEN_DURATION = 3000; + private static final int DEFAULT_FADE_DURATION = 500; + private static Dialog splashDialog; + private static ProgressDialog spinnerDialog; + private static boolean firstShow = true; + private static boolean lastHideAfterDelay; // https://issues.apache.org/jira/browse/CB-9094 + + /** + * Displays the splash drawable. + */ + private ImageView splashImageView; + + /** + * Remember last device orientation to detect orientation changes. + */ + private int orientation; + + // Helper to be compile-time compatible with both Cordova 3.x and 4.x. + private View getView() { + try { + return (View)webView.getClass().getMethod("getView").invoke(webView); + } catch (Exception e) { + return (View)webView; + } + } + + @Override + protected void pluginInitialize() { + if (HAS_BUILT_IN_SPLASH_SCREEN) { + return; + } + // Make WebView invisible while loading URL + // CB-11326 Ensure we're calling this on UI thread + cordova.getActivity().runOnUiThread(new Runnable() { + @Override + public void run() { + getView().setVisibility(View.INVISIBLE); + } + }); + int drawableId = preferences.getInteger("SplashDrawableId", 0); + if (drawableId == 0) { + String splashResource = preferences.getString("SplashScreen", "screen"); + if (splashResource != null) { + drawableId = cordova.getActivity().getResources().getIdentifier(splashResource, "drawable", cordova.getActivity().getClass().getPackage().getName()); + if (drawableId == 0) { + drawableId = cordova.getActivity().getResources().getIdentifier(splashResource, "drawable", cordova.getActivity().getPackageName()); + } + preferences.set("SplashDrawableId", drawableId); + } + } + + // Save initial orientation. + orientation = cordova.getActivity().getResources().getConfiguration().orientation; + + if (firstShow) { + boolean autoHide = preferences.getBoolean("AutoHideSplashScreen", true); + showSplashScreen(autoHide); + } + + if (preferences.getBoolean("SplashShowOnlyFirstTime", true)) { + firstShow = false; + } + } + + /** + * Shorter way to check value of "SplashMaintainAspectRatio" preference. + */ + private boolean isMaintainAspectRatio () { + return preferences.getBoolean("SplashMaintainAspectRatio", false); + } + + private int getFadeDuration () { + int fadeSplashScreenDuration = preferences.getBoolean("FadeSplashScreen", true) ? + preferences.getInteger("FadeSplashScreenDuration", DEFAULT_FADE_DURATION) : 0; + + if (fadeSplashScreenDuration < 30) { + // [CB-9750] This value used to be in decimal seconds, so we will assume that if someone specifies 10 + // they mean 10 seconds, and not the meaningless 10ms + fadeSplashScreenDuration *= 1000; + } + + return fadeSplashScreenDuration; + } + + @Override + public void onPause(boolean multitasking) { + if (HAS_BUILT_IN_SPLASH_SCREEN) { + return; + } + // hide the splash screen to avoid leaking a window + this.removeSplashScreen(true); + } + + @Override + public void onDestroy() { + if (HAS_BUILT_IN_SPLASH_SCREEN) { + return; + } + // hide the splash screen to avoid leaking a window + this.removeSplashScreen(true); + // If we set this to true onDestroy, we lose track when we go from page to page! + //firstShow = true; + } + + @Override + public boolean execute(String action, JSONArray args, CallbackContext callbackContext) throws JSONException { + if (action.equals("hide")) { + cordova.getActivity().runOnUiThread(new Runnable() { + public void run() { + webView.postMessage("splashscreen", "hide"); + } + }); + } else if (action.equals("show")) { + cordova.getActivity().runOnUiThread(new Runnable() { + public void run() { + webView.postMessage("splashscreen", "show"); + } + }); + } else { + return false; + } + + callbackContext.success(); + return true; + } + + @Override + public Object onMessage(String id, Object data) { + if (HAS_BUILT_IN_SPLASH_SCREEN) { + return null; + } + if ("splashscreen".equals(id)) { + if ("hide".equals(data.toString())) { + this.removeSplashScreen(false); + } else { + this.showSplashScreen(false); + } + } else if ("spinner".equals(id)) { + if ("stop".equals(data.toString())) { + getView().setVisibility(View.VISIBLE); + } + } else if ("onReceivedError".equals(id)) { + this.spinnerStop(); + } + return null; + } + + // Don't add @Override so that plugin still compiles on 3.x.x for a while + public void onConfigurationChanged(Configuration newConfig) { + if (newConfig.orientation != orientation) { + orientation = newConfig.orientation; + + // Splash drawable may change with orientation, so reload it. + if (splashImageView != null) { + int drawableId = preferences.getInteger("SplashDrawableId", 0); + if (drawableId != 0) { + splashImageView.setImageDrawable(cordova.getActivity().getResources().getDrawable(drawableId)); + } + } + } + } + + private void removeSplashScreen(final boolean forceHideImmediately) { + cordova.getActivity().runOnUiThread(new Runnable() { + public void run() { + if (splashDialog != null && splashDialog.isShowing()) { + final int fadeSplashScreenDuration = getFadeDuration(); + // CB-10692 If the plugin is being paused/destroyed, skip the fading and hide it immediately + if (fadeSplashScreenDuration > 0 && forceHideImmediately == false) { + AlphaAnimation fadeOut = new AlphaAnimation(1, 0); + fadeOut.setInterpolator(new DecelerateInterpolator()); + fadeOut.setDuration(fadeSplashScreenDuration); + + splashImageView.setAnimation(fadeOut); + splashImageView.startAnimation(fadeOut); + + fadeOut.setAnimationListener(new Animation.AnimationListener() { + @Override + public void onAnimationStart(Animation animation) { + spinnerStop(); + } + + @Override + public void onAnimationEnd(Animation animation) { + if (splashDialog != null && splashDialog.isShowing()) { + splashDialog.dismiss(); + splashDialog = null; + splashImageView = null; + } + } + + @Override + public void onAnimationRepeat(Animation animation) { + } + }); + } else { + spinnerStop(); + splashDialog.dismiss(); + splashDialog = null; + splashImageView = null; + } + } + } + }); + } + + /** + * Shows the splash screen over the full Activity + */ + @SuppressWarnings("deprecation") + private void showSplashScreen(final boolean hideAfterDelay) { + final int splashscreenTime = preferences.getInteger("SplashScreenDelay", DEFAULT_SPLASHSCREEN_DURATION); + final int drawableId = preferences.getInteger("SplashDrawableId", 0); + + final int fadeSplashScreenDuration = getFadeDuration(); + final int effectiveSplashDuration = Math.max(0, splashscreenTime - fadeSplashScreenDuration); + + lastHideAfterDelay = hideAfterDelay; + + // If the splash dialog is showing don't try to show it again + if (splashDialog != null && splashDialog.isShowing()) { + return; + } + if (drawableId == 0 || (splashscreenTime <= 0 && hideAfterDelay)) { + return; + } + + cordova.getActivity().runOnUiThread(new Runnable() { + public void run() { + // Get reference to display + Display display = cordova.getActivity().getWindowManager().getDefaultDisplay(); + Context context = webView.getContext(); + + // Use an ImageView to render the image because of its flexible scaling options. + splashImageView = new ImageView(context); + splashImageView.setImageResource(drawableId); + LayoutParams layoutParams = new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); + splashImageView.setLayoutParams(layoutParams); + + splashImageView.setMinimumHeight(display.getHeight()); + splashImageView.setMinimumWidth(display.getWidth()); + + // TODO: Use the background color of the webView's parent instead of using the preference. + splashImageView.setBackgroundColor(preferences.getInteger("backgroundColor", Color.BLACK)); + + if (isMaintainAspectRatio()) { + // CENTER_CROP scale mode is equivalent to CSS "background-size:cover" + splashImageView.setScaleType(ImageView.ScaleType.CENTER_CROP); + } + else { + // FIT_XY scales image non-uniformly to fit into image view. + splashImageView.setScaleType(ImageView.ScaleType.FIT_XY); + } + + // Create and show the dialog + splashDialog = new Dialog(context, android.R.style.Theme_Translucent_NoTitleBar); + // check to see if the splash screen should be full screen + if ((cordova.getActivity().getWindow().getAttributes().flags & WindowManager.LayoutParams.FLAG_FULLSCREEN) + == WindowManager.LayoutParams.FLAG_FULLSCREEN) { + splashDialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, + WindowManager.LayoutParams.FLAG_FULLSCREEN); + } + splashDialog.setContentView(splashImageView); + splashDialog.setCancelable(false); + splashDialog.show(); + + if (preferences.getBoolean("ShowSplashScreenSpinner", true)) { + spinnerStart(); + } + + // Set Runnable to remove splash screen just in case + if (hideAfterDelay) { + final Handler handler = new Handler(); + handler.postDelayed(new Runnable() { + public void run() { + if (lastHideAfterDelay) { + removeSplashScreen(false); + } + } + }, effectiveSplashDuration); + } + } + }); + } + + // Show only spinner in the center of the screen + private void spinnerStart() { + cordova.getActivity().runOnUiThread(new Runnable() { + public void run() { + spinnerStop(); + + spinnerDialog = new ProgressDialog(webView.getContext()); + spinnerDialog.setOnCancelListener(new DialogInterface.OnCancelListener() { + public void onCancel(DialogInterface dialog) { + spinnerDialog = null; + } + }); + + spinnerDialog.setCancelable(false); + spinnerDialog.setIndeterminate(true); + + RelativeLayout centeredLayout = new RelativeLayout(cordova.getActivity()); + centeredLayout.setGravity(Gravity.CENTER); + centeredLayout.setLayoutParams(new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); + + ProgressBar progressBar = new ProgressBar(webView.getContext()); + RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); + layoutParams.addRule(RelativeLayout.CENTER_IN_PARENT, RelativeLayout.TRUE); + progressBar.setLayoutParams(layoutParams); + + centeredLayout.addView(progressBar); + + spinnerDialog.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_DIM_BEHIND); + spinnerDialog.getWindow().setBackgroundDrawable(new ColorDrawable(Color.TRANSPARENT)); + + spinnerDialog.show(); + spinnerDialog.setContentView(centeredLayout); + } + }); + } + + private void spinnerStop() { + cordova.getActivity().runOnUiThread(new Runnable() { + public void run() { + if (spinnerDialog != null && spinnerDialog.isShowing()) { + spinnerDialog.dismiss(); + spinnerDialog = null; + } + } + }); + } +}
@@ -0,0 +1,30 @@
+/* + * Copyright 2013 Research In Motion Limited. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* global PluginResult */ + +module.exports = { + show: function (success, fail, args, env) { + var result = new PluginResult(args, env); + result.error("Not supported on platform", false); + }, + + hide: function (success, fail, args, env) { + var result = new PluginResult(args, env); + window.qnx.webplatform.getApplication().windowVisible = true; + result.ok(undefined, false); + } +};
@@ -0,0 +1,138 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +// Default parameter values including image size can be changed in `config.xml` +var splashImageWidth = 170; +var splashImageHeight = 200; +var position = { x: 0, y: 0, width: splashImageWidth, height: splashImageHeight }; +var localSplash; // the image to display +var localSplashImage; +var bgColor = "#464646"; +var imageSrc = '/img/logo.png'; +var splashScreenDelay = 3000; // in milliseconds +var showSplashScreen = true; // show splashcreen by default +var cordova = require('cordova'); +var configHelper = cordova.require('cordova/confighelper'); + +function updateImageLocation() { + position.width = Math.min(splashImageWidth, window.innerWidth); + position.height = position.width * (splashImageHeight / splashImageWidth); + + localSplash.style.width = window.innerWidth + "px"; + localSplash.style.height = window.innerHeight + "px"; + localSplash.style.top = "0px"; + localSplash.style.left = "0px"; + + localSplashImage.style.top = "50%"; + localSplashImage.style.left = "50%"; + localSplashImage.style.height = position.height + "px"; + localSplashImage.style.width = position.width + "px"; + localSplashImage.style.marginTop = (-position.height / 2) + "px"; + localSplashImage.style.marginLeft = (-position.width / 2) + "px"; +} + +function onResize() { + updateImageLocation(); +} + +var SplashScreen = { + setBGColor: function (cssBGColor) { + bgColor = cssBGColor; + if (localSplash) { + localSplash.style.backgroundColor = bgColor; + } + }, + show: function () { + if(!localSplash) { + window.addEventListener("resize", onResize, false); + localSplash = document.createElement("div"); + localSplash.style.backgroundColor = bgColor; + localSplash.style.position = "absolute"; + + localSplashImage = document.createElement("img"); + localSplashImage.src = imageSrc; + localSplashImage.style.position = "absolute"; + + updateImageLocation(); + + localSplash.appendChild(localSplashImage); + document.body.appendChild(localSplash); + } + }, + hide: function () { + if(localSplash) { + window.removeEventListener("resize", onResize, false); + document.body.removeChild(localSplash); + localSplash = null; + } + } +}; + +/** + * Reads preferences via ConfigHelper and substitutes default parameters. + */ +function readPreferencesFromCfg(cfg) { + try { + var value = cfg.getPreferenceValue('ShowSplashScreen'); + if(typeof value != 'undefined') { + showSplashScreen = value === 'true'; + } + + splashScreenDelay = cfg.getPreferenceValue('SplashScreenDelay') || splashScreenDelay; + imageSrc = cfg.getPreferenceValue('SplashScreen') || imageSrc; + bgColor = cfg.getPreferenceValue('SplashScreenBackgroundColor') || bgColor; + splashImageWidth = cfg.getPreferenceValue('SplashScreenWidth') || splashImageWidth; + splashImageHeight = cfg.getPreferenceValue('SplashScreenHeight') || splashImageHeight; + } catch(e) { + var msg = '[Browser][SplashScreen] Error occured on loading preferences from config.xml: ' + JSON.stringify(e); + console.error(msg); + } +} + +/** + * Shows and hides splashscreen if it is enabled, with a delay according the current preferences. + */ +function showAndHide() { + if(showSplashScreen) { + SplashScreen.show(); + + window.setTimeout(function() { + SplashScreen.hide(); + }, splashScreenDelay); + } +} + +/** + * Tries to read config.xml and override default properties and then shows and hides splashcreen if it is enabled. + */ +(function initAndShow() { + configHelper.readConfig(function(config) { + readPreferencesFromCfg(config); + showAndHide(); + }, function(err) { + console.error(err); + }); +})(); + +module.exports = SplashScreen; + +require("cordova/exec/proxy").add("SplashScreen", SplashScreen); +
@@ -0,0 +1,45 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <Foundation/Foundation.h> +#import <Cordova/CDVPlugin.h> + +typedef struct { + BOOL iPhone; + BOOL iPad; + BOOL iPhone4; + BOOL iPhone5; + BOOL iPhone6; + BOOL iPhone6Plus; + BOOL retina; + +} CDV_iOSDevice; + +@interface CDVSplashScreen : CDVPlugin { + UIActivityIndicatorView* _activityView; + UIImageView* _imageView; + NSString* _curImageName; + BOOL _visible; + BOOL _destroyed; +} + +- (void)show:(CDVInvokedUrlCommand*)command; +- (void)hide:(CDVInvokedUrlCommand*)command; + +@end
@@ -0,0 +1,506 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import "CDVSplashScreen.h" +#import <Cordova/CDVViewController.h> +#import <Cordova/CDVScreenOrientationDelegate.h> +#import "CDVViewController+SplashScreen.h" + +#define kSplashScreenDurationDefault 3000.0f +#define kFadeDurationDefault 500.0f + + +@implementation CDVSplashScreen + +- (void)pluginInitialize +{ + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(pageDidLoad) name:CDVPageDidLoadNotification object:nil]; + + [self setVisible:YES]; +} + +- (void)show:(CDVInvokedUrlCommand*)command +{ + [self setVisible:YES]; +} + +- (void)hide:(CDVInvokedUrlCommand*)command +{ + [self setVisible:NO andForce:YES]; +} + +- (void)pageDidLoad +{ + id autoHideSplashScreenValue = [self.commandDelegate.settings objectForKey:[@"AutoHideSplashScreen" lowercaseString]]; + + // if value is missing, default to yes + if ((autoHideSplashScreenValue == nil) || [autoHideSplashScreenValue boolValue]) { + [self setVisible:NO]; + } +} + +- (void)observeValueForKeyPath:(NSString*)keyPath ofObject:(id)object change:(NSDictionary*)change context:(void*)context +{ + [self updateImage]; +} + +- (void)createViews +{ + /* + * The Activity View is the top spinning throbber in the status/battery bar. We init it with the default Grey Style. + * + * whiteLarge = UIActivityIndicatorViewStyleWhiteLarge + * white = UIActivityIndicatorViewStyleWhite + * gray = UIActivityIndicatorViewStyleGray + * + */ + + // Determine whether rotation should be enabled for this device + // Per iOS HIG, landscape is only supported on iPad and iPhone 6+ + CDV_iOSDevice device = [self getCurrentDevice]; + BOOL autorotateValue = (device.iPad || device.iPhone6Plus) ? + [(CDVViewController *)self.viewController shouldAutorotateDefaultValue] : + NO; + + [(CDVViewController *)self.viewController setEnabledAutorotation:autorotateValue]; + + NSString* topActivityIndicator = [self.commandDelegate.settings objectForKey:[@"TopActivityIndicator" lowercaseString]]; + UIActivityIndicatorViewStyle topActivityIndicatorStyle = UIActivityIndicatorViewStyleGray; + + if ([topActivityIndicator isEqualToString:@"whiteLarge"]) + { + topActivityIndicatorStyle = UIActivityIndicatorViewStyleWhiteLarge; + } + else if ([topActivityIndicator isEqualToString:@"white"]) + { + topActivityIndicatorStyle = UIActivityIndicatorViewStyleWhite; + } + else if ([topActivityIndicator isEqualToString:@"gray"]) + { + topActivityIndicatorStyle = UIActivityIndicatorViewStyleGray; + } + + UIView* parentView = self.viewController.view; + parentView.userInteractionEnabled = NO; // disable user interaction while splashscreen is shown + _activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:topActivityIndicatorStyle]; + _activityView.center = CGPointMake(parentView.bounds.size.width / 2, parentView.bounds.size.height / 2); + _activityView.autoresizingMask = UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleLeftMargin + | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleRightMargin; + [_activityView startAnimating]; + + // Set the frame & image later. + _imageView = [[UIImageView alloc] init]; + [parentView addSubview:_imageView]; + + id showSplashScreenSpinnerValue = [self.commandDelegate.settings objectForKey:[@"ShowSplashScreenSpinner" lowercaseString]]; + // backwards compatibility - if key is missing, default to true + if ((showSplashScreenSpinnerValue == nil) || [showSplashScreenSpinnerValue boolValue]) + { + [parentView addSubview:_activityView]; + } + + // Frame is required when launching in portrait mode. + // Bounds for landscape since it captures the rotation. + [parentView addObserver:self forKeyPath:@"frame" options:0 context:nil]; + [parentView addObserver:self forKeyPath:@"bounds" options:0 context:nil]; + + [self updateImage]; + _destroyed = NO; +} + +- (void)hideViews +{ + [_imageView setAlpha:0]; + [_activityView setAlpha:0]; +} + +- (void)destroyViews +{ + _destroyed = YES; + [(CDVViewController *)self.viewController setEnabledAutorotation:[(CDVViewController *)self.viewController shouldAutorotateDefaultValue]]; + + [_imageView removeFromSuperview]; + [_activityView removeFromSuperview]; + _imageView = nil; + _activityView = nil; + _curImageName = nil; + + self.viewController.view.userInteractionEnabled = YES; // re-enable user interaction upon completion + @try { + [self.viewController.view removeObserver:self forKeyPath:@"frame"]; + [self.viewController.view removeObserver:self forKeyPath:@"bounds"]; + } + @catch (NSException *exception) { + // When reloading the page from a remotely connected Safari, there + // are no observers, so the removeObserver method throws an exception, + // that we can safely ignore. + // Alternatively we can check whether there are observers before calling removeObserver + } +} + +- (CDV_iOSDevice) getCurrentDevice +{ + CDV_iOSDevice device; + + UIScreen* mainScreen = [UIScreen mainScreen]; + CGFloat mainScreenHeight = mainScreen.bounds.size.height; + CGFloat mainScreenWidth = mainScreen.bounds.size.width; + + int limit = MAX(mainScreenHeight,mainScreenWidth); + + device.iPad = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad); + device.iPhone = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone); + device.retina = ([mainScreen scale] == 2.0); + device.iPhone4 = (device.iPhone && limit == 480.0); + device.iPhone5 = (device.iPhone && limit == 568.0); + // note these below is not a true device detect, for example if you are on an + // iPhone 6/6+ but the app is scaled it will prob set iPhone5 as true, but + // this is appropriate for detecting the runtime screen environment + device.iPhone6 = (device.iPhone && limit == 667.0); + device.iPhone6Plus = (device.iPhone && limit == 736.0); + + return device; +} + +- (BOOL) isUsingCDVLaunchScreen { + NSString* launchStoryboardName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UILaunchStoryboardName"]; + if (launchStoryboardName) { + return ([launchStoryboardName isEqualToString:@"CDVLaunchScreen"]); + } else { + return NO; + } +} + +- (NSString*)getImageName:(UIInterfaceOrientation)currentOrientation delegate:(id<CDVScreenOrientationDelegate>)orientationDelegate device:(CDV_iOSDevice)device +{ + // Use UILaunchImageFile if specified in plist. Otherwise, use Default. + NSString* imageName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UILaunchImageFile"]; + + // detect if we are using CB-9762 Launch Storyboard; if so, return the associated image instead + if ([self isUsingCDVLaunchScreen]) { + imageName = @"LaunchStoryboard"; + return imageName; + } + + NSUInteger supportedOrientations = [orientationDelegate supportedInterfaceOrientations]; + + // Checks to see if the developer has locked the orientation to use only one of Portrait or Landscape + BOOL supportsLandscape = (supportedOrientations & UIInterfaceOrientationMaskLandscape); + BOOL supportsPortrait = (supportedOrientations & UIInterfaceOrientationMaskPortrait || supportedOrientations & UIInterfaceOrientationMaskPortraitUpsideDown); + // this means there are no mixed orientations in there + BOOL isOrientationLocked = !(supportsPortrait && supportsLandscape); + + if (imageName) + { + imageName = [imageName stringByDeletingPathExtension]; + } + else + { + imageName = @"Default"; + } + + // Add Asset Catalog specific prefixes + if ([imageName isEqualToString:@"LaunchImage"]) + { + if (device.iPhone4 || device.iPhone5 || device.iPad) { + imageName = [imageName stringByAppendingString:@"-700"]; + } else if(device.iPhone6) { + imageName = [imageName stringByAppendingString:@"-800"]; + } else if(device.iPhone6Plus) { + imageName = [imageName stringByAppendingString:@"-800"]; + if (currentOrientation == UIInterfaceOrientationPortrait || currentOrientation == UIInterfaceOrientationPortraitUpsideDown) + { + imageName = [imageName stringByAppendingString:@"-Portrait"]; + } + } + } + + if (device.iPhone5) + { // does not support landscape + imageName = [imageName stringByAppendingString:@"-568h"]; + } + else if (device.iPhone6) + { // does not support landscape + imageName = [imageName stringByAppendingString:@"-667h"]; + } + else if (device.iPhone6Plus) + { // supports landscape + if (isOrientationLocked) + { + imageName = [imageName stringByAppendingString:(supportsLandscape ? @"-Landscape" : @"")]; + } + else + { + switch (currentOrientation) + { + case UIInterfaceOrientationLandscapeLeft: + case UIInterfaceOrientationLandscapeRight: + imageName = [imageName stringByAppendingString:@"-Landscape"]; + break; + default: + break; + } + } + imageName = [imageName stringByAppendingString:@"-736h"]; + + } + else if (device.iPad) + { // supports landscape + if (isOrientationLocked) + { + imageName = [imageName stringByAppendingString:(supportsLandscape ? @"-Landscape" : @"-Portrait")]; + } + else + { + switch (currentOrientation) + { + case UIInterfaceOrientationLandscapeLeft: + case UIInterfaceOrientationLandscapeRight: + imageName = [imageName stringByAppendingString:@"-Landscape"]; + break; + + case UIInterfaceOrientationPortrait: + case UIInterfaceOrientationPortraitUpsideDown: + default: + imageName = [imageName stringByAppendingString:@"-Portrait"]; + break; + } + } + } + + return imageName; +} + +- (UIInterfaceOrientation)getCurrentOrientation +{ + UIInterfaceOrientation iOrientation = [UIApplication sharedApplication].statusBarOrientation; + UIDeviceOrientation dOrientation = [UIDevice currentDevice].orientation; + + bool landscape; + + if (dOrientation == UIDeviceOrientationUnknown || dOrientation == UIDeviceOrientationFaceUp || dOrientation == UIDeviceOrientationFaceDown) { + // If the device is laying down, use the UIInterfaceOrientation based on the status bar. + landscape = UIInterfaceOrientationIsLandscape(iOrientation); + } else { + // If the device is not laying down, use UIDeviceOrientation. + landscape = UIDeviceOrientationIsLandscape(dOrientation); + + // There's a bug in iOS!!!! http://openradar.appspot.com/7216046 + // So values needs to be reversed for landscape! + if (dOrientation == UIDeviceOrientationLandscapeLeft) + { + iOrientation = UIInterfaceOrientationLandscapeRight; + } + else if (dOrientation == UIDeviceOrientationLandscapeRight) + { + iOrientation = UIInterfaceOrientationLandscapeLeft; + } + else if (dOrientation == UIDeviceOrientationPortrait) + { + iOrientation = UIInterfaceOrientationPortrait; + } + else if (dOrientation == UIDeviceOrientationPortraitUpsideDown) + { + iOrientation = UIInterfaceOrientationPortraitUpsideDown; + } + } + + return iOrientation; +} + +// Sets the view's frame and image. +- (void)updateImage +{ + NSString* imageName = [self getImageName:[self getCurrentOrientation] delegate:(id<CDVScreenOrientationDelegate>)self.viewController device:[self getCurrentDevice]]; + + if (![imageName isEqualToString:_curImageName]) + { + UIImage* img = [UIImage imageNamed:imageName]; + _imageView.image = img; + _curImageName = imageName; + } + + // Check that splash screen's image exists before updating bounds + if (_imageView.image) + { + [self updateBounds]; + } + else + { + NSLog(@"WARNING: The splashscreen image named %@ was not found", imageName); + } +} + +- (void)updateBounds +{ + if ([self isUsingCDVLaunchScreen]) { + // CB-9762's launch screen expects the image to fill the screen and be scaled using AspectFill. + CGSize viewportSize = [UIApplication sharedApplication].delegate.window.bounds.size; + _imageView.frame = CGRectMake(0, 0, viewportSize.width, viewportSize.height); + _imageView.contentMode = UIViewContentModeScaleAspectFill; + return; + } + + UIImage* img = _imageView.image; + CGRect imgBounds = (img) ? CGRectMake(0, 0, img.size.width, img.size.height) : CGRectZero; + + CGSize screenSize = [self.viewController.view convertRect:[UIScreen mainScreen].bounds fromView:nil].size; + UIInterfaceOrientation orientation = [UIApplication sharedApplication].statusBarOrientation; + CGAffineTransform imgTransform = CGAffineTransformIdentity; + + /* If and only if an iPhone application is landscape-only as per + * UISupportedInterfaceOrientations, the view controller's orientation is + * landscape. In this case the image must be rotated in order to appear + * correctly. + */ + CDV_iOSDevice device = [self getCurrentDevice]; + if (UIInterfaceOrientationIsLandscape(orientation) && !device.iPhone6Plus && !device.iPad) + { + imgTransform = CGAffineTransformMakeRotation(M_PI / 2); + imgBounds.size = CGSizeMake(imgBounds.size.height, imgBounds.size.width); + } + + // There's a special case when the image is the size of the screen. + if (CGSizeEqualToSize(screenSize, imgBounds.size)) + { + CGRect statusFrame = [self.viewController.view convertRect:[UIApplication sharedApplication].statusBarFrame fromView:nil]; + if (!(IsAtLeastiOSVersion(@"7.0"))) + { + imgBounds.origin.y -= statusFrame.size.height; + } + } + else if (imgBounds.size.width > 0) + { + CGRect viewBounds = self.viewController.view.bounds; + CGFloat imgAspect = imgBounds.size.width / imgBounds.size.height; + CGFloat viewAspect = viewBounds.size.width / viewBounds.size.height; + // This matches the behaviour of the native splash screen. + CGFloat ratio; + if (viewAspect > imgAspect) + { + ratio = viewBounds.size.width / imgBounds.size.width; + } + else + { + ratio = viewBounds.size.height / imgBounds.size.height; + } + imgBounds.size.height *= ratio; + imgBounds.size.width *= ratio; + } + + _imageView.transform = imgTransform; + _imageView.frame = imgBounds; +} + +- (void)setVisible:(BOOL)visible +{ + [self setVisible:visible andForce:NO]; +} + +- (void)setVisible:(BOOL)visible andForce:(BOOL)force +{ + if (visible != _visible || force) + { + _visible = visible; + + id fadeSplashScreenValue = [self.commandDelegate.settings objectForKey:[@"FadeSplashScreen" lowercaseString]]; + id fadeSplashScreenDuration = [self.commandDelegate.settings objectForKey:[@"FadeSplashScreenDuration" lowercaseString]]; + + float fadeDuration = fadeSplashScreenDuration == nil ? kFadeDurationDefault : [fadeSplashScreenDuration floatValue]; + + id splashDurationString = [self.commandDelegate.settings objectForKey: [@"SplashScreenDelay" lowercaseString]]; + float splashDuration = splashDurationString == nil ? kSplashScreenDurationDefault : [splashDurationString floatValue]; + + id autoHideSplashScreenValue = [self.commandDelegate.settings objectForKey:[@"AutoHideSplashScreen" lowercaseString]]; + BOOL autoHideSplashScreen = true; + + if (autoHideSplashScreenValue != nil) { + autoHideSplashScreen = [autoHideSplashScreenValue boolValue]; + } + + if (!autoHideSplashScreen) { + // CB-10412 SplashScreenDelay does not make sense if the splashscreen is hidden manually + splashDuration = 0; + } + + + if (fadeSplashScreenValue == nil) + { + fadeSplashScreenValue = @"true"; + } + + if (![fadeSplashScreenValue boolValue]) + { + fadeDuration = 0; + } + else if (fadeDuration < 30) + { + // [CB-9750] This value used to be in decimal seconds, so we will assume that if someone specifies 10 + // they mean 10 seconds, and not the meaningless 10ms + fadeDuration *= 1000; + } + + if (_visible) + { + if (_imageView == nil) + { + [self createViews]; + } + } + else if (fadeDuration == 0 && splashDuration == 0) + { + [self destroyViews]; + } + else + { + __weak __typeof(self) weakSelf = self; + float effectiveSplashDuration; + + // [CB-10562] AutoHideSplashScreen may be "true" but we should still be able to hide the splashscreen manually. + if (!autoHideSplashScreen || force) { + effectiveSplashDuration = (fadeDuration) / 1000; + } else { + effectiveSplashDuration = (splashDuration - fadeDuration) / 1000; + } + + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (uint64_t) effectiveSplashDuration * NSEC_PER_SEC), dispatch_get_main_queue(), CFBridgingRelease(CFBridgingRetain(^(void) { + if (!_destroyed) { + [UIView transitionWithView:self.viewController.view + duration:(fadeDuration / 1000) + options:UIViewAnimationOptionTransitionNone + animations:^(void) { + [weakSelf hideViews]; + } + completion:^(BOOL finished) { + // Always destroy views, otherwise you could have an + // invisible splashscreen that is overlayed over your active views + // which causes that no touch events are passed + if (!_destroyed) { + [weakSelf destroyViews]; + // TODO: It might also be nice to have a js event happen here -jm + } + } + ]; + } + }))); + } + } +} + +@end
@@ -0,0 +1,28 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <Cordova/CDVViewController.h> + +@interface CDVViewController (SplashScreen) + +@property (nonatomic, assign) BOOL enabledAutorotation; +@property (nonatomic, readonly) BOOL shouldAutorotateDefaultValue; + + +@end
@@ -0,0 +1,89 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import "CDVViewController+SplashScreen.h" +#import <objc/runtime.h> + +@implementation CDVViewController (SplashScreen) + +@dynamic enabledAutorotation; + +- (void)setEnabledAutorotation:(BOOL)value +{ + objc_setAssociatedObject(self, + @selector(enabledAutorotation), + [NSNumber numberWithBool:value], + OBJC_ASSOCIATION_RETAIN_NONATOMIC); +} + +- (BOOL)enabledAutorotation +{ + NSNumber *number = (NSNumber *)objc_getAssociatedObject(self, @selector(enabledAutorotation)); + + // Defaulting to YES to correspond parent CDVViewController behavior + if (number == nil) + { + return YES; + } + + return [number boolValue]; +} + ++ (void)load +{ + static dispatch_once_t onceToken; + dispatch_once(&onceToken, ^{ + Class class = [self class]; + + SEL originalSelector = @selector(shouldAutorotate); + SEL swizzledSelector = @selector(splash_shouldAutorotate); + + Method originalMethod = class_getInstanceMethod(class, originalSelector); + Method swizzledMethod = class_getInstanceMethod(class, swizzledSelector); + + BOOL didAddMethod = class_addMethod(class, + originalSelector, + method_getImplementation(swizzledMethod), + method_getTypeEncoding(swizzledMethod)); + + if (didAddMethod) { + class_replaceMethod(class, + swizzledSelector, + method_getImplementation(originalMethod), + method_getTypeEncoding(originalMethod)); + } else { + method_exchangeImplementations(originalMethod, swizzledMethod); + } + }); +} + +#pragma mark - Method Swizzling + +- (BOOL)splash_shouldAutorotate +{ + return self.enabledAutorotation; +} + + +- (BOOL)shouldAutorotateDefaultValue +{ + return [self splash_shouldAutorotate]; +} + +@end
@@ -0,0 +1,43 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +( function() { + +var win = null; + +module.exports = { + show: function() { + if ( win === null ) { + win = window.open('splashscreen.html'); + } + }, + + hide: function() { + if ( win !== null ) { + win.close(); + win = null; + } + } +}; + +require("cordova/tizen/commandProxy").add("SplashScreen", module.exports); + +})();
@@ -0,0 +1,42 @@
+/* + * + * Copyright 2013 Canonical Ltd. + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +#include <QQuickItem> + +#include "splashscreen.h" +#include <cordova.h> + +#define SPLASHSCREEN_STATE_NAME "splashscreen" + +Splashscreen::Splashscreen(Cordova *cordova): CPlugin(cordova) { +} + +void Splashscreen::show(int, int) { + m_cordova->rootObject()->setProperty("splashscreenPath", m_cordova->getSplashscreenPath()); + + m_cordova->pushViewState(SPLASHSCREEN_STATE_NAME); +} + +void Splashscreen::hide(int, int) { + m_cordova->popViewState(SPLASHSCREEN_STATE_NAME); +}
@@ -0,0 +1,52 @@
+/* + * + * Copyright 2013 Canonical Ltd. + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +#ifndef SPLASHSCREEN_H +#define SPLASHSCREEN_H + +#include <QtCore> +#include <cplugin.h> + +class Splashscreen: public CPlugin { + Q_OBJECT +public: + explicit Splashscreen(Cordova *cordova); + + virtual const QString fullName() override { + return Splashscreen::fullID(); + } + + virtual const QString shortName() override { + return "SplashScreen"; + } + + static const QString fullID() { + return "SplashScreen"; + } + +public slots: + void show(int, int); + void hide(int, int); +}; + +#endif // SPLASHSCREEN_H
@@ -0,0 +1,39 @@
+/* + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ + +using Microsoft.Phone.Info; +using System; +using System.Windows; + +namespace WPCordovaClassLib.Cordova.Commands +{ + public enum Resolutions { WVGA, WXGA, HD }; + + public static class ResolutionHelper + { + public static Resolutions CurrentResolution + { + get + { + switch (Application.Current.Host.Content.ScaleFactor) + { + case 100: return Resolutions.WVGA; + case 160: return Resolutions.WXGA; + case 150: return Resolutions.HD; + } + throw new InvalidOperationException("Unknown resolution"); + } + } + } +}
@@ -0,0 +1,255 @@
+/* + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ + +using System; +using System.Net; +using System.Windows; +using System.Windows.Controls; +using System.Windows.Documents; +using System.Windows.Ink; +using System.Windows.Input; +using System.Windows.Media; +using System.Windows.Media.Animation; +using System.Windows.Shapes; +using Microsoft.Phone.Info; +using System.Windows.Controls.Primitives; +using System.Diagnostics; +using System.Windows.Media.Imaging; +using System.Windows.Resources; +using System.IO; +using System.Xml.Linq; +using System.Linq; +using System.Windows.Threading; + +namespace WPCordovaClassLib.Cordova.Commands +{ + /// <summary> + /// Listens for changes to the state of the battery on the device. + /// Currently only the "isPlugged" parameter available via native APIs. + /// </summary> + public class SplashScreen : BaseCommand + { + private Popup popup; + + // Time until we dismiss the splashscreen + private int prefDelay = 3000; + + // Whether we hide it by default + private bool prefAutoHide = true; + + // Path to image to use + private string prefImagePath = "SplashScreenImage.jpg"; + + // static because autodismiss is only ever applied once, at app launch + // subsequent page loads should not cause the SplashScreen to be shown. + private static bool WasShown = false; + + public SplashScreen() + { + LoadConfigPrefs(); + + Image SplashScreen = new Image() + { + Height = Application.Current.Host.Content.ActualHeight, + Width = Application.Current.Host.Content.ActualWidth, + Stretch = Stretch.Fill + }; + + var imageResource = GetSplashScreenImageResource(); + if (imageResource != null) + { + BitmapImage splash_image = new BitmapImage(); + splash_image.SetSource(imageResource.Stream); + SplashScreen.Source = splash_image; + } + + // Instansiate the popup and set the Child property of Popup to SplashScreen + popup = new Popup() { IsOpen = false, + Child = SplashScreen, + HorizontalAlignment = HorizontalAlignment.Stretch, + VerticalAlignment = VerticalAlignment.Center + + }; + } + + public override void OnInit() + { + // we only want to autoload on the first page load. + // but OnInit is called for every page load. + if (!SplashScreen.WasShown) + { + SplashScreen.WasShown = true; + show(); + } + } + + private void LoadConfigPrefs() + { + StreamResourceInfo streamInfo = Application.GetResourceStream(new Uri("config.xml", UriKind.Relative)); + if (streamInfo != null) + { + using (StreamReader sr = new StreamReader(streamInfo.Stream)) + { + //This will Read Keys Collection for the xml file + XDocument configFile = XDocument.Parse(sr.ReadToEnd()); + + string configAutoHide = configFile.Descendants() + .Where(x => x.Name.LocalName == "preference") + .Where(x => (string)x.Attribute("name") == "AutoHideSplashScreen") + .Select(x => (string)x.Attribute("value")) + .FirstOrDefault(); + + bool bVal; + prefAutoHide = bool.TryParse(configAutoHide, out bVal) ? bVal : prefAutoHide; + + string configDelay = configFile.Descendants() + .Where(x => x.Name.LocalName == "preference") + .Where(x => (string)x.Attribute("name") == "SplashScreenDelay") + .Select(x => (string)x.Attribute("value")) + .FirstOrDefault(); + int nVal; + prefDelay = int.TryParse(configDelay, out nVal) ? nVal : prefDelay; + + string configImage = configFile.Descendants() + .Where(x => x.Name.LocalName == "preference") + .Where(x => (string)x.Attribute("name") == "SplashScreen") + .Select(x => (string)x.Attribute("value")) + .FirstOrDefault(); + + if (!String.IsNullOrEmpty(configImage)) + { + prefImagePath = configImage; + } + } + } + } + + private StreamResourceInfo GetSplashScreenImageResource() + { + // Get the base filename for the splash screen images + string imageName = System.IO.Path.GetFileNameWithoutExtension(prefImagePath); + Uri imageUri = null; + StreamResourceInfo imageResource = null; + + // First, try to get a resolution-specific splashscreen + try + { + // Determine the device's resolution + switch (ResolutionHelper.CurrentResolution) + { + case Resolutions.HD: + imageUri = new Uri(imageName + ".screen-720p.jpg", UriKind.Relative); + break; + + case Resolutions.WVGA: + imageUri = new Uri(imageName + ".screen-WVGA.jpg", UriKind.Relative); + break; + + case Resolutions.WXGA: + default: + imageUri = new Uri(imageName + ".screen-WXGA.jpg", UriKind.Relative); + break; + } + + imageResource = Application.GetResourceStream(imageUri); + } + catch (Exception) + { + // It's OK if we didn't get a resolution-specific image + } + + // Fallback to the default image name without decoration + if (imageResource == null) + { + imageUri = new Uri(prefImagePath, UriKind.Relative); + imageResource = Application.GetResourceStream(imageUri); + } + + if (imageUri != null) Debug.WriteLine("INFO :: SplashScreen: using image {0}", imageUri.OriginalString); + + return imageResource; + } + + public void show(string options = null) + { + Deployment.Current.Dispatcher.BeginInvoke(() => + { + if (!popup.IsOpen) + { + popup.Child.Opacity = 0; + + Storyboard story = new Storyboard(); + DoubleAnimation animation = new DoubleAnimation() + { + From = 0.0, + To = 1.0, + Duration = new Duration(TimeSpan.FromSeconds(0.2)) + }; + + Storyboard.SetTarget(animation, popup.Child); + Storyboard.SetTargetProperty(animation, new PropertyPath("Opacity")); + story.Children.Add(animation); + + story.Begin(); + + popup.IsOpen = true; + + if (prefAutoHide) + { + StartAutoHideTimer(); + } + } + }); + } + + public void hide(string options = null) + { + Deployment.Current.Dispatcher.BeginInvoke(() => + { + if (popup.IsOpen) + { + popup.Child.Opacity = 1.0; + + Storyboard story = new Storyboard(); + DoubleAnimation animation = new DoubleAnimation() + { + From = 1.0, + To = 0.0, + Duration = new Duration(TimeSpan.FromSeconds(0.4)) + }; + + Storyboard.SetTarget(animation, popup.Child); + Storyboard.SetTargetProperty(animation, new PropertyPath("Opacity")); + story.Children.Add(animation); + story.Completed += (object sender, EventArgs e) => + { + popup.IsOpen = false; + }; + story.Begin(); + } + }); + } + + private void StartAutoHideTimer() + { + var timer = new DispatcherTimer() { Interval = TimeSpan.FromMilliseconds(prefDelay) }; + timer.Tick += (object sender, EventArgs e) => + { + hide(); + timer.Stop(); + }; + timer.Start(); + } + } +}
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="UTF-8"?> +<Workspace + version = "1.0"> + <FileRef + location = "container:CDVSplashScreenTest/CDVSplashScreenTest.xcodeproj"> + </FileRef> +</Workspace>
@@ -0,0 +1,1 @@
+build
@@ -0,0 +1,702 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <UIKit/UIKit.h> +#import <XCTest/XCTest.h> +#import <Cordova/CDVScreenOrientationDelegate.h> +#import "CDVSplashScreen.h" +#import "ImageNameTestDelegates.h" + +const CDV_iOSDevice CDV_iOSDeviceZero = { 0, 0, 0, 0, 0, 0 }; + +@interface ImageNameTest : XCTestCase + +@property (nonatomic, strong) CDVSplashScreen* plugin; + +@end + +@interface CDVSplashScreen () + +// expose private interface +- (NSString*)getImageName:(UIInterfaceOrientation)currentOrientation delegate:(id<CDVScreenOrientationDelegate>)orientationDelegate device:(CDV_iOSDevice)device; + +@end + +@implementation ImageNameTest + +- (void)setUp { + [super setUp]; + // Put setup code here. This method is called before the invocation of each test method in the class. + + self.plugin = [[CDVSplashScreen alloc] init]; +} + +- (void)tearDown { + // Put teardown code here. This method is called after the invocation of each test method in the class. + [super tearDown]; +} + +- (void) orientationHelper:(id<CDVScreenOrientationDelegate>)delegate expectedImageNameDictionary:(NSDictionary*)expectedImageNameDictionary device:(CDV_iOSDevice)device{ + + NSString* name = nil; + NSString* expectedImageName = nil; + UIInterfaceOrientation currentOrientation; + NSString* deviceName = device.iPad? @"iPad" : device.iPhone6Plus? @"iPhone6Plus": device.iPhone6? @"iPhone6": device.iPhone5? @"iPhone5" : @"iPhone"; + + // LandscapeLeft, should always return expectedImageName + currentOrientation = UIInterfaceOrientationLandscapeLeft; + name = [self.plugin getImageName:currentOrientation delegate:delegate device:device]; + expectedImageName = [expectedImageNameDictionary objectForKey:@"landscapeLeft"]; + XCTAssertTrue([expectedImageName isEqualToString:name], @"%@ - %@ failed (%@)", @"Landscape", deviceName, name); + + // LandscapeRight - should always return expectedImageName + currentOrientation = UIInterfaceOrientationLandscapeRight; + name = [self.plugin getImageName:currentOrientation delegate:delegate device:device]; + expectedImageName = [expectedImageNameDictionary objectForKey:@"landscapeRight"]; + XCTAssertTrue([expectedImageName isEqualToString:name], @"%@ - %@ failed (%@)", @"Landscape", deviceName, name); + + // Portrait - should always return expectedImageName + currentOrientation = UIInterfaceOrientationPortrait; + name = [self.plugin getImageName:currentOrientation delegate:delegate device:device]; + expectedImageName = [expectedImageNameDictionary objectForKey:@"portrait"]; + XCTAssertTrue([expectedImageName isEqualToString:name], @"%@ - %@ failed (%@)", @"Portrait", deviceName, name); + + // PortraitUpsideDown - should always return expectedImageName + currentOrientation = UIInterfaceOrientationPortraitUpsideDown; + name = [self.plugin getImageName:currentOrientation delegate:delegate device:device]; + expectedImageName = [expectedImageNameDictionary objectForKey:@"portraitUpsideDown"]; + XCTAssertTrue([expectedImageName isEqualToString:name], @"%@ - %@ failed (%@)", @"Portrait", deviceName, name); +} + +- (void)testiPadOrientation { + + CDV_iOSDevice device = CDV_iOSDeviceZero; + device.iPad = YES; + + // One orientation + + PortraitOnly* delegate = [[PortraitOnly alloc] init]; + [self orientationHelper:delegate expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Portrait", + @"landscapeRight" : @"Default-Portrait", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + PortraitUpsideDownOnly* delegate2 = [[PortraitUpsideDownOnly alloc] init]; + [self orientationHelper:delegate2 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Portrait", + @"landscapeRight" : @"Default-Portrait", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + LandscapeLeftOnly* delegate3 = [[LandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate3 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Landscape", + @"portraitUpsideDown" : @"Default-Landscape" + } + device:device]; + + LandscapeRightOnly* delegate4 = [[LandscapeRightOnly alloc] init]; + [self orientationHelper:delegate4 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Landscape", + @"portraitUpsideDown" : @"Default-Landscape" + } + device:device]; + + // All Portrait + + AllPortraitOnly* delegate5 = [[AllPortraitOnly alloc] init]; + [self orientationHelper:delegate5 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Portrait", + @"landscapeRight" : @"Default-Portrait", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + // All Landscape + + AllLandscapeOnly* delegate6 = [[AllLandscapeOnly alloc] init]; + [self orientationHelper:delegate6 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Landscape", + @"portraitUpsideDown" : @"Default-Landscape" + } + device:device]; + + + // All orientations + + AllOrientations* delegate7 = [[AllOrientations alloc] init]; + [self orientationHelper:delegate7 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + // Portrait and Landscape Left + + PortraitAndLandscapeLeftOnly* delegate8 = [[PortraitAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate8 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + // Portrait and Landscape Right + + PortraitAndLandscapeRightOnly* delegate9 = [[PortraitAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate9 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + // PortraitUpsideDown and Landscape Left + + PortraitUpsideDownAndLandscapeLeftOnly* delegate10 = [[PortraitUpsideDownAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate10 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; + + // PortraitUpsideDown and Landscape Right + + PortraitUpsideDownAndLandscapeRightOnly* delegate11 = [[PortraitUpsideDownAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate11 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape", + @"landscapeRight" : @"Default-Landscape", + @"portrait" : @"Default-Portrait", + @"portraitUpsideDown" : @"Default-Portrait" + } + device:device]; +} + +- (void)testiPhoneOrientation { + + CDV_iOSDevice device = CDV_iOSDeviceZero; + device.iPhone = YES; + + // One orientation + + PortraitOnly* delegate = [[PortraitOnly alloc] init]; + [self orientationHelper:delegate expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + PortraitUpsideDownOnly* delegate2 = [[PortraitUpsideDownOnly alloc] init]; + [self orientationHelper:delegate2 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + LandscapeLeftOnly* delegate3 = [[LandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate3 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + LandscapeRightOnly* delegate4 = [[LandscapeRightOnly alloc] init]; + [self orientationHelper:delegate4 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + // All Portrait + + AllPortraitOnly* delegate5 = [[AllPortraitOnly alloc] init]; + [self orientationHelper:delegate5 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + // All Landscape + + AllLandscapeOnly* delegate6 = [[AllLandscapeOnly alloc] init]; + [self orientationHelper:delegate6 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + + // All orientations + + AllOrientations* delegate7 = [[AllOrientations alloc] init]; + [self orientationHelper:delegate7 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + // Portrait and Landscape Left + + PortraitAndLandscapeLeftOnly* delegate8 = [[PortraitAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate8 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + // Portrait and Landscape Right + + PortraitAndLandscapeRightOnly* delegate9 = [[PortraitAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate9 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + // PortraitUpsideDown and Landscape Left + + PortraitUpsideDownAndLandscapeLeftOnly* delegate10 = [[PortraitUpsideDownAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate10 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; + + // PortraitUpsideDown and Landscape Right + + PortraitUpsideDownAndLandscapeRightOnly* delegate11 = [[PortraitUpsideDownAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate11 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default", + @"landscapeRight" : @"Default", + @"portrait" : @"Default", + @"portraitUpsideDown" : @"Default" + } + device:device]; +} + +- (void)testiPhone5Orientation { + + CDV_iOSDevice device = CDV_iOSDeviceZero; + device.iPhone = YES; + device.iPhone5 = YES; + + // One orientation + + PortraitOnly* delegate = [[PortraitOnly alloc] init]; + [self orientationHelper:delegate expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + PortraitUpsideDownOnly* delegate2 = [[PortraitUpsideDownOnly alloc] init]; + [self orientationHelper:delegate2 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + LandscapeLeftOnly* delegate3 = [[LandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate3 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + LandscapeRightOnly* delegate4 = [[LandscapeRightOnly alloc] init]; + [self orientationHelper:delegate4 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + // All Portrait + + AllPortraitOnly* delegate5 = [[AllPortraitOnly alloc] init]; + [self orientationHelper:delegate5 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + // All Landscape + + AllLandscapeOnly* delegate6 = [[AllLandscapeOnly alloc] init]; + [self orientationHelper:delegate6 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + + // All orientations + + AllOrientations* delegate7 = [[AllOrientations alloc] init]; + [self orientationHelper:delegate7 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + // Portrait and Landscape Left + + PortraitAndLandscapeLeftOnly* delegate8 = [[PortraitAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate8 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + // Portrait and Landscape Right + + PortraitAndLandscapeRightOnly* delegate9 = [[PortraitAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate9 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + // PortraitUpsideDown and Landscape Left + + PortraitUpsideDownAndLandscapeLeftOnly* delegate10 = [[PortraitUpsideDownAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate10 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; + + // PortraitUpsideDown and Landscape Right + + PortraitUpsideDownAndLandscapeRightOnly* delegate11 = [[PortraitUpsideDownAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate11 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-568h", + @"landscapeRight" : @"Default-568h", + @"portrait" : @"Default-568h", + @"portraitUpsideDown" : @"Default-568h" + } + device:device]; +} + +- (void)testiPhone6Orientation { + + CDV_iOSDevice device = CDV_iOSDeviceZero; + device.iPhone = YES; + device.iPhone6 = YES; + + // One orientation + + PortraitOnly* delegate = [[PortraitOnly alloc] init]; + [self orientationHelper:delegate expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + PortraitUpsideDownOnly* delegate2 = [[PortraitUpsideDownOnly alloc] init]; + [self orientationHelper:delegate2 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + LandscapeLeftOnly* delegate3 = [[LandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate3 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + LandscapeRightOnly* delegate4 = [[LandscapeRightOnly alloc] init]; + [self orientationHelper:delegate4 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + // All Portrait + + AllPortraitOnly* delegate5 = [[AllPortraitOnly alloc] init]; + [self orientationHelper:delegate5 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + // All Landscape + + AllLandscapeOnly* delegate6 = [[AllLandscapeOnly alloc] init]; + [self orientationHelper:delegate6 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + + // All orientations + + AllOrientations* delegate7 = [[AllOrientations alloc] init]; + [self orientationHelper:delegate7 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + // Portrait and Landscape Left + + PortraitAndLandscapeLeftOnly* delegate8 = [[PortraitAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate8 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + // Portrait and Landscape Right + + PortraitAndLandscapeRightOnly* delegate9 = [[PortraitAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate9 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + // PortraitUpsideDown and Landscape Left + + PortraitUpsideDownAndLandscapeLeftOnly* delegate10 = [[PortraitUpsideDownAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate10 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; + + // PortraitUpsideDown and Landscape Right + + PortraitUpsideDownAndLandscapeRightOnly* delegate11 = [[PortraitUpsideDownAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate11 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-667h", + @"landscapeRight" : @"Default-667h", + @"portrait" : @"Default-667h", + @"portraitUpsideDown" : @"Default-667h" + } + device:device]; +} + +- (void)testiPhone6PlusOrientation { + + CDV_iOSDevice device = CDV_iOSDeviceZero; + device.iPhone = YES; + device.iPhone6Plus = YES; + + // One orientation + + PortraitOnly* delegate = [[PortraitOnly alloc] init]; + [self orientationHelper:delegate expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-736h", + @"landscapeRight" : @"Default-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + PortraitUpsideDownOnly* delegate2 = [[PortraitUpsideDownOnly alloc] init]; + [self orientationHelper:delegate2 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-736h", + @"landscapeRight" : @"Default-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + LandscapeLeftOnly* delegate3 = [[LandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate3 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-Landscape-736h", + @"portraitUpsideDown" : @"Default-Landscape-736h" + } + device:device]; + + LandscapeRightOnly* delegate4 = [[LandscapeRightOnly alloc] init]; + [self orientationHelper:delegate4 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-Landscape-736h", + @"portraitUpsideDown" : @"Default-Landscape-736h" + } + device:device]; + + // All Portrait + + AllPortraitOnly* delegate5 = [[AllPortraitOnly alloc] init]; + [self orientationHelper:delegate5 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-736h", + @"landscapeRight" : @"Default-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + // All Landscape + + AllLandscapeOnly* delegate6 = [[AllLandscapeOnly alloc] init]; + [self orientationHelper:delegate6 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-Landscape-736h", + @"portraitUpsideDown" : @"Default-Landscape-736h" + } + device:device]; + + + // All orientations + + AllOrientations* delegate7 = [[AllOrientations alloc] init]; + [self orientationHelper:delegate7 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + // Portrait and Landscape Left + + PortraitAndLandscapeLeftOnly* delegate8 = [[PortraitAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate8 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + // Portrait and Landscape Right + + PortraitAndLandscapeRightOnly* delegate9 = [[PortraitAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate9 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + // PortraitUpsideDown and Landscape Left + + PortraitUpsideDownAndLandscapeLeftOnly* delegate10 = [[PortraitUpsideDownAndLandscapeLeftOnly alloc] init]; + [self orientationHelper:delegate10 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; + + // PortraitUpsideDown and Landscape Right + + PortraitUpsideDownAndLandscapeRightOnly* delegate11 = [[PortraitUpsideDownAndLandscapeRightOnly alloc] init]; + [self orientationHelper:delegate11 expectedImageNameDictionary:@{ + @"landscapeLeft" : @"Default-Landscape-736h", + @"landscapeRight" : @"Default-Landscape-736h", + @"portrait" : @"Default-736h", + @"portraitUpsideDown" : @"Default-736h" + } + device:device]; +} + + + +@end
@@ -0,0 +1,57 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <Foundation/Foundation.h> +#import <Cordova/CDVScreenOrientationDelegate.h> + +@interface PortraitOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface PortraitUpsideDownOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface AllPortraitOnly : NSObject <CDVScreenOrientationDelegate> +@end + + +@interface LandscapeLeftOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface LandscapeRightOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface AllLandscapeOnly : NSObject <CDVScreenOrientationDelegate> +@end + + +@interface AllOrientations : NSObject <CDVScreenOrientationDelegate> +@end + +@interface PortraitAndLandscapeLeftOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface PortraitAndLandscapeRightOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface PortraitUpsideDownAndLandscapeLeftOnly : NSObject <CDVScreenOrientationDelegate> +@end + +@interface PortraitUpsideDownAndLandscapeRightOnly : NSObject <CDVScreenOrientationDelegate> +@end +
@@ -0,0 +1,200 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <UIKit/UIKit.h> +#import "ImageNameTestDelegates.h" + +@implementation PortraitOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortrait; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation PortraitUpsideDownOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortraitUpsideDown; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation AllPortraitOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + + +@implementation LandscapeLeftOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskLandscapeLeft; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation LandscapeRightOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskLandscapeRight; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation AllLandscapeOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + + +@implementation AllOrientations + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskAll; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation PortraitAndLandscapeLeftOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation PortraitAndLandscapeRightOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeRight; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation PortraitUpsideDownAndLandscapeLeftOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortraitUpsideDown | UIInterfaceOrientationMaskLandscapeLeft; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end + +@implementation PortraitUpsideDownAndLandscapeRightOnly + +- (NSUInteger)supportedInterfaceOrientations { + return UIInterfaceOrientationMaskPortraitUpsideDown | UIInterfaceOrientationMaskLandscapeRight; +} + +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + return [self supportedInterfaceOrientations] & (1 << interfaceOrientation) ; +} + +- (BOOL)shouldAutorotate { + return YES; +} + +@end +
@@ -0,0 +1,44 @@
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@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="UTF-8"?> +<Workspace + version = "1.0"> + <FileRef + location = "self:CDVSplashScreenTest.xcodeproj"> + </FileRef> +</Workspace>
@@ -0,0 +1,40 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# iOS Tests for CDVSplashScreen + +You need to install `node.js` to pull in `cordova-ios`. + +First install cordova-ios: + + npm install + +... in the current folder. + + +# Testing from Xcode + +1. Launch the `CDVSplashScreenTest.xcworkspace` file. +2. Choose "CDVSplashScreenLibTests" from the scheme drop-down menu +3. Click and hold on the `Play` button, and choose the `Wrench` icon to run the tests + + +# Testing from the command line + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# iOS-Tests für CDVSplashScreen + +Sie müssen installieren `node.js` in `Cordova-Ios` zu ziehen. + +Installieren Sie Cordova-Ios zum ersten Mal: + + npm install + + +... im aktuellen Ordner. + +# Testen von Xcode + + 1. Starten Sie die Datei `CDVSplashScreenTest.xcworkspace` . + 2. Wählen Sie im Dropdown-Schema "CDVSplashScreenLibTests" + 3. Klicken Sie und halten Sie auf den `Play` -Button und wählen Sie das `Schraubenschlüssel` -Symbol zum Ausführen der tests + +# Tests von der Befehlszeile aus + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# Pruebas de iOS para CDVSplashScreen + +Necesita instalar `node.js` en `Córdoba-ios`. + +Primero instalar cordova-ios: + + npm install + + +... en la carpeta actual. + +# Prueba de Xcode + + 1. Iniciar el archivo `CDVSplashScreenTest.xcworkspace` . + 2. Elija "CDVSplashScreenLibTests" en el menú de lista desplegable esquema + 3. Haga clic y mantenga el botón de `Play` y elegir el icono de `llave inglesa` para ejecutar las pruebas + +# Pruebas desde la línea de comandos + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# Tests d'iOS pour CDVSplashScreen + +Vous devez installer `node.js` à `cordova-ios`. + +Commencez par installer cordova-ios : + + npm install + + +... dans le dossier actuel. + +# Tests de Xcode + + 1. Lancez le fichier `CDVSplashScreenTest.xcworkspace` . + 2. Choisissez « CDVSplashScreenLibTests » dans le menu déroulant de régime + 3. Cliquez et maintenez sur la touche `Play` et cliquez sur l'icône de `clé` pour exécuter les tests + +# Test de la ligne de commande + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# Test di iOS per CDVSplashScreen + +È necessario installare `node. js` per tirare in `cordova-ios`. + +In primo luogo installare cordova-ios: + + npm install + + +... nella cartella corrente. + +# Test da Xcode + + 1. Lanciare il file `CDVSplashScreenTest.xcworkspace` . + 2. Scegli "CDVSplashScreenLibTests" dal menu a discesa Schema + 3. Fare clic e tenere premuto il pulsante `Play` e scegliere l'icona della `chiave inglese` per eseguire i test + +# Test dalla riga di comando + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# CDVSplashScreen の iOS のテスト + +`Node.js` `コルドバ`ios をプルするをインストールする必要があります。. + +コルドバ ios をインストールします。 + + npm install + + +現在のフォルダーに. + +# Xcode からテスト + + 1. `CDVSplashScreenTest.xcworkspace`ファイルを起動します。 + 2. スキーム] ドロップダウン メニューから"CDVSplashScreenLibTests"を選択します。 + 3. クリックし、`再生`ボタンを押し、テストを実行する`レンチ`のアイコンを選択 + +# コマンドラインからテスト + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# CDVSplashScreen에 대 한 iOS 테스트 + +`Node.js` `코르도바` ios에서를 설치 해야. + +코르도바-ios를 설치 하는 첫번째는: + + npm install + + +현재 폴더에.... + +# Xcode에서 테스트 + + 1. `CDVSplashScreenTest.xcworkspace` 파일을 시작 합니다. + 2. 구성표 드롭 다운 메뉴에서 "CDVSplashScreenLibTests"를 선택 + 3. 클릭 하 고 `재생` 버튼에는 테스트를 실행 하려면 `공구 모양` 아이콘을 선택 + +# 명령줄에서 테스트 + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# iOS testy dla CDVSplashScreen + +Musisz zainstalować `node.js` ciągnąć w `cordova-ios`. + +Najpierw zainstalować cordova-ios: + + npm install + + +... w folderze bieżącym. + +# Badania z Xcode + + 1. Uruchom plik `CDVSplashScreenTest.xcworkspace` . + 2. Wybierz z menu rozwijanego systemu "CDVSplashScreenLibTests" + 3. Kliknij i przytrzymaj przycisk `Play` i wybrać ikonę `klucz` do testów + +# Badania z wiersza polecenia + + npm test
@@ -0,0 +1,39 @@
+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# CDVSplashScreen 的 iOS 測試 + +您需要安裝`node.js`拉`科爾多瓦 ios`中. + +第一次安裝科爾多瓦 ios: + + npm install + + +在當前資料夾中。 + +# 從 Xcode 測試 + + 1. 啟動`CDVSplashScreenTest.xcworkspace`檔。 + 2. 從方案下拉式功能表中選擇"CDVSplashScreenLibTests" + 3. 按一下並堅持`播放`按鈕,然後選擇要運行的測試的`扳手`圖示 + +# 從命令列測試 + + npm test
@@ -0,0 +1,13 @@
+{ + "name": "cordova-plugin-splashscreen-test-ios", + "version": "1.0.0", + "description": "iOS Unit Tests for Splashscreen Plugin", + "author": "Apache Software Foundation", + "license": "Apache Version 2.0", + "dependencies": { + "cordova-ios": "*" + }, + "scripts": { + "test": "xcodebuild test -workspace CDVSplashScreenTest.xcworkspace -scheme CDVSplashScreenLibTests -destination 'platform=iOS Simulator,name=iPhone 5' CONFIGURATION_BUILD_DIR='/tmp' HEADER_SEARCH_PATHS='$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include'" + } +}
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+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + id="cordova-plugin-splashscreen-tests" + version="4.0.1"> + <name>Cordova Splashscreen Plugin Tests</name> + <license>Apache 2.0</license> + + <js-module src="tests.js" name="tests"> + </js-module> +</plugin>
@@ -0,0 +1,64 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* jshint jasmine: true */ + +exports.defineAutoTests = function () { + describe('Splashscreen (cordova)', function () { + it("splashscreen.spec.1 should exist", function () { + expect(navigator.splashscreen).toBeDefined(); + }); + + it("splashscreen.spec.2 show method should exist", function () { + expect(navigator.splashscreen.show).toBeDefined(); + expect(typeof navigator.splashscreen.show).toBe('function'); + }); + + it("splashscreen.spec.3 hide method should exist", function () { + expect(navigator.splashscreen.hide).toBeDefined(); + expect(typeof navigator.splashscreen.hide).toBe('function'); + }); + }); +}; + +exports.defineManualTests = function (contentEl, createActionButton) { + function showFor(duration) { + navigator.splashscreen.show(); + window.setTimeout(function () { + navigator.splashscreen.hide(); + }, 1000 * duration); + } + + contentEl.innerHTML = '<h1>Splashscreen Tests</h1>' + + '<h3>Note for WP: AutoHideSplashScreen must be set to false in config.xml</h3>' + + '<div id="show1"></div>' + + 'Expected result: Will show the Cordova splashscreen for 1 second' + + '</p> <div id="show5"></div>' + + 'Expected result: Will show the Cordova splashscreen for 5 seconds'; + + createActionButton('Show for 1 second', function () { + showFor(1); + }, 'show1'); + + createActionButton('Show for 5 seconds', function () { + showFor(5); + }, 'show5'); +};
@@ -0,0 +1,33 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +var exec = require('cordova/exec'); + +var splashscreen = { + show:function() { + exec(null, null, "SplashScreen", "show", []); + }, + hide:function() { + exec(null, null, "SplashScreen", "hide", []); + } +}; + +module.exports = splashscreen;
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+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/*jslint sloppy:true */ + +var splash = require('cordova/splashscreen'); + +var SplashScreen = { + show: function () { + splash.show(); + }, + hide: function () { + splash.hide(); + } +}; + +module.exports = SplashScreen; + +require("cordova/exec/proxy").add("SplashScreen", SplashScreen);
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+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> + +# Contributing to Apache Cordova + +Anyone can contribute to Cordova. And we need your contributions. + +There are multiple ways to contribute: report bugs, improve the docs, and +contribute code. + +For instructions on this, start with the +[contribution overview](http://cordova.apache.org/contribute/). + +The details are explained there, but the important items are: + - Sign and submit an Apache ICLA (Contributor License Agreement). + - Have a Jira issue open that corresponds to your contribution. + - Run the tests so your patch doesn't break existing functionality. + +We look forward to your contributions!
@@ -0,0 +1,202 @@
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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License.
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+Apache Cordova +Copyright 2012 The Apache Software Foundation + +This product includes software developed at +The Apache Software Foundation (http://www.apache.org/).
@@ -0,0 +1,333 @@
+--- +title: Statusbar +description: Control the device status bar. +--- +<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +|Android|iOS| Windows 8.1 Store | Windows 8.1 Phone | Windows 10 Store | Travis CI | +|:-:|:-:|:-:|:-:|:-:|:-:| +|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=android,PLUGIN=cordova-plugin-statusbar/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=ios,PLUGIN=cordova-plugin-statusbar/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-store,PLUGIN=cordova-plugin-statusbar/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-8.1-phone,PLUGIN=cordova-plugin-statusbar/)|[](http://cordova-ci.cloudapp.net:8080/job/cordova-periodic-build/PLATFORM=windows-10-store,PLUGIN=cordova-plugin-statusbar/)|[](https://travis-ci.org/apache/cordova-plugin-statusbar)| + +# cordova-plugin-statusbar + +StatusBar +====== + +> The `StatusBar` object provides some functions to customize the iOS and Android StatusBar. + +:warning: Report issues on the [Apache Cordova issue tracker](https://issues.apache.org/jira/issues/?jql=project%20%3D%20CB%20AND%20status%20in%20%28Open%2C%20%22In%20Progress%22%2C%20Reopened%29%20AND%20resolution%20%3D%20Unresolved%20AND%20component%20%3D%20%22Plugin%20Statusbar%22%20ORDER%20BY%20priority%20DESC%2C%20summary%20ASC%2C%20updatedDate%20DESC) + + +## Installation + +This installation method requires cordova 5.0+ + + cordova plugin add cordova-plugin-statusbar +Older versions of cordova can still install via the __deprecated__ id + + cordova plugin add org.apache.cordova.statusbar +It is also possible to install via repo url directly ( unstable ) + + cordova plugin add https://github.com/apache/cordova-plugin-statusbar.git + + +Preferences +----------- + +#### config.xml + +- __StatusBarOverlaysWebView__ (boolean, defaults to true). On iOS 7, make the statusbar overlay or not overlay the WebView at startup. + + <preference name="StatusBarOverlaysWebView" value="true" /> + +- __StatusBarBackgroundColor__ (color hex string, no default value). On iOS 7, set the background color of the statusbar by a hex string (#RRGGBB) at startup. If this value is not set, the background color will be transparent. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + +- __StatusBarStyle__ (status bar style, defaults to lightcontent). On iOS 7, set the status bar style. Available options default, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + +### Android Quirks +The Android 5+ guidelines specify using a different color for the statusbar than your main app color (unlike the uniform statusbar color of many iOS 7+ apps), so you may want to set the statusbar color at runtime instead via `StatusBar.backgroundColorByHexString` or `StatusBar.backgroundColorByName`. One way to do that would be: +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +Hiding at startup +----------- + +During runtime you can use the StatusBar.hide function below, but if you want the StatusBar to be hidden at app startup, you must modify your app's Info.plist file. + +Add/edit these two attributes if not present. Set **"Status bar is initially hidden"** to **"YES"** and set **"View controller-based status bar appearance"** to **"NO"**. If you edit it manually without Xcode, the keys and values are: + + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +Methods +------- +This plugin defines global `StatusBar` object. + +Although in the global scope, it is not available until after the `deviceready` event. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + +- StatusBar.overlaysWebView +- StatusBar.styleDefault +- StatusBar.styleLightContent +- StatusBar.styleBlackTranslucent +- StatusBar.styleBlackOpaque +- StatusBar.backgroundColorByName +- StatusBar.backgroundColorByHexString +- StatusBar.hide +- StatusBar.show + +Properties +-------- + +- StatusBar.isVisible + +Events +------ + +- statusTap + +Permissions +----------- + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + +StatusBar.overlaysWebView +================= + +On iOS 7, make the statusbar overlay or not overlay the WebView. + + StatusBar.overlaysWebView(true); + +Description +----------- + +On iOS 7, set to false to make the statusbar appear like iOS 6. Set the style and background color to suit using the other functions. + + +Supported Platforms +------------------- + +- iOS + +Quick Example +------------- + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + +StatusBar.styleDefault +================= + +Use the default statusbar (dark text, for light backgrounds). + + StatusBar.styleDefault(); + + +Supported Platforms +------------------- + +- iOS +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + +StatusBar.styleLightContent +================= + +Use the lightContent statusbar (light text, for dark backgrounds). + + StatusBar.styleLightContent(); + + +Supported Platforms +------------------- + +- iOS +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + +StatusBar.styleBlackTranslucent +================= + +Use the blackTranslucent statusbar (light text, for dark backgrounds). + + StatusBar.styleBlackTranslucent(); + + +Supported Platforms +------------------- + +- iOS +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + +StatusBar.styleBlackOpaque +================= + +Use the blackOpaque statusbar (light text, for dark backgrounds). + + StatusBar.styleBlackOpaque(); + + +Supported Platforms +------------------- + +- iOS +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + + +StatusBar.backgroundColorByName +================= + +On iOS 7, when you set StatusBar.statusBarOverlaysWebView to false, you can set the background color of the statusbar by color name. + + StatusBar.backgroundColorByName("red"); + +Supported color names are: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +Supported Platforms +------------------- + +- iOS +- Android 5+ +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + +StatusBar.backgroundColorByHexString +================= + +Sets the background color of the statusbar by a hex string. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + +CSS shorthand properties are also supported. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + +On iOS 7, when you set StatusBar.statusBarOverlaysWebView to false, you can set the background color of the statusbar by a hex string (#RRGGBB). + +On WP7 and WP8 you can also specify values as #AARRGGBB, where AA is an alpha value + +Supported Platforms +------------------- + +- iOS +- Android 5+ +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + +StatusBar.hide +================= + +Hide the statusbar. + + StatusBar.hide(); + + +Supported Platforms +------------------- + +- iOS +- Android +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + +StatusBar.show +================= + +Shows the statusbar. + + StatusBar.show(); + + +Supported Platforms +------------------- + +- iOS +- Android +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + + +StatusBar.isVisible +================= + +Read this property to see if the statusbar is visible or not. + + if (StatusBar.isVisible) { + // do something + } + + +Supported Platforms +------------------- + +- iOS +- Android +- Windows Phone 7 +- Windows Phone 8 +- Windows Phone 8.1 + + +statusTap +========= + +Listen for this event to know if the statusbar was tapped. + + window.addEventListener('statusTap', function() { + // scroll-up with document.body.scrollTop = 0; or do whatever you want + }); + + +Supported Platforms +------------------- + +- iOS
@@ -0,0 +1,140 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> +# Release Notes + +### 2.2.1 (Dec 07, 2016) +* [CB-10288](https://issues.apache.org/jira/browse/CB-10288) statusbar plugin interaction with iOS multitasking +* [CB-10158](https://issues.apache.org/jira/browse/CB-10158) (ios) fix StatusBar issue when recovering from fullscreen video +* [CB-10341](https://issues.apache.org/jira/browse/CB-10341) ios, document statusTap event +* [CB-11191](https://issues.apache.org/jira/browse/CB-11191) Statusbar plugin causing issues with webview size +* [CB-11917](https://issues.apache.org/jira/browse/CB-11917) - Remove pull request template checklist item: "iCLA has been submitted…" +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Incremented plugin version. + +### 2.2.0 (Sep 08, 2016) +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies +* Handle extended status bar on **iOS** +* Plugin uses `Android Log class` and not `Cordova LOG class` +* [CB-11287](https://issues.apache.org/jira/browse/CB-11287) (**ios**) - fix webview resize after modal on **iPhones** +* [CB-11485](https://issues.apache.org/jira/browse/CB-11485) fix resize on rotation with popover +* Add badges for paramedic builds on Jenkins +* [CB-11197](https://issues.apache.org/jira/browse/CB-11197) Keep status bar hidden when keyboard pops up +* Add pull request template. +* [CB-10866](https://issues.apache.org/jira/browse/CB-10866) Adding engine info to `package.json` +* patched missing `_ready` method, and changed the way the proxy is installed +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to `README.md` + +### 2.1.3 (Apr 15, 2016) +* [CB-11018](https://issues.apache.org/jira/browse/CB-11018) Fix statusbar with `inappbrowser` causing incorrect orientation on **iOS8** +* [CB-10884](https://issues.apache.org/jira/browse/CB-10884) `Inappbrowser` breaks UI while Screen orientation changes from landscape to portrait on **iOS** + +### 2.1.2 (Mar 09, 2016) +* [CB-10752](https://issues.apache.org/jira/browse/CB-10752) for for status bar overlays the webview on **iOS** 6 in some cases +* [CB-10683](https://issues.apache.org/jira/browse/CB-10683) Fix wrong StatusBar.isVisible initial value on **Windows** +* [CB-10636](https://issues.apache.org/jira/browse/CB-10636) Add JSHint for plugins +* [CB-10047](https://issues.apache.org/jira/browse/CB-10047) fix **iOS** 8 deprecated warnings + +### 2.1.1 (Feb 09, 2016) +* [CB-10102](https://issues.apache.org/jira/browse/CB-10102) The removeObserver code was wrong and it might crash on plugin deallocation + +### 2.1.0 (Jan 15, 2016) +* [CB-9513](https://issues.apache.org/jira/browse/CB-9513) Allow to show/hide status bar in fullscreen mode. +* [CB-8720](https://issues.apache.org/jira/browse/CB-8720) Fix status bar position when app started upside down on **iOS 7**. +* [CB-10118](https://issues.apache.org/jira/browse/CB-10118) Fixes plugin loading error for **Browser** platform + +### 2.0.0 (Nov 18, 2015) +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated `RELEASENOTES` to be newest to oldest +* Added `weakSelf` reference for block use +* Fixes [CB-4712](https://issues.apache.org/jira/browse/CB-4712), [CB-5439](https://issues.apache.org/jira/browse/CB-5439) statusbar issues +* Fixing contribute link. +* [CB-7965](https://issues.apache.org/jira/browse/CB-7965) Add cordova-plugin-statusbar support for **Browser** platform +* Don't use `IsAtLeastiOSVersion` macro to determine height +* Use correct statusbar height for landscape orientation in iOS >= 8 +* remove travis-ci +* [CB-9202](https://issues.apache.org/jira/browse/CB-9202) updated repo url to github mirror in package.json +* Added verbose install text for users on < cordova 5.0 +* update docs for `StatusBarBackgroundColor` + +### 1.0.1 (Jun 17, 2015) +* add auto-tests for basic api +* [CB-9180](https://issues.apache.org/jira/browse/CB-9180) Add correct supported check for Windows 8.1 desktop +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-statusbar documentation translation: cordova-plugin-statusbar +* fix npm md issue + +### 1.0.0 (Apr 15, 2015) +* [CB-8746](https://issues.apache.org/jira/browse/CB-8746) gave plugin major version bump +* [CB-8683](https://issues.apache.org/jira/browse/CB-8683) changed plugin-id to pacakge-name +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) properly updated translated docs to use new id +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) updated translated docs to use new id +* Use TRAVIS_BUILD_DIR, install paramedic by npm +* [CB-8653](https://issues.apache.org/jira/browse/CB-8653) Updated Readme +* - Use StatusBarBackgroundColor instead of AndroidStatusBarBackgroundColor, and added a quirk to the readme. +* - Add support for StatusBar.backgroundColorByHexString (and StatusBar.backgroundColorByName) on Android 5 and up +* Allow setting the statusbar backgroundcolor on Android +* [CB-8575](https://issues.apache.org/jira/browse/CB-8575) Integrate TravisCI +* [CB-8438](https://issues.apache.org/jira/browse/CB-8438) cordova-plugin-statusbar documentation translation: cordova-plugin-statusbar +* [CB-8538](https://issues.apache.org/jira/browse/CB-8538) Added package.json file + +### 0.1.10 (Feb 04, 2015) +* [CB-8351](https://issues.apache.org/jira/browse/CB-8351) ios: Use argumentForIndex rather than NSArray extension + +### 0.1.9 (Dec 02, 2014) +* Fix onload attribute within <feature> to be a <param> +* [CB-8010](https://issues.apache.org/jira/browse/CB-8010) - Statusbar colour does not change to orange +* added checks for running on windows when StatusBar is NOT available +* [CB-7986](https://issues.apache.org/jira/browse/CB-7986) Add cordova-plugin-statusbar support for **Windows Phone 8.1** +* [CB-7977](https://issues.apache.org/jira/browse/CB-7977) Mention `deviceready` in plugin docs +* [CB-7979](https://issues.apache.org/jira/browse/CB-7979) Each plugin doc should have a ## Installation section +* Inserting leading space after # for consistency +* [CB-7549](https://issues.apache.org/jira/browse/CB-7549) - (Re-fix) `StatusBar` **iOS 8** Landscape issue (closes #15) +* [CB-7700](https://issues.apache.org/jira/browse/CB-7700) cordova-plugin-statusbar documentation translation: cordova-plugin-statusbar +* [CB-7571](https://issues.apache.org/jira/browse/CB-7571) Bump version of nested plugin to match parent plugin + +### 0.1.8 (Sep 17, 2014) +* [CB-7549](https://issues.apache.org/jira/browse/CB-7549) [StatusBar][iOS 8] Landscape issue +* [CB-7486](https://issues.apache.org/jira/browse/CB-7486) Remove StatusBarBackgroundColor intial preference (black background) so background will be initially transparent +* Renamed test dir, added nested plugin.xml +* added documentation for manual tests, moved background color test below overlay test +* [CB-7195](https://issues.apache.org/jira/browse/CB-7195) ported statusbar tests to framework + +### 0.1.7 (Aug 06, 2014) +* Add LICENSE and NOTICE +* Update statusbar.js +* Update backgroundColorByHexString function +* ios: Use a persistent callbackId instead of calling sendJs +* [CB-6626](https://issues.apache.org/jira/browse/CB-6626) ios: Add a JS event for tapping on statusbar +* ios: Fix hide to adjust webview's frame only when status bar is not overlaying webview +* [CB-6127](https://issues.apache.org/jira/browse/CB-6127) Updated translations for docs +* android: Fix StatusBar.initialize() not running on UI thread + +### 0.1.6 (Jun 05, 2014) +* [CB-6783](https://issues.apache.org/jira/browse/CB-6783) - added StatusBarStyle config preference, updated docs (closes #9) +* [CB-6812](https://issues.apache.org/jira/browse/CB-6812) Add license +* [CB-6491](https://issues.apache.org/jira/browse/CB-6491) add CONTRIBUTING.md +* [CB-6264](https://issues.apache.org/jira/browse/CB-6264) minor formatting issue +* Update docs with recent WP changes, remove 'clear' from the loist of named colors in documentation +* [CB-6513](https://issues.apache.org/jira/browse/CB-6513) - Statusbar plugin for Android is not compiling + +### 0.1.5 (Apr 17, 2014) (First release as a core Cordova Plugin) +* [CB-6316](https://issues.apache.org/jira/browse/CB-6316): Added README.md which point to the new location for docs +* [CB-6316](https://issues.apache.org/jira/browse/CB-6316): Added license header to the documentation. Added README.md which point to the new location for docs +* [CB-6316](https://issues.apache.org/jira/browse/CB-6316): Moved StatusBar plugin documentation to docs folder +* [CB-6314](https://issues.apache.org/jira/browse/CB-6314): [android] Add StatusBar.isVisible support to Android +* [CB-6460](https://issues.apache.org/jira/browse/CB-6460): Update license headers
@@ -0,0 +1,276 @@
+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> Das `StatusBar` Objekt stellt einige Funktionen zum Anpassen des iOS und Android StatusBar. + +## Installation + + cordova plugin add cordova-plugin-statusbar + + +## "Einstellungen" + +#### "config.xml" + + * **StatusBarOverlaysWebView** (Boolean, der Standardwert ist True). Stellen Sie auf iOS 7 die Statusbar-Overlay oder keine Überlagerung der WebView beim Start. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor** (Farbe hex String, Standardwert ist #000000). Auf iOS legen 7 und Android 5, Sie die Hintergrundfarbe der Statusbar von eine hexadezimale Zeichenfolge (#RRGGBB) beim Start. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle** (Status Bar-Stil, der Standardwert ist Lightcontent). Legen Sie auf iOS 7 den Status-Bar-Stil. Verfügbaren Optionen Standard, Lightcontent, Blacktranslucent, Blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Android Eigenarten + +Die Android 5 + Leitlinien angeben, verwenden eine andere Farbe für die Statusbar als Ihre Hauptanwendung Farbe (anders als die einheitliche Statusbar Farbe viele iOS 7 + apps), so Sie die Statusbar Farbe zur Laufzeit statt über `StatusBar.backgroundColorByHexString` oder `StatusBar.backgroundColorByName`festzulegen möchten vielleicht. Eine Möglichkeit dazu wäre: + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## Beim Start ausblenden + +Während der Laufzeit können Sie die StatusBar.hide-Funktion unten, aber die StatusBar beim Start der app versteckt werden soll, müssen Sie Ihre app Info.plist Datei ändern. + +Diese beiden Attribute hinzufügen/bearbeiten, wenn nicht vorhanden. Legen Sie **"Statusleiste ist anfangs ausgeblendet"** auf **"YES"** und **"View Controller-basierte Status Bar aussehen"** auf **"NO"**. Wenn Sie es manuell ohne Xcode bearbeiten, werden die Schlüssel und Werte: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Methoden + +Dieses Plugin wird globales `StatusBar`-Objekt definiert. + +Obwohl im globalen Gültigkeitsbereich, steht es nicht bis nach dem `deviceready`-Ereignis. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## Eigenschaften + + * StatusBar.isVisible + +## Berechtigungen + +#### "config.xml" + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +Stellen Sie auf iOS 7 Statusbar überlagern oder nicht überlagert die WebView. + + StatusBar.overlaysWebView(true); + + +## Beschreibung + +Auf iOS 7 zu der Statusbar wie iOS 6 erscheinen auf False festgelegt. Legen Sie die Stil und Hintergrund Farbe entsprechend mit den anderen Funktionen. + +## Unterstützte Plattformen + + * iOS + +## Kurzes Beispiel + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Verwenden Sie die Standard-Statusbar (dunkle Text, für helle Hintergründe). + + StatusBar.styleDefault(); + + +## Unterstützte Plattformen + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.styleLightContent + +Verwenden Sie die LightContent-Statusbar (heller Text, für dunkle Hintergründe). + + StatusBar.styleLightContent(); + + +## Unterstützte Plattformen + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.styleBlackTranslucent + +Verwenden Sie die BlackTranslucent-Statusbar (heller Text, für dunkle Hintergründe). + + StatusBar.styleBlackTranslucent(); + + +## Unterstützte Plattformen + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.styleBlackOpaque + +Verwenden Sie die BlackOpaque-Statusbar (heller Text, für dunkle Hintergründe). + + StatusBar.styleBlackOpaque(); + + +## Unterstützte Plattformen + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.backgroundColorByName + +Auf iOS 7 Wenn Sie StatusBar.statusBarOverlaysWebView auf False festlegen, können Sie die Hintergrundfarbe der Statusbar von Farbnamen festlegen. + + StatusBar.backgroundColorByName("red"); + + +Unterstützte Farbnamen sind: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Unterstützte Plattformen + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.backgroundColorByHexString + +Legt die Hintergrundfarbe der Statusbar von eine hexadezimale Zeichenfolge fest. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +CSS-Kurzschrift-Eigenschaften werden ebenfalls unterstützt. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Auf iOS 7 Wenn Sie StatusBar.statusBarOverlaysWebView auf False festlegen, können Sie die Hintergrundfarbe der Statusbar von eine hexadezimale Zeichenfolge (#RRGGBB) festlegen. + +Auf WP7 und WP8 können Sie auch Werte wie #AARRGGBB, angeben wo AA einen alpha-Wert ist + +## Unterstützte Plattformen + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.hide + +Ausblenden der Statusleiste. + + StatusBar.hide(); + + +## Unterstützte Plattformen + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.show + +Zeigt die Statusleiste. + + StatusBar.show(); + + +## Unterstützte Plattformen + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1 + +# StatusBar.isVisible + +Lesen Sie diese Eigenschaft, um festzustellen, ob die Statusbar sichtbar oder nicht ist. + + if (StatusBar.isVisible) { + // do something + } + + +## Unterstützte Plattformen + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone-8.1
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> Das `StatusBar` Objekt stellt einige Funktionen zum Anpassen des iOS und Android StatusBar. + +## Installation + + cordova plugin add cordova-plugin-statusbar + + +## "Einstellungen" + +#### config.xml + +* **StatusBarOverlaysWebView** (Boolean, der Standardwert ist True). Stellen Sie auf iOS 7 die Statusbar-Overlay oder keine Überlagerung der WebView beim Start. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (Farbe hex String, der Standardwert ist #000000). Legen Sie auf iOS 7 die Hintergrundfarbe der Statusbar von eine hexadezimale Zeichenfolge (#RRGGBB) beim Start. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (Status Bar-Stil, der Standardwert ist Lightcontent). Legen Sie auf iOS 7 den Status-Bar-Stil. Verfügbaren Optionen Standard, Lightcontent, Blacktranslucent, Blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## Beim Start ausblenden + +Während der Laufzeit können Sie die StatusBar.hide-Funktion unten, aber die StatusBar beim Start der app versteckt werden soll, müssen Sie Ihre app Info.plist Datei ändern. + +Diese beiden Attribute hinzufügen/bearbeiten, wenn nicht vorhanden. Legen Sie **"Statusleiste ist anfangs ausgeblendet"** auf **"YES"** und **"View Controller-basierte Status Bar aussehen"** auf **"NO"**. Wenn Sie es manuell ohne Xcode bearbeiten, werden die Schlüssel und Werte: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Methoden + +Dieses Plugin wird globales `StatusBar`-Objekt definiert. + +Obwohl im globalen Gültigkeitsbereich, steht es nicht bis nach dem `deviceready`-Ereignis. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## Eigenschaften + +* StatusBar.isVisible + +## Berechtigungen + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +Stellen Sie auf iOS 7 Statusbar überlagern oder nicht überlagert die WebView. + + StatusBar.overlaysWebView(true); + + +## Beschreibung + +Auf iOS 7 zu der Statusbar wie iOS 6 erscheinen auf False festgelegt. Legen Sie die Stil und Hintergrund Farbe entsprechend mit den anderen Funktionen. + +## Unterstützte Plattformen + +* iOS + +## Kurzes Beispiel + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Verwenden Sie die Standard-Statusbar (dunkle Text, für helle Hintergründe). + + StatusBar.styleDefault(); + + +## Unterstützte Plattformen + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.styleLightContent + +Verwenden Sie die LightContent-Statusbar (heller Text, für dunkle Hintergründe). + + StatusBar.styleLightContent(); + + +## Unterstützte Plattformen + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.styleBlackTranslucent + +Verwenden Sie die BlackTranslucent-Statusbar (heller Text, für dunkle Hintergründe). + + StatusBar.styleBlackTranslucent(); + + +## Unterstützte Plattformen + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.styleBlackOpaque + +Verwenden Sie die BlackOpaque-Statusbar (heller Text, für dunkle Hintergründe). + + StatusBar.styleBlackOpaque(); + + +## Unterstützte Plattformen + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.backgroundColorByName + +Auf iOS 7 Wenn Sie StatusBar.statusBarOverlaysWebView auf False festlegen, können Sie die Hintergrundfarbe der Statusbar von Farbnamen festlegen. + + StatusBar.backgroundColorByName("red"); + + +Unterstützte Farbnamen sind: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Unterstützte Plattformen + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.backgroundColorByHexString + +Legt die Hintergrundfarbe der Statusbar von eine hexadezimale Zeichenfolge fest. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +CSS-Kurzschrift-Eigenschaften werden ebenfalls unterstützt. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Auf iOS 7 Wenn Sie StatusBar.statusBarOverlaysWebView auf False festlegen, können Sie die Hintergrundfarbe der Statusbar von eine hexadezimale Zeichenfolge (#RRGGBB) festlegen. + +Auf WP7 und WP8 können Sie auch Werte wie #AARRGGBB, angeben wo AA einen alpha-Wert ist + +## Unterstützte Plattformen + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.hide + +Ausblenden der Statusleiste. + + StatusBar.hide(); + + +## Unterstützte Plattformen + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.show + +Zeigt die Statusleiste. + + StatusBar.show(); + + +## Unterstützte Plattformen + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1 + +# StatusBar.isVisible + +Lesen Sie diese Eigenschaft, um festzustellen, ob die Statusbar sichtbar oder nicht ist. + + if (StatusBar.isVisible) { + // do something + } + + +## Unterstützte Plattformen + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone-8.1
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> El `StatusBar` objeto proporciona algunas funciones para personalizar el iOS y Android StatusBar. + +## Instalación + + cordova plugin add cordova-plugin-statusbar + + +## Preferencias + +#### config.xml + + * **StatusBarOverlaysWebView** (boolean, true por defecto). En iOS 7, hacer la superposición statusbar o no superponer la WebView al inicio. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor** (color hex string por defecto #000000). IOS 7 y 5 Android, configurar el color de fondo de la barra de estado por una cadena hexadecimal (#RRGGBB) en el arranque. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle** (status bar estilo por defecto lightcontent). En iOS 7, definir el estilo de barra de estado. Por defecto las opciones disponibles, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Rarezas Android + +Android 5 + pautas especifican utilizando un color diferente para la barra de estado que la aplicación principal de color (a diferencia del color de barra de estado uniforme de muchas apps de iOS 7 +), por lo que puede establecer el color de la barra de estado en tiempo de ejecución en su lugar a través de `StatusBar.backgroundColorByHexString` o `StatusBar.backgroundColorByName`. Una forma de hacerlo sería: + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## Escondido en el arranque + +Durante el tiempo de ejecución puede utilizar la función StatusBar.hide abajo, pero si quieres la barra de estado que está escondido en el inicio de la aplicación, se debe modificar el archivo Info.plist de su aplicación. + +Agregar/editar estos dos atributos si no está presente. Defina **"inicialmente se esconde la barra de estado"** a **"YES"** y **"Aparición de vista basado en controlador estatus bar"** a **"NO"**. Si se edita manualmente sin Xcode, las claves y valores son: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Métodos + +Este plugin define global `StatusBar` objeto. + +Aunque en el ámbito global, no estará disponible hasta después de la `deviceready` evento. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## Propiedades + + * StatusBar.isVisible + +## Permisos + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +En iOS 7, hacer la barra de estado superposición o no superponer la vista Web. + + StatusBar.overlaysWebView(true); + + +## Descripción + +En iOS 7, establecida en false para que la barra de estado aparezca como iOS 6. Establece el color de fondo y estilo para utilizar las otras funciones. + +## Plataformas soportadas + + * iOS + +## Ejemplo rápido + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Utilice la barra de estado por defecto (texto oscuro, para fondos de luz). + + StatusBar.styleDefault(); + + +## Plataformas soportadas + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +Utilice la barra de estado lightContent (texto ligero, para fondos oscuros). + + StatusBar.styleLightContent(); + + +## Plataformas soportadas + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Utilice la barra de estado blackTranslucent (texto ligero, para fondos oscuros). + + StatusBar.styleBlackTranslucent(); + + +## Plataformas soportadas + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Utilice la barra de estado blackOpaque (texto ligero, para fondos oscuros). + + StatusBar.styleBlackOpaque(); + + +## Plataformas soportadas + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +En iOS 7, al establecer StatusBar.statusBarOverlaysWebView a false, se puede establecer el color de fondo de la barra de estado nombre del color. + + StatusBar.backgroundColorByName("red"); + + +Nombres de los colores admitidos son: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Plataformas soportadas + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Establece el color de fondo de la barra de estado por una cadena hexadecimal. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Propiedades CSS abreviada también son compatibles. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +En iOS 7, cuando se establece StatusBar.statusBarOverlaysWebView en false, se puede establecer el color de fondo de la barra de estado una cadena hexadecimal (#RRGGBB). + +En WP7 y WP8 también puede especificar valores como #AARRGGBB, donde AA es un valor alfa + +## Plataformas soportadas + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +Ocultar la barra de estado. + + StatusBar.hide(); + + +## Plataformas soportadas + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +Muestra la barra de estado. + + StatusBar.show(); + + +## Plataformas soportadas + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +Lea esta propiedad para ver si la barra de estado es visible o no. + + if (StatusBar.isVisible) { + // do something + } + + +## Plataformas soportadas + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> El `StatusBar` objeto proporciona algunas funciones para personalizar el iOS y Android StatusBar. + +## Instalación + + Cordova plugin agregar cordova-plugin-statusbar + + +## Preferencias + +#### config.xml + +* **StatusBarOverlaysWebView** (boolean, true por defecto). En iOS 7, hacer la superposición statusbar o no superponer la WebView al inicio. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (cadena hexadecimal color, #000000 por defecto). En iOS 7, establecer el color de fondo de la barra de estado por una cadena hexadecimal (#RRGGBB) en el arranque. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (status bar estilo por defecto lightcontent). En iOS 7, definir el estilo de barra de estado. Por defecto las opciones disponibles, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## Escondido en el arranque + +Durante el tiempo de ejecución puede utilizar la función StatusBar.hide abajo, pero si quieres la barra de estado que está escondido en el inicio de la aplicación, se debe modificar el archivo Info.plist de su aplicación. + +Agregar/editar estos dos atributos si no está presente. Defina **"inicialmente se esconde la barra de estado"** a **"YES"** y **"Aparición de vista basado en controlador estatus bar"** a **"NO"**. Si se edita manualmente sin Xcode, las claves y valores son: + + < llave > UIStatusBarHidden < / key >< verdadero / >< llave > UIViewControllerBasedStatusBarAppearance < / key >< falso / > + + +## Métodos + +Este plugin define global `StatusBar` objeto. + +Aunque en el ámbito global, no estará disponible hasta después de la `deviceready` evento. + + document.addEventListener ("deviceready", onDeviceReady, false); + function onDeviceReady() {console.log(StatusBar)}; + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## Propiedades + +* StatusBar.isVisible + +## Permisos + +#### config.xml + + < nombre de la función = "StatusBar" >< nombre param = "ios-paquete" value = "CDVStatusBar" onload = "true" / >< / característica > + + +# StatusBar.overlaysWebView + +En iOS 7, hacer la barra de estado superposición o no superponer la vista Web. + + StatusBar.overlaysWebView(true); + + +## Descripción + +En iOS 7, establecida en false para que la barra de estado aparezca como iOS 6. Establece el color de fondo y estilo para utilizar las otras funciones. + +## Plataformas soportadas + +* iOS + +## Ejemplo rápido + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Utilice la barra de estado por defecto (texto oscuro, para fondos de luz). + + StatusBar.styleDefault(); + + +## Plataformas soportadas + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +Utilice la barra de estado lightContent (texto ligero, para fondos oscuros). + + StatusBar.styleLightContent(); + + +## Plataformas soportadas + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Utilice la barra de estado blackTranslucent (texto ligero, para fondos oscuros). + + StatusBar.styleBlackTranslucent(); + + +## Plataformas soportadas + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Utilice la barra de estado blackOpaque (texto ligero, para fondos oscuros). + + StatusBar.styleBlackOpaque(); + + +## Plataformas soportadas + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +En iOS 7, al establecer StatusBar.statusBarOverlaysWebView a false, se puede establecer el color de fondo de la barra de estado nombre del color. + + StatusBar.backgroundColorByName("red"); + + +Nombres de los colores admitidos son: + + negro, gris oscuro, lightGray, blanco, gris, rojo, verde, azul, cian, amarillo, magenta, naranja, púrpura, marrón + + +## Plataformas soportadas + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Establece el color de fondo de la barra de estado por una cadena hexadecimal. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Propiedades CSS abreviada también son compatibles. + + StatusBar.backgroundColorByHexString("#333"); = > StatusBar.backgroundColorByHexString("#FAB") #333333; = > #FFAABB + + +En iOS 7, cuando se establece StatusBar.statusBarOverlaysWebView en false, se puede establecer el color de fondo de la barra de estado una cadena hexadecimal (#RRGGBB). + +En WP7 y WP8 también puede especificar valores como #AARRGGBB, donde AA es un valor alfa + +## Plataformas soportadas + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +Ocultar la barra de estado. + + StatusBar.hide(); + + +## Plataformas soportadas + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +Muestra la barra de estado. + + StatusBar.show(); + + +## Plataformas soportadas + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +Lea esta propiedad para ver si la barra de estado es visible o no. + + Si (StatusBar.isVisible) {/ / hacer algo} + + +## Plataformas soportadas + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> Le `StatusBar` objet fournit quelques fonctions pour personnaliser les iOS et Android StatusBar. + +## Installation + + cordova plugin add cordova-plugin-statusbar + + +## Préférences + +#### config.Xml + + * **StatusBarOverlaysWebView** (boolean, la valeur par défaut true). Sur iOS 7, faire la superposition de statusbar ou pas superposition le WebView au démarrage. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor** (chaîne hexadécimale de couleur, par défaut, #000000). Sur iOS 7 et 5 Android, définir la couleur d'arrière-plan de la barre d'État par une chaîne hexadécimale (#RRGGBB) au démarrage. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle** (style de barre de statut, par défaut, lightcontent). Sur iOS 7, définir le style de barre de statut. Par défaut les options disponibles, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Quirks Android + +Les lignes directrices 5 + Android spécifient à l'aide d'une couleur différente pour la barre d'État à votre application principale couleur (contrairement à la couleur uniforme statusbar de nombreuses applications iOS 7 +), donc vous pouvez définir la couleur de la barre d'état lors de l'exécution au lieu de cela via `StatusBar.backgroundColorByHexString` ou `StatusBar.backgroundColorByName`. Une façon de le faire serait : + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## Cacher au démarrage + +Pendant l'exécution, vous pouvez utiliser la fonction StatusBar.hide en bas, mais si vous souhaitez que la barre d'État pour être caché au démarrage de l'application, vous devez modifier le fichier Info.plist de votre application. + +Ajouter/modifier ces deux attributs si n'est pas présent. **"Barre d'État est initialement masqué"** la valeur **"** Yes" et **"À l'apparence vue sur contrôleur statut bar"** la valeur **"Non"**. Si vous modifiez manuellement sans Xcode, les clés et les valeurs sont : + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Méthodes + +Ce plugin définit objet `StatusBar` global. + +Bien que dans la portée globale, il n'est pas disponible jusqu'après la `deviceready` événement. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## Propriétés + + * StatusBar.isVisible + +## Autorisations + +#### config.Xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +Sur iOS 7, faire la statusbar superposition ou pas superposer le WebView. + + StatusBar.overlaysWebView(true); + + +## Description + +Sur iOS 7, la valeur false pour afficher la barre d'État comme iOS 6. Définissez la couleur de style et d'arrière-plan en fonction de l'utilisation des autres fonctions. + +## Plates-formes supportées + + * iOS + +## Exemple court + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Utilisez la barre de statut par défaut (texte sombre, pour les arrière-plans lumineux). + + StatusBar.styleDefault(); + + +## Plates-formes supportées + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +Utilisez la barre d'État lightContent (texte clair, des arrière-plans sombres). + + StatusBar.styleLightContent(); + + +## Plates-formes supportées + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Utilisez la barre d'État blackTranslucent (texte clair, des arrière-plans sombres). + + StatusBar.styleBlackTranslucent(); + + +## Plates-formes supportées + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Utilisez la barre d'État blackOpaque (texte clair, des arrière-plans sombres). + + StatusBar.styleBlackOpaque(); + + +## Plates-formes supportées + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Sur iOS 7, lorsque vous définissez StatusBar.statusBarOverlaysWebView sur false, vous pouvez définir la couleur d'arrière-plan de la barre d'État par nom de couleur. + + StatusBar.backgroundColorByName("red"); + + +Les noms de couleurs prises en charge sont : + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Plates-formes supportées + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Définit la couleur d'arrière-plan de la barre d'État par une chaîne hexadécimale. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Propriétés de raccourci CSS sont également pris en charge. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Sur iOS 7, lorsque vous définissez StatusBar.statusBarOverlaysWebView sur false, vous pouvez définir la couleur d'arrière-plan de la barre d'État par une chaîne hexadécimale (#RRGGBB). + +Sur WP7 et WP8, vous pouvez également spécifier des valeurs comme #AARRGGBB, où AA représente une valeur alpha + +## Plates-formes supportées + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +Masquer la barre d'État. + + StatusBar.hide(); + + +## Plates-formes supportées + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +Affiche la barre d'État. + + StatusBar.show(); + + +## Plates-formes supportées + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +Lire cette propriété afin de voir si la barre d'État est visible ou non. + + if (StatusBar.isVisible) { + // do something + } + + +## Plates-formes supportées + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> Le `StatusBar` objet fournit quelques fonctions pour personnaliser les iOS et Android StatusBar. + +## Installation + + cordova plugin add cordova-plugin-statusbar + + +## Préférences + +#### config.xml + +* **StatusBarOverlaysWebView** (boolean, la valeur par défaut true). Sur iOS 7, faire la superposition de statusbar ou pas superposition le WebView au démarrage. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (chaîne hexadécimale de couleur, par défaut, #000000). Sur iOS 7, définir la couleur d'arrière-plan de la barre d'État par une chaîne hexadécimale (#RRGGBB) au démarrage. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (style de barre de statut, par défaut, lightcontent). Sur iOS 7, définir le style de barre de statut. Par défaut les options disponibles, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## Cacher au démarrage + +Pendant l'exécution, vous pouvez utiliser la fonction StatusBar.hide en bas, mais si vous souhaitez que la barre d'État pour être caché au démarrage de l'application, vous devez modifier le fichier Info.plist de votre application. + +Ajouter/modifier ces deux attributs si n'est pas présent. **"Barre d'État est initialement masqué"** la valeur **"** Yes" et **"À l'apparence vue sur contrôleur statut bar"** la valeur **"Non"**. Si vous modifiez manuellement sans Xcode, les clés et les valeurs sont : + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Méthodes + +Ce plugin définit objet `StatusBar` global. + +Bien que dans la portée globale, il n'est pas disponible jusqu'après la `deviceready` événement. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## Propriétés + +* StatusBar.isVisible + +## Autorisations + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +Sur iOS 7, faire la statusbar superposition ou pas superposer le WebView. + + StatusBar.overlaysWebView(true); + + +## Description + +Sur iOS 7, la valeur false pour afficher la barre d'État comme iOS 6. Définissez la couleur de style et d'arrière-plan en fonction de l'utilisation des autres fonctions. + +## Plates-formes supportées + +* iOS + +## Exemple court + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Utilisez la barre de statut par défaut (texte sombre, pour les arrière-plans lumineux). + + StatusBar.styleDefault(); + + +## Plates-formes prises en charge + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +Utilisez la barre d'État lightContent (texte clair, des arrière-plans sombres). + + StatusBar.styleLightContent(); + + +## Plates-formes prises en charge + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Utilisez la barre d'État blackTranslucent (texte clair, des arrière-plans sombres). + + StatusBar.styleBlackTranslucent(); + + +## Plates-formes prises en charge + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Utilisez la barre d'État blackOpaque (texte clair, des arrière-plans sombres). + + StatusBar.styleBlackOpaque(); + + +## Plates-formes prises en charge + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Sur iOS 7, lorsque vous définissez StatusBar.statusBarOverlaysWebView sur false, vous pouvez définir la couleur d'arrière-plan de la barre d'État par nom de couleur. + + StatusBar.backgroundColorByName("red"); + + +Les noms de couleurs prises en charge sont : + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Plates-formes prises en charge + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Définit la couleur d'arrière-plan de la barre d'État par une chaîne hexadécimale. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Propriétés de raccourci CSS sont également pris en charge. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Sur iOS 7, lorsque vous définissez StatusBar.statusBarOverlaysWebView sur false, vous pouvez définir la couleur d'arrière-plan de la barre d'État par une chaîne hexadécimale (#RRGGBB). + +Sur WP7 et WP8, vous pouvez également spécifier des valeurs comme #AARRGGBB, où AA représente une valeur alpha + +## Plates-formes prises en charge + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +Masquer la barre d'État. + + StatusBar.hide(); + + +## Plates-formes prises en charge + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +Affiche la barre d'État. + + StatusBar.show(); + + +## Plates-formes prises en charge + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +Lire cette propriété afin de voir si la barre d'État est visible ou non. + + if (StatusBar.isVisible) { + // do something + } + + +## Plates-formes supportées + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> Il `StatusBar` oggetto fornisce alcune funzioni per personalizzare l'iOS e Android StatusBar. + +## Installazione + + cordova plugin add cordova-plugin-statusbar + + +## Preferenze + +#### config. XML + + * **StatusBarOverlaysWebView** (boolean, default è true). IOS 7, rendono la statusbar sovrapposizione o la non sovrapposizione WebView all'avvio. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor** (stringa esadecimale di colore, il valore predefinito è #000000). Su iOS 7 e 5 Android, è possibile impostare il colore di sfondo della barra di stato di una stringa esadecimale (#RRGGBB) all'avvio. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle** (status bar in stile, default è lightcontent). IOS 7, impostare lo stile di barra di stato. Predefinita di opzioni disponibili, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Stranezze Android + +Le linee 5 + Android Guida specificano utilizzando un colore diverso per la barra di stato che l'app principale di colore (a differenza di colore uniforme statusbar di molte applicazioni di iOS 7 +), quindi si consiglia di impostare il colore della barra di stato in fase di esecuzione invece tramite `StatusBar.backgroundColorByHexString` o `StatusBar.backgroundColorByName`. Un modo per farlo sarebbe: + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## Nascondendo all'avvio + +In fase di esecuzione è possibile utilizzare la funzione di StatusBar.hide qui sotto, ma se si desidera che la barra di stato venga nascosta all'avvio di app, è necessario modificare il file info. plist dell'app. + +Aggiungere o modificare questi due attributi, se non presente. Impostare la **"barra di stato è inizialmente nascosto"** a **"YES"** e **"Aspetto di vista basati su controller status bar"** a **"NO"**. Se si modifica manualmente senza Xcode, le chiavi e i valori sono: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Metodi + +Questo plugin definisce globale oggetto `StatusBar`. + +Anche se in ambito globale, non è disponibile fino a dopo l'evento `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## Proprietà + + * StatusBar.isVisible + +## Autorizzazioni + +#### config. XML + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +IOS 7, rendono la statusbar sovrapposizione o non sovrapporre WebView. + + StatusBar.overlaysWebView(true); + + +## Descrizione + +IOS 7, impostato su false per rendere la barra di stato vengono visualizzati come iOS 6. Impostare il colore di sfondo e stile per soddisfare utilizzando altre funzioni. + +## Piattaforme supportate + + * iOS + +## Esempio rapido + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Utilizzare la barra di stato predefinito (testo scuro, per sfondi di luce). + + StatusBar.styleDefault(); + + +## Piattaforme supportate + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +Utilizzare la barra di stato lightContent (testo in chiaro, per sfondi scuri). + + StatusBar.styleLightContent(); + + +## Piattaforme supportate + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Utilizzare la barra di stato blackTranslucent (testo in chiaro, per sfondi scuri). + + StatusBar.styleBlackTranslucent(); + + +## Piattaforme supportate + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Utilizzare la barra di stato blackOpaque (testo in chiaro, per sfondi scuri). + + StatusBar.styleBlackOpaque(); + + +## Piattaforme supportate + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +IOS 7, quando StatusBar.statusBarOverlaysWebView è impostata su false, è possibile impostare il colore di sfondo della barra di stato con il nome di colore. + + StatusBar.backgroundColorByName("red"); + + +Nomi di colore supportati sono: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Piattaforme supportate + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Imposta il colore di sfondo della barra di stato di una stringa esadecimale. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Proprietà di scrittura stenografica CSS sono supportati anche. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +IOS 7, quando StatusBar.statusBarOverlaysWebView è impostata su false, è possibile impostare il colore di sfondo della barra di stato di una stringa esadecimale (#RRGGBB). + +Su WP7 e WP8 è inoltre possibile specificare i valori come #AARRGGBB, dove AA è un valore alfa + +## Piattaforme supportate + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +Nascondere la barra di stato. + + StatusBar.hide(); + + +## Piattaforme supportate + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +Mostra la barra di stato. + + StatusBar.show(); + + +## Piattaforme supportate + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +Leggere questa proprietà per vedere se la barra di stato è visibile o no. + + if (StatusBar.isVisible) { + // do something + } + + +## Piattaforme supportate + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> Il `StatusBar` oggetto fornisce alcune funzioni per personalizzare l'iOS e Android StatusBar. + +## Installazione + + cordova plugin add cordova-plugin-statusbar + + +## Preferenze + +#### config.xml + +* **StatusBarOverlaysWebView** (boolean, default è true). IOS 7, rendono la statusbar sovrapposizione o la non sovrapposizione WebView all'avvio. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (stringa esadecimale colore, predefinito è #000000). IOS 7, impostare il colore di sfondo della barra di stato di una stringa esadecimale (#RRGGBB) all'avvio. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (status bar in stile, default è lightcontent). IOS 7, impostare lo stile di barra di stato. Predefinita di opzioni disponibili, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## Nascondendo all'avvio + +In fase di esecuzione è possibile utilizzare la funzione di StatusBar.hide qui sotto, ma se si desidera che la barra di stato venga nascosta all'avvio di app, è necessario modificare il file info. plist dell'app. + +Aggiungere o modificare questi due attributi, se non presente. Impostare la **"barra di stato è inizialmente nascosto"** a **"YES"** e **"Aspetto di vista basati su controller status bar"** a **"NO"**. Se si modifica manualmente senza Xcode, le chiavi e i valori sono: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Metodi + +Questo plugin definisce globale oggetto `StatusBar`. + +Anche se in ambito globale, non è disponibile fino a dopo l'evento `deviceready`. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## Proprietà + +* StatusBar.isVisible + +## Autorizzazioni + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +IOS 7, rendono la statusbar sovrapposizione o non sovrapporre WebView. + + StatusBar.overlaysWebView(true); + + +## Descrizione + +IOS 7, impostato su false per rendere la barra di stato vengono visualizzati come iOS 6. Impostare il colore di sfondo e stile per soddisfare utilizzando altre funzioni. + +## Piattaforme supportate + +* iOS + +## Esempio rapido + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Utilizzare la barra di stato predefinito (testo scuro, per sfondi di luce). + + StatusBar.styleDefault(); + + +## Piattaforme supportate + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +Utilizzare la barra di stato lightContent (testo in chiaro, per sfondi scuri). + + StatusBar.styleLightContent(); + + +## Piattaforme supportate + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Utilizzare la barra di stato blackTranslucent (testo in chiaro, per sfondi scuri). + + StatusBar.styleBlackTranslucent(); + + +## Piattaforme supportate + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Utilizzare la barra di stato blackOpaque (testo in chiaro, per sfondi scuri). + + StatusBar.styleBlackOpaque(); + + +## Piattaforme supportate + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +IOS 7, quando StatusBar.statusBarOverlaysWebView è impostata su false, è possibile impostare il colore di sfondo della barra di stato con il nome di colore. + + StatusBar.backgroundColorByName("red"); + + +Nomi di colore supportati sono: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Piattaforme supportate + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Imposta il colore di sfondo della barra di stato di una stringa esadecimale. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Proprietà di scrittura stenografica CSS sono supportati anche. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +IOS 7, quando StatusBar.statusBarOverlaysWebView è impostata su false, è possibile impostare il colore di sfondo della barra di stato di una stringa esadecimale (#RRGGBB). + +Su WP7 e WP8 è inoltre possibile specificare i valori come #AARRGGBB, dove AA è un valore alfa + +## Piattaforme supportate + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +Nascondere la barra di stato. + + StatusBar.hide(); + + +## Piattaforme supportate + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +Mostra la barra di stato. + + StatusBar.show(); + + +## Piattaforme supportate + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +Leggere questa proprietà per vedere se la barra di stato è visibile o no. + + if (StatusBar.isVisible) { + // do something + } + + +## Piattaforme supportate + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> `StatusBar`オブジェクトは、iOS と Android ステータス バーをカスタマイズするいくつかの機能を提供します。 + +## インストール + + cordova plugin add cordova-plugin-statusbar + + +## 基本設定 + +#### config.xml + + * **StatusBarOverlaysWebView**(ブール値、デフォルトは true)。IOS 7、起動時にステータスバー オーバーレイまたはないオーバーレイ、WebView を作る。 + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor**(カラー 16 進文字列、既定値は #000000)。IOS 7 とアンドロイド 5、16 進文字列 (#RRGGBB) 起動時にステータスバーの背景色を設定します。 + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle**(ステータス バーのスタイル、既定値は lightcontent)。Ios 7、ステータス バーのスタイルを設定します。使用可能なオプションのデフォルト、lightcontent、blacktranslucent、blackopaque。 + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Android の癖 + +Android のガイドライン 5 + 指定メイン アプリよりもステータスバーの異なる色を使用して`StatusBar.backgroundColorByHexString`または`StatusBar.backgroundColorByName`経由で代わりに実行時にステータス バーの色を設定する場合がありますので (とは違って制服ステータスバー色多くの iOS 7 + アプリの) 色します。 それを行う方法の 1 つになります。 + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## 起動時に非表示 + +実行時に下に、StatusBar.hide 関数を使用できますが、StatusBar アプリ起動時に非表示にする場合は、アプリの Info.plist ファイルを変更する必要があります。 + +これら 2 つの属性の追加/編集存在しない場合。 **「ステータス バーが非表示最初」** **"YES"**を設定し、 **「ビュー コント ローラー ベースのステータス バーの外観」** **"NO"**にします。 Xcode せず手動で編集する、キーと値は。 + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## メソッド + +このプラグインでは、グローバル `StatusBar` オブジェクトを定義します。 + +グローバル スコープではあるがそれがないまで `deviceready` イベントの後です。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## プロパティ + + * StatusBar.isVisible + +## アクセス許可 + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +IOS 7、statusbar オーバーレイまたはない WebView をオーバーレイします。 + + StatusBar.overlaysWebView(true); + + +## 解説 + +IOS 7、iOS の 6 のように表示されるステータスバーを false に設定します。他の関数の使用に合わせてスタイルや背景色を設定します。 + +## サポートされているプラットフォーム + + * iOS + +## 簡単な例 + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +既定ステータス バー (暗いテキスト、淡色の背景) を使用します。 + + StatusBar.styleDefault(); + + +## サポートされているプラットフォーム + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +LightContent ステータスバー (暗い背景の明るいテキスト) を使用します。 + + StatusBar.styleLightContent(); + + +## サポートされているプラットフォーム + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +BlackTranslucent ステータスバー (暗い背景の明るいテキスト) を使用します。 + + StatusBar.styleBlackTranslucent(); + + +## サポートされているプラットフォーム + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +BlackOpaque ステータスバー (暗い背景の明るいテキスト) を使用します。 + + StatusBar.styleBlackOpaque(); + + +## サポートされているプラットフォーム + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Ios 7、StatusBar.statusBarOverlaysWebView を false に設定する場合はステータスバーの背景色の色の名前によって設定できます。 + + StatusBar.backgroundColorByName("red"); + + +サポートされている色の名前は次のとおりです。 + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## サポートされているプラットフォーム + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +16 進文字列をステータス バーの背景色を設定します。 + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +速記の CSS プロパティもサポートされています。 + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Ios 7、StatusBar.statusBarOverlaysWebView を false に設定する場合はステータスバーの背景色を 16 進文字列 (#RRGGBB) で設定できます。 + +WP7 と WP8 も指定できます値 #AARRGGBB, AA は、アルファ値として + +## サポートされているプラットフォーム + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +ステータスバーを隠します。 + + StatusBar.hide(); + + +## サポートされているプラットフォーム + + * iOS + * アンドロイド + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +ステータス バーが表示されます。 + + StatusBar.show(); + + +## サポートされているプラットフォーム + + * iOS + * アンドロイド + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +このプロパティ、ステータスバーが表示されるかどうかをお読みください。 + + if (StatusBar.isVisible) { + // do something + } + + +## サポートされているプラットフォーム + + * iOS + * アンドロイド + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
@@ -0,0 +1,262 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> `StatusBar`オブジェクトは、iOS と Android ステータス バーをカスタマイズするいくつかの機能を提供します。 + +## インストール + + cordova plugin add cordova-plugin-statusbar + + +## 基本設定 + +#### config.xml + +* **StatusBarOverlaysWebView**(ブール値、デフォルトは true)。IOS 7、起動時にステータスバー オーバーレイまたはないオーバーレイ、WebView を作る。 + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor**(色 16 進文字列、デフォルトは # 000000)。Ios 7、起動時に 16 進文字列 (#RRGGBB) でステータス バーの背景色を設定します。 + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle**(ステータス バーのスタイル、既定値は lightcontent)。Ios 7、ステータス バーのスタイルを設定します。使用可能なオプションのデフォルト、lightcontent、blacktranslucent、blackopaque。 + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## 起動時に非表示 + +実行時に下に、StatusBar.hide 関数を使用できますが、StatusBar アプリ起動時に非表示にする場合は、アプリの Info.plist ファイルを変更する必要があります。 + +これら 2 つの属性の追加/編集存在しない場合。 **「ステータス バーが非表示最初」** **"YES"**を設定し、 **「ビュー コント ローラー ベースのステータス バーの外観」** **"NO"**にします。 Xcode せず手動で編集する、キーと値は。 + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## メソッド + +このプラグインでは、グローバル `StatusBar` オブジェクトを定義します。 + +グローバル スコープではあるがそれがないまで `deviceready` イベントの後です。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## プロパティ + +* StatusBar.isVisible + +## アクセス許可 + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +IOS 7、statusbar オーバーレイまたはない WebView をオーバーレイします。 + + StatusBar.overlaysWebView(true); + + +## 解説 + +IOS 7、iOS の 6 のように表示されるステータスバーを false に設定します。他の関数の使用に合わせてスタイルや背景色を設定します。 + +## サポートされているプラットフォーム + +* iOS + +## 簡単な例 + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +既定ステータス バー (暗いテキスト、淡色の背景) を使用します。 + + StatusBar.styleDefault(); + + +## サポートされているプラットフォーム + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +LightContent ステータスバー (暗い背景の明るいテキスト) を使用します。 + + StatusBar.styleLightContent(); + + +## サポートされているプラットフォーム + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +BlackTranslucent ステータスバー (暗い背景の明るいテキスト) を使用します。 + + StatusBar.styleBlackTranslucent(); + + +## サポートされているプラットフォーム + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +BlackOpaque ステータスバー (暗い背景の明るいテキスト) を使用します。 + + StatusBar.styleBlackOpaque(); + + +## サポートされているプラットフォーム + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Ios 7、StatusBar.statusBarOverlaysWebView を false に設定する場合はステータスバーの背景色の色の名前によって設定できます。 + + StatusBar.backgroundColorByName("red"); + + +サポートされている色の名前は次のとおりです。 + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## サポートされているプラットフォーム + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +16 進文字列をステータス バーの背景色を設定します。 + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +速記の CSS プロパティもサポートされています。 + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Ios 7、StatusBar.statusBarOverlaysWebView を false に設定する場合はステータスバーの背景色を 16 進文字列 (#RRGGBB) で設定できます。 + +WP7 と WP8 も指定できます値 #AARRGGBB, AA は、アルファ値として + +## サポートされているプラットフォーム + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +ステータスバーを隠します。 + + StatusBar.hide(); + + +## サポートされているプラットフォーム + +* iOS +* アンドロイド +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +ステータス バーが表示されます。 + + StatusBar.show(); + + +## サポートされているプラットフォーム + +* iOS +* アンドロイド +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +このプロパティ、ステータスバーが表示されるかどうかをお読みください。 + + if (StatusBar.isVisible) { + // do something + } + + +## サポートされているプラットフォーム + +* iOS +* アンドロイド +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
@@ -0,0 +1,276 @@
+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> `StatusBar`개체 iOS와 안 드 로이드 상태 표시줄을 사용자 지정 하려면 몇 가지 기능을 제공 합니다. + +## 설치 + + cordova plugin add cordova-plugin-statusbar + + +## 환경 설정 + +#### config.xml + + * **StatusBarOverlaysWebView** (boolean, 기본값: true)입니다. IOS 7, 시작 시 상태 표시줄 오버레이 또는 WebView 중첩 되지 확인 합니다. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor** (색상 16 진수 문자열 기본값: #000000). IOS에서 7과 안 드 로이드 5 시작 시 16 진수 문자열 (#RRGGBB) 상태 표시줄의 배경색을 설정 합니다. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle** (상태 표시줄 스타일, 기본값: lightcontent). Ios 7, 상태 표시줄 스타일을 설정 합니다. 사용 가능한 옵션 기본, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### 안 드 로이드 단점 + +안 드 로이드 5 + 지침 보다 귀하의 주요 응용 프로그램 상태 표시줄에 대 한 다른 색을 사용 하 여 지정한 색상 (와 달리 균일 한 상태 표시줄의 색상 많은 iOS 7 + 애플 리 케이 션), `StatusBar.backgroundColorByHexString` 또는 `StatusBar.backgroundColorByName`를 통해 대신 런타임에 상태 표시줄 색을 설정 하고자 할 수 있습니다. 한 가지 방법은 일 것입니다. + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## 시작 시 숨기기 + +런타임 동안 아래의 StatusBar.hide 함수를 사용할 수 있습니다 하지만 당신이 원하는 응용 프로그램 시작 시 숨겨진 상태 표시줄, 응용 프로그램의 Info.plist 파일 수정 해야 합니다. + +추가 편집이 두 특성이 없는 경우. **"상태 표시줄 처음 숨겨진"** **"YES"** 로 설정 하 고 **"뷰 컨트롤러 기반 상태 표시줄 모양"** **"NO"**로 설정 합니다. Xcode, 열쇠 없이 수동으로 편집 하는 경우 값은: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## 메서드 + +이 플러그인 글로벌 `StatusBar` 개체를 정의합니다. + +전역 범위에 있지만 그것은 불가능까지 `deviceready` 이벤트 후. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## 속성 + + * StatusBar.isVisible + +## 사용 권한 + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +IOS 7, 오버레이 또는 하지 WebView 중첩 상태 표시줄을 확인 합니다. + + StatusBar.overlaysWebView(true); + + +## 설명 + +7 iOS, iOS 6 처럼 나타나는 상태 표시줄을 false로 설정 합니다. 다른 함수를 사용 하 여에 맞게 스타일과 배경 색상을 설정 합니다. + +## 지원 되는 플랫폼 + + * iOS + +## 빠른 예제 + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +기본 상태 표시줄 (어두운 텍스트, 밝은 배경에 대 한)를 사용 합니다. + + StatusBar.styleDefault(); + + +## 지원 되는 플랫폼 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +LightContent 상태 표시줄 (어두운 배경에 대 한 가벼운 텍스트)을 사용 합니다. + + StatusBar.styleLightContent(); + + +## 지원 되는 플랫폼 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +BlackTranslucent 상태 표시줄 (어두운 배경에 대 한 가벼운 텍스트)을 사용 합니다. + + StatusBar.styleBlackTranslucent(); + + +## 지원 되는 플랫폼 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +BlackOpaque 상태 표시줄 (어두운 배경에 대 한 가벼운 텍스트)을 사용 합니다. + + StatusBar.styleBlackOpaque(); + + +## 지원 되는 플랫폼 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Ios 7, StatusBar.statusBarOverlaysWebView을 false로 설정 하면 설정할 수 있는 상태 표시줄의 배경색 색상 이름으로. + + StatusBar.backgroundColorByName("red"); + + +지원 되는 색 이름입니다. + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## 지원 되는 플랫폼 + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +16 진수 문자열 상태 표시줄의 배경색을 설정합니다. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +CSS 대표 속성 지원 됩니다. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Ios 7, StatusBar.statusBarOverlaysWebView을 false로 설정 하면 설정할 수 있는 상태 표시줄의 배경색 16 진수 문자열 (#RRGGBB)에 의해. + +WP7 및 WP8에 당신은 또한 #AARRGGBB, AA는 알파 값으로 값을 지정할 수 있습니다. + +## 지원 되는 플랫폼 + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +숨기기 상태 표시줄. + + StatusBar.hide(); + + +## 지원 되는 플랫폼 + + * iOS + * 안 드 로이드 + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +상태 표시줄을 표시합니다. + + StatusBar.show(); + + +## 지원 되는 플랫폼 + + * iOS + * 안 드 로이드 + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +이 속성을 상태 표시줄 표시 되는 경우 읽기. + + if (StatusBar.isVisible) { + // do something + } + + +## 지원 되는 플랫폼 + + * iOS + * 안 드 로이드 + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
@@ -0,0 +1,262 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> `StatusBar`개체 iOS와 안 드 로이드 상태 표시줄을 사용자 지정 하려면 몇 가지 기능을 제공 합니다. + +## 설치 + + cordova plugin add cordova-plugin-statusbar + + +## 환경 설정 + +#### config.xml + +* **StatusBarOverlaysWebView** (boolean, 기본값: true)입니다. IOS 7, 시작 시 상태 표시줄 오버레이 또는 WebView 중첩 되지 확인 합니다. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (색상 16 진수 문자열 기본값: #000000). Ios 7, 시작 시 16 진수 문자열 (#RRGGBB) 상태 표시줄의 배경색을 설정 합니다. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (상태 표시줄 스타일, 기본값: lightcontent). Ios 7, 상태 표시줄 스타일을 설정 합니다. 사용 가능한 옵션 기본, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## 시작 시 숨기기 + +런타임 동안 아래의 StatusBar.hide 함수를 사용할 수 있습니다 하지만 당신이 원하는 응용 프로그램 시작 시 숨겨진 상태 표시줄, 응용 프로그램의 Info.plist 파일 수정 해야 합니다. + +추가 편집이 두 특성이 없는 경우. **"상태 표시줄 처음 숨겨진"** **"YES"** 로 설정 하 고 **"뷰 컨트롤러 기반 상태 표시줄 모양"** **"NO"**로 설정 합니다. Xcode, 열쇠 없이 수동으로 편집 하는 경우 값은: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## 메서드 + +이 플러그인 글로벌 `StatusBar` 개체를 정의합니다. + +전역 범위에 있지만 그것은 불가능까지 `deviceready` 이벤트 후. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## 속성 + +* StatusBar.isVisible + +## 사용 권한 + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +IOS 7, 오버레이 또는 하지 WebView 중첩 상태 표시줄을 확인 합니다. + + StatusBar.overlaysWebView(true); + + +## 설명 + +7 iOS, iOS 6 처럼 나타나는 상태 표시줄을 false로 설정 합니다. 다른 함수를 사용 하 여에 맞게 스타일과 배경 색상을 설정 합니다. + +## 지원 되는 플랫폼 + +* iOS + +## 빠른 예제 + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +기본 상태 표시줄 (어두운 텍스트, 밝은 배경에 대 한)를 사용 합니다. + + StatusBar.styleDefault(); + + +## 지원 되는 플랫폼 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +LightContent 상태 표시줄 (어두운 배경에 대 한 가벼운 텍스트)을 사용 합니다. + + StatusBar.styleLightContent(); + + +## 지원 되는 플랫폼 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +BlackTranslucent 상태 표시줄 (어두운 배경에 대 한 가벼운 텍스트)을 사용 합니다. + + StatusBar.styleBlackTranslucent(); + + +## 지원 되는 플랫폼 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +BlackOpaque 상태 표시줄 (어두운 배경에 대 한 가벼운 텍스트)을 사용 합니다. + + StatusBar.styleBlackOpaque(); + + +## 지원 되는 플랫폼 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Ios 7, StatusBar.statusBarOverlaysWebView을 false로 설정 하면 설정할 수 있는 상태 표시줄의 배경색 색상 이름으로. + + StatusBar.backgroundColorByName("red"); + + +지원 되는 색 이름입니다. + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## 지원 되는 플랫폼 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +16 진수 문자열 상태 표시줄의 배경색을 설정합니다. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +CSS 대표 속성 지원 됩니다. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Ios 7, StatusBar.statusBarOverlaysWebView을 false로 설정 하면 설정할 수 있는 상태 표시줄의 배경색 16 진수 문자열 (#RRGGBB)에 의해. + +WP7 및 WP8에 당신은 또한 #AARRGGBB, AA는 알파 값으로 값을 지정할 수 있습니다. + +## 지원 되는 플랫폼 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +숨기기 상태 표시줄. + + StatusBar.hide(); + + +## 지원 되는 플랫폼 + +* iOS +* 안 드 로이드 +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +상태 표시줄을 표시합니다. + + StatusBar.show(); + + +## 지원 되는 플랫폼 + +* iOS +* 안 드 로이드 +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +이 속성을 상태 표시줄 표시 되는 경우 읽기. + + if (StatusBar.isVisible) { + // do something + } + + +## 지원 되는 플랫폼 + +* iOS +* 안 드 로이드 +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
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+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> `StatusBar`Obiekt zawiera kilka funkcji, aby dostosować iOS i Android StatusBar. + +## Instalacja + + cordova plugin add cordova-plugin-statusbar + + +## Preferencje + +#### config.xml + + * **StatusBarOverlaysWebView** (boolean, domyślnie na wartość true). Na iOS 7 zrobić nakładki stanu lub nie nakładki widoku sieci Web podczas uruchamiania. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor** (kolor ciąg szesnastkowy, domyślnie #000000). Na iOS 7 i Android 5 kolor tła stanu przez ciąg szesnastkowy (#RRGGBB) przy starcie systemu. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **StatusBarStyle** (stan styl paska, domyślnie lightcontent.) Na iOS 7 ustawić styl paska stanu. Dostępne opcje domyślne, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Dziwactwa Androida + +Android 5 + wytyczne określają przy użyciu różnych kolorów statusbar niż główne aplikacji kolor (w przeciwieństwie do stanu jednolitych kolorów wiele aplikacje iOS 7 +), więc może chcesz ustawić kolor pasek stanu w czasie wykonywania zamiast za pośrednictwem `StatusBar.backgroundColorByHexString` lub `StatusBar.backgroundColorByName`. Jednym sposobem na to byłoby: + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## Przy starcie + +Podczas uruchamiania można użyć funkcji StatusBar.hide poniżej, ale jeśli chcesz StatusBar ukryty w uruchamiania aplikacji, należy zmodyfikować plik Info.plist Twojej aplikacji. + +Dodawanie/edycja tych dwóch atrybutów jeśli nie obecny. Ustawianie **"pasek stanu jest początkowo ukryte"** na **"Tak"** i **"Oparte na kontroler stanu paska wygląd"** na **"Nie"**. Jeśli możesz go edytować ręcznie bez Xcode, kluczy i wartości są: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Metody + +Ten plugin definiuje obiekt globalny `StatusBar`. + +Chociaż w globalnym zasięgu, to nie dostępne dopiero po `deviceready` imprezie. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## Właściwości + + * StatusBar.isVisible + +## Uprawnienia + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +Na iOS 7 zrobić statusbar nakładki lub nie nakładka widoku sieci Web. + + StatusBar.overlaysWebView(true); + + +## Opis + +Na iOS 7 zestaw do false, aby na pasku stanu pojawia się jak iOS 6. Ustaw kolor tła i styl do korzystania z innych funkcji. + +## Obsługiwane platformy + + * iOS + +## Szybki przykład + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Użyj domyślnego stanu (ciemny tekst, teł światła). + + StatusBar.styleDefault(); + + +## Obsługiwane platformy + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +Użyj lightContent stanu (światło tekst, ciemne tło). + + StatusBar.styleLightContent(); + + +## Obsługiwane platformy + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Użyj blackTranslucent stanu (światło tekst, ciemne tło). + + StatusBar.styleBlackTranslucent(); + + +## Obsługiwane platformy + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Użyj blackOpaque stanu (światło tekst, ciemne tło). + + StatusBar.styleBlackOpaque(); + + +## Obsługiwane platformy + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Na iOS 7 gdy zostanie ustawiona wartość false, StatusBar.statusBarOverlaysWebView można ustawić kolor tła stanu przez nazwę koloru. + + StatusBar.backgroundColorByName("red"); + + +Nazwy kolorów obsługiwane są: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Obsługiwane platformy + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Ustawia kolor tła stanu przez ciąg szesnastkowy. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Obsługiwane są również właściwości CSS. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Na iOS 7 gdy zostanie ustawiona wartość false, StatusBar.statusBarOverlaysWebView można ustawić kolor tła stanu przez ciąg szesnastkowy (#RRGGBB). + +Na WP7 i WP8 można również określić wartości jako #AARRGGBB, gdzie AA jest wartością alfa + +## Obsługiwane platformy + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +Ukryj pasek stanu. + + StatusBar.hide(); + + +## Obsługiwane platformy + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +Pokazuje pasek stanu. + + StatusBar.show(); + + +## Obsługiwane platformy + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +Czytać tej właściwość, aby sprawdzić, czy stanu jest widoczne lub nie. + + if (StatusBar.isVisible) { + // do something + } + + +## Obsługiwane platformy + + * iOS + * Android + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> `StatusBar`Obiekt zawiera kilka funkcji, aby dostosować iOS i Android StatusBar. + +## Instalacja + + cordova plugin add cordova-plugin-statusbar + + +## Preferencje + +#### config.xml + +* **StatusBarOverlaysWebView** (boolean, domyślnie na wartość true). Na iOS 7 zrobić nakładki stanu lub nie nakładki widoku sieci Web podczas uruchamiania. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (kolor szesnastkowy ciąg, domyślnie #000000). Na iOS 7 ustawić kolor tła stanu przez ciąg szesnastkowy (#RRGGBB) przy starcie systemu. + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (stan styl paska, domyślnie lightcontent.) Na iOS 7 ustawić styl paska stanu. Dostępne opcje domyślne, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## Przy starcie + +Podczas uruchamiania można użyć funkcji StatusBar.hide poniżej, ale jeśli chcesz StatusBar ukryty w uruchamiania aplikacji, należy zmodyfikować plik Info.plist Twojej aplikacji. + +Dodawanie/edycja tych dwóch atrybutów jeśli nie obecny. Ustawianie **"pasek stanu jest początkowo ukryte"** na **"Tak"** i **"Oparte na kontroler stanu paska wygląd"** na **"Nie"**. Jeśli możesz go edytować ręcznie bez Xcode, kluczy i wartości są: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Metody + +Ten plugin definiuje obiekt globalny `StatusBar`. + +Chociaż w globalnym zasięgu, to nie dostępne dopiero po `deviceready` imprezie. + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## Właściwości + +* StatusBar.isVisible + +## Uprawnienia + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +Na iOS 7 zrobić statusbar nakładki lub nie nakładka widoku sieci Web. + + StatusBar.overlaysWebView(true); + + +## Opis + +Na iOS 7 zestaw do false, aby na pasku stanu pojawia się jak iOS 6. Ustaw kolor tła i styl do korzystania z innych funkcji. + +## Obsługiwane platformy + +* iOS + +## Szybki przykład + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Użyj domyślnego stanu (ciemny tekst, teł światła). + + StatusBar.styleDefault(); + + +## Obsługiwane platformy + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +Użyj lightContent stanu (światło tekst, ciemne tło). + + StatusBar.styleLightContent(); + + +## Obsługiwane platformy + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +Użyj blackTranslucent stanu (światło tekst, ciemne tło). + + StatusBar.styleBlackTranslucent(); + + +## Obsługiwane platformy + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +Użyj blackOpaque stanu (światło tekst, ciemne tło). + + StatusBar.styleBlackOpaque(); + + +## Obsługiwane platformy + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +Na iOS 7 gdy zostanie ustawiona wartość false, StatusBar.statusBarOverlaysWebView można ustawić kolor tła stanu przez nazwę koloru. + + StatusBar.backgroundColorByName("red"); + + +Nazwy kolorów obsługiwane są: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Obsługiwane platformy + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +Ustawia kolor tła stanu przez ciąg szesnastkowy. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Obsługiwane są również właściwości CSS. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +Na iOS 7 gdy zostanie ustawiona wartość false, StatusBar.statusBarOverlaysWebView można ustawić kolor tła stanu przez ciąg szesnastkowy (#RRGGBB). + +Na WP7 i WP8 można również określić wartości jako #AARRGGBB, gdzie AA jest wartością alfa + +## Obsługiwane platformy + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +Ukryj pasek stanu. + + StatusBar.hide(); + + +## Obsługiwane platformy + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +Pokazuje pasek stanu. + + StatusBar.show(); + + +## Obsługiwane platformy + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +Czytać tej właściwość, aby sprawdzić, czy stanu jest widoczne lub nie. + + if (StatusBar.isVisible) { + // do something + } + + +## Obsługiwane platformy + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
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+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> Объект `StatusBar` предоставляет некоторые функции для настройки статусной панели на iOS и Android. + +## Настройки + +#### config.xml + +* **StatusBarOverlaysWebView** (логическое значение, по умолчанию true). В iOS 7 определяет необходимо ли сделать наложение статусной панели на WebView при запуске или нет. + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor** (шестнадцатеричная строка цвета, значения по умолчанию #000000). На iOS 7 установит цвет фона статусной панели при запуске, на основании шестнадцатеричной строки цвета (#RRGGBB). + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **StatusBarStyle** (статус бар стиль, по умолчанию lightcontent). На iOS 7 установите стиль строки состояния. Доступные параметры по умолчанию, lightcontent, blacktranslucent, blackopaque. + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## Скрытие при запуске + +Во время выполнения можно использовать функцию StatusBar.hide ниже, но если вы хотите StatusBar быть скрыты при запуске приложения, необходимо изменить файл Info.plist вашего приложения. + +Добавьте/измените эти два атрибута, если они не присутствуют или отличаются от нижеуказанных значений. Установите значение **«Status bar is initially hidden»** равное **«YES»** и установите значение **«View controller-based status bar appearance»** на **«NO»**. Если вы измените его вручную без Xcode, ключи и значения являются следующими: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## Методы + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## Параметры + +* StatusBar.isVisible + +## Разрешения + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +На iOS 7 Сделайте statusbar overlay или не поверх WebView. + + StatusBar.overlaysWebView(true); + + +## Описание + +На iOS 7 Установите значение false чтобы сделать statusbar появляются как iOS 6. Задайте стиль и цвет фона в соответствии с использованием других функций. + +## Поддерживаемые платформы + +* iOS + +## Краткий пример + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +Используйте по умолчанию statusbar (темный текст, для легких стола). + + StatusBar.styleDefault(); + + +## Поддерживаемые платформы + +* iOS +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.styleLightContent + +Используйте lightContent statusbar (светлый текст, на темном фоне). + + StatusBar.styleLightContent(); + + +## Поддерживаемые платформы + +* iOS +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.styleBlackTranslucent + +Используйте blackTranslucent statusbar (светлый текст, на темном фоне). + + StatusBar.styleBlackTranslucent(); + + +## Поддерживаемые платформы + +* iOS +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.styleBlackOpaque + +Используйте blackOpaque statusbar (светлый текст, на темном фоне). + + StatusBar.styleBlackOpaque(); + + +## Поддерживаемые платформы + +* iOS +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.backgroundColorByName + +На iOS 7 когда StatusBar.statusBarOverlaysWebView присвоено значение false, можно задать цвет фона для объекта statusbar по имени цвета. + + StatusBar.backgroundColorByName("red"); + + +Имена поддерживаемых цветов являются: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## Поддерживаемые платформы + +* iOS +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.backgroundColorByHexString + +Задает цвет фона для объекта statusbar, шестнадцатеричная строка. + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +Также поддерживаются свойства CSS стенографию. + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +На iOS 7 когда StatusBar.statusBarOverlaysWebView присвоено значение false, можно задать цвет фона для объекта statusbar, шестнадцатеричная строка (#RRGGBB). + +На WP7 и WP8 также можно указать значения как #AARRGGBB, где AA — это альфа-значение + +## Поддерживаемые платформы + +* iOS +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.hide + +Скройте строку состояния statusbar. + + StatusBar.hide(); + + +## Поддерживаемые платформы + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.show + +Показывает строку состояния statusbar. + + StatusBar.show(); + + +## Поддерживаемые платформы + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8 + +# StatusBar.isVisible + +Чтение это свойство, чтобы увидеть, если statusbar является видимым или нет. + + if (StatusBar.isVisible) { + // do something + } + + +## Поддерживаемые платформы + +* iOS +* Android +* Windows Phone 7 +* Windows Phone 8
@@ -0,0 +1,276 @@
+<!--- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-statusbar + +[](https://travis-ci.org/apache/cordova-plugin-statusbar) + +# StatusBar + +> `StatusBar`物件提供了一些功能,自訂的 iOS 和 Android 狀態列。 + +## 安裝 + + cordova plugin add cordova-plugin-statusbar + + +## 首選項 + +#### config.xml + + * **StatusBarOverlaysWebView**(布林值,預設值為 true)。在 iOS 7,使狀態列覆蓋或不覆蓋 web 視圖在啟動時。 + + <preference name="StatusBarOverlaysWebView" value="true" /> + + + * **StatusBarBackgroundColor**(顏色十六進位字串,預設值為 #000000)。IOS 7 和 Android 5,由十六進位字串 (#RRGGBB) 在啟動時設置狀態列的背景色。 + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + + * **狀態列**(狀態列樣式,預設值為 lightcontent)。在 iOS 7,設置的狀態橫條圖樣式。可用的選項預設,lightcontent,blacktranslucent,blackopaque。 + + <preference name="StatusBarStyle" value="lightcontent" /> + + +### Android 的怪癖 + +Android 的 5 + 準則指定使用不同的顏色比您主要的應用程式狀態欄顏色 (不像很多 iOS 7 + 應用程式的統一狀態列顏色),所以你可能想要設置在運行時顯示狀態列顏色而不是通過`StatusBar.backgroundColorByHexString`或`StatusBar.backgroundColorByName`。 一個的方式做到這一點將是: + +```js +if (cordova.platformId == 'android') { + StatusBar.backgroundColorByHexString("#333"); +} +``` + +## 在啟動時隱藏 + +在運行時期間,你可以使用 StatusBar.hide 函數下面,但如果你想要顯示狀態列隱藏在應用程式啟動時,你必須修改你的應用程式的 Info.plist 檔。 + +添加編輯這兩個屬性,如果不存在。 將**"狀態列最初隱藏"**設置為**"YES"**和**"視圖基於控制器的狀態列外觀"**設置為**"否"**。 如果您手動編輯它沒有 Xcode,鍵和值是: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## 方法 + +這個外掛程式定義全域 `StatusBar` 物件。 + +雖然在全球範圍內,它不可用直到 `deviceready` 事件之後。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + + * StatusBar.overlaysWebView + * StatusBar.styleDefault + * StatusBar.styleLightContent + * StatusBar.styleBlackTranslucent + * StatusBar.styleBlackOpaque + * StatusBar.backgroundColorByName + * StatusBar.backgroundColorByHexString + * StatusBar.hide + * StatusBar.show + +## 屬性 + + * StatusBar.isVisible + +## 許可權 + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +在 iOS 7,使狀態列覆蓋或不覆蓋 web 視圖。 + + StatusBar.overlaysWebView(true); + + +## 說明 + +在 iOS 7,設置為 false,使狀態列出現像 iOS 6。設置樣式和背景顏色,適合使用其他函數。 + +## 支援的平臺 + + * iOS + +## 快速的示例 + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +使用預設狀態列 (淺色背景深色文本)。 + + StatusBar.styleDefault(); + + +## 支援的平臺 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleLightContent + +使用 lightContent 狀態列 (深色背景光文本)。 + + StatusBar.styleLightContent(); + + +## 支援的平臺 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +使用 blackTranslucent 狀態列 (深色背景光文本)。 + + StatusBar.styleBlackTranslucent(); + + +## 支援的平臺 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +使用 blackOpaque 狀態列 (深色背景光文本)。 + + StatusBar.styleBlackOpaque(); + + +## 支援的平臺 + + * iOS + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +在 iOS 7,當您將 StatusBar.statusBarOverlaysWebView 設置為 false,你可以設置狀態列的背景色的顏色名稱。 + + StatusBar.backgroundColorByName("red"); + + +支援的顏色名稱是: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## 支援的平臺 + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +由十六進位字串設置狀態列的背景色。 + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +此外支援 CSS 速記屬性。 + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +在 iOS 7,當將 StatusBar.statusBarOverlaysWebView 設置為 false,您可以設置狀態列的背景色由十六進位字串 (#RRGGBB)。 + +WP7 和 WP8 您還可以指定值為 #AARRGGBB,其中 AA 是 Alpha 值 + +## 支援的平臺 + + * iOS + * Android 5+ + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.hide + +隱藏狀態列。 + + StatusBar.hide(); + + +## 支援的平臺 + + * iOS + * Android 系統 + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.show + +顯示狀態列。 + + StatusBar.show(); + + +## 支援的平臺 + + * iOS + * Android 系統 + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1 + +# StatusBar.isVisible + +讀取此屬性,以查看狀態列是否可見。 + + if (StatusBar.isVisible) { + // do something + } + + +## 支援的平臺 + + * iOS + * Android 系統 + * Windows Phone 7 + * Windows Phone 8 + * Windows Phone 8.1
@@ -0,0 +1,262 @@
+<!--- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +# cordova-plugin-statusbar + +# StatusBar + +> `StatusBar`物件提供了一些功能,自訂的 iOS 和 Android 狀態列。 + +## 安裝 + + cordova plugin add cordova-plugin-statusbar + + +## 首選項 + +#### config.xml + +* **StatusBarOverlaysWebView**(布林值,預設值為 true)。在 iOS 7,使狀態列覆蓋或不覆蓋 web 視圖在啟動時。 + + <preference name="StatusBarOverlaysWebView" value="true" /> + + +* **StatusBarBackgroundColor**(顏色十六進位字串,預設值為 #000000)。在 iOS 7,通過一個十六進位字串 (#RRGGBB) 在啟動時設置狀態列的背景色。 + + <preference name="StatusBarBackgroundColor" value="#000000" /> + + +* **狀態列**(狀態列樣式,預設值為 lightcontent)。在 iOS 7,設置的狀態橫條圖樣式。可用的選項預設,lightcontent,blacktranslucent,blackopaque。 + + <preference name="StatusBarStyle" value="lightcontent" /> + + +## 在啟動時隱藏 + +在運行時期間,你可以使用 StatusBar.hide 函數下面,但如果你想要顯示狀態列隱藏在應用程式啟動時,你必須修改你的應用程式的 Info.plist 檔。 + +添加編輯這兩個屬性,如果不存在。 將**"狀態列最初隱藏"**設置為**"YES"**和**"視圖基於控制器的狀態列外觀"**設置為**"否"**。 如果您手動編輯它沒有 Xcode,鍵和值是: + + <key>UIStatusBarHidden</key> + <true/> + <key>UIViewControllerBasedStatusBarAppearance</key> + <false/> + + +## 方法 + +這個外掛程式定義全域 `StatusBar` 物件。 + +雖然在全球範圍內,它不可用直到 `deviceready` 事件之後。 + + document.addEventListener("deviceready", onDeviceReady, false); + function onDeviceReady() { + console.log(StatusBar); + } + + +* StatusBar.overlaysWebView +* StatusBar.styleDefault +* StatusBar.styleLightContent +* StatusBar.styleBlackTranslucent +* StatusBar.styleBlackOpaque +* StatusBar.backgroundColorByName +* StatusBar.backgroundColorByHexString +* StatusBar.hide +* StatusBar.show + +## 屬性 + +* StatusBar.isVisible + +## 許可權 + +#### config.xml + + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" onload="true" /> + </feature> + + +# StatusBar.overlaysWebView + +在 iOS 7,使狀態列覆蓋或不覆蓋 web 視圖。 + + StatusBar.overlaysWebView(true); + + +## 說明 + +在 iOS 7,設置為 false,使狀態列出現像 iOS 6。設置樣式和背景顏色,適合使用其他函數。 + +## 支援的平臺 + +* iOS + +## 快速的示例 + + StatusBar.overlaysWebView(true); + StatusBar.overlaysWebView(false); + + +# StatusBar.styleDefault + +使用預設狀態列 (淺色背景深色文本)。 + + StatusBar.styleDefault(); + + +## 支援的平臺 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleLightContent + +使用 lightContent 狀態列 (深色背景光文本)。 + + StatusBar.styleLightContent(); + + +## 支援的平臺 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackTranslucent + +使用 blackTranslucent 狀態列 (深色背景光文本)。 + + StatusBar.styleBlackTranslucent(); + + +## 支援的平臺 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.styleBlackOpaque + +使用 blackOpaque 狀態列 (深色背景光文本)。 + + StatusBar.styleBlackOpaque(); + + +## 支援的平臺 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByName + +在 iOS 7,當您將 StatusBar.statusBarOverlaysWebView 設置為 false,你可以設置狀態列的背景色的顏色名稱。 + + StatusBar.backgroundColorByName("red"); + + +支援的顏色名稱是: + + black, darkGray, lightGray, white, gray, red, green, blue, cyan, yellow, magenta, orange, purple, brown + + +## 支援的平臺 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.backgroundColorByHexString + +由十六進位字串設置狀態列的背景色。 + + StatusBar.backgroundColorByHexString("#C0C0C0"); + + +此外支援 CSS 速記屬性。 + + StatusBar.backgroundColorByHexString("#333"); // => #333333 + StatusBar.backgroundColorByHexString("#FAB"); // => #FFAABB + + +在 iOS 7,當將 StatusBar.statusBarOverlaysWebView 設置為 false,您可以設置狀態列的背景色由十六進位字串 (#RRGGBB)。 + +WP7 和 WP8 您還可以指定值為 #AARRGGBB,其中 AA 是 Alpha 值 + +## 支援的平臺 + +* iOS +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.hide + +隱藏狀態列。 + + StatusBar.hide(); + + +## 支援的平臺 + +* iOS +* 安卓系統 +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.show + +顯示狀態列。 + + StatusBar.show(); + + +## 支援的平臺 + +* iOS +* 安卓系統 +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1 + +# StatusBar.isVisible + +讀取此屬性,以查看狀態列是否可見。 + + if (StatusBar.isVisible) { + // do something + } + + +## 支援的平臺 + +* iOS +* 安卓系統 +* Windows Phone 7 +* Windows Phone 8 +* Windows Phone 8.1
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+{ + "name": "cordova-plugin-statusbar", + "version": "2.2.1", + "description": "Cordova StatusBar Plugin", + "cordova": { + "id": "cordova-plugin-statusbar", + "platforms": [ + "android", + "ios", + "wp7", + "wp8", + "windows" + ] + }, + "repository": { + "type": "git", + "url": "https://github.com/apache/cordova-plugin-statusbar" + }, + "keywords": [ + "cordova", + "statusbar", + "ecosystem:cordova", + "cordova-android", + "cordova-ios", + "cordova-wp7", + "cordova-wp8", + "cordova-windows" + ], + "scripts": { + "test": "npm run jshint", + "jshint": "node node_modules/jshint/bin/jshint www && node node_modules/jshint/bin/jshint src && node node_modules/jshint/bin/jshint tests" + }, + "engines": { + "cordovaDependencies": { + "0.1.0": { + "cordova": ">=3.0.0" + }, + "3.0.0": { + "cordova": ">100" + } + } + }, + "author": "Apache Software Foundation", + "license": "Apache-2.0", + "devDependencies": { + "jshint": "^2.6.0" + } +}
@@ -0,0 +1,99 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + xmlns:rim="http://www.blackberry.com/ns/widgets" + xmlns:android="http://schemas.android.com/apk/res/android" + id="cordova-plugin-statusbar" + version="2.2.1"> + <name>StatusBar</name> + <description>Cordova StatusBar Plugin</description> + <license>Apache 2.0</license> + <keywords>cordova,statusbar</keywords> + + <engines> + <engine name="cordova" version=">=3.0.0" /> + </engines> + + <js-module src="www/statusbar.js" name="statusbar"> + <clobbers target="window.StatusBar" /> + </js-module> + + <platform name="android"> + <source-file src="src/android/StatusBar.java" target-dir="src/org/apache/cordova/statusbar" /> + + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="StatusBar"> + <param name="android-package" value="org.apache.cordova.statusbar.StatusBar" /> + <param name="onload" value="true" /> + </feature> + </config-file> + </platform> + + <platform name="browser"> + <js-module src="src/browser/StatusBarProxy.js" name="StatusBarProxy"> + <runs /> + </js-module> + </platform> + + <!-- ios --> + <platform name="ios"> + + <config-file target="config.xml" parent="/*"> + <feature name="StatusBar"> + <param name="ios-package" value="CDVStatusBar" /> + <param name="onload" value="true" /> + </feature> + <preference name="StatusBarOverlaysWebView" value="true" /> + <preference name="StatusBarStyle" value="lightcontent" /> + </config-file> + + <header-file src="src/ios/CDVStatusBar.h" /> + <source-file src="src/ios/CDVStatusBar.m" /> + + </platform> + + <!-- wp7 --> + <platform name="wp7"> + <config-file target="config.xml" parent="/*"> + <feature name="StatusBar"> + <param name="wp-package" value="StatusBar"/> + </feature> + </config-file> + <source-file src="src/wp/StatusBar.cs" /> + </platform> + + <!-- wp8 --> + <platform name="wp8"> + <config-file target="config.xml" parent="/*"> + <feature name="StatusBar"> + <param name="wp-package" value="StatusBar"/> + </feature> + </config-file> + <source-file src="src/wp/StatusBar.cs" /> + </platform> + + <!-- windows --> + <platform name="windows"> + <js-module src="src/windows/StatusBarProxy.js" name="StatusBarProxy"> + <runs /> + </js-module> + </platform> +</plugin>
@@ -0,0 +1,167 @@
+/* + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ +package org.apache.cordova.statusbar; + +import android.app.Activity; +import android.graphics.Color; +import android.os.Build; +import android.view.View; +import android.view.Window; +import android.view.WindowManager; + +import org.apache.cordova.CallbackContext; +import org.apache.cordova.CordovaArgs; +import org.apache.cordova.CordovaInterface; +import org.apache.cordova.CordovaPlugin; +import org.apache.cordova.CordovaWebView; +import org.apache.cordova.LOG; +import org.apache.cordova.PluginResult; +import org.json.JSONException; + +public class StatusBar extends CordovaPlugin { + private static final String TAG = "StatusBar"; + + /** + * Sets the context of the Command. This can then be used to do things like + * get file paths associated with the Activity. + * + * @param cordova The context of the main Activity. + * @param webView The CordovaWebView Cordova is running in. + */ + @Override + public void initialize(final CordovaInterface cordova, CordovaWebView webView) { + LOG.v(TAG, "StatusBar: initialization"); + super.initialize(cordova, webView); + + this.cordova.getActivity().runOnUiThread(new Runnable() { + @Override + public void run() { + // Clear flag FLAG_FORCE_NOT_FULLSCREEN which is set initially + // by the Cordova. + Window window = cordova.getActivity().getWindow(); + window.clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN); + + // Read 'StatusBarBackgroundColor' from config.xml, default is #000000. + setStatusBarBackgroundColor(preferences.getString("StatusBarBackgroundColor", "#000000")); + } + }); + } + + /** + * Executes the request and returns PluginResult. + * + * @param action The action to execute. + * @param args JSONArry of arguments for the plugin. + * @param callbackContext The callback id used when calling back into JavaScript. + * @return True if the action was valid, false otherwise. + */ + @Override + public boolean execute(final String action, final CordovaArgs args, final CallbackContext callbackContext) throws JSONException { + LOG.v(TAG, "Executing action: " + action); + final Activity activity = this.cordova.getActivity(); + final Window window = activity.getWindow(); + + if ("_ready".equals(action)) { + boolean statusBarVisible = (window.getAttributes().flags & WindowManager.LayoutParams.FLAG_FULLSCREEN) == 0; + callbackContext.sendPluginResult(new PluginResult(PluginResult.Status.OK, statusBarVisible)); + return true; + } + + if ("show".equals(action)) { + this.cordova.getActivity().runOnUiThread(new Runnable() { + @Override + public void run() { + // SYSTEM_UI_FLAG_FULLSCREEN is available since JellyBean, but we + // use KitKat here to be aligned with "Fullscreen" preference + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { + int uiOptions = window.getDecorView().getSystemUiVisibility(); + uiOptions &= ~View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN; + uiOptions &= ~View.SYSTEM_UI_FLAG_FULLSCREEN; + + window.getDecorView().setSystemUiVisibility(uiOptions); + } + + // CB-11197 We still need to update LayoutParams to force status bar + // to be hidden when entering e.g. text fields + window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); + } + }); + return true; + } + + if ("hide".equals(action)) { + this.cordova.getActivity().runOnUiThread(new Runnable() { + @Override + public void run() { + // SYSTEM_UI_FLAG_FULLSCREEN is available since JellyBean, but we + // use KitKat here to be aligned with "Fullscreen" preference + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { + int uiOptions = window.getDecorView().getSystemUiVisibility() + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_FULLSCREEN; + + window.getDecorView().setSystemUiVisibility(uiOptions); + } + + // CB-11197 We still need to update LayoutParams to force status bar + // to be hidden when entering e.g. text fields + window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); + } + }); + return true; + } + + if ("backgroundColorByHexString".equals(action)) { + this.cordova.getActivity().runOnUiThread(new Runnable() { + @Override + public void run() { + try { + setStatusBarBackgroundColor(args.getString(0)); + } catch (JSONException ignore) { + LOG.e(TAG, "Invalid hexString argument, use f.i. '#777777'"); + } + } + }); + return true; + } + + return false; + } + + private void setStatusBarBackgroundColor(final String colorPref) { + if (Build.VERSION.SDK_INT >= 21) { + if (colorPref != null && !colorPref.isEmpty()) { + final Window window = cordova.getActivity().getWindow(); + // Method and constants not available on all SDKs but we want to be able to compile this code with any SDK + window.clearFlags(0x04000000); // SDK 19: WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS); + window.addFlags(0x80000000); // SDK 21: WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS); + try { + // Using reflection makes sure any 5.0+ device will work without having to compile with SDK level 21 + window.getClass().getDeclaredMethod("setStatusBarColor", int.class).invoke(window, Color.parseColor(colorPref)); + } catch (IllegalArgumentException ignore) { + LOG.e(TAG, "Invalid hexString argument, use f.i. '#999999'"); + } catch (Exception ignore) { + // this should not happen, only in case Android removes this method in a version > 21 + LOG.w(TAG, "Method window.setStatusBarColor not found for SDK level " + Build.VERSION.SDK_INT); + } + } + } + } +}
@@ -0,0 +1,48 @@
+/* + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * + */ + +function notSupported(win,fail) { + // + console.log('StatusBar is not supported'); + setTimeout(function(){ + win(); + // note that while it is not explicitly supported, it does not fail + // this is really just here to allow developers to test their code in the browser + // and if we fail, then their app might as well. -jm + },0); +} + +module.exports = { + isVisible: false, + styleBlackTranslucent:notSupported, + styleDefault:notSupported, + styleLightContent:notSupported, + styleBlackOpaque:notSupported, + overlaysWebView:notSupported, + styleLightContect: notSupported, + backgroundColorByName: notSupported, + backgroundColorByHexString: notSupported, + hide: notSupported, + show: notSupported, + _ready:notSupported +}; + +require("cordova/exec/proxy").add("StatusBar", module.exports); +
@@ -0,0 +1,49 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +#import <Cordova/CDVPlugin.h> +#import <Cordova/CDVInvokedUrlCommand.h> + +@interface CDVStatusBar : CDVPlugin { + @protected + BOOL _statusBarOverlaysWebView; + UIView* _statusBarBackgroundView; + BOOL _uiviewControllerBasedStatusBarAppearance; + UIColor* _statusBarBackgroundColor; + NSString* _eventsCallbackId; +} + +@property (atomic, assign) BOOL statusBarOverlaysWebView; + +- (void) overlaysWebView:(CDVInvokedUrlCommand*)command; + +- (void) styleDefault:(CDVInvokedUrlCommand*)command; +- (void) styleLightContent:(CDVInvokedUrlCommand*)command; +- (void) styleBlackTranslucent:(CDVInvokedUrlCommand*)command; +- (void) styleBlackOpaque:(CDVInvokedUrlCommand*)command; + +- (void) backgroundColorByName:(CDVInvokedUrlCommand*)command; +- (void) backgroundColorByHexString:(CDVInvokedUrlCommand*)command; + +- (void) hide:(CDVInvokedUrlCommand*)command; +- (void) show:(CDVInvokedUrlCommand*)command; + +- (void) _ready:(CDVInvokedUrlCommand*)command; + +@end
@@ -0,0 +1,508 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. + */ + +/* + NOTE: plugman/cordova cli should have already installed this, + but you need the value UIViewControllerBasedStatusBarAppearance + in your Info.plist as well to set the styles in iOS 7 + */ + +#import "CDVStatusBar.h" +#import <objc/runtime.h> +#import <Cordova/CDVViewController.h> + +static const void *kHideStatusBar = &kHideStatusBar; +static const void *kStatusBarStyle = &kStatusBarStyle; + +@interface CDVViewController (StatusBar) + +@property (nonatomic, retain) id sb_hideStatusBar; +@property (nonatomic, retain) id sb_statusBarStyle; + +@end + +@implementation CDVViewController (StatusBar) + +@dynamic sb_hideStatusBar; +@dynamic sb_statusBarStyle; + +- (id)sb_hideStatusBar { + return objc_getAssociatedObject(self, kHideStatusBar); +} + +- (void)setSb_hideStatusBar:(id)newHideStatusBar { + objc_setAssociatedObject(self, kHideStatusBar, newHideStatusBar, OBJC_ASSOCIATION_RETAIN_NONATOMIC); +} + +- (id)sb_statusBarStyle { + return objc_getAssociatedObject(self, kStatusBarStyle); +} + +- (void)setSb_statusBarStyle:(id)newStatusBarStyle { + objc_setAssociatedObject(self, kStatusBarStyle, newStatusBarStyle, OBJC_ASSOCIATION_RETAIN_NONATOMIC); +} + +- (BOOL) prefersStatusBarHidden { + return [self.sb_hideStatusBar boolValue]; +} + +- (UIStatusBarStyle)preferredStatusBarStyle +{ + return (UIStatusBarStyle)[self.sb_statusBarStyle intValue]; +} + +@end + + +@interface CDVStatusBar () <UIScrollViewDelegate> +- (void)fireTappedEvent; +- (void)updateIsVisible:(BOOL)visible; +@end + +@implementation CDVStatusBar + +- (id)settingForKey:(NSString*)key +{ + return [self.commandDelegate.settings objectForKey:[key lowercaseString]]; +} + +- (void)observeValueForKeyPath:(NSString*)keyPath ofObject:(id)object change:(NSDictionary*)change context:(void*)context +{ + if ([keyPath isEqual:@"statusBarHidden"]) { + NSNumber* newValue = [change objectForKey:NSKeyValueChangeNewKey]; + [self updateIsVisible:![newValue boolValue]]; + } +} + +-(void)cordovaViewWillAppear:(NSNotification*)notification +{ + [self resizeWebView]; +} + +-(void)statusBarDidChangeFrame:(NSNotification*)notification +{ + //add a small delay for iOS 7 ( 0.1 seconds ) + __weak CDVStatusBar* weakSelf = self; + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.1 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [weakSelf resizeWebView]; + }); +} + +- (void)pluginInitialize +{ + BOOL isiOS7 = (IsAtLeastiOSVersion(@"7.0")); + + // init + NSNumber* uiviewControllerBasedStatusBarAppearance = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UIViewControllerBasedStatusBarAppearance"]; + _uiviewControllerBasedStatusBarAppearance = (uiviewControllerBasedStatusBarAppearance == nil || [uiviewControllerBasedStatusBarAppearance boolValue]) && isiOS7; + + // observe the statusBarHidden property + [[UIApplication sharedApplication] addObserver:self forKeyPath:@"statusBarHidden" options:NSKeyValueObservingOptionNew context:NULL]; + + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(statusBarDidChangeFrame:) name: UIApplicationDidChangeStatusBarFrameNotification object:nil]; + + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(cordovaViewWillAppear:) name: @"CDVViewWillAppearNotification" object:nil]; + + _statusBarOverlaysWebView = YES; // default + + [self initializeStatusBarBackgroundView]; + + self.viewController.view.autoresizesSubviews = YES; + + NSString* setting; + + setting = @"StatusBarBackgroundColor"; + if ([self settingForKey:setting]) { + [self _backgroundColorByHexString:[self settingForKey:setting]]; + } + + setting = @"StatusBarStyle"; + if ([self settingForKey:setting]) { + [self setStatusBarStyle:[self settingForKey:setting]]; + } + + // blank scroll view to intercept status bar taps + self.webView.scrollView.scrollsToTop = NO; + UIScrollView *fakeScrollView = [[UIScrollView alloc] initWithFrame:UIScreen.mainScreen.bounds]; + fakeScrollView.delegate = self; + fakeScrollView.scrollsToTop = YES; + [self.viewController.view addSubview:fakeScrollView]; // Add scrollview to the view heirarchy so that it will begin accepting status bar taps + [self.viewController.view sendSubviewToBack:fakeScrollView]; // Send it to the very back of the view heirarchy + fakeScrollView.contentSize = CGSizeMake(UIScreen.mainScreen.bounds.size.width, UIScreen.mainScreen.bounds.size.height * 2.0f); // Make the scroll view longer than the screen itself + fakeScrollView.contentOffset = CGPointMake(0.0f, UIScreen.mainScreen.bounds.size.height); // Scroll down so a tap will take scroll view back to the top +} + +- (void)onReset { + _eventsCallbackId = nil; +} + +- (void)fireTappedEvent { + if (_eventsCallbackId == nil) { + return; + } + NSDictionary* payload = @{@"type": @"tap"}; + CDVPluginResult* result = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK messageAsDictionary:payload]; + [result setKeepCallbackAsBool:YES]; + [self.commandDelegate sendPluginResult:result callbackId:_eventsCallbackId]; +} + +- (void)updateIsVisible:(BOOL)visible { + if (_eventsCallbackId == nil) { + return; + } + CDVPluginResult* result = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK messageAsBool:visible]; + [result setKeepCallbackAsBool:YES]; + [self.commandDelegate sendPluginResult:result callbackId:_eventsCallbackId]; +} + +- (void) _ready:(CDVInvokedUrlCommand*)command +{ + _eventsCallbackId = command.callbackId; + [self updateIsVisible:![UIApplication sharedApplication].statusBarHidden]; + NSString* setting = @"StatusBarOverlaysWebView"; + if ([self settingForKey:setting]) { + self.statusBarOverlaysWebView = [(NSNumber*)[self settingForKey:setting] boolValue]; + if (self.statusBarOverlaysWebView) { + [self resizeWebView]; + } + } +} + +- (void) initializeStatusBarBackgroundView +{ + CGRect statusBarFrame = [UIApplication sharedApplication].statusBarFrame; + + if ([[UIApplication sharedApplication]statusBarOrientation] == UIInterfaceOrientationPortraitUpsideDown && + statusBarFrame.size.height + statusBarFrame.origin.y == [self.viewController.view.window bounds].size.height) { + + // When started in upside-down orientation on iOS 7, status bar will be bound to lower edge of the + // screen (statusBarFrame.origin.y will be somewhere around screen height). In this case we need to + // correct frame's coordinates + statusBarFrame.origin.y = 0; + } + + statusBarFrame = [self invertFrameIfNeeded:statusBarFrame]; + + _statusBarBackgroundView = [[UIView alloc] initWithFrame:statusBarFrame]; + _statusBarBackgroundView.backgroundColor = _statusBarBackgroundColor; + _statusBarBackgroundView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleBottomMargin); + _statusBarBackgroundView.autoresizesSubviews = YES; +} + +- (CGRect) invertFrameIfNeeded:(CGRect)rect { + // landscape is where (width > height). On iOS < 8, we need to invert since frames are + // always in Portrait context. Do not run this on ios 8 or above to avoid breaking ipad pro multitask layout + if (!IsAtLeastiOSVersion(@"8.0") && UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation])) { + CGFloat temp = rect.size.width; + rect.size.width = rect.size.height; + rect.size.height = temp; + rect.origin = CGPointZero; + } + + return rect; +} + +- (void) setStatusBarOverlaysWebView:(BOOL)statusBarOverlaysWebView +{ + // we only care about the latest iOS version or a change in setting + if (!IsAtLeastiOSVersion(@"7.0") || statusBarOverlaysWebView == _statusBarOverlaysWebView) { + return; + } + + _statusBarOverlaysWebView = statusBarOverlaysWebView; + + [self resizeWebView]; + + if (statusBarOverlaysWebView) { + + [_statusBarBackgroundView removeFromSuperview]; + + } else { + + [self initializeStatusBarBackgroundView]; + [self.webView.superview addSubview:_statusBarBackgroundView]; + + } + +} + +- (BOOL) statusBarOverlaysWebView +{ + return _statusBarOverlaysWebView; +} + +- (void) overlaysWebView:(CDVInvokedUrlCommand*)command +{ + id value = [command argumentAtIndex:0]; + if (!([value isKindOfClass:[NSNumber class]])) { + value = [NSNumber numberWithBool:YES]; + } + + self.statusBarOverlaysWebView = [value boolValue]; +} + +- (void) refreshStatusBarAppearance +{ + SEL sel = NSSelectorFromString(@"setNeedsStatusBarAppearanceUpdate"); + if ([self.viewController respondsToSelector:sel]) { +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Warc-performSelector-leaks" + [self.viewController performSelector:sel withObject:nil]; +#pragma clang diagnostic pop + } +} + +- (void) setStyleForStatusBar:(UIStatusBarStyle)style +{ + if (_uiviewControllerBasedStatusBarAppearance) { + CDVViewController* vc = (CDVViewController*)self.viewController; + vc.sb_statusBarStyle = [NSNumber numberWithInt:style]; + [self refreshStatusBarAppearance]; + + } else { + [[UIApplication sharedApplication] setStatusBarStyle:style]; + } +} + +- (void) setStatusBarStyle:(NSString*)statusBarStyle +{ + // default, lightContent, blackTranslucent, blackOpaque + NSString* lcStatusBarStyle = [statusBarStyle lowercaseString]; + + if ([lcStatusBarStyle isEqualToString:@"default"]) { + [self styleDefault:nil]; + } else if ([lcStatusBarStyle isEqualToString:@"lightcontent"]) { + [self styleLightContent:nil]; + } else if ([lcStatusBarStyle isEqualToString:@"blacktranslucent"]) { + [self styleBlackTranslucent:nil]; + } else if ([lcStatusBarStyle isEqualToString:@"blackopaque"]) { + [self styleBlackOpaque:nil]; + } +} + +- (void) styleDefault:(CDVInvokedUrlCommand*)command +{ + [self setStyleForStatusBar:UIStatusBarStyleDefault]; +} + +- (void) styleLightContent:(CDVInvokedUrlCommand*)command +{ + [self setStyleForStatusBar:UIStatusBarStyleLightContent]; +} + +- (void) styleBlackTranslucent:(CDVInvokedUrlCommand*)command +{ + #if __IPHONE_OS_VERSION_MAX_ALLOWED < 70000 + # define TRANSLUCENT_STYLE UIStatusBarStyleBlackTranslucent + #else + # define TRANSLUCENT_STYLE UIStatusBarStyleLightContent + #endif + [self setStyleForStatusBar:TRANSLUCENT_STYLE]; +} + +- (void) styleBlackOpaque:(CDVInvokedUrlCommand*)command +{ + #if __IPHONE_OS_VERSION_MAX_ALLOWED < 70000 + # define OPAQUE_STYLE UIStatusBarStyleBlackOpaque + #else + # define OPAQUE_STYLE UIStatusBarStyleLightContent + #endif + [self setStyleForStatusBar:OPAQUE_STYLE]; +} + +- (void) backgroundColorByName:(CDVInvokedUrlCommand*)command +{ + id value = [command argumentAtIndex:0]; + if (!([value isKindOfClass:[NSString class]])) { + value = @"black"; + } + + SEL selector = NSSelectorFromString([value stringByAppendingString:@"Color"]); + if ([UIColor respondsToSelector:selector]) { + _statusBarBackgroundView.backgroundColor = [UIColor performSelector:selector]; + } +} + +- (void) _backgroundColorByHexString:(NSString*)hexString +{ + unsigned int rgbValue = 0; + NSScanner* scanner = [NSScanner scannerWithString:hexString]; + [scanner setScanLocation:1]; + [scanner scanHexInt:&rgbValue]; + + _statusBarBackgroundColor = [UIColor colorWithRed:((rgbValue & 0xFF0000) >> 16)/255.0 green:((rgbValue & 0xFF00) >> 8)/255.0 blue:(rgbValue & 0xFF)/255.0 alpha:1.0]; + _statusBarBackgroundView.backgroundColor = _statusBarBackgroundColor; +} + +- (void) backgroundColorByHexString:(CDVInvokedUrlCommand*)command +{ + NSString* value = [command argumentAtIndex:0]; + if (!([value isKindOfClass:[NSString class]])) { + value = @"#000000"; + } + + if (![value hasPrefix:@"#"] || [value length] < 7) { + return; + } + + [self _backgroundColorByHexString:value]; +} + +- (void) hideStatusBar +{ + if (_uiviewControllerBasedStatusBarAppearance) { + CDVViewController* vc = (CDVViewController*)self.viewController; + vc.sb_hideStatusBar = [NSNumber numberWithBool:YES]; + [self refreshStatusBarAppearance]; + + } else { + UIApplication* app = [UIApplication sharedApplication]; + [app setStatusBarHidden:YES]; + } +} + +- (void) hide:(CDVInvokedUrlCommand*)command +{ + UIApplication* app = [UIApplication sharedApplication]; + + if (!app.isStatusBarHidden) + { + + [self hideStatusBar]; + + if (IsAtLeastiOSVersion(@"7.0")) { + [_statusBarBackgroundView removeFromSuperview]; + } + + [self resizeWebView]; + + _statusBarBackgroundView.hidden = YES; + } +} + +- (void) showStatusBar +{ + if (_uiviewControllerBasedStatusBarAppearance) { + CDVViewController* vc = (CDVViewController*)self.viewController; + vc.sb_hideStatusBar = [NSNumber numberWithBool:NO]; + [self refreshStatusBarAppearance]; + + } else { + UIApplication* app = [UIApplication sharedApplication]; + [app setStatusBarHidden:NO]; + } +} + +- (void) show:(CDVInvokedUrlCommand*)command +{ + UIApplication* app = [UIApplication sharedApplication]; + + if (app.isStatusBarHidden) + { + BOOL isIOS7 = (IsAtLeastiOSVersion(@"7.0")); + + [self showStatusBar]; + [self resizeWebView]; + + if (isIOS7) { + + if (!self.statusBarOverlaysWebView) { + + // there is a possibility that when the statusbar was hidden, it was in a different orientation + // from the current one. Therefore we need to expand the statusBarBackgroundView as well to the + // statusBar's current size + CGRect statusBarFrame = [UIApplication sharedApplication].statusBarFrame; + statusBarFrame = [self invertFrameIfNeeded:statusBarFrame]; + CGRect sbBgFrame = _statusBarBackgroundView.frame; + sbBgFrame.size = statusBarFrame.size; + _statusBarBackgroundView.frame = sbBgFrame; + [self.webView.superview addSubview:_statusBarBackgroundView]; + + } + + } + + _statusBarBackgroundView.hidden = NO; + } +} + +-(void)resizeWebView +{ + BOOL isIOS7 = (IsAtLeastiOSVersion(@"7.0")); + + if (isIOS7) { + CGRect bounds = [self.viewController.view.window bounds]; + bounds = [self invertFrameIfNeeded:bounds]; + + if (UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation])) { + self.viewController.view.frame = bounds; + } else if (self.viewController.presentedViewController != nil) { + // https://issues.apache.org/jira/browse/CB-11018 + BOOL isIOS8 = (IsAtLeastiOSVersion(@"8.0")); + BOOL isIOS9 = (IsAtLeastiOSVersion(@"9.0")); + if (isIOS8 && !isIOS9) { + // iOS 8 + bounds = CGRectMake(0, 0, bounds.size.width, bounds.size.height); + } else { + // iOS7, iOS9+ + if ([self.viewController.presentedViewController.presentationController isKindOfClass:[UIPopoverPresentationController class]] || UI_USER_INTERFACE_IDIOM() != UIUserInterfaceIdiomPad) { + bounds = CGRectMake(0, 0, bounds.size.width, bounds.size.height); + } else { + bounds = CGRectMake(0, 0, bounds.size.height, bounds.size.width); + } + } + } + self.webView.frame = bounds; + + CGRect statusBarFrame = [UIApplication sharedApplication].statusBarFrame; + statusBarFrame = [self invertFrameIfNeeded:statusBarFrame]; + CGRect frame = self.webView.frame; + CGFloat height = statusBarFrame.size.height; + + if (!self.statusBarOverlaysWebView) { + // CB-10158 If a full screen video is playing the status bar height will be 0, set it to 20 + frame.origin.y = height > 0 ? height: 20; + } else { + // Even if overlay is used, we want to handle in-call/recording/hotspot larger status bar + frame.origin.y = height >= 20 ? height - 20 : 0; + } + frame.size.height -= frame.origin.y; + self.webView.frame = frame; + } else { + CGRect bounds = [[UIScreen mainScreen] applicationFrame]; + self.viewController.view.frame = bounds; + } +} + +- (void) dealloc +{ + [[UIApplication sharedApplication] removeObserver:self forKeyPath:@"statusBarHidden"]; + [[NSNotificationCenter defaultCenter]removeObserver:self name:UIApplicationDidChangeStatusBarOrientationNotification object:nil]; +} + + +#pragma mark - UIScrollViewDelegate + +- (BOOL)scrollViewShouldScrollToTop:(UIScrollView *)scrollView +{ + [self fireTappedEvent]; + return NO; +} + +@end
@@ -0,0 +1,114 @@
+/* + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * + */ + +/* global Windows */ + +var _supported = null; // set to null so we can check first time + +function isSupported() { + // if not checked before, run check + if (_supported === null) { + var viewMan = Windows.UI.ViewManagement; + _supported = (viewMan.StatusBar && viewMan.StatusBar.getForCurrentView); + } + return _supported; +} + +function getViewStatusBar() { + if (!isSupported()) { + throw new Error("Status bar is not supported"); + } + return Windows.UI.ViewManagement.StatusBar.getForCurrentView(); +} + +function hexToRgb(hex) { + // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") + var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; + hex = hex.replace(shorthandRegex, function (m, r, g, b) { + return r + r + g + g + b + b; + }); + + var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); + return result ? { + r: parseInt(result[1], 16), + g: parseInt(result[2], 16), + b: parseInt(result[3], 16) + } : null; +} + +module.exports = { + _ready: function(win, fail) { + if(isSupported()) { + var statusBar = getViewStatusBar(); + win(statusBar.occludedRect.height !== 0); + } + }, + overlaysWebView: function () { + // not supported + }, + + styleDefault: function () { + // dark text ( to be used on a light background ) + if (isSupported()) { + getViewStatusBar().foregroundColor = { a: 0, r: 0, g: 0, b: 0 }; + } + }, + + styleLightContent: function () { + // light text ( to be used on a dark background ) + if (isSupported()) { + getViewStatusBar().foregroundColor = { a: 0, r: 255, g: 255, b: 255 }; + } + }, + + styleBlackTranslucent: function () { + // #88000000 ? Apple says to use lightContent instead + return module.exports.styleLightContent(); + }, + + styleBlackOpaque: function () { + // #FF000000 ? Apple says to use lightContent instead + return module.exports.styleLightContent(); + }, + + backgroundColorByHexString: function (win, fail, args) { + var rgb = hexToRgb(args[0]); + if(isSupported()) { + var statusBar = getViewStatusBar(); + statusBar.backgroundColor = { a: 0, r: rgb.r, g: rgb.g, b: rgb.b }; + statusBar.backgroundOpacity = 1; + } + }, + + show: function (win, fail) { + // added support check so no error thrown, when calling this method + if (isSupported()) { + getViewStatusBar().showAsync().done(win, fail); + } + }, + + hide: function (win, fail) { + // added support check so no error thrown, when calling this method + if (isSupported()) { + getViewStatusBar().hideAsync().done(win, fail); + } + } +}; +require("cordova/exec/proxy").add("StatusBar", module.exports);
@@ -0,0 +1,141 @@
+/* + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ + + +using Microsoft.Phone.Shell; +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Globalization; +using System.Threading; +using System.Windows; +using System.Windows.Media; +using System.Windows.Threading; + + +/* + * http://www.idev101.com/code/User_Interface/StatusBar.html + * https://developer.apple.com/library/ios/documentation/userexperience/conceptual/transitionguide/Bars.html + * https://developer.apple.com/library/ios/documentation/uikit/reference/UIApplication_Class/Reference/Reference.html#//apple_ref/c/econst/UIStatusBarStyleDefault + * */ + + +namespace WPCordovaClassLib.Cordova.Commands +{ + public class StatusBar : BaseCommand + { + + // returns an argb value, if the hex is only rgb, it will be full opacity + protected Color ColorFromHex(string hexString) + { + string cleanHex = hexString.Replace("#", "").Replace("0x", ""); + // turn #FFF into #FFFFFF + if (cleanHex.Length == 3) + { + cleanHex = "" + cleanHex[0] + cleanHex[0] + cleanHex[1] + cleanHex[1] + cleanHex[2] + cleanHex[2]; + } + // add an alpha 100% if it is missing + if (cleanHex.Length == 6) + { + cleanHex = "FF" + cleanHex; + } + int argb = Int32.Parse(cleanHex, NumberStyles.HexNumber); + Color clr = Color.FromArgb((byte)((argb & 0xff000000) >> 0x18), + (byte)((argb & 0xff0000) >> 0x10), + (byte)((argb & 0xff00) >> 8), + (byte)(argb & 0xff)); + return clr; + } + + public void _ready(string options) + { + Deployment.Current.Dispatcher.BeginInvoke(() => + { + bool isVis = SystemTray.IsVisible; + // TODO: pass this to JS + //Debug.WriteLine("Result::" + res); + DispatchCommandResult(new PluginResult(PluginResult.Status.OK, isVis)); + }); + } + + public void overlaysWebView(string options) + { //exec(null, null, "StatusBar", "overlaysWebView", [doOverlay]); + // string arg = JSON.JsonHelper.Deserialize<string[]>(options)[0]; + } + + public void styleDefault(string options) + { //exec(null, null, "StatusBar", "styleDefault", []); + Deployment.Current.Dispatcher.BeginInvoke(() => + { + SystemTray.ForegroundColor = Colors.Black; + }); + } + + public void styleLightContent(string options) + { //exec(null, null, "StatusBar", "styleLightContent", []); + + Deployment.Current.Dispatcher.BeginInvoke(() => + { + SystemTray.ForegroundColor = Colors.White; + }); + } + + public void styleBlackTranslucent(string options) + { //exec(null, null, "StatusBar", "styleBlackTranslucent", []); + styleLightContent(options); + } + + public void styleBlackOpaque(string options) + { //exec(null, null, "StatusBar", "styleBlackOpaque", []); + styleLightContent(options); + } + + public void backgroundColorByName(string options) + { //exec(null, null, "StatusBar", "backgroundColorByName", [colorname]); + // this should NOT be called, js should now be using/converting color names to hex + } + + public void backgroundColorByHexString(string options) + { //exec(null, null, "StatusBar", "backgroundColorByHexString", [hexString]); + string argb = JSON.JsonHelper.Deserialize<string[]>(options)[0]; + + Color clr = ColorFromHex(argb); + + Deployment.Current.Dispatcher.BeginInvoke(() => + { + SystemTray.Opacity = clr.A / 255.0d; + SystemTray.BackgroundColor = clr; + + }); + } + + public void hide(string options) + { //exec(null, null, "StatusBar", "hide", []); + Deployment.Current.Dispatcher.BeginInvoke(() => + { + SystemTray.IsVisible = false; + }); + + } + + public void show(string options) + { //exec(null, null, "StatusBar", "show", []); + Deployment.Current.Dispatcher.BeginInvoke(() => + { + SystemTray.IsVisible = true; + }); + } + } +}
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + xmlns:rim="http://www.blackberry.com/ns/widgets" + xmlns:android="http://schemas.android.com/apk/res/android" + id="cordova-plugin-statusbar-tests" + version="2.2.1"> + <name>Cordova StatusBar Plugin Tests</name> + <license>Apache 2.0</license> + + <js-module src="tests.js" name="tests"> + </js-module> +</plugin>
@@ -0,0 +1,151 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* jshint jasmine: true */ +/* global StatusBar */ + +exports.defineAutoTests = function () { + describe("StatusBar", function () { + it("statusbar.spec.1 should exist", function() { + expect(window.StatusBar).toBeDefined(); + }); + + it("statusbar.spec.2 should have show|hide methods", function() { + expect(window.StatusBar.show).toBeDefined(); + expect(typeof window.StatusBar.show).toBe("function"); + + expect(window.StatusBar.hide).toBeDefined(); + expect(typeof window.StatusBar.hide).toBe("function"); + }); + + it("statusbar.spec.3 should have set backgroundColor methods", function() { + expect(window.StatusBar.backgroundColorByName).toBeDefined(); + expect(typeof window.StatusBar.backgroundColorByName).toBe("function"); + + expect(window.StatusBar.backgroundColorByHexString).toBeDefined(); + expect(typeof window.StatusBar.backgroundColorByHexString).toBe("function"); + }); + + it("statusbar.spec.4 should have set style methods", function() { + expect(window.StatusBar.styleBlackTranslucent).toBeDefined(); + expect(typeof window.StatusBar.styleBlackTranslucent).toBe("function"); + + expect(window.StatusBar.styleDefault).toBeDefined(); + expect(typeof window.StatusBar.styleDefault).toBe("function"); + + expect(window.StatusBar.styleLightContent).toBeDefined(); + expect(typeof window.StatusBar.styleLightContent).toBe("function"); + + expect(window.StatusBar.styleBlackOpaque).toBeDefined(); + expect(typeof window.StatusBar.styleBlackOpaque).toBe("function"); + + expect(window.StatusBar.overlaysWebView).toBeDefined(); + expect(typeof window.StatusBar.overlaysWebView).toBe("function"); + }); + }); +}; + +exports.defineManualTests = function (contentEl, createActionButton) { + function log(msg) { + var el = document.getElementById("info"); + var logLine = document.createElement('div'); + logLine.innerHTML = msg; + el.appendChild(logLine); + } + + function doShow() { + StatusBar.show(); + log('StatusBar.isVisible=' + StatusBar.isVisible); + } + + function doHide() { + StatusBar.hide(); + log('StatusBar.isVisible=' + StatusBar.isVisible); + } + + function doColor1() { + log('set color=red'); + StatusBar.backgroundColorByName('red'); + } + + function doColor2() { + log('set style=translucent black'); + StatusBar.styleBlackTranslucent(); + } + + function doColor3() { + log('set style=default'); + StatusBar.styleDefault(); + } + + var showOverlay = true; + function doOverlay() { + showOverlay = !showOverlay; + StatusBar.overlaysWebView(showOverlay); + log('Set overlay=' + showOverlay); + } + + /******************************************************************************/ + + contentEl.innerHTML = '<div id="info"></div>' + + 'Also: tapping bar on iOS should emit a log.' + + '<div id="action-show"></div>' + + 'Expected result: Status bar will be visible' + + '</p> <div id="action-hide"></div>' + + 'Expected result: Status bar will be hidden' + + '</p> <div id="action-color2"></div>' + + 'Expected result: Status bar text will be a light (white) color' + + '</p> <div id="action-color3"></div>' + + 'Expected result: Status bar text will be a dark (black) color' + + '</p> <div id="action-overlays"></div>' + + 'Expected result:<br>Overlay true = status bar will lay on top of web view content<br>Overlay false = status bar will be separate from web view and will not cover content' + + '</p> <div id="action-color1"></div>' + + 'Expected result: If overlay false, background color for status bar will be red'; + + log('StatusBar.isVisible=' + StatusBar.isVisible); + window.addEventListener('statusTap', function () { + log('tap!'); + }, false); + + createActionButton("Show", function () { + doShow(); + }, 'action-show'); + + createActionButton("Hide", function () { + doHide(); + }, 'action-hide'); + + createActionButton("Style=red (background)", function () { + doColor1(); + }, 'action-color1'); + + createActionButton("Style=translucent black", function () { + doColor2(); + }, 'action-color2'); + + createActionButton("Style=default", function () { + doColor3(); + }, 'action-color3'); + + createActionButton("Toggle Overlays", function () { + doOverlay(); + }, 'action-overlays'); +};
@@ -0,0 +1,113 @@
+/* + * + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + * +*/ + +/* global cordova */ + +var exec = require('cordova/exec'); + +var namedColors = { + "black": "#000000", + "darkGray": "#A9A9A9", + "lightGray": "#D3D3D3", + "white": "#FFFFFF", + "gray": "#808080", + "red": "#FF0000", + "green": "#00FF00", + "blue": "#0000FF", + "cyan": "#00FFFF", + "yellow": "#FFFF00", + "magenta": "#FF00FF", + "orange": "#FFA500", + "purple": "#800080", + "brown": "#A52A2A" +}; + +var StatusBar = { + + isVisible: true, + + overlaysWebView: function (doOverlay) { + exec(null, null, "StatusBar", "overlaysWebView", [doOverlay]); + }, + + styleDefault: function () { + // dark text ( to be used on a light background ) + exec(null, null, "StatusBar", "styleDefault", []); + }, + + styleLightContent: function () { + // light text ( to be used on a dark background ) + exec(null, null, "StatusBar", "styleLightContent", []); + }, + + styleBlackTranslucent: function () { + // #88000000 ? Apple says to use lightContent instead + exec(null, null, "StatusBar", "styleBlackTranslucent", []); + }, + + styleBlackOpaque: function () { + // #FF000000 ? Apple says to use lightContent instead + exec(null, null, "StatusBar", "styleBlackOpaque", []); + }, + + backgroundColorByName: function (colorname) { + return StatusBar.backgroundColorByHexString(namedColors[colorname]); + }, + + backgroundColorByHexString: function (hexString) { + if (hexString.charAt(0) !== "#") { + hexString = "#" + hexString; + } + + if (hexString.length === 4) { + var split = hexString.split(""); + hexString = "#" + split[1] + split[1] + split[2] + split[2] + split[3] + split[3]; + } + + exec(null, null, "StatusBar", "backgroundColorByHexString", [hexString]); + }, + + hide: function () { + exec(null, null, "StatusBar", "hide", []); + StatusBar.isVisible = false; + }, + + show: function () { + exec(null, null, "StatusBar", "show", []); + StatusBar.isVisible = true; + } + +}; + +// prime it. setTimeout so that proxy gets time to init +window.setTimeout(function () { + exec(function (res) { + if (typeof res == 'object') { + if (res.type == 'tap') { + cordova.fireWindowEvent('statusTap'); + } + } else { + StatusBar.isVisible = res; + } + }, null, "StatusBar", "_ready", []); +}, 0); + +module.exports = StatusBar;
@@ -0,0 +1,37 @@
+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> + +# Contributing to Apache Cordova + +Anyone can contribute to Cordova. And we need your contributions. + +There are multiple ways to contribute: report bugs, improve the docs, and +contribute code. + +For instructions on this, start with the +[contribution overview](http://cordova.apache.org/contribute/). + +The details are explained there, but the important items are: + - Sign and submit an Apache ICLA (Contributor License Agreement). + - Have a Jira issue open that corresponds to your contribution. + - Run the tests so your patch doesn't break existing functionality. + +We look forward to your contributions!
@@ -0,0 +1,202 @@
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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License.
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+Apache Cordova +Copyright 2012 The Apache Software Foundation + +This product includes software developed at +The Apache Software Foundation (http://www.apache.org/).
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+--- +title: Whitelist +description: Whitelist external content accessible by your app. +--- +<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +This plugin implements a whitelist policy for navigating the application webview on Cordova 4.0 + +:warning: Report issues on the [Apache Cordova issue tracker](https://issues.apache.org/jira/issues/?jql=project%20%3D%20CB%20AND%20status%20in%20%28Open%2C%20%22In%20Progress%22%2C%20Reopened%29%20AND%20resolution%20%3D%20Unresolved%20AND%20component%20%3D%20%22Plugin%20Whitelist%22%20ORDER%20BY%20priority%20DESC%2C%20summary%20ASC%2C%20updatedDate%20DESC) + +## Installation + +You can install whitelist plugin with Cordova CLI, from npm: + +``` +$ cordova plugin add cordova-plugin-whitelist +$ cordova prepare +``` + +## Supported Cordova Platforms + +* Android 4.0.0 or above + +## Navigation Whitelist +Controls which URLs the WebView itself can be navigated to. Applies to +top-level navigations only. + +Quirks: on Android it also applies to iframes for non-http(s) schemes. + +By default, navigations only to `file://` URLs, are allowed. To allow others URLs, you must add `<allow-navigation>` tags to your `config.xml`: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + +## Intent Whitelist +Controls which URLs the app is allowed to ask the system to open. +By default, no external URLs are allowed. + +On Android, this equates to sending an intent of type BROWSEABLE. + +This whitelist does not apply to plugins, only hyperlinks and calls to `window.open()`. + +In `config.xml`, add `<allow-intent>` tags, like this: + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + +## Network Request Whitelist +Controls which network requests (images, XHRs, etc) are allowed to be made (via cordova native hooks). + +Note: We suggest you use a Content Security Policy (see below), which is more secure. This whitelist is mostly historical for webviews which do not support CSP. + +In `config.xml`, add `<access>` tags, like this: + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + +Without any `<access>` tags, only requests to `file://` URLs are allowed. However, the default Cordova application includes `<access origin="*">` by default. + + +Note: Whitelist cannot block network redirects from a whitelisted remote website (i.e. http or https) to a non-whitelisted website. Use CSP rules to mitigate redirects to non-whitelisted websites for webviews that support CSP. + +Quirk: Android also allows requests to https://ssl.gstatic.com/accessibility/javascript/android/ by default, since this is required for TalkBack to function properly. + +### Content Security Policy +Controls which network requests (images, XHRs, etc) are allowed to be made (via webview directly). + +On Android and iOS, the network request whitelist (see above) is not able to filter all types of requests (e.g. `<video>` & WebSockets are not blocked). So, in addition to the whitelist, you should use a [Content Security Policy](http://content-security-policy.com/) `<meta>` tag on all of your pages. + +On Android, support for CSP within the system webview starts with KitKat (but is available on all versions using Crosswalk WebView). + +Here are some example CSP declarations for your `.html` pages: + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow everything but only from the same origin and foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- This policy allows everything (eg CSS, AJAX, object, frame, media, etc) except that + * CSS only from the same origin and inline styles, + * scripts only from the same origin and inline styles, and eval() + --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allows XHRs only over HTTPS on the same domain. --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# +# Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +# +--> +# Release Notes + +### 1.3.1 (Dec 07, 2016) +* [CB-11917](https://issues.apache.org/jira/browse/CB-11917) - Remove pull request template checklist item: "iCLA has been submitted…" +* Edit package.json license to match SPDX id +* [CB-11832](https://issues.apache.org/jira/browse/CB-11832) Incremented plugin version. + +### 1.3.0 (Sep 08, 2016) +* [CB-11795](https://issues.apache.org/jira/browse/CB-11795) Add 'protective' entry to cordovaDependencies +* Updated installation section +* Plugin uses `Android Log class` and not `Cordova LOG class` +* Add pull request template. +* [CB-10866](https://issues.apache.org/jira/browse/CB-10866) Adding engine info to `package.json` +* [CB-10996](https://issues.apache.org/jira/browse/CB-10996) Adding front matter to README.md + +### 1.2.2 (Apr 15, 2016) +* add note about redirects +* [CB-10624](https://issues.apache.org/jira/browse/CB-10624) remove error message from `whitelist.js`, which leaves it empty + +### 1.2.1 (Jan 15, 2016) +* [CB-10194](https://issues.apache.org/jira/browse/CB-10194) info tag prints for ios when not applicable + +### 1.2.0 (Nov 18, 2015) +* removed **iOS** engine check from `plugin.xml` +* [CB-10035](https://issues.apache.org/jira/browse/CB-10035) Updated `RELEASENOTES` to be newest to oldest +* [CB-9972](https://issues.apache.org/jira/browse/CB-9972) - Remove **iOS** whitelist +* Updated the text, it should read 4.0.x and greater, since this plugin will be required for `cordova-android 5.0` +* Fixing contribute link. +* Updated `plugin.xml <info>` tag to remove warning about not needing this plugin if you are using the **iOS 9 SDK** +* [CB-9738](https://issues.apache.org/jira/browse/CB-9738) - Disable whitelist use when runtime environment is **iOS 9** +* [CB-9740](https://issues.apache.org/jira/browse/CB-9740) - Add `<info>` tag describing whitelist plugin not needed on `cordova-ios` and cordova-android 3.x` +* [CB-9568](https://issues.apache.org/jira/browse/CB-9568) - Update whitelist plugin to allow all network access by default +* [CB-9337](https://issues.apache.org/jira/browse/CB-9337) - enable use of `<access>` tags for native code network requests + +### 1.1.0 (Jun 17, 2015) +* [CB-9128](https://issues.apache.org/jira/browse/CB-9128) cordova-plugin-whitelist documentation translation: cordova-plugin-whitelist +* fix npm md issue +* Usage of CDVURLRequestFilter protocol. +* [CB-9089](https://issues.apache.org/jira/browse/CB-9089) - iOS whitelist plugin does not compile +* [CB-9090](https://issues.apache.org/jira/browse/CB-9090) - Enable whitelist plugin for cordova-ios 4.0.0 +* Fixed error in Content-Security-Policy example + +### 1.0.0 (Mar 25, 2015) +* [CB-8739](https://issues.apache.org/jira/browse/CB-8739) added missing license headers +* Add @Override to CustomConfigXmlParser methods +* Change ID to cordova-plugin-whitelist rather than reverse-DNS-style +* Tweak CSP examples in README +* [CB-8660](https://issues.apache.org/jira/browse/CB-8660) remove extra commas from package.json
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +Dieses Plugin implementiert eine Whitelist-Politik für die Navigation in der Anwendung Webview Cordova 4.0 + +## Cordova unterstützte Plattformen + + * Android 4.0.0 oder höher + * iOS 4.0.0 oder höher + +## Navigation-Whitelist + +Steuert, welche URLs die WebView selbst zu navigiert werden kann. Bezieht sich auf der obersten Ebene Navigationen nur. + +Macken: auf Android es gilt auch für Iframes für nicht-http(s) Systeme. + +In der Standardeinstellung Navigationen nur auf `file://` URLs, sind zulässig. Wenn andere andere URLs zulassen möchten, müssen Sie Ihre `"config.xml"` `<allow-navigation>` Markierungen hinzufügen: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## Vorsatz-Whitelist + +Steuert, welche URLs die app zulässig ist, um das System zu öffnen Fragen. Standardmäßig dürfen keine externe URLs. + +Das entspricht auf Android eine Absicht des Typs BROWSEABLE senden. + +Diese Whitelist gilt nicht für Plugins, nur Hyperlinks und Aufrufe von `window.open()`. + +Fügen Sie in `"config.xml"` `<allow-intent>` Tags hinzu, wie folgt: + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## Netzwerk-Anforderung-Whitelist + +Steuert, welche-Anforderungen Netzwerk (Bilder, XHRs, etc.) dürfen (über Cordova native Haken) erfolgen. + +Hinweis: Wir empfehlen Ihnen eine Content Security Policy (siehe unten), das ist sicherer. Diese Whitelist ist vor allem historisch für Webansichten für die CSP nicht unterstützen. + +Fügen Sie in `"config.xml"` `<access>` Tags hinzu, wie folgt: + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +Ohne `<access>` -Tags dürfen nur Anforderungen an `file://` URLs. Enthält jedoch die Standardanwendung Cordova `<access origin="*">` standardmäßig. + +Eigenart: Android kann auch Anforderungen an https://ssl.gstatic.com/accessibility/javascript/android/ standardmäßig, da dies für TalkBack ordnungsgemäß erforderlich ist. + +### Content-Security-Policy + +Steuert, welche-Anforderungen Netzwerk (Bilder, XHRs, etc.) dürfen (über Webview direkt) erfolgen. + +Auf Android und iOS ist die Netzwerk Anfrage Whitelist (s.o.) nicht in der Lage, alle Arten von Anfragen (z.B. `< video >` & WebSockets nicht blockiert) filtern. Also, sollten Sie neben der Whitelist, [Content Security Policy](http://content-security-policy.com/) `< Meta >` -Tags auf allen Ihren Seiten verwenden. + +Auf Android Unterstützung für CSP innerhalb der System-Webview beginnt mit KitKat (aber ist in allen Versionen mit Crosswalk WebView verfügbar). + +Hier sind einige Beispiel-CSP-Deklarationen für Ihre `HTML` -Seiten: + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +Este plugin implementa una política de lista blanca para navegar la aplicación webview en Cordova 4.0 + +## Plataformas soportadas Cordova + + * Android 4.0 o superior + * iOS 4.0.0 o superior + +## Lista blanca de navegación + +Controla que las URLs del WebView se puede navegar a. Se aplica a nivel superior navegaciones solo. + +Peculiaridades: en Android también se aplica a iframes para esquemas que son de http (s). + +Por defecto, navegaciones solo a direcciones URL `file://` , son permitidas. Para permitir que otros otras URL, debe agregar `< allow-navegación >` etiquetas en el `archivo config.xml`: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## Intención de lista blanca + +Controla qué URLs de la aplicación se permite hacer el sistema para abrir. De forma predeterminada, se permiten ninguÌ n external URLs. + +En Android, esto equivale a enviar una intención de tipo BROWSEABLE. + +Esta lista blanca no se aplica a plugins, sólo los hipervínculos y las llamadas a `window.Open)`. + +En `config.xml`, agregar etiquetas `< allow-intent >` , como este: + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## Solicitud de red blanca + +Controles que las peticiones de la red (imágenes, XHRs, etc.) se les permite hacer (a través de ganchos nativa de Córdoba). + +Nota: Le sugerimos que utilice una política de seguridad de contenido (véase abajo), que es más seguro. Esta lista blanca es sobre todo histórico para webviews que no admiten la CSP. + +En `config.xml`, agregue etiquetas de `< access >` , como este: + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +Sin las etiquetas `< access >` , se admiten sólo las solicitudes a direcciones URL `file://` . Sin embargo, la aplicación por defecto de Cordova incluye `< access origin = "*" >` por defecto. + +Quirk: Android también permite las solicitudes de https://ssl.gstatic.com/accessibility/javascript/android/ por defecto, puesto que es necesario para TalkBack funcionar correctamente. + +### Política de seguridad de contenido + +Controles que las peticiones de la red (imágenes, XHRs, etc.) se les permite hacer (vía webview directamente). + +En iOS y Android, la red solicitud lista blanca (véase arriba) no es capaz de filtrar todos los tipos de solicitudes (por ejemplo, `< video >` y WebSockets no estén bloqueadas). Así, además de la lista blanca, usted debe utilizar una etiqueta `< meta >` de [Contenido la política de seguridad](http://content-security-policy.com/) en todas las páginas. + +En Android, soporte para CSP en el sistema webview comienza con KitKat (pero está disponible en todas las versiones con WebView de paso de peatones). + +Aquí están algunas declaraciones de CSP de ejemplo para las páginas `.html` : + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +Ce plugin met en œuvre une politique de liste blanche pour naviguer le webview application sur Cordova 4.0 + +## Plates-formes prises en charge Cordova + + * 4.0.0 Android ou supérieur + * iOS 4.0.0 ou supérieur + +## Navigation liste blanche + +Contrôle quels URL le WebView lui-même peut être parcourus à. S'applique à des navigations niveau supérieur seulement. + +Particularités : sur Android il s'applique également aux iframes pour non-schémas http (s). + +Par défaut, navigations qu'aux URL `file://` , sont autorisés. Pour permettre aux autres d'autres URL, vous devez ajouter des balises `<allow-navigation>` à votre `fichier config.xml`: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## Intent Whitelist + +Contrôle quels URL l'app n'est autorisé à poser le système d'ouverture. Par défaut, aucun external URL est autorisés. + +Sur Android, cela équivaut à envoyer une intention de type BROWSEABLE. + +Cette autorisation ne s'applique pas aux plugins, uniquement les liens hypertexte et les appels à `window.open()`. + +Dans le `fichier config.xml`, ajouter des balises `<allow-intent>` , comme ceci : + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## Réseau demande liste blanche + +Les contrôles dont les demandes de réseau (images, XHRs, etc.) sont autorisés à effectuer (via cordova natif crochets). + +Remarque : Nous vous suggérons de qu'utiliser un contenu politique de sécurité (voir ci-dessous), qui est plus sûr. Cette liste blanche est surtout historique pour webviews qui ne prennent pas en charge les CSP. + +Dans le `fichier config.xml`, ajouter des balises `<access>` , comme ceci : + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +Sans les balises `<access>` , seules les demandes d'URL `file://` sont autorisés. Toutefois, l'application de Cordoue par défaut inclut `<access origin="*" >` par défaut. + +Bizarrerie : Android permet également aux requêtes à https://ssl.gstatic.com/accessibility/javascript/android/ par défaut, puisque c'est nécessaire pour TalkBack fonctionner correctement. + +### Politique de sécurité du contenu + +Les contrôles dont les demandes de réseau (images, XHRs, etc.) sont autorisés à effectuer (via webview directement). + +Sur Android et iOS, la réseau demande liste blanche (voir ci-dessus) n'est pas en mesure de filtrer tous les types de demandes (p. ex. `< video >` & WebSockets ne sont pas bloquées). Ainsi, en plus de la liste blanche, vous devez utiliser une balise `< meta >` de [Contenu politique de sécurité](http://content-security-policy.com/) sur toutes vos pages. + +Sur Android, support pour le CSP dans le système webview commence par KitKat (mais n'est disponible sur toutes les versions à l'aide du tableau de concordance WebView). + +Voici quelques exemples de déclarations de CSP pour vos pages `.html` : + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +Questo plugin attua una politica di whitelist per spostarsi all'interno dell'applicazione webview in Cordova 4.0 + +## Piattaforme supportate Cordova + + * Android 4.0.0 o superiore + * iOS 4.0.0 o superiore + +## Navigazione Whitelist + +Controlla quali URL WebView stessa può essere esplorato. Si applica al solo primo livello navigazioni. + +Stranezze: su Android vale anche per gli iframe per non-schemi di http (s). + +Per impostazione predefinita, navigazioni solo agli URL `file://` , sono ammessi. Per consentire altri altri URL, è necessario aggiungere `<allow-navigation>` tag per il tuo `config. XML`: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## Whitelist intento + +Controlla quali URL app è consentito richiedere il sistema di apertura. Per impostazione predefinita, nessun esterno URL sono ammessi. + +Su Android, ciò equivale all'invio di un intento di tipo BROWSEABLE. + +Questa whitelist non si applica ai plugin, solo i collegamenti ipertestuali e chiamate a `Window`. + +In `config. XML`, aggiungere tag `<allow-intent>` , simile al seguente: + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## Rete richiesta Whitelist + +Controlli che le richieste di rete (immagini, XHRs, ecc.) sono consentiti (tramite ganci nativo di cordova). + +Nota: Si consiglia di che utilizzare un criterio di protezione contenuti (Vedi sotto), che è più sicuro. La whitelist è principalmente storico per visualizzazioni Web che non supportano la CSP. + +In `config. XML`, aggiungere tag `< access >` , simile al seguente: + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +Senza qualsiasi tag `< access >` , sono consentite solo le richieste di URL `file://` . Tuttavia, l'applicazione di Cordova predefinito include `< access origin = "*" >` per impostazione predefinita. + +Stranezza: Android consente anche alle richieste di https://ssl.gstatic.com/accessibility/javascript/android/ per impostazione predefinita, poiché questa operazione è necessaria per TalkBack funzionare correttamente. + +### Politica di sicurezza del contenuto + +Controlli che le richieste di rete (immagini, XHRs, ecc.) possono essere effettuate (via webview direttamente). + +Su Android e iOS, la rete richiesta whitelist (Vedi sopra) non è in grado di filtrare tutti i tipi di richieste (ad esempio non sono bloccate `< video >` & WebSockets). Così, oltre alla whitelist, è necessario utilizzare un tag `< meta >` [Content Security Policy](http://content-security-policy.com/) su tutte le pagine. + +Su Android, supporto per CSP all'interno webview sistema inizia con KitKat (ma è disponibile su tutte le versioni usando Crosswalk WebView). + +Ecco alcuni esempi di dichiarazioni di CSP per le pagine `HTML` : + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +このプラグイン実装コルドバ 4.0 アプリケーション webview をナビゲートするためのホワイト リスト ポリシー + +## サポートされているコルドバのプラットフォーム + + * アンドロイド 4.0.0 以上 + * iOS 4.0.0 以上 + +## ナビゲーションのホワイト リスト + +WebView 自体に移動に Url を制御します。最上位ナビゲーションのみに適用されます。 + +癖: Android にもに適用されますの iframe 非-[http スキーム。 + +既定では、ナビゲーション、 `file://`の Url にのみ許可されます。その他の他の Url を許可するように、 `config.xml`に`<allow-navigation>`タグを追加する必要があります。 + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## インテントのホワイト リスト + +どの Url を開くようにシステムを聞いて、アプリに許可を制御します。 既定では、外部 Url 許可されません。 + +人造人間、これは型 BROWSEABLE の意図を送信することに相当します。 + +このホワイト リストはプラグインのみハイパーリンクおよび`window.open()`への呼び出しには適用されません。. + +`Config.xml`内の`<allow-intent>`タグは、このようなを追加します。 + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## ネットワーク要求のホワイト リスト + +ネットワーク要求コントロール (画像、XHRs 等) (コルドバ ネイティブ フック) を介して行われることが。 + +注: より安全なコンテンツ セキュリティ ポリシー (下記参照) を使用してお勧めします。 このホワイト リストほとんどの CSP をサポートしていない web 表示のために歴史的です。 + +`Config.xml`内のこのような`<access>`タグを追加します。 + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +`<access>`タグ、なし`file://` Url に要求のみを許可します。 ただし、既定のコルドバ アプリケーションが含まれています`<access origin="*">`デフォルトで。 + +気まぐれ: アンドロイドも要求できます https://ssl.gstatic.com/accessibility/javascript/android/デフォルトでは、トークが正常に機能するために必要ですので。 + +### コンテンツのセキュリティ ポリシー + +ネットワーク要求コントロール (画像、XHRs 等) (直接 webview) を介して行われることが。 + +Android と iOS は、ネットワーク要求ホワイト リスト (上記参照) はすべての種類の要求 (例: `< ビデオ >` & Websocket がふさがれていない) をフィルター処理できません。 だから、ホワイト リストに加えてすべてのページに[コンテンツ セキュリティ ポリシー](http://content-security-policy.com/) `< meta >`タグを使用する必要があります。 + +Android 上システム webview 内 CSP サポート キットカットから始まります (しかし横断歩道 WebView を使用してすべてのバージョンで利用可能です)。 + +`.Html`ページのいくつかの例 CSP の宣言は次のとおりです。 + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +이 플러그인 구현 코르도바 4.0 응용 프로그램 webview를 탐색에 대 한 허용 정책 + +## 지원된 코르도바 플랫폼 + + * 안 드 로이드 4.0.0 이상 + * iOS 4.0.0 이상 + +## 탐색 허용 + +WebView 자체가 탐색할 수 있는 Url을 제어 합니다. 최상위 탐색에만 적용 됩니다. + +단점: 안 드 로이드에도 적용 됩니다 iframe에 대 한 비-프로토콜인 계획. + +기본적으로 탐색 `file://` Url에만 사용할 수 있습니다. 다른 다른 Url을 허용 하려면 `config.xml`에 `< allow-navigation >` 태그를 추가 해야 합니다. + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## 의도 허용 + +App 시스템 열을 게 허용 되는 Url을 제어 합니다. 기본적으로 외부 Url은 사용할 수 있습니다. + +안 드 로이드에이 형식의 BROWSEABLE 의도 보내는 것 같습니다. + +이 허용 된 플러그인, 하이퍼링크 및 `window.open ()` 호출에 적용 되지 않습니다.. + +`Config.xml`에이 같은 `< allow-intent >` 태그를 추가 합니다. + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## 네트워크 요청 허용 + +요청을 네트워크 컨트롤 (이미지, XHRs, 등) (코르도바 네이티브 후크)를 통해 할 수 있습니다. + +참고: 당신이 사용 콘텐츠 보안 정책 (아래 참조), 더 안전한 것이 좋습니다. 이 허용은 CSP를 지원 하지 않는 webviews에 대 한 역사적. + +`Config.xml`에이 같은 `< access >` 태그를 추가 합니다. + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +어떤 `< access >` 태그 없이 요청 `file://` Url 사용할 수 있습니다. 그러나 기본 코르도바 응용 프로그램을 포함 하는, `< access origin="*" >` 기본적으로. + +특질: 안 드 로이드 또한 수 있습니다 요청을 https://ssl.gstatic.com/accessibility/javascript/android/ 기본적으로 필요 제대로 작동 하려면 의견 이므로. + +### 콘텐츠 보안 정책 + +요청을 네트워크 컨트롤 (이미지, XHRs, 등) (webview 직접)를 통해 할 수 있습니다. + +안 드 로이드와 iOS에 네트워크 요청 허용 (위 참조)는 모든 종류의 요청 (예: `< 비디오 >` & WebSockets 차단 되지 않습니다)를 필터링 할 수 없습니다. 그래서, 허용, 뿐만 아니라 귀하의 모든 페이지에 [콘텐츠 보안 정책](http://content-security-policy.com/) `< meta >` 태그를 사용 해야 합니다. + +안 드 로이드, 시스템 webview 내에서 CSP에 대 한 지원을 KitKat 시작 (하지만 횡단 보도 WebView를 사용 하 여 모든 버전에서 사용할 수). + +다음은 `.html` 페이지에 대 한 몇 가지 예제 CSP 선언입니다. + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +Ten plugin wdraża polityki białej nawigacja widoku sieci Web aplikacji na Cordova 4.0 + +## Cordova obsługiwanych platform + + * Android 4.0.0 lub powyżej + * iOS 4.0.0 lub powyżej + +## Biała lista nawigacji + +Kontroluje, których adresy URL widoku sieci Web, samej można nawigować do. Dotyczy tylko najwyższego poziomu nawigacje. + +Dziwactwa: na Android to dotyczy także IFRAME do nie-http (s) systemów. + +Domyślnie, nawigacje tylko do URLi `file://` , są dozwolone. Aby zezwolić na inne adresy URL, należy dodać Tagi `< allow-navigation >` do pliku `config.xml`: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## Zamiarem biała + +Kontroluje, których adresy URL aplikacji jest możliwość zapytać systemem otwierania. Domyślnie nie ma zewnętrznych adresów URL są dozwolone. + +Na Android to przyrównuje do wysyłania zamiarem typu BROWSEABLE. + +Ta biała nie ma zastosowania do pluginów, tylko hiperłącza i wywołania `window.open()`. + +W `pliku config.xml`dodawanie tagów `< allow-intent >` , jak to: + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## Sieci wniosek biała + +Formanty, które sieci żądań (obrazy, XHRs, itp.) mogą być wykonane (za pośrednictwem cordova rodzimych haki). + +Uwaga: Zalecamy, że używasz treści polityki bezpieczeństwa (patrz poniżej), który jest bardziej bezpieczne. Ta Biała jest głównie historyczne dla webviews, które nie obsługują CSP. + +W `pliku config.xml`dodawanie tagów `< access >` , jak to: + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +Bez żadnych tagów `< access >` dozwolone są tylko żądania do URLi `file://` . Jednak domyślnie Cordova aplikacja zawiera `< access origin = "*" >` domyślnie. + +Cokół: Android pozwala również żądania do https://ssl.gstatic.com/accessibility/javascript/android/ domyślnie, ponieważ jest to wymagane dla TalkBack wobec funkcja poprawnie. + +### Zasady zabezpieczeń zawartości + +Formanty, które sieci żądań (obrazy, XHRs, itp.) mogą być wykonane (za pomocą widoku sieci Web bezpośrednio). + +Na Androida i iOS biała żądanie sieci (patrz wyżej) nie jest w stanie filtrować wszystkie rodzaje wniosków (np. `< video >` & WebSockets nie są zablokowane). Tak oprócz białej listy, należy użyć tagu `< meta >` [Treści polityki bezpieczeństwa](http://content-security-policy.com/) na wszystkich stronach. + +Na Android wsparcie dla CSP w ramach systemu widoku sieci Web zaczyna KitKat (ale jest dostępne we wszystkich wersjach przy użyciu widoku sieci Web przejście dla pieszych). + +Oto niektóre przykład CSP deklaracje dla strony `HTML` : + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
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+<!-- +# license: Licensed to the Apache Software Foundation (ASF) under one +# or more contributor license agreements. See the NOTICE file +# distributed with this work for additional information +# regarding copyright ownership. The ASF licenses this file +# to you under the Apache License, Version 2.0 (the +# "License"); you may not use this file except in compliance +# with the License. You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, +# software distributed under the License is distributed on an +# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +# KIND, either express or implied. See the License for the +# specific language governing permissions and limitations +# under the License. +--> + +# cordova-plugin-whitelist + +這個外掛程式實現一個用於導航在科爾多瓦 4.0 應用程式 web 視圖的白名單策略 + +## 支援的科爾多瓦平臺 + + * Android 4.0.0 或以上 + * iOS 4.0.0 或以上 + +## 導航白名單 + +控制 web 視圖本身可以導航到的 Url。適用于頂級導航只。 + +怪癖: 在 Android 上它也適用于 iframe 的非-結計畫。 + +預設情況下,只有到`file://` Url 導航允許。若要允許其他其他 Url,必須將`<allow-navigation>`標籤添加到您的`config.xml`: + + <!-- Allow links to example.com --> + <allow-navigation href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-navigation href="*://*.example.com/*" /> + + <!-- A wildcard can be used to whitelist the entire network, + over HTTP and HTTPS. + *NOT RECOMMENDED* --> + <allow-navigation href="*" /> + + <!-- The above is equivalent to these three declarations --> + <allow-navigation href="http://*/*" /> + <allow-navigation href="https://*/*" /> + <allow-navigation href="data:*" /> + + +## 科爾多瓦-外掛程式-白名單 + +控制應用程式允許讓系統打開的 Url。 預設情況下,沒有外部 Url 允許。 + +在 android 系統,這相當於發送類型 BROWSEABLE 的意圖。 + +此白名單並不適用于只超連結和對`window.open ()`調用的外掛程式. + +在`config.xml`中添加`<allow-intent>`標籤,像這樣: + + <!-- Allow links to web pages to open in a browser --> + <allow-intent href="http://*/*" /> + <allow-intent href="https://*/*" /> + + <!-- Allow links to example.com to open in a browser --> + <allow-intent href="http://example.com/*" /> + + <!-- Wildcards are allowed for the protocol, as a prefix + to the host, or as a suffix to the path --> + <allow-intent href="*://*.example.com/*" /> + + <!-- Allow SMS links to open messaging app --> + <allow-intent href="sms:*" /> + + <!-- Allow tel: links to open the dialer --> + <allow-intent href="tel:*" /> + + <!-- Allow geo: links to open maps --> + <allow-intent href="geo:*" /> + + <!-- Allow all unrecognized URLs to open installed apps + *NOT RECOMMENDED* --> + <allow-intent href="*" /> + + +## 網路請求白名單 + +網路請求的控制項 (圖像,XHRs 等) 允許 (通過科爾多瓦本機掛鉤)。 + +注意: 我們建議你使用內容的安全性原則 (見下文),這是更安全。 此白名單大多是為 webviews 不支援 CSP 的歷史。 + +在`config.xml`中添加`<access>`標記,像這樣: + + <!-- Allow images, xhrs, etc. to google.com --> + <access origin="http://google.com" /> + <access origin="https://google.com" /> + + <!-- Access to the subdomain maps.google.com --> + <access origin="http://maps.google.com" /> + + <!-- Access to all the subdomains on google.com --> + <access origin="http://*.google.com" /> + + <!-- Enable requests to content: URLs --> + <access origin="content:///*" /> + + <!-- Don't block any requests --> + <access origin="*" /> + + +沒有任何`<access>`標籤,只到`file://` Url 允許請求。 但是,預設的科爾多瓦應用程式包括`<access origin="*">` ,預設情況。 + +怪癖: Android 還允許對 HTTPs://ssl.gstatic.com/accessibility/javascript/android/ 請求預設情況下,因為這是對講正常所需。 + +### 內容安全政策 + +網路請求的控制項 (圖像,XHRs 等) 允許 (通過 web 視圖直接)。 + +對 Android 和 iOS,網路請求白名單 (見上文) 是不能夠過濾所有類型的請求 (例如`<video>` & Websocket 未被阻止)。 那麼,除了白名單中,你應使用[內容安全性原則](http://content-security-policy.com/) `< 元 >`標記您的所有頁面。 + +在 android 系統,對 CSP 系統 web 視圖的支援開始奇巧 (但是是上使用 web 視圖人行橫道上的所有版本可用)。 + +下面是一些示例 CSP 聲明為`.html`頁面: + + <!-- Good default declaration: + * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication + * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly + * Disables use of eval() and inline scripts in order to mitigate risk of XSS vulnerabilities. To change this: + * Enable inline JS: add 'unsafe-inline' to default-src + * Enable eval(): add 'unsafe-eval' to default-src + --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *"> + + <!-- Allow requests to foo.com --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' foo.com"> + + <!-- Enable all requests, inline styles, and eval() --> + <meta http-equiv="Content-Security-Policy" content="default-src *; style-src 'self' 'unsafe-inline'; script-src 'self' 'unsafe-inline' 'unsafe-eval'"> + + <!-- Allow XHRs via https only --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self' https:"> + + <!-- Allow iframe to https://cordova.apache.org/ --> + <meta http-equiv="Content-Security-Policy" content="default-src 'self'; frame-src 'self' https://cordova.apache.org">
@@ -0,0 +1,32 @@
+{ + "name": "cordova-plugin-whitelist", + "version": "1.3.1", + "description": "Cordova Whitelist Plugin", + "cordova": { + "platforms": [ + "android" + ] + }, + "repository": { + "type": "git", + "url": "https://github.com/apache/cordova-plugin-whitelist" + }, + "keywords": [ + "cordova", + "whitelist", + "ecosystem:cordova", + "cordova-android" + ], + "engines": { + "cordovaDependencies": { + "0.0.0": { + "cordova-android": ">=4.0.0" + }, + "2.0.0": { + "cordova": ">100" + } + } + }, + "author": "Apache Software Foundation", + "license": "Apache-2.0" +}
@@ -0,0 +1,50 @@
+<?xml version="1.0" encoding="UTF-8"?> +<!-- + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +--> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + id="cordova-plugin-whitelist" + version="1.3.1"> + <name>Whitelist</name> + <description>Cordova Network Whitelist Plugin</description> + <license>Apache 2.0</license> + <keywords>cordova,whitelist,policy</keywords> + + <engines> + <engine name="cordova-android" version=">=4.0.0" /> + </engines> + + <platform name="android"> + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="Whitelist" > + <param name="android-package" value="org.apache.cordova.whitelist.WhitelistPlugin"/> + <param name="onload" value="true" /> + </feature> + </config-file> + + <source-file src="src/android/WhitelistPlugin.java" target-dir="src/org/apache/cordova/whitelist" /> + + <info> + This plugin is only applicable for versions of cordova-android greater than 4.0. If you have a previous platform version, you do *not* need this plugin since the whitelist will be built in. + </info> + </platform> + + + +</plugin>
@@ -0,0 +1,161 @@
+/* + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +*/ + +package org.apache.cordova.whitelist; + +import org.apache.cordova.CordovaPlugin; +import org.apache.cordova.ConfigXmlParser; +import org.apache.cordova.LOG; +import org.apache.cordova.Whitelist; +import org.xmlpull.v1.XmlPullParser; + +import android.content.Context; + +public class WhitelistPlugin extends CordovaPlugin { + private static final String LOG_TAG = "WhitelistPlugin"; + private Whitelist allowedNavigations; + private Whitelist allowedIntents; + private Whitelist allowedRequests; + + // Used when instantiated via reflection by PluginManager + public WhitelistPlugin() { + } + // These can be used by embedders to allow Java-configuration of whitelists. + public WhitelistPlugin(Context context) { + this(new Whitelist(), new Whitelist(), null); + new CustomConfigXmlParser().parse(context); + } + public WhitelistPlugin(XmlPullParser xmlParser) { + this(new Whitelist(), new Whitelist(), null); + new CustomConfigXmlParser().parse(xmlParser); + } + public WhitelistPlugin(Whitelist allowedNavigations, Whitelist allowedIntents, Whitelist allowedRequests) { + if (allowedRequests == null) { + allowedRequests = new Whitelist(); + allowedRequests.addWhiteListEntry("file:///*", false); + allowedRequests.addWhiteListEntry("data:*", false); + } + this.allowedNavigations = allowedNavigations; + this.allowedIntents = allowedIntents; + this.allowedRequests = allowedRequests; + } + @Override + public void pluginInitialize() { + if (allowedNavigations == null) { + allowedNavigations = new Whitelist(); + allowedIntents = new Whitelist(); + allowedRequests = new Whitelist(); + new CustomConfigXmlParser().parse(webView.getContext()); + } + } + + private class CustomConfigXmlParser extends ConfigXmlParser { + @Override + public void handleStartTag(XmlPullParser xml) { + String strNode = xml.getName(); + if (strNode.equals("content")) { + String startPage = xml.getAttributeValue(null, "src"); + allowedNavigations.addWhiteListEntry(startPage, false); + } else if (strNode.equals("allow-navigation")) { + String origin = xml.getAttributeValue(null, "href"); + if ("*".equals(origin)) { + allowedNavigations.addWhiteListEntry("http://*/*", false); + allowedNavigations.addWhiteListEntry("https://*/*", false); + allowedNavigations.addWhiteListEntry("data:*", false); + } else { + allowedNavigations.addWhiteListEntry(origin, false); + } + } else if (strNode.equals("allow-intent")) { + String origin = xml.getAttributeValue(null, "href"); + allowedIntents.addWhiteListEntry(origin, false); + } else if (strNode.equals("access")) { + String origin = xml.getAttributeValue(null, "origin"); + String subdomains = xml.getAttributeValue(null, "subdomains"); + boolean external = (xml.getAttributeValue(null, "launch-external") != null); + if (origin != null) { + if (external) { + LOG.w(LOG_TAG, "Found <access launch-external> within config.xml. Please use <allow-intent> instead."); + allowedIntents.addWhiteListEntry(origin, (subdomains != null) && (subdomains.compareToIgnoreCase("true") == 0)); + } else { + if ("*".equals(origin)) { + allowedRequests.addWhiteListEntry("http://*/*", false); + allowedRequests.addWhiteListEntry("https://*/*", false); + } else { + allowedRequests.addWhiteListEntry(origin, (subdomains != null) && (subdomains.compareToIgnoreCase("true") == 0)); + } + } + } + } + } + @Override + public void handleEndTag(XmlPullParser xml) { + } + } + + @Override + public Boolean shouldAllowNavigation(String url) { + if (allowedNavigations.isUrlWhiteListed(url)) { + return true; + } + return null; // Default policy + } + + @Override + public Boolean shouldAllowRequest(String url) { + if (Boolean.TRUE == shouldAllowNavigation(url)) { + return true; + } + if (allowedRequests.isUrlWhiteListed(url)) { + return true; + } + return null; // Default policy + } + + @Override + public Boolean shouldOpenExternalUrl(String url) { + if (allowedIntents.isUrlWhiteListed(url)) { + return true; + } + return null; // Default policy + } + + public Whitelist getAllowedNavigations() { + return allowedNavigations; + } + + public void setAllowedNavigations(Whitelist allowedNavigations) { + this.allowedNavigations = allowedNavigations; + } + + public Whitelist getAllowedIntents() { + return allowedIntents; + } + + public void setAllowedIntents(Whitelist allowedIntents) { + this.allowedIntents = allowedIntents; + } + + public Whitelist getAllowedRequests() { + return allowedRequests; + } + + public void setAllowedRequests(Whitelist allowedRequests) { + this.allowedRequests = allowedRequests; + } +}
@@ -0,0 +1,50 @@
+{ + "cordova-plugin-whitelist": { + "source": { + "type": "registry", + "id": "cordova-plugin-whitelist@1.3.1" + }, + "is_top_level": true, + "variables": {} + }, + "cordova-plugin-statusbar": { + "source": { + "type": "registry", + "id": "cordova-plugin-statusbar@2.2.1" + }, + "is_top_level": true, + "variables": {} + }, + "cordova-plugin-console": { + "source": { + "type": "registry", + "id": "cordova-plugin-console" + }, + "is_top_level": true, + "variables": {} + }, + "cordova-plugin-device": { + "source": { + "type": "registry", + "id": "cordova-plugin-device" + }, + "is_top_level": true, + "variables": {} + }, + "cordova-plugin-splashscreen": { + "source": { + "type": "registry", + "id": "cordova-plugin-splashscreen@4.0.1" + }, + "is_top_level": true, + "variables": {} + }, + "ionic-plugin-keyboard": { + "source": { + "type": "registry", + "id": "ionic-plugin-keyboard" + }, + "is_top_level": true, + "variables": {} + } +}
@@ -0,0 +1,202 @@
+ + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. 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However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright 2014 Drifty Co. + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License.
@@ -0,0 +1,128 @@
+Keyboard +====== + +The `cordova.plugins.Keyboard` object provides functions to make interacting with the keyboard easier, and fires events to indicate that the keyboard will hide/show. + + cordova plugin add ionic-plugin-keyboard + +Methods +------- + +- cordova.plugins.Keyboard.hideKeyboardAccessoryBar +- cordova.plugins.Keyboard.close +- cordova.plugins.Keyboard.disableScroll +- cordova.plugins.Keyboard.show + +Properties +-------- + +- cordova.plugins.Keyboard.isVisible + +Events +-------- + +These events are fired on the window. + +- native.keyboardshow + * A number `keyboardHeight` is given on the event object, which is the pixel height of the keyboard. +- native.keyboardhide + + +# API reference + +Keyboard.hideKeyboardAccessoryBar +================= + +Hide the keyboard accessory bar with the next, previous and done buttons. + + cordova.plugins.Keyboard.hideKeyboardAccessoryBar(true); + cordova.plugins.Keyboard.hideKeyboardAccessoryBar(false); + +Supported Platforms +------------------- + +- iOS + + +Keyboard.close +================= + +Close the keyboard if it is open. + + cordova.plugins.Keyboard.close(); + +Supported Platforms +------------------- + +- iOS, Android, Blackberry 10, Windows + + +Keyboard.disableScroll +================= + +Prevent the native UIScrollView from moving when an input is focused. The telltale sign that this is happening is the top of your app scrolls out of view (if using Ionic, your header bar will disappear). + +This does *not* prevent any DOM elements from being able to scroll. That needs to happen from CSS and JavaScript, not this plugin. + + cordova.plugins.Keyboard.disableScroll(true); + cordova.plugins.Keyboard.disableScroll(false); + +Supported Platforms +------------------- + +- iOS, Windows + +Keyboard.show +================= + +Force keyboard to be shown. This typically helps if autofocus on a text element does not pop up the keyboard automatically + + cordova.plugins.Keyboard.show(); + +Supported Platforms + +- Android, Blackberry 10, Windows + +native.keyboardshow +================= + +This event fires when the keyboard will be shown or when the keyboard frame resizes (when switching between keyboards for example) + + window.addEventListener('native.keyboardshow', keyboardShowHandler); + + function keyboardShowHandler(e){ + alert('Keyboard height is: ' + e.keyboardHeight); + } + +Properties +----------- + +keyboardHeight: the height of the keyboard in pixels + + +Supported Platforms +------------------- + +- iOS, Android, Blackberry 10, Windows + + +native.keyboardhide +================= + +This event fires when the keyboard will hide + + window.addEventListener('native.keyboardhide', keyboardHideHandler); + + function keyboardHideHandler(e){ + alert('Goodnight, sweet prince'); + } + +Properties +----------- + +None + +Supported Platforms +------------------- + +- iOS, Android, Blackberry 10, Windows
@@ -0,0 +1,30 @@
+{ + "name": "ionic-plugin-keyboard", + "version": "2.2.1", + "cordova": { + "id": "ionic-plugin-keyboard", + "platforms": [ + "android", + "ios", + "blackberry10", + "wp8", + "windows" + ] + }, + "description": "Ionic Keyboard Plugin", + "repository": "https://github.com/driftyco/ionic-plugin-keyboard.git", + "issue": "https://github.com/driftyco/ionic-plugin-keyboard/issues", + "keywords": [ + "ionic", + "cordova", + "keyboard", + "ecosystem:cordova", + "cordova-android", + "cordova-ios", + "cordova-blackberry10", + "cordova-wp8", + "cordova-windows" + ], + "author": "Ionic", + "license": "Apache 2.0" +}
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="UTF-8"?> + +<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0" + id="ionic-plugin-keyboard" + version="2.2.1"> + <name>Keyboard</name> + <description>Ionic Keyboard Plugin</description> + <license>Apache 2.0</license> + <keywords>Ionic,keyboard</keywords> + <repo>https://github.com/driftyco/ionic-plugin-keyboard.git</repo> + <issue>https://github.com/driftyco/ionic-plugin-keyboard/issues</issue> + + + <!-- android --> + <platform name="android"> + <js-module src="www/android/keyboard.js" name="keyboard"> + <runs/> + <clobbers target="cordova.plugins.Keyboard" /> + </js-module> + <config-file target="res/xml/config.xml" parent="/*"> + <feature name="Keyboard"> + <param name="android-package" value="io.ionic.keyboard.IonicKeyboard" /> + <param name="onload" value="true" /> + </feature> + </config-file> + + <source-file src="src/android/IonicKeyboard.java" target-dir="src/io/ionic/keyboard" /> + </platform> + + <!-- ios --> + <platform name="ios"> + <js-module src="www/ios/keyboard.js" name="keyboard"> + <runs/> + <clobbers target="cordova.plugins.Keyboard" /> + </js-module> + <config-file target="config.xml" parent="/*"> + <feature name="Keyboard"> + <param name="ios-package" value="IonicKeyboard" onload="true" /> + </feature> + </config-file> + <header-file src="src/ios/IonicKeyboard.h" /> + <source-file src="src/ios/IonicKeyboard.m" /> + </platform> + + <!-- browser --> + <platform name="browser"> + <js-module src="www/browser/keyboard.js" name="keyboard"> + <runs/> + <clobbers target="cordova.plugins.Keyboard" /> + </js-module> + </platform> + + <!-- blackberry10 --> + <platform name="blackberry10"> + <source-file src="src/blackberry10/index.js" target-dir='Keyboard' /> + <lib-file src="src/blackberry10/native/device/libKeyboard.so" arch="device"/> + <lib-file src="src/blackberry10/native/simulator/libKeyboard.so" arch="simulator"/> + <config-file target="www/config.xml" parent="/widget"> + <feature name="Keyboard" value="io.ionic.keyboard"/> + </config-file> + </platform> + + <!-- windows --> + <platform name="windows"> + <js-module src="src/windows/KeyboardProxy.js" name="KeyboardProxy"> + <runs /> + <clobbers target="cordova.plugins.Keyboard" /> + </js-module> + </platform> + +</plugin>
@@ -0,0 +1,130 @@
+package io.ionic.keyboard; + +import org.apache.cordova.CallbackContext; +import org.apache.cordova.CordovaInterface; +import org.apache.cordova.CordovaPlugin; +import org.apache.cordova.CordovaWebView; +import org.apache.cordova.PluginResult; +import org.apache.cordova.PluginResult.Status; +import org.json.JSONArray; +import org.json.JSONException; + +import android.content.Context; +import android.graphics.Rect; +import android.util.DisplayMetrics; +import android.view.View; +import android.view.ViewTreeObserver.OnGlobalLayoutListener; +import android.view.inputmethod.InputMethodManager; + +// import additionally required classes for calculating screen height +import android.view.Display; +import android.graphics.Point; +import android.os.Build; + +public class IonicKeyboard extends CordovaPlugin { + + public void initialize(CordovaInterface cordova, CordovaWebView webView) { + super.initialize(cordova, webView); + } + + public boolean execute(String action, JSONArray args, final CallbackContext callbackContext) throws JSONException { + if ("close".equals(action)) { + cordova.getThreadPool().execute(new Runnable() { + public void run() { + //http://stackoverflow.com/a/7696791/1091751 + InputMethodManager inputManager = (InputMethodManager) cordova.getActivity().getSystemService(Context.INPUT_METHOD_SERVICE); + View v = cordova.getActivity().getCurrentFocus(); + + if (v == null) { + callbackContext.error("No current focus"); + } else { + inputManager.hideSoftInputFromWindow(v.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS); + callbackContext.success(); // Thread-safe. + } + } + }); + return true; + } + if ("show".equals(action)) { + cordova.getThreadPool().execute(new Runnable() { + public void run() { + ((InputMethodManager) cordova.getActivity().getSystemService(Context.INPUT_METHOD_SERVICE)).toggleSoftInput(0, InputMethodManager.HIDE_IMPLICIT_ONLY); + callbackContext.success(); // Thread-safe. + } + }); + return true; + } + if ("init".equals(action)) { + cordova.getThreadPool().execute(new Runnable() { + public void run() { + //calculate density-independent pixels (dp) + //http://developer.android.com/guide/practices/screens_support.html + DisplayMetrics dm = new DisplayMetrics(); + cordova.getActivity().getWindowManager().getDefaultDisplay().getMetrics(dm); + final float density = dm.density; + + //http://stackoverflow.com/a/4737265/1091751 detect if keyboard is showing + final View rootView = cordova.getActivity().getWindow().getDecorView().findViewById(android.R.id.content).getRootView(); + OnGlobalLayoutListener list = new OnGlobalLayoutListener() { + int previousHeightDiff = 0; + @Override + public void onGlobalLayout() { + Rect r = new Rect(); + //r will be populated with the coordinates of your view that area still visible. + rootView.getWindowVisibleDisplayFrame(r); + + PluginResult result; + + // cache properties for later use + int rootViewHeight = rootView.getRootView().getHeight(); + int resultBottom = r.bottom; + + // calculate screen height differently for android versions >= 21: Lollipop 5.x, Marshmallow 6.x + //http://stackoverflow.com/a/29257533/3642890 beware of nexus 5 + int screenHeight; + + if (Build.VERSION.SDK_INT >= 21) { + Display display = cordova.getActivity().getWindowManager().getDefaultDisplay(); + Point size = new Point(); + display.getSize(size); + screenHeight = size.y; + } else { + screenHeight = rootViewHeight; + } + + int heightDiff = screenHeight - resultBottom; + + int pixelHeightDiff = (int)(heightDiff / density); + if (pixelHeightDiff > 100 && pixelHeightDiff != previousHeightDiff) { // if more than 100 pixels, its probably a keyboard... + String msg = "S" + Integer.toString(pixelHeightDiff); + result = new PluginResult(PluginResult.Status.OK, msg); + result.setKeepCallback(true); + callbackContext.sendPluginResult(result); + } + else if ( pixelHeightDiff != previousHeightDiff && ( previousHeightDiff - pixelHeightDiff ) > 100 ){ + String msg = "H"; + result = new PluginResult(PluginResult.Status.OK, msg); + result.setKeepCallback(true); + callbackContext.sendPluginResult(result); + } + previousHeightDiff = pixelHeightDiff; + } + }; + + rootView.getViewTreeObserver().addOnGlobalLayoutListener(list); + + + PluginResult dataResult = new PluginResult(PluginResult.Status.OK); + dataResult.setKeepCallback(true); + callbackContext.sendPluginResult(dataResult); + } + }); + return true; + } + return false; // Returning false results in a "MethodNotFound" error. + } + + +} + +
@@ -0,0 +1,125 @@
+var keyboard, + resultObjs = {}, + threadCallback = null, + _utils = require("../../lib/utils"); + _event = require("../../lib/event"); + _webview = require("../../lib/webview"); + +module.exports = { + + // Code can be declared and used outside the module.exports object, + // but any functions to be called by client.js need to be declared + // here in this object. + + // These methods call into JNEXT.Keyboard which handles the + // communication through the JNEXT plugin to keyboard_js.cpp + startService: function (success, fail, args, env) { + var result = new PluginResult(args, env); + + result.ok(keyboard.getInstance().startService(), false); + }, + show: function (success, fail, args, env) { + var result = new PluginResult(args, env); + + result.ok(keyboard.getInstance().showKeyboard(), false); + }, + close: function (success, fail, args, env) { + var result = new PluginResult(args, env); + + result.ok(keyboard.getInstance().closeKeyboard(), false); + } +}; + +keyboardShow = function(a){ + _webview.executeJavascript("cordova.plugins.Keyboard.isVisible = true"); + _webview.executeJavascript("cordova.fireDocumentEvent('native.keyboardshow',"+a+")"); +}; +keyboardHide = function(){ + _webview.executeJavascript("cordova.plugins.Keyboard.isVisible = false"); + _webview.executeJavascript("cordova.fireDocumentEvent('native.keyboardhide','')"); +}; +onStart = function() { + _webview.executeJavascript("cordova.exec("+null+", "+null+", 'Keyboard', 'startService', '')"); +}; + +setTimeout(onStart,2000); + +/////////////////////////////////////////////////////////////////// +// JavaScript wrapper for JNEXT plugin for connection +/////////////////////////////////////////////////////////////////// + +JNEXT.Keyboard = function () { + var self = this, + hasInstance = false; + + self.getId = function () { + return self.m_id; + }; + + self.init = function () { + if (!JNEXT.require("libKeyboard")) { + return false; + } + + self.m_id = JNEXT.createObject("libKeyboard.Keyboard_JS"); + + if (self.m_id === "") { + return false; + } + + JNEXT.registerEvents(self); + }; + + // ************************ + // Enter your methods here + // ************************ + + // calls into InvokeMethod(string command) in keyboard_js.cpp + self.startService = function () { + return JNEXT.invoke(self.m_id, "startService"); + }; + self.showKeyboard = function () { + return JNEXT.invoke(self.m_id, "showKeyboard"); + }; + self.closeKeyboard = function () { + return JNEXT.invoke(self.m_id, "closeKeyboard"); + }; + + self.onEvent = function (strData) { // Fired by the Event framework (used by asynchronous callbacks) + var arData = strData.split(" "), + strEventDesc = arData[0], + jsonData; + + if (strEventDesc === "native.keyboardshow") { + jsonData = arData.slice(1, arData.length).join(" "); + keyboardShow(jsonData); + } + else if (strEventDesc === "native.keyboardhide") { + keyboardHide(); + } + }; + + // Thread methods + self.keyboardStartThread = function (callbackId) { + return JNEXT.invoke(self.m_id, "keyboardStartThread " + callbackId); + }; + self.keyboardStopThread = function () { + return JNEXT.invoke(self.m_id, "keyboardStopThread"); + }; + + // ************************ + // End of methods to edit + // ************************ + self.m_id = ""; + + self.getInstance = function () { + if (!hasInstance) { + hasInstance = true; + self.init(); + } + return self; + }; + +}; + +keyboard = new JNEXT.Keyboard();
@@ -0,0 +1,222 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<?fileVersion 4.0.0?><cproject storage_type_id="org.eclipse.cdt.core.XmlProjectDescriptionStorage"> + <storageModule moduleId="org.eclipse.cdt.core.settings"> + <cconfiguration id="com.qnx.qcc.configuration.sharedLib.release.608922875.1009704567"> + <storageModule buildSystemId="org.eclipse.cdt.managedbuilder.core.configurationDataProvider" id="com.qnx.qcc.configuration.sharedLib.release.608922875.1009704567" moduleId="org.eclipse.cdt.core.settings" name="device"> + <externalSettings> + <externalSetting> + <entry flags="VALUE_WORKSPACE_PATH" kind="includePath" name="/Cordova-Keyboard"/> + <entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/Cordova-Keyboard/device"/> + <entry flags="RESOLVED" kind="libraryFile" name="Cordova-Keyboard" srcPrefixMapping="" srcRootPath=""/> + </externalSetting> + </externalSettings> + <extensions> + <extension id="com.qnx.tools.ide.qde.core.QDELinkerErrorParser" point="org.eclipse.cdt.core.ErrorParser"/> + <extension id="org.eclipse.cdt.core.GCCErrorParser" point="org.eclipse.cdt.core.ErrorParser"/> + <extension id="org.eclipse.cdt.core.GLDErrorParser" point="org.eclipse.cdt.core.ErrorParser"/> + <extension id="com.qnx.tools.ide.qde.core.QDEBynaryParser" point="org.eclipse.cdt.core.BinaryParser"/> + </extensions> + </storageModule> + <storageModule moduleId="cdtBuildSystem" version="4.0.0"> + <configuration artifactExtension="so" artifactName="${ProjName}" buildArtefactType="org.eclipse.cdt.build.core.buildArtefactType.sharedLib" buildProperties="org.eclipse.cdt.build.core.buildType=org.eclipse.cdt.build.core.buildType.release,org.eclipse.cdt.build.core.buildArtefactType=org.eclipse.cdt.build.core.buildArtefactType.sharedLib" description="" id="com.qnx.qcc.configuration.sharedLib.release.608922875.1009704567" name="device" parent="com.qnx.qcc.configuration.sharedLib.release"> + <folderInfo id="com.qnx.qcc.configuration.sharedLib.release.608922875.1009704567." name="/" resourcePath=""> + <toolChain id="com.qnx.qcc.toolChain.2215983" name="QNX QCC" superClass="com.qnx.qcc.toolChain"> + <option id="com.qnx.qcc.option.cpu.315540759" name="Target CPU:" superClass="com.qnx.qcc.option.cpu" value="com.qnx.qcc.option.gen.cpu.armle-v7" valueType="enumerated"/> + <targetPlatform archList="all" binaryParser="com.qnx.tools.ide.qde.core.QDEBynaryParser" id="com.qnx.qcc.targetPlatform.1359109141" osList="all" superClass="com.qnx.qcc.targetPlatform"/> + <builder buildPath="${workspace_loc:/Keyboard/Device-Release}" id="com.qnx.nto.938326560" keepEnvironmentInBuildfile="false" name="CDT Internal Builder" superClass="com.qnx.nto"/> + <tool id="com.qnx.qcc.tool.compiler.242697771" name="QCC Compiler" superClass="com.qnx.qcc.tool.compiler"> + <option id="com.qnx.qcc.option.compiler.shared.553244928" name="Shared (-shared)" superClass="com.qnx.qcc.option.compiler.shared" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.compiler.optlevel.2070537906" name="Optimization Level" superClass="com.qnx.qcc.option.compiler.optlevel" value="com.qnx.qcc.option.compiler.optlevel.2" valueType="enumerated"/> + <option id="com.qnx.qcc.option.compiler.includePath.1483355415" name="Include Directories (-I)" superClass="com.qnx.qcc.option.compiler.includePath" valueType="includePath"> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/bb"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/qt4/QtCore"/> + <listOptionValue builtIn="false" value="${workspace_loc:/${ProjName}/public}"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/qt4"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/freetype2"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/usr/include"/> + </option> + <option id="com.qnx.qcc.option.compiler.security.9625963" name="Enhanced Security (-fstack-protector-strong)" superClass="com.qnx.qcc.option.compiler.security" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.compiler.defines.872099896" name="Defines (-D)" superClass="com.qnx.qcc.option.compiler.defines" valueType="definedSymbols"> + <listOptionValue builtIn="false" value="_FORTIFY_SOURCE=2"/> + </option> + <option id="com.qnx.qcc.option.compiler.qccoptions.1015003128" name="QCC Options" superClass="com.qnx.qcc.option.compiler.qccoptions" valueType="stringList"> + <listOptionValue builtIn="false" value="-frecord-gcc-switches"/> + </option> + <inputType id="com.qnx.qcc.inputType.compiler.1443568066" superClass="com.qnx.qcc.inputType.compiler"/> + </tool> + <tool id="com.qnx.qcc.tool.assembler.1996828008" name="QCC Assembler" superClass="com.qnx.qcc.tool.assembler"> + <inputType id="com.qnx.qcc.inputType.assembler.116798417" superClass="com.qnx.qcc.inputType.assembler"/> + </tool> + <tool id="com.qnx.qcc.tool.linker.871546588" name="QCC Linker" superClass="com.qnx.qcc.tool.linker"> + <option id="com.qnx.qcc.option.linker.shared.915102752" name="Shared (-shared)" superClass="com.qnx.qcc.option.linker.shared" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.linker.libraryPaths.1049529253" name="Library Paths (-L)" superClass="com.qnx.qcc.option.linker.libraryPaths" valueType="libPaths"> + <listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/lib"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/${CPUVARDIR}/usr/lib"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/${CPUVARDIR}/usr/lib/qt4/lib"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/usr/lib"/> + </option> + <option id="com.qnx.qcc.option.linker.security.1157664997" name="Enhanced Security (-Wl,-z,relro -Wl,-z,now)" superClass="com.qnx.qcc.option.linker.security" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.linker.libraries.1316432206" name="Libraries (-l)" superClass="com.qnx.qcc.option.linker.libraries" valueType="libs"> + <listOptionValue builtIn="false" value="slog2"/> + <listOptionValue builtIn="false" value="QtCore"/> + <listOptionValue builtIn="false" value="bb"/> + <listOptionValue builtIn="false" value="bps"/> + </option> + <inputType id="com.qnx.qcc.inputType.linker.1028572887" superClass="com.qnx.qcc.inputType.linker"> + <additionalInput kind="additionalinputdependency" paths="$(USER_OBJS)"/> + <additionalInput kind="additionalinput" paths="$(LIBS)"/> + </inputType> + </tool> + <tool id="com.qnx.qcc.tool.archiver.1781914947" name="QCC Archiver" superClass="com.qnx.qcc.tool.archiver"/> + </toolChain> + </folderInfo> + <sourceEntries> + <entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name="src"/> + <entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name="public"/> + </sourceEntries> + </configuration> + </storageModule> + <storageModule moduleId="org.eclipse.cdt.core.externalSettings"/> + </cconfiguration> + <cconfiguration id="com.qnx.qcc.configuration.sharedLib.debug.193597202.362186091"> + <storageModule buildSystemId="org.eclipse.cdt.managedbuilder.core.configurationDataProvider" id="com.qnx.qcc.configuration.sharedLib.debug.193597202.362186091" moduleId="org.eclipse.cdt.core.settings" name="simulator"> + <externalSettings> + <externalSetting> + <entry flags="VALUE_WORKSPACE_PATH" kind="includePath" name="/Cordova-Keyboard"/> + <entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/Cordova-Keyboard/simulator"/> + <entry flags="RESOLVED" kind="libraryFile" name="Cordova-Keyboard" srcPrefixMapping="" srcRootPath=""/> + </externalSetting> + </externalSettings> + <extensions> + <extension id="com.qnx.tools.ide.qde.core.QDELinkerErrorParser" point="org.eclipse.cdt.core.ErrorParser"/> + <extension id="org.eclipse.cdt.core.GCCErrorParser" point="org.eclipse.cdt.core.ErrorParser"/> + <extension id="org.eclipse.cdt.core.GLDErrorParser" point="org.eclipse.cdt.core.ErrorParser"/> + <extension id="com.qnx.tools.ide.qde.core.QDEBynaryParser" point="org.eclipse.cdt.core.BinaryParser"/> + </extensions> + </storageModule> + <storageModule moduleId="cdtBuildSystem" version="4.0.0"> + <configuration artifactExtension="so" artifactName="${ProjName}" buildArtefactType="org.eclipse.cdt.build.core.buildArtefactType.sharedLib" buildProperties="org.eclipse.cdt.build.core.buildType=org.eclipse.cdt.build.core.buildType.debug,org.eclipse.cdt.build.core.buildArtefactType=org.eclipse.cdt.build.core.buildArtefactType.sharedLib" description="" id="com.qnx.qcc.configuration.sharedLib.debug.193597202.362186091" name="simulator" parent="com.qnx.qcc.configuration.sharedLib.debug"> + <folderInfo id="com.qnx.qcc.configuration.sharedLib.debug.193597202.362186091." name="/" resourcePath=""> + <toolChain id="com.qnx.qcc.toolChain.688026907" name="QNX QCC" superClass="com.qnx.qcc.toolChain"> + <targetPlatform archList="all" binaryParser="com.qnx.tools.ide.qde.core.QDEBynaryParser" id="com.qnx.qcc.targetPlatform.469207190" osList="all" superClass="com.qnx.qcc.targetPlatform"/> + <builder buildPath="${workspace_loc:/Keyboard/Simulator-Debug}" id="com.qnx.nto.2029800497" keepEnvironmentInBuildfile="false" name="CDT Internal Builder" superClass="com.qnx.nto"/> + <tool id="com.qnx.qcc.tool.compiler.1028279123" name="QCC Compiler" superClass="com.qnx.qcc.tool.compiler"> + <option id="com.qnx.qcc.option.compiler.shared.235893159" name="Shared (-shared)" superClass="com.qnx.qcc.option.compiler.shared" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.compiler.optlevel.1164238904" name="Optimization Level" superClass="com.qnx.qcc.option.compiler.optlevel" value="com.qnx.qcc.option.compiler.optlevel.0" valueType="enumerated"/> + <option id="com.qnx.qcc.option.compile.debug.3716470" name="Debug (-g)" superClass="com.qnx.qcc.option.compile.debug" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.compiler.includePath.306305432" name="Include Directories (-I)" superClass="com.qnx.qcc.option.compiler.includePath" valueType="includePath"> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/bb"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/qt4/QtCore"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/qt4"/> + <listOptionValue builtIn="false" value="${workspace_loc:/${ProjName}/public}"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/usr/include/freetype2"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/usr/include"/> + </option> + <option id="com.qnx.qcc.option.compiler.security.1730007887" name="Enhanced Security (-fstack-protector-strong)" superClass="com.qnx.qcc.option.compiler.security" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.compiler.defines.1526896965" name="Defines (-D)" superClass="com.qnx.qcc.option.compiler.defines" valueType="definedSymbols"> + <listOptionValue builtIn="false" value="_FORTIFY_SOURCE=2"/> + </option> + <inputType id="com.qnx.qcc.inputType.compiler.1881183122" superClass="com.qnx.qcc.inputType.compiler"/> + </tool> + <tool id="com.qnx.qcc.tool.assembler.312168125" name="QCC Assembler" superClass="com.qnx.qcc.tool.assembler"> + <option id="com.qnx.qcc.option.assembler.debug.416544277" name="Debug (-g)" superClass="com.qnx.qcc.option.assembler.debug" value="true" valueType="boolean"/> + <inputType id="com.qnx.qcc.inputType.assembler.1722778407" superClass="com.qnx.qcc.inputType.assembler"/> + </tool> + <tool id="com.qnx.qcc.tool.linker.2130364088" name="QCC Linker" superClass="com.qnx.qcc.tool.linker"> + <option id="com.qnx.qcc.option.linker.debug.1332880614" name="Debug (-g)" superClass="com.qnx.qcc.option.linker.debug" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.linker.shared.1633267255" name="Shared (-shared)" superClass="com.qnx.qcc.option.linker.shared" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.linker.libraryPaths.565794953" name="Library Paths (-L)" superClass="com.qnx.qcc.option.linker.libraryPaths" valueType="libPaths"> + <listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/lib"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/${CPUVARDIR}/usr/lib"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/${CPUVARDIR}/usr/lib/qt4/lib"/> + <listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/usr/lib"/> + </option> + <option id="com.qnx.qcc.option.linker.security.9141791" name="Enhanced Security (-Wl,-z,relro -Wl,-z,now)" superClass="com.qnx.qcc.option.linker.security" value="true" valueType="boolean"/> + <option id="com.qnx.qcc.option.linker.libraries.220836649" name="Libraries (-l)" superClass="com.qnx.qcc.option.linker.libraries" valueType="libs"> + <listOptionValue builtIn="false" value="slog2"/> + <listOptionValue builtIn="false" value="QtCore"/> + <listOptionValue builtIn="false" value="bb"/> + <listOptionValue builtIn="false" value="bps"/> + </option> + <inputType id="com.qnx.qcc.inputType.linker.167117375" superClass="com.qnx.qcc.inputType.linker"> + <additionalInput kind="additionalinputdependency" paths="$(USER_OBJS)"/> + <additionalInput kind="additionalinput" paths="$(LIBS)"/> + </inputType> + </tool> + <tool id="com.qnx.qcc.tool.archiver.489682882" name="QCC Archiver" superClass="com.qnx.qcc.tool.archiver"/> + </toolChain> + </folderInfo> + <sourceEntries> + <entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name="src"/> + <entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name="public"/> + </sourceEntries> + </configuration> + </storageModule> + <storageModule moduleId="org.eclipse.cdt.core.externalSettings"/> + </cconfiguration> + </storageModule> + <storageModule moduleId="cdtBuildSystem" version="4.0.0"> + <project id="Keyboard.null.138005006" name="Keyboard"/> + </storageModule> + <storageModule moduleId="refreshScope" versionNumber="2"> + <configuration configurationName="Simulator-Profile"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="simulator"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="Simulator-Coverage"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="Device-Profile"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="Device-Debug"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="Simulator-Debug"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="device"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="Device-Release"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + <configuration configurationName="Device-Coverage"> + <resource resourceType="PROJECT" workspacePath="/Keyboard"/> + </configuration> + </storageModule> + <storageModule moduleId="org.eclipse.cdt.internal.ui.text.commentOwnerProjectMappings"/> + <storageModule moduleId="org.eclipse.cdt.core.LanguageSettingsProviders"/> + <storageModule moduleId="scannerConfiguration"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.profile.941124085"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.coverage.1806890017"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.release.608922875"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.profile.27502649"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.debug.193597202"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.coverage.537092296"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.debug.193597202.362186091"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.release.608922875.1009704567"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + <scannerConfigBuildInfo instanceId="com.qnx.qcc.configuration.sharedLib.debug.1877214659"> + <autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.qnx.tools.ide.qde.managedbuilder.core.qccScannerInfo"/> + </scannerConfigBuildInfo> + </storageModule> +</cproject>
@@ -0,0 +1,76 @@
+<?xml version="1.0" encoding="UTF-8"?> +<projectDescription> + <name>Keyboard</name> + <comment></comment> + <projects> + </projects> + <buildSpec> + <buildCommand> + <name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name> + <triggers>clean,full,incremental,</triggers> + <arguments> + <dictionary> + <key>?name?</key> + <value></value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.append_environment</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.buildArguments</key> + <value></value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.buildCommand</key> + <value>make</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.buildLocation</key> + <value>${workspace_loc:/Keyboard/Device-Release}</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.contents</key> + <value>org.eclipse.cdt.make.core.activeConfigSettings</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.enableAutoBuild</key> + <value>false</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.enableCleanBuild</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.enableFullBuild</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.stopOnError</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.useDefaultBuildCmd</key> + <value>true</value> + </dictionary> + </arguments> + </buildCommand> + <buildCommand> + <name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name> + <triggers>full,incremental,</triggers> + <arguments> + </arguments> + </buildCommand> + <buildCommand> + <name>com.qnx.tools.bbt.xml.core.bbtXMLValidationBuilder</name> + <arguments> + </arguments> + </buildCommand> + </buildSpec> + <natures> + <nature>org.eclipse.cdt.core.cnature</nature> + <nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature> + <nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature> + <nature>com.qnx.tools.ide.bbt.core.bbtnature</nature> + </natures> +</projectDescription>
@@ -0,0 +1,19 @@
+#ifndef JSON_AUTOLINK_H_INCLUDED +# define JSON_AUTOLINK_H_INCLUDED + +# include "config.h" + +# ifdef JSON_IN_CPPTL +# include <cpptl/cpptl_autolink.h> +# endif + +# if !defined(JSON_NO_AUTOLINK) && !defined(JSON_DLL_BUILD) && !defined(JSON_IN_CPPTL) +# define CPPTL_AUTOLINK_NAME "json" +# undef CPPTL_AUTOLINK_DLL +# ifdef JSON_DLL +# define CPPTL_AUTOLINK_DLL +# endif +# include "autolink.h" +# endif + +#endif // JSON_AUTOLINK_H_INCLUDED
@@ -0,0 +1,43 @@
+#ifndef JSON_CONFIG_H_INCLUDED +# define JSON_CONFIG_H_INCLUDED + +/// If defined, indicates that json library is embedded in CppTL library. +//# define JSON_IN_CPPTL 1 + +/// If defined, indicates that json may leverage CppTL library +//# define JSON_USE_CPPTL 1 +/// If defined, indicates that cpptl vector based map should be used instead of std::map +/// as Value container. +//# define JSON_USE_CPPTL_SMALLMAP 1 +/// If defined, indicates that Json specific container should be used +/// (hash table & simple deque container with customizable allocator). +/// THIS FEATURE IS STILL EXPERIMENTAL! +//# define JSON_VALUE_USE_INTERNAL_MAP 1 +/// Force usage of standard new/malloc based allocator instead of memory pool based allocator. +/// The memory pools allocator used optimization (initializing Value and ValueInternalLink +/// as if it was a POD) that may cause some validation tool to report errors. +/// Only has effects if JSON_VALUE_USE_INTERNAL_MAP is defined. +//# define JSON_USE_SIMPLE_INTERNAL_ALLOCATOR 1 + +/// If defined, indicates that Json use exception to report invalid type manipulation +/// instead of C assert macro. +# define JSON_USE_EXCEPTION 1 + +# ifdef JSON_IN_CPPTL +# include <cpptl/config.h> +# ifndef JSON_USE_CPPTL +# define JSON_USE_CPPTL 1 +# endif +# endif + +# ifdef JSON_IN_CPPTL +# define JSON_API CPPTL_API +# elif defined(JSON_DLL_BUILD) +# define JSON_API __declspec(dllexport) +# elif defined(JSON_DLL) +# define JSON_API __declspec(dllimport) +# else +# define JSON_API +# endif + +#endif // JSON_CONFIG_H_INCLUDED
@@ -0,0 +1,42 @@
+#ifndef CPPTL_JSON_FEATURES_H_INCLUDED +# define CPPTL_JSON_FEATURES_H_INCLUDED + +# include "forwards.h" + +namespace Json { + + /** \brief Configuration passed to reader and writer. + * This configuration object can be used to force the Reader or Writer + * to behave in a standard conforming way. + */ + class JSON_API Features + { + public: + /** \brief A configuration that allows all features and assumes all strings are UTF-8. + * - C & C++ comments are allowed + * - Root object can be any JSON value + * - Assumes Value strings are encoded in UTF-8 + */ + static Features all(); + + /** \brief A configuration that is strictly compatible with the JSON specification. + * - Comments are forbidden. + * - Root object must be either an array or an object value. + * - Assumes Value strings are encoded in UTF-8 + */ + static Features strictMode(); + + /** \brief Initialize the configuration like JsonConfig::allFeatures; + */ + Features(); + + /// \c true if comments are allowed. Default: \c true. + bool allowComments_; + + /// \c true if root must be either an array or an object value. Default: \c false. + bool strictRoot_; + }; + +} // namespace Json + +#endif // CPPTL_JSON_FEATURES_H_INCLUDED
@@ -0,0 +1,39 @@
+#ifndef JSON_FORWARDS_H_INCLUDED +# define JSON_FORWARDS_H_INCLUDED + +# include "config.h" + +namespace Json { + + // writer.h + class FastWriter; + class StyledWriter; + + // reader.h + class Reader; + + // features.h + class Features; + + // value.h + typedef int Int; + typedef unsigned int UInt; + class StaticString; + class Path; + class PathArgument; + class Value; + class ValueIteratorBase; + class ValueIterator; + class ValueConstIterator; +#ifdef JSON_VALUE_USE_INTERNAL_MAP + class ValueAllocator; + class ValueMapAllocator; + class ValueInternalLink; + class ValueInternalArray; + class ValueInternalMap; +#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP + +} // namespace Json + + +#endif // JSON_FORWARDS_H_INCLUDED
@@ -0,0 +1,10 @@
+#ifndef JSON_JSON_H_INCLUDED +# define JSON_JSON_H_INCLUDED + +# include "autolink.h" +# include "value.h" +# include "reader.h" +# include "writer.h" +# include "features.h" + +#endif // JSON_JSON_H_INCLUDED
@@ -0,0 +1,196 @@
+#ifndef CPPTL_JSON_READER_H_INCLUDED +# define CPPTL_JSON_READER_H_INCLUDED + +# include "features.h" +# include "value.h" +# include <deque> +# include <stack> +# include <string> +# include <iostream> + +namespace Json { + + /** \brief Unserialize a <a HREF="http://www.json.org">JSON</a> document into a Value. + * + */ + class JSON_API Reader + { + public: + typedef char Char; + typedef const Char *Location; + + /** \brief Constructs a Reader allowing all features + * for parsing. + */ + Reader(); + + /** \brief Constructs a Reader allowing the specified feature set + * for parsing. + */ + Reader( const Features &features ); + + /** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a> document. + * \param document UTF-8 encoded string containing the document to read. + * \param root [out] Contains the root value of the document if it was + * successfully parsed. + * \param collectComments \c true to collect comment and allow writing them back during + * serialization, \c false to discard comments. + * This parameter is ignored if Features::allowComments_ + * is \c false. + * \return \c true if the document was successfully parsed, \c false if an error occurred. + */ + bool parse( const std::string &document, + Value &root, + bool collectComments = true ); + + /** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a> document. + * \param document UTF-8 encoded string containing the document to read. + * \param root [out] Contains the root value of the document if it was + * successfully parsed. + * \param collectComments \c true to collect comment and allow writing them back during + * serialization, \c false to discard comments. + * This parameter is ignored if Features::allowComments_ + * is \c false. + * \return \c true if the document was successfully parsed, \c false if an error occurred. + */ + bool parse( const char *beginDoc, const char *endDoc, + Value &root, + bool collectComments = true ); + + /// \brief Parse from input stream. + /// \see Json::operator>>(std::istream&, Json::Value&). + bool parse( std::istream &is, + Value &root, + bool collectComments = true ); + + /** \brief Returns a user friendly string that list errors in the parsed document. + * \return Formatted error message with the list of errors with their location in + * the parsed document. An empty string is returned if no error occurred + * during parsing. + */ + std::string getFormatedErrorMessages() const; + + private: + enum TokenType + { + tokenEndOfStream = 0, + tokenObjectBegin, + tokenObjectEnd, + tokenArrayBegin, + tokenArrayEnd, + tokenString, + tokenNumber, + tokenTrue, + tokenFalse, + tokenNull, + tokenArraySeparator, + tokenMemberSeparator, + tokenComment, + tokenError + }; + + class Token + { + public: + TokenType type_; + Location start_; + Location end_; + }; + + class ErrorInfo + { + public: + Token token_; + std::string message_; + Location extra_; + }; + + typedef std::deque<ErrorInfo> Errors; + + bool expectToken( TokenType type, Token &token, const char *message ); + bool readToken( Token &token ); + void skipSpaces(); + bool match( Location pattern, + int patternLength ); + bool readComment(); + bool readCStyleComment(); + bool readCppStyleComment(); + bool readString(); + void readNumber(); + bool readValue(); + bool readObject( Token &token ); + bool readArray( Token &token ); + bool decodeNumber( Token &token ); + bool decodeString( Token &token ); + bool decodeString( Token &token, std::string &decoded ); + bool decodeDouble( Token &token ); + bool decodeUnicodeCodePoint( Token &token, + Location ¤t, + Location end, + unsigned int &unicode ); + bool decodeUnicodeEscapeSequence( Token &token, + Location ¤t, + Location end, + unsigned int &unicode ); + bool addError( const std::string &message, + Token &token, + Location extra = 0 ); + bool recoverFromError( TokenType skipUntilToken ); + bool addErrorAndRecover( const std::string &message, + Token &token, + TokenType skipUntilToken ); + void skipUntilSpace(); + Value ¤tValue(); + Char getNextChar(); + void getLocationLineAndColumn( Location location, + int &line, + int &column ) const; + std::string getLocationLineAndColumn( Location location ) const; + void addComment( Location begin, + Location end, + CommentPlacement placement ); + void skipCommentTokens( Token &token ); + + typedef std::stack<Value *> Nodes; + Nodes nodes_; + Errors errors_; + std::string document_; + Location begin_; + Location end_; + Location current_; + Location lastValueEnd_; + Value *lastValue_; + std::string commentsBefore_; + Features features_; + bool collectComments_; + }; + + /** \brief Read from 'sin' into 'root'. + + Always keep comments from the input JSON. + + This can be used to read a file into a particular sub-object. + For example: + \code + Json::Value root; + cin >> root["dir"]["file"]; + cout << root; + \endcode + Result: + \verbatim + { + "dir": { + "file": { + // The input stream JSON would be nested here. + } + } + } + \endverbatim + \throw std::exception on parse error. + \see Json::operator<<() + */ + std::istream& operator>>( std::istream&, Value& ); + +} // namespace Json + +#endif // CPPTL_JSON_READER_H_INCLUDED
@@ -0,0 +1,1069 @@
+#ifndef CPPTL_JSON_H_INCLUDED +# define CPPTL_JSON_H_INCLUDED + +# include "forwards.h" +# include <string> +# include <vector> + +# ifndef JSON_USE_CPPTL_SMALLMAP +# include <map> +# else +# include <cpptl/smallmap.h> +# endif +# ifdef JSON_USE_CPPTL +# include <cpptl/forwards.h> +# endif + +/** \brief JSON (JavaScript Object Notation). + */ +namespace Json { + + /** \brief Type of the value held by a Value object. + */ + enum ValueType + { + nullValue = 0, ///< 'null' value + intValue, ///< signed integer value + uintValue, ///< unsigned integer value + realValue, ///< double value + stringValue, ///< UTF-8 string value + booleanValue, ///< bool value + arrayValue, ///< array value (ordered list) + objectValue ///< object value (collection of name/value pairs). + }; + + enum CommentPlacement + { + commentBefore = 0, ///< a comment placed on the line before a value + commentAfterOnSameLine, ///< a comment just after a value on the same line + commentAfter, ///< a comment on the line after a value (only make sense for root value) + numberOfCommentPlacement + }; + +//# ifdef JSON_USE_CPPTL +// typedef CppTL::AnyEnumerator<const char *> EnumMemberNames; +// typedef CppTL::AnyEnumerator<const Value &> EnumValues; +//# endif + + /** \brief Lightweight wrapper to tag static string. + * + * Value constructor and objectValue member assignement takes advantage of the + * StaticString and avoid the cost of string duplication when storing the + * string or the member name. + * + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + class JSON_API StaticString + { + public: + explicit StaticString( const char *czstring ) + : str_( czstring ) + { + } + + operator const char *() const + { + return str_; + } + + const char *c_str() const + { + return str_; + } + + private: + const char *str_; + }; + + /** \brief Represents a <a HREF="http://www.json.org">JSON</a> value. + * + * This class is a discriminated union wrapper that can represents a: + * - signed integer [range: Value::minInt - Value::maxInt] + * - unsigned integer (range: 0 - Value::maxUInt) + * - double + * - UTF-8 string + * - boolean + * - 'null' + * - an ordered list of Value + * - collection of name/value pairs (javascript object) + * + * The type of the held value is represented by a #ValueType and + * can be obtained using type(). + * + * values of an #objectValue or #arrayValue can be accessed using operator[]() methods. + * Non const methods will automatically create the a #nullValue element + * if it does not exist. + * The sequence of an #arrayValue will be automatically resize and initialized + * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue. + * + * The get() methods can be used to obtanis default value in the case the required element + * does not exist. + * + * It is possible to iterate over the list of a #objectValue values using + * the getMemberNames() method. + */ + class JSON_API Value + { + friend class ValueIteratorBase; +# ifdef JSON_VALUE_USE_INTERNAL_MAP + friend class ValueInternalLink; + friend class ValueInternalMap; +# endif + public: + typedef std::vector<std::string> Members; + typedef ValueIterator iterator; + typedef ValueConstIterator const_iterator; + typedef Json::UInt UInt; + typedef Json::Int Int; + typedef UInt ArrayIndex; + + static const Value null; + static const Int minInt; + static const Int maxInt; + static const UInt maxUInt; + + private: +#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION +# ifndef JSON_VALUE_USE_INTERNAL_MAP + class CZString + { + public: + enum DuplicationPolicy + { + noDuplication = 0, + duplicate, + duplicateOnCopy + }; + CZString( int index ); + CZString( const char *cstr, DuplicationPolicy allocate ); + CZString( const CZString &other ); + ~CZString(); + CZString &operator =( const CZString &other ); + bool operator<( const CZString &other ) const; + bool operator==( const CZString &other ) const; + int index() const; + const char *c_str() const; + bool isStaticString() const; + private: + void swap( CZString &other ); + const char *cstr_; + int index_; + }; + + public: +# ifndef JSON_USE_CPPTL_SMALLMAP + typedef std::map<CZString, Value> ObjectValues; +# else + typedef CppTL::SmallMap<CZString, Value> ObjectValues; +# endif // ifndef JSON_USE_CPPTL_SMALLMAP +# endif // ifndef JSON_VALUE_USE_INTERNAL_MAP +#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + + public: + /** \brief Create a default Value of the given type. + + This is a very useful constructor. + To create an empty array, pass arrayValue. + To create an empty object, pass objectValue. + Another Value can then be set to this one by assignment. + This is useful since clear() and resize() will not alter types. + + Examples: + \code + Json::Value null_value; // null + Json::Value arr_value(Json::arrayValue); // [] + Json::Value obj_value(Json::objectValue); // {} + \endcode + */ + Value( ValueType type = nullValue ); + Value( Int value ); + Value( UInt value ); + Value( double value ); + Value( const char *value ); + Value( const char *beginValue, const char *endValue ); + /** \brief Constructs a value from a static string. + + * Like other value string constructor but do not duplicate the string for + * internal storage. The given string must remain alive after the call to this + * constructor. + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * \endcode + */ + Value( const StaticString &value ); + Value( const std::string &value ); +# ifdef JSON_USE_CPPTL + Value( const CppTL::ConstString &value ); +# endif + Value( bool value ); + Value( const Value &other ); + ~Value(); + + Value &operator=( const Value &other ); + /// Swap values. + /// \note Currently, comments are intentionally not swapped, for + /// both logic and efficiency. + void swap( Value &other ); + + ValueType type() const; + + bool operator <( const Value &other ) const; + bool operator <=( const Value &other ) const; + bool operator >=( const Value &other ) const; + bool operator >( const Value &other ) const; + + bool operator ==( const Value &other ) const; + bool operator !=( const Value &other ) const; + + int compare( const Value &other ); + + const char *asCString() const; + std::string asString() const; +# ifdef JSON_USE_CPPTL + CppTL::ConstString asConstString() const; +# endif + Int asInt() const; + UInt asUInt() const; + double asDouble() const; + bool asBool() const; + + bool isNull() const; + bool isBool() const; + bool isInt() const; + bool isUInt() const; + bool isIntegral() const; + bool isDouble() const; + bool isNumeric() const; + bool isString() const; + bool isArray() const; + bool isObject() const; + + bool isConvertibleTo( ValueType other ) const; + + /// Number of values in array or object + UInt size() const; + + /// \brief Return true if empty array, empty object, or null; + /// otherwise, false. + bool empty() const; + + /// Return isNull() + bool operator!() const; + + /// Remove all object members and array elements. + /// \pre type() is arrayValue, objectValue, or nullValue + /// \post type() is unchanged + void clear(); + + /// Resize the array to size elements. + /// New elements are initialized to null. + /// May only be called on nullValue or arrayValue. + /// \pre type() is arrayValue or nullValue + /// \post type() is arrayValue + void resize( UInt size ); + + /// Access an array element (zero based index ). + /// If the array contains less than index element, then null value are inserted + /// in the array so that its size is index+1. + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + Value &operator[]( UInt index ); + /// Access an array element (zero based index ) + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + const Value &operator[]( UInt index ) const; + /// If the array contains at least index+1 elements, returns the element value, + /// otherwise returns defaultValue. + Value get( UInt index, + const Value &defaultValue ) const; + /// Return true if index < size(). + bool isValidIndex( UInt index ) const; + /// \brief Append value to array at the end. + /// + /// Equivalent to jsonvalue[jsonvalue.size()] = value; + Value &append( const Value &value ); + + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const char *key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const char *key ) const; + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const std::string &key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const std::string &key ) const; + /** \brief Access an object value by name, create a null member if it does not exist. + + * If the object as no entry for that name, then the member name used to store + * the new entry is not duplicated. + * Example of use: + * \code + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + Value &operator[]( const StaticString &key ); +# ifdef JSON_USE_CPPTL + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const CppTL::ConstString &key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const CppTL::ConstString &key ) const; +# endif + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const char *key, + const Value &defaultValue ) const; + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const std::string &key, + const Value &defaultValue ) const; +# ifdef JSON_USE_CPPTL + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const CppTL::ConstString &key, + const Value &defaultValue ) const; +# endif + /// \brief Remove and return the named member. + /// + /// Do nothing if it did not exist. + /// \return the removed Value, or null. + /// \pre type() is objectValue or nullValue + /// \post type() is unchanged + Value removeMember( const char* key ); + /// Same as removeMember(const char*) + Value removeMember( const std::string &key ); + + /// Return true if the object has a member named key. + bool isMember( const char *key ) const; + /// Return true if the object has a member named key. + bool isMember( const std::string &key ) const; +# ifdef JSON_USE_CPPTL + /// Return true if the object has a member named key. + bool isMember( const CppTL::ConstString &key ) const; +# endif + + /// \brief Return a list of the member names. + /// + /// If null, return an empty list. + /// \pre type() is objectValue or nullValue + /// \post if type() was nullValue, it remains nullValue + Members getMemberNames() const; + +//# ifdef JSON_USE_CPPTL +// EnumMemberNames enumMemberNames() const; +// EnumValues enumValues() const; +//# endif + + /// Comments must be //... or /* ... */ + void setComment( const char *comment, + CommentPlacement placement ); + /// Comments must be //... or /* ... */ + void setComment( const std::string &comment, + CommentPlacement placement ); + bool hasComment( CommentPlacement placement ) const; + /// Include delimiters and embedded newlines. + std::string getComment( CommentPlacement placement ) const; + + std::string toStyledString() const; + + const_iterator begin() const; + const_iterator end() const; + + iterator begin(); + iterator end(); + + private: + Value &resolveReference( const char *key, + bool isStatic ); + +# ifdef JSON_VALUE_USE_INTERNAL_MAP + inline bool isItemAvailable() const + { + return itemIsUsed_ == 0; + } + + inline void setItemUsed( bool isUsed = true ) + { + itemIsUsed_ = isUsed ? 1 : 0; + } + + inline bool isMemberNameStatic() const + { + return memberNameIsStatic_ == 0; + } + + inline void setMemberNameIsStatic( bool isStatic ) + { + memberNameIsStatic_ = isStatic ? 1 : 0; + } +# endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP + + private: + struct CommentInfo + { + CommentInfo(); + ~CommentInfo(); + + void setComment( const char *text ); + + char *comment_; + }; + + //struct MemberNamesTransform + //{ + // typedef const char *result_type; + // const char *operator()( const CZString &name ) const + // { + // return name.c_str(); + // } + //}; + + union ValueHolder + { + Int int_; + UInt uint_; + double real_; + bool bool_; + char *string_; +# ifdef JSON_VALUE_USE_INTERNAL_MAP + ValueInternalArray *array_; + ValueInternalMap *map_; +#else + ObjectValues *map_; +# endif + } value_; + ValueType type_ : 8; + int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. +# ifdef JSON_VALUE_USE_INTERNAL_MAP + unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container. + int memberNameIsStatic_ : 1; // used by the ValueInternalMap container. +# endif + CommentInfo *comments_; + }; + + + /** \brief Experimental and untested: represents an element of the "path" to access a node. + */ + class PathArgument + { + public: + friend class Path; + + PathArgument(); + PathArgument( UInt index ); + PathArgument( const char *key ); + PathArgument( const std::string &key ); + + private: + enum Kind + { + kindNone = 0, + kindIndex, + kindKey + }; + std::string key_; + UInt index_; + Kind kind_; + }; + + /** \brief Experimental and untested: represents a "path" to access a node. + * + * Syntax: + * - "." => root node + * - ".[n]" => elements at index 'n' of root node (an array value) + * - ".name" => member named 'name' of root node (an object value) + * - ".name1.name2.name3" + * - ".[0][1][2].name1[3]" + * - ".%" => member name is provided as parameter + * - ".[%]" => index is provied as parameter + */ + class Path + { + public: + Path( const std::string &path, + const PathArgument &a1 = PathArgument(), + const PathArgument &a2 = PathArgument(), + const PathArgument &a3 = PathArgument(), + const PathArgument &a4 = PathArgument(), + const PathArgument &a5 = PathArgument() ); + + const Value &resolve( const Value &root ) const; + Value resolve( const Value &root, + const Value &defaultValue ) const; + /// Creates the "path" to access the specified node and returns a reference on the node. + Value &make( Value &root ) const; + + private: + typedef std::vector<const PathArgument *> InArgs; + typedef std::vector<PathArgument> Args; + + void makePath( const std::string &path, + const InArgs &in ); + void addPathInArg( const std::string &path, + const InArgs &in, + InArgs::const_iterator &itInArg, + PathArgument::Kind kind ); + void invalidPath( const std::string &path, + int location ); + + Args args_; + }; + + /** \brief Experimental do not use: Allocator to customize member name and string value memory management done by Value. + * + * - makeMemberName() and releaseMemberName() are called to respectively duplicate and + * free an Json::objectValue member name. + * - duplicateStringValue() and releaseStringValue() are called similarly to + * duplicate and free a Json::stringValue value. + */ + class ValueAllocator + { + public: + enum { unknown = (unsigned)-1 }; + + virtual ~ValueAllocator(); + + virtual char *makeMemberName( const char *memberName ) = 0; + virtual void releaseMemberName( char *memberName ) = 0; + virtual char *duplicateStringValue( const char *value, + unsigned int length = unknown ) = 0; + virtual void releaseStringValue( char *value ) = 0; + }; + +#ifdef JSON_VALUE_USE_INTERNAL_MAP + /** \brief Allocator to customize Value internal map. + * Below is an example of a simple implementation (default implementation actually + * use memory pool for speed). + * \code + class DefaultValueMapAllocator : public ValueMapAllocator + { + public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + return new ValueInternalMap(); + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + return new ValueInternalMap( other ); + } + + virtual void destructMap( ValueInternalMap *map ) + { + delete map; + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + return new ValueInternalLink(); + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + delete link; + } + }; + * \endcode + */ + class JSON_API ValueMapAllocator + { + public: + virtual ~ValueMapAllocator(); + virtual ValueInternalMap *newMap() = 0; + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0; + virtual void destructMap( ValueInternalMap *map ) = 0; + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0; + virtual void releaseMapBuckets( ValueInternalLink *links ) = 0; + virtual ValueInternalLink *allocateMapLink() = 0; + virtual void releaseMapLink( ValueInternalLink *link ) = 0; + }; + + /** \brief ValueInternalMap hash-map bucket chain link (for internal use only). + * \internal previous_ & next_ allows for bidirectional traversal. + */ + class JSON_API ValueInternalLink + { + public: + enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture. + enum InternalFlags { + flagAvailable = 0, + flagUsed = 1 + }; + + ValueInternalLink(); + + ~ValueInternalLink(); + + Value items_[itemPerLink]; + char *keys_[itemPerLink]; + ValueInternalLink *previous_; + ValueInternalLink *next_; + }; + + + /** \brief A linked page based hash-table implementation used internally by Value. + * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked + * list in each bucket to handle collision. There is an addional twist in that + * each node of the collision linked list is a page containing a fixed amount of + * value. This provides a better compromise between memory usage and speed. + * + * Each bucket is made up of a chained list of ValueInternalLink. The last + * link of a given bucket can be found in the 'previous_' field of the following bucket. + * The last link of the last bucket is stored in tailLink_ as it has no following bucket. + * Only the last link of a bucket may contains 'available' item. The last link always + * contains at least one element unless is it the bucket one very first link. + */ + class JSON_API ValueInternalMap + { + friend class ValueIteratorBase; + friend class Value; + public: + typedef unsigned int HashKey; + typedef unsigned int BucketIndex; + +# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + struct IteratorState + { + IteratorState() + : map_(0) + , link_(0) + , itemIndex_(0) + , bucketIndex_(0) + { + } + ValueInternalMap *map_; + ValueInternalLink *link_; + BucketIndex itemIndex_; + BucketIndex bucketIndex_; + }; +# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + + ValueInternalMap(); + ValueInternalMap( const ValueInternalMap &other ); + ValueInternalMap &operator =( const ValueInternalMap &other ); + ~ValueInternalMap(); + + void swap( ValueInternalMap &other ); + + BucketIndex size() const; + + void clear(); + + bool reserveDelta( BucketIndex growth ); + + bool reserve( BucketIndex newItemCount ); + + const Value *find( const char *key ) const; + + Value *find( const char *key ); + + Value &resolveReference( const char *key, + bool isStatic ); + + void remove( const char *key ); + + void doActualRemove( ValueInternalLink *link, + BucketIndex index, + BucketIndex bucketIndex ); + + ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex ); + + Value &setNewItem( const char *key, + bool isStatic, + ValueInternalLink *link, + BucketIndex index ); + + Value &unsafeAdd( const char *key, + bool isStatic, + HashKey hashedKey ); + + HashKey hash( const char *key ) const; + + int compare( const ValueInternalMap &other ) const; + + private: + void makeBeginIterator( IteratorState &it ) const; + void makeEndIterator( IteratorState &it ) const; + static bool equals( const IteratorState &x, const IteratorState &other ); + static void increment( IteratorState &iterator ); + static void incrementBucket( IteratorState &iterator ); + static void decrement( IteratorState &iterator ); + static const char *key( const IteratorState &iterator ); + static const char *key( const IteratorState &iterator, bool &isStatic ); + static Value &value( const IteratorState &iterator ); + static int distance( const IteratorState &x, const IteratorState &y ); + + private: + ValueInternalLink *buckets_; + ValueInternalLink *tailLink_; + BucketIndex bucketsSize_; + BucketIndex itemCount_; + }; + + /** \brief A simplified deque implementation used internally by Value. + * \internal + * It is based on a list of fixed "page", each page contains a fixed number of items. + * Instead of using a linked-list, a array of pointer is used for fast item look-up. + * Look-up for an element is as follow: + * - compute page index: pageIndex = itemIndex / itemsPerPage + * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage] + * + * Insertion is amortized constant time (only the array containing the index of pointers + * need to be reallocated when items are appended). + */ + class JSON_API ValueInternalArray + { + friend class Value; + friend class ValueIteratorBase; + public: + enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo. + typedef Value::ArrayIndex ArrayIndex; + typedef unsigned int PageIndex; + +# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + struct IteratorState // Must be a POD + { + IteratorState() + : array_(0) + , currentPageIndex_(0) + , currentItemIndex_(0) + { + } + ValueInternalArray *array_; + Value **currentPageIndex_; + unsigned int currentItemIndex_; + }; +# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + + ValueInternalArray(); + ValueInternalArray( const ValueInternalArray &other ); + ValueInternalArray &operator =( const ValueInternalArray &other ); + ~ValueInternalArray(); + void swap( ValueInternalArray &other ); + + void clear(); + void resize( ArrayIndex newSize ); + + Value &resolveReference( ArrayIndex index ); + + Value *find( ArrayIndex index ) const; + + ArrayIndex size() const; + + int compare( const ValueInternalArray &other ) const; + + private: + static bool equals( const IteratorState &x, const IteratorState &other ); + static void increment( IteratorState &iterator ); + static void decrement( IteratorState &iterator ); + static Value &dereference( const IteratorState &iterator ); + static Value &unsafeDereference( const IteratorState &iterator ); + static int distance( const IteratorState &x, const IteratorState &y ); + static ArrayIndex indexOf( const IteratorState &iterator ); + void makeBeginIterator( IteratorState &it ) const; + void makeEndIterator( IteratorState &it ) const; + void makeIterator( IteratorState &it, ArrayIndex index ) const; + + void makeIndexValid( ArrayIndex index ); + + Value **pages_; + ArrayIndex size_; + PageIndex pageCount_; + }; + + /** \brief Experimental: do not use. Allocator to customize Value internal array. + * Below is an example of a simple implementation (actual implementation use + * memory pool). + \code +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + return new ValueInternalArray(); + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + return new ValueInternalArray( other ); + } + + virtual void destruct( ValueInternalArray *array ) + { + delete array; + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast<Value **>( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + free( value ); + } +}; + \endcode + */ + class JSON_API ValueArrayAllocator + { + public: + virtual ~ValueArrayAllocator(); + virtual ValueInternalArray *newArray() = 0; + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0; + virtual void destructArray( ValueInternalArray *array ) = 0; + /** \brief Reallocate array page index. + * Reallocates an array of pointer on each page. + * \param indexes [input] pointer on the current index. May be \c NULL. + * [output] pointer on the new index of at least + * \a minNewIndexCount pages. + * \param indexCount [input] current number of pages in the index. + * [output] number of page the reallocated index can handle. + * \b MUST be >= \a minNewIndexCount. + * \param minNewIndexCount Minimum number of page the new index must be able to + * handle. + */ + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) = 0; + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) = 0; + virtual Value *allocateArrayPage() = 0; + virtual void releaseArrayPage( Value *value ) = 0; + }; +#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP + + + /** \brief base class for Value iterators. + * + */ + class ValueIteratorBase + { + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef ValueIteratorBase SelfType; + + ValueIteratorBase(); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + explicit ValueIteratorBase( const Value::ObjectValues::iterator ¤t ); +#else + ValueIteratorBase( const ValueInternalArray::IteratorState &state ); + ValueIteratorBase( const ValueInternalMap::IteratorState &state ); +#endif + + bool operator ==( const SelfType &other ) const + { + return isEqual( other ); + } + + bool operator !=( const SelfType &other ) const + { + return !isEqual( other ); + } + + difference_type operator -( const SelfType &other ) const + { + return computeDistance( other ); + } + + /// Return either the index or the member name of the referenced value as a Value. + Value key() const; + + /// Return the index of the referenced Value. -1 if it is not an arrayValue. + UInt index() const; + + /// Return the member name of the referenced Value. "" if it is not an objectValue. + const char *memberName() const; + + protected: + Value &deref() const; + + void increment(); + + void decrement(); + + difference_type computeDistance( const SelfType &other ) const; + + bool isEqual( const SelfType &other ) const; + + void copy( const SelfType &other ); + + private: +#ifndef JSON_VALUE_USE_INTERNAL_MAP + Value::ObjectValues::iterator current_; + // Indicates that iterator is for a null value. + bool isNull_; +#else + union + { + ValueInternalArray::IteratorState array_; + ValueInternalMap::IteratorState map_; + } iterator_; + bool isArray_; +#endif + }; + + /** \brief const iterator for object and array value. + * + */ + class ValueConstIterator : public ValueIteratorBase + { + friend class Value; + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef const Value &reference; + typedef const Value *pointer; + typedef ValueConstIterator SelfType; + + ValueConstIterator(); + private: + /*! \internal Use by Value to create an iterator. + */ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + explicit ValueConstIterator( const Value::ObjectValues::iterator ¤t ); +#else + ValueConstIterator( const ValueInternalArray::IteratorState &state ); + ValueConstIterator( const ValueInternalMap::IteratorState &state ); +#endif + public: + SelfType &operator =( const ValueIteratorBase &other ); + + SelfType operator++( int ) + { + SelfType temp( *this ); + ++*this; + return temp; + } + + SelfType operator--( int ) + { + SelfType temp( *this ); + --*this; + return temp; + } + + SelfType &operator--() + { + decrement(); + return *this; + } + + SelfType &operator++() + { + increment(); + return *this; + } + + reference operator *() const + { + return deref(); + } + }; + + + /** \brief Iterator for object and array value. + */ + class ValueIterator : public ValueIteratorBase + { + friend class Value; + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef Value &reference; + typedef Value *pointer; + typedef ValueIterator SelfType; + + ValueIterator(); + ValueIterator( const ValueConstIterator &other ); + ValueIterator( const ValueIterator &other ); + private: + /*! \internal Use by Value to create an iterator. + */ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + explicit ValueIterator( const Value::ObjectValues::iterator ¤t ); +#else + ValueIterator( const ValueInternalArray::IteratorState &state ); + ValueIterator( const ValueInternalMap::IteratorState &state ); +#endif + public: + + SelfType &operator =( const SelfType &other ); + + SelfType operator++( int ) + { + SelfType temp( *this ); + ++*this; + return temp; + } + + SelfType operator--( int ) + { + SelfType temp( *this ); + --*this; + return temp; + } + + SelfType &operator--() + { + decrement(); + return *this; + } + + SelfType &operator++() + { + increment(); + return *this; + } + + reference operator *() const + { + return deref(); + } + }; + + +} // namespace Json + + +#endif // CPPTL_JSON_H_INCLUDED
@@ -0,0 +1,174 @@
+#ifndef JSON_WRITER_H_INCLUDED +# define JSON_WRITER_H_INCLUDED + +# include "value.h" +# include <vector> +# include <string> +# include <iostream> + +namespace Json { + + class Value; + + /** \brief Abstract class for writers. + */ + class JSON_API Writer + { + public: + virtual ~Writer(); + + virtual std::string write( const Value &root ) = 0; + }; + + /** \brief Outputs a Value in <a HREF="http://www.json.org">JSON</a> format without formatting (not human friendly). + * + * The JSON document is written in a single line. It is not intended for 'human' consumption, + * but may be usefull to support feature such as RPC where bandwith is limited. + * \sa Reader, Value + */ + class JSON_API FastWriter : public Writer + { + public: + FastWriter(); + virtual ~FastWriter(){} + + void enableYAMLCompatibility(); + + public: // overridden from Writer + virtual std::string write( const Value &root ); + + private: + void writeValue( const Value &value ); + + std::string document_; + bool yamlCompatiblityEnabled_; + }; + + /** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a human friendly way. + * + * The rules for line break and indent are as follow: + * - Object value: + * - if empty then print {} without indent and line break + * - if not empty the print '{', line break & indent, print one value per line + * and then unindent and line break and print '}'. + * - Array value: + * - if empty then print [] without indent and line break + * - if the array contains no object value, empty array or some other value types, + * and all the values fit on one lines, then print the array on a single line. + * - otherwise, it the values do not fit on one line, or the array contains + * object or non empty array, then print one value per line. + * + * If the Value have comments then they are outputed according to their #CommentPlacement. + * + * \sa Reader, Value, Value::setComment() + */ + class JSON_API StyledWriter: public Writer + { + public: + StyledWriter(); + virtual ~StyledWriter(){} + + public: // overridden from Writer + /** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format. + * \param root Value to serialize. + * \return String containing the JSON document that represents the root value. + */ + virtual std::string write( const Value &root ); + + private: + void writeValue( const Value &value ); + void writeArrayValue( const Value &value ); + bool isMultineArray( const Value &value ); + void pushValue( const std::string &value ); + void writeIndent(); + void writeWithIndent( const std::string &value ); + void indent(); + void unindent(); + void writeCommentBeforeValue( const Value &root ); + void writeCommentAfterValueOnSameLine( const Value &root ); + bool hasCommentForValue( const Value &value ); + static std::string normalizeEOL( const std::string &text ); + + typedef std::vector<std::string> ChildValues; + + ChildValues childValues_; + std::string document_; + std::string indentString_; + int rightMargin_; + int indentSize_; + bool addChildValues_; + }; + + /** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a human friendly way, + to a stream rather than to a string. + * + * The rules for line break and indent are as follow: + * - Object value: + * - if empty then print {} without indent and line break + * - if not empty the print '{', line break & indent, print one value per line + * and then unindent and line break and print '}'. + * - Array value: + * - if empty then print [] without indent and line break + * - if the array contains no object value, empty array or some other value types, + * and all the values fit on one lines, then print the array on a single line. + * - otherwise, it the values do not fit on one line, or the array contains + * object or non empty array, then print one value per line. + * + * If the Value have comments then they are outputed according to their #CommentPlacement. + * + * \param indentation Each level will be indented by this amount extra. + * \sa Reader, Value, Value::setComment() + */ + class JSON_API StyledStreamWriter + { + public: + StyledStreamWriter( std::string indentation="\t" ); + ~StyledStreamWriter(){} + + public: + /** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format. + * \param out Stream to write to. (Can be ostringstream, e.g.) + * \param root Value to serialize. + * \note There is no point in deriving from Writer, since write() should not return a value. + */ + void write( std::ostream &out, const Value &root ); + + private: + void writeValue( const Value &value ); + void writeArrayValue( const Value &value ); + bool isMultineArray( const Value &value ); + void pushValue( const std::string &value ); + void writeIndent(); + void writeWithIndent( const std::string &value ); + void indent(); + void unindent(); + void writeCommentBeforeValue( const Value &root ); + void writeCommentAfterValueOnSameLine( const Value &root ); + bool hasCommentForValue( const Value &value ); + static std::string normalizeEOL( const std::string &text ); + + typedef std::vector<std::string> ChildValues; + + ChildValues childValues_; + std::ostream* document_; + std::string indentString_; + int rightMargin_; + std::string indentation_; + bool addChildValues_; + }; + + std::string JSON_API valueToString( Int value ); + std::string JSON_API valueToString( UInt value ); + std::string JSON_API valueToString( double value ); + std::string JSON_API valueToString( bool value ); + std::string JSON_API valueToQuotedString( const char *value ); + + /// \brief Output using the StyledStreamWriter. + /// \see Json::operator>>() + std::ostream& operator<<( std::ostream&, const Value &root ); + +} // namespace Json + + + +#endif // JSON_WRITER_H_INCLUDED
@@ -0,0 +1,125 @@
+#ifndef JSONCPP_BATCHALLOCATOR_H_INCLUDED +# define JSONCPP_BATCHALLOCATOR_H_INCLUDED + +# include <stdlib.h> +# include <assert.h> + +# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + +namespace Json { + +/* Fast memory allocator. + * + * This memory allocator allocates memory for a batch of object (specified by + * the page size, the number of object in each page). + * + * It does not allow the destruction of a single object. All the allocated objects + * can be destroyed at once. The memory can be either released or reused for future + * allocation. + * + * The in-place new operator must be used to construct the object using the pointer + * returned by allocate. + */ +template<typename AllocatedType + ,const unsigned int objectPerAllocation> +class BatchAllocator +{ +public: + typedef AllocatedType Type; + + BatchAllocator( unsigned int objectsPerPage = 255 ) + : freeHead_( 0 ) + , objectsPerPage_( objectsPerPage ) + { +// printf( "Size: %d => %s\n", sizeof(AllocatedType), typeid(AllocatedType).name() ); + assert( sizeof(AllocatedType) * objectPerAllocation >= sizeof(AllocatedType *) ); // We must be able to store a slist in the object free space. + assert( objectsPerPage >= 16 ); + batches_ = allocateBatch( 0 ); // allocated a dummy page + currentBatch_ = batches_; + } + + ~BatchAllocator() + { + for ( BatchInfo *batch = batches_; batch; ) + { + BatchInfo *nextBatch = batch->next_; + free( batch ); + batch = nextBatch; + } + } + + /// allocate space for an array of objectPerAllocation object. + /// @warning it is the responsability of the caller to call objects constructors. + AllocatedType *allocate() + { + if ( freeHead_ ) // returns node from free list. + { + AllocatedType *object = freeHead_; + freeHead_ = *(AllocatedType **)object; + return object; + } + if ( currentBatch_->used_ == currentBatch_->end_ ) + { + currentBatch_ = currentBatch_->next_; + while ( currentBatch_ && currentBatch_->used_ == currentBatch_->end_ ) + currentBatch_ = currentBatch_->next_; + + if ( !currentBatch_ ) // no free batch found, allocate a new one + { + currentBatch_ = allocateBatch( objectsPerPage_ ); + currentBatch_->next_ = batches_; // insert at the head of the list + batches_ = currentBatch_; + } + } + AllocatedType *allocated = currentBatch_->used_; + currentBatch_->used_ += objectPerAllocation; + return allocated; + } + + /// Release the object. + /// @warning it is the responsability of the caller to actually destruct the object. + void release( AllocatedType *object ) + { + assert( object != 0 ); + *(AllocatedType **)object = freeHead_; + freeHead_ = object; + } + +private: + struct BatchInfo + { + BatchInfo *next_; + AllocatedType *used_; + AllocatedType *end_; + AllocatedType buffer_[objectPerAllocation]; + }; + + // disabled copy constructor and assignement operator. + BatchAllocator( const BatchAllocator & ); + void operator =( const BatchAllocator &); + + static BatchInfo *allocateBatch( unsigned int objectsPerPage ) + { + const unsigned int mallocSize = sizeof(BatchInfo) - sizeof(AllocatedType)* objectPerAllocation + + sizeof(AllocatedType) * objectPerAllocation * objectsPerPage; + BatchInfo *batch = static_cast<BatchInfo*>( malloc( mallocSize ) ); + batch->next_ = 0; + batch->used_ = batch->buffer_; + batch->end_ = batch->buffer_ + objectsPerPage; + return batch; + } + + BatchInfo *batches_; + BatchInfo *currentBatch_; + /// Head of a single linked list within the allocated space of freeed object + AllocatedType *freeHead_; + unsigned int objectsPerPage_; +}; + + +} // namespace Json + +# endif // ifndef JSONCPP_DOC_INCLUDE_IMPLEMENTATION + +#endif // JSONCPP_BATCHALLOCATOR_H_INCLUDED +
@@ -0,0 +1,448 @@
+// included by json_value.cpp +// everything is within Json namespace + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueInternalArray +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueArrayAllocator::~ValueArrayAllocator() +{ +} + +// ////////////////////////////////////////////////////////////////// +// class DefaultValueArrayAllocator +// ////////////////////////////////////////////////////////////////// +#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + return new ValueInternalArray(); + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + return new ValueInternalArray( other ); + } + + virtual void destructArray( ValueInternalArray *array ) + { + delete array; + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast<Value **>( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + free( value ); + } +}; + +#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +/// @todo make this thread-safe (lock when accessign batch allocator) +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + ValueInternalArray *array = arraysAllocator_.allocate(); + new (array) ValueInternalArray(); // placement new + return array; + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + ValueInternalArray *array = arraysAllocator_.allocate(); + new (array) ValueInternalArray( other ); // placement new + return array; + } + + virtual void destructArray( ValueInternalArray *array ) + { + if ( array ) + { + array->~ValueInternalArray(); + arraysAllocator_.release( array ); + } + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast<Value **>( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast<Value *>( pagesAllocator_.allocate() ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + pagesAllocator_.release( value ); + } +private: + BatchAllocator<ValueInternalArray,1> arraysAllocator_; + BatchAllocator<Value,ValueInternalArray::itemsPerPage> pagesAllocator_; +}; +#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR + +static ValueArrayAllocator *&arrayAllocator() +{ + static DefaultValueArrayAllocator defaultAllocator; + static ValueArrayAllocator *arrayAllocator = &defaultAllocator; + return arrayAllocator; +} + +static struct DummyArrayAllocatorInitializer { + DummyArrayAllocatorInitializer() + { + arrayAllocator(); // ensure arrayAllocator() statics are initialized before main(). + } +} dummyArrayAllocatorInitializer; + +// ////////////////////////////////////////////////////////////////// +// class ValueInternalArray +// ////////////////////////////////////////////////////////////////// +bool +ValueInternalArray::equals( const IteratorState &x, + const IteratorState &other ) +{ + return x.array_ == other.array_ + && x.currentItemIndex_ == other.currentItemIndex_ + && x.currentPageIndex_ == other.currentPageIndex_; +} + + +void +ValueInternalArray::increment( IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && + (it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_ + != it.array_->size_, + "ValueInternalArray::increment(): moving iterator beyond end" ); + ++(it.currentItemIndex_); + if ( it.currentItemIndex_ == itemsPerPage ) + { + it.currentItemIndex_ = 0; + ++(it.currentPageIndex_); + } +} + + +void +ValueInternalArray::decrement( IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && it.currentPageIndex_ == it.array_->pages_ + && it.currentItemIndex_ == 0, + "ValueInternalArray::decrement(): moving iterator beyond end" ); + if ( it.currentItemIndex_ == 0 ) + { + it.currentItemIndex_ = itemsPerPage-1; + --(it.currentPageIndex_); + } + else + { + --(it.currentItemIndex_); + } +} + + +Value & +ValueInternalArray::unsafeDereference( const IteratorState &it ) +{ + return (*(it.currentPageIndex_))[it.currentItemIndex_]; +} + + +Value & +ValueInternalArray::dereference( const IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && + (it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_ + < it.array_->size_, + "ValueInternalArray::dereference(): dereferencing invalid iterator" ); + return unsafeDereference( it ); +} + +void +ValueInternalArray::makeBeginIterator( IteratorState &it ) const +{ + it.array_ = const_cast<ValueInternalArray *>( this ); + it.currentItemIndex_ = 0; + it.currentPageIndex_ = pages_; +} + + +void +ValueInternalArray::makeIterator( IteratorState &it, ArrayIndex index ) const +{ + it.array_ = const_cast<ValueInternalArray *>( this ); + it.currentItemIndex_ = index % itemsPerPage; + it.currentPageIndex_ = pages_ + index / itemsPerPage; +} + + +void +ValueInternalArray::makeEndIterator( IteratorState &it ) const +{ + makeIterator( it, size_ ); +} + + +ValueInternalArray::ValueInternalArray() + : pages_( 0 ) + , size_( 0 ) + , pageCount_( 0 ) +{ +} + + +ValueInternalArray::ValueInternalArray( const ValueInternalArray &other ) + : pages_( 0 ) + , pageCount_( 0 ) + , size_( other.size_ ) +{ + PageIndex minNewPages = other.size_ / itemsPerPage; + arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages ); + JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, + "ValueInternalArray::reserve(): bad reallocation" ); + IteratorState itOther; + other.makeBeginIterator( itOther ); + Value *value; + for ( ArrayIndex index = 0; index < size_; ++index, increment(itOther) ) + { + if ( index % itemsPerPage == 0 ) + { + PageIndex pageIndex = index / itemsPerPage; + value = arrayAllocator()->allocateArrayPage(); + pages_[pageIndex] = value; + } + new (value) Value( dereference( itOther ) ); + } +} + + +ValueInternalArray & +ValueInternalArray::operator =( const ValueInternalArray &other ) +{ + ValueInternalArray temp( other ); + swap( temp ); + return *this; +} + + +ValueInternalArray::~ValueInternalArray() +{ + // destroy all constructed items + IteratorState it; + IteratorState itEnd; + makeBeginIterator( it); + makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + value->~Value(); + } + // release all pages + PageIndex lastPageIndex = size_ / itemsPerPage; + for ( PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex ) + arrayAllocator()->releaseArrayPage( pages_[pageIndex] ); + // release pages index + arrayAllocator()->releaseArrayPageIndex( pages_, pageCount_ ); +} + + +void +ValueInternalArray::swap( ValueInternalArray &other ) +{ + Value **tempPages = pages_; + pages_ = other.pages_; + other.pages_ = tempPages; + ArrayIndex tempSize = size_; + size_ = other.size_; + other.size_ = tempSize; + PageIndex tempPageCount = pageCount_; + pageCount_ = other.pageCount_; + other.pageCount_ = tempPageCount; +} + +void +ValueInternalArray::clear() +{ + ValueInternalArray dummy; + swap( dummy ); +} + + +void +ValueInternalArray::resize( ArrayIndex newSize ) +{ + if ( newSize == 0 ) + clear(); + else if ( newSize < size_ ) + { + IteratorState it; + IteratorState itEnd; + makeIterator( it, newSize ); + makeIterator( itEnd, size_ ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + value->~Value(); + } + PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage; + PageIndex lastPageIndex = size_ / itemsPerPage; + for ( ; pageIndex < lastPageIndex; ++pageIndex ) + arrayAllocator()->releaseArrayPage( pages_[pageIndex] ); + size_ = newSize; + } + else if ( newSize > size_ ) + resolveReference( newSize ); +} + + +void +ValueInternalArray::makeIndexValid( ArrayIndex index ) +{ + // Need to enlarge page index ? + if ( index >= pageCount_ * itemsPerPage ) + { + PageIndex minNewPages = (index + 1) / itemsPerPage; + arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages ); + JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, "ValueInternalArray::reserve(): bad reallocation" ); + } + + // Need to allocate new pages ? + ArrayIndex nextPageIndex = + (size_ % itemsPerPage) != 0 ? size_ - (size_%itemsPerPage) + itemsPerPage + : size_; + if ( nextPageIndex <= index ) + { + PageIndex pageIndex = nextPageIndex / itemsPerPage; + PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1; + for ( ; pageToAllocate-- > 0; ++pageIndex ) + pages_[pageIndex] = arrayAllocator()->allocateArrayPage(); + } + + // Initialize all new entries + IteratorState it; + IteratorState itEnd; + makeIterator( it, size_ ); + size_ = index + 1; + makeIterator( itEnd, size_ ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + new (value) Value(); // Construct a default value using placement new + } +} + +Value & +ValueInternalArray::resolveReference( ArrayIndex index ) +{ + if ( index >= size_ ) + makeIndexValid( index ); + return pages_[index/itemsPerPage][index%itemsPerPage]; +} + +Value * +ValueInternalArray::find( ArrayIndex index ) const +{ + if ( index >= size_ ) + return 0; + return &(pages_[index/itemsPerPage][index%itemsPerPage]); +} + +ValueInternalArray::ArrayIndex +ValueInternalArray::size() const +{ + return size_; +} + +int +ValueInternalArray::distance( const IteratorState &x, const IteratorState &y ) +{ + return indexOf(y) - indexOf(x); +} + + +ValueInternalArray::ArrayIndex +ValueInternalArray::indexOf( const IteratorState &iterator ) +{ + if ( !iterator.array_ ) + return ArrayIndex(-1); + return ArrayIndex( + (iterator.currentPageIndex_ - iterator.array_->pages_) * itemsPerPage + + iterator.currentItemIndex_ ); +} + + +int +ValueInternalArray::compare( const ValueInternalArray &other ) const +{ + int sizeDiff( size_ - other.size_ ); + if ( sizeDiff != 0 ) + return sizeDiff; + + for ( ArrayIndex index =0; index < size_; ++index ) + { + int diff = pages_[index/itemsPerPage][index%itemsPerPage].compare( + other.pages_[index/itemsPerPage][index%itemsPerPage] ); + if ( diff != 0 ) + return diff; + } + return 0; +}
@@ -0,0 +1,607 @@
+// included by json_value.cpp +// everything is within Json namespace + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueInternalMap +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) ); + * This optimization is used by the fast allocator. + */ +ValueInternalLink::ValueInternalLink() + : previous_( 0 ) + , next_( 0 ) +{ +} + +ValueInternalLink::~ValueInternalLink() +{ + for ( int index =0; index < itemPerLink; ++index ) + { + if ( !items_[index].isItemAvailable() ) + { + if ( !items_[index].isMemberNameStatic() ) + free( keys_[index] ); + } + else + break; + } +} + + + +ValueMapAllocator::~ValueMapAllocator() +{ +} + +#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +class DefaultValueMapAllocator : public ValueMapAllocator +{ +public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + return new ValueInternalMap(); + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + return new ValueInternalMap( other ); + } + + virtual void destructMap( ValueInternalMap *map ) + { + delete map; + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + return new ValueInternalLink(); + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + delete link; + } +}; +#else +/// @todo make this thread-safe (lock when accessign batch allocator) +class DefaultValueMapAllocator : public ValueMapAllocator +{ +public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + ValueInternalMap *map = mapsAllocator_.allocate(); + new (map) ValueInternalMap(); // placement new + return map; + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + ValueInternalMap *map = mapsAllocator_.allocate(); + new (map) ValueInternalMap( other ); // placement new + return map; + } + + virtual void destructMap( ValueInternalMap *map ) + { + if ( map ) + { + map->~ValueInternalMap(); + mapsAllocator_.release( map ); + } + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + ValueInternalLink *link = linksAllocator_.allocate(); + memset( link, 0, sizeof(ValueInternalLink) ); + return link; + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + link->~ValueInternalLink(); + linksAllocator_.release( link ); + } +private: + BatchAllocator<ValueInternalMap,1> mapsAllocator_; + BatchAllocator<ValueInternalLink,1> linksAllocator_; +}; +#endif + +static ValueMapAllocator *&mapAllocator() +{ + static DefaultValueMapAllocator defaultAllocator; + static ValueMapAllocator *mapAllocator = &defaultAllocator; + return mapAllocator; +} + +static struct DummyMapAllocatorInitializer { + DummyMapAllocatorInitializer() + { + mapAllocator(); // ensure mapAllocator() statics are initialized before main(). + } +} dummyMapAllocatorInitializer; + + + +// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32. + +/* +use linked list hash map. +buckets array is a container. +linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124) +value have extra state: valid, available, deleted +*/ + + +ValueInternalMap::ValueInternalMap() + : buckets_( 0 ) + , tailLink_( 0 ) + , bucketsSize_( 0 ) + , itemCount_( 0 ) +{ +} + + +ValueInternalMap::ValueInternalMap( const ValueInternalMap &other ) + : buckets_( 0 ) + , tailLink_( 0 ) + , bucketsSize_( 0 ) + , itemCount_( 0 ) +{ + reserve( other.itemCount_ ); + IteratorState it; + IteratorState itEnd; + other.makeBeginIterator( it ); + other.makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + bool isStatic; + const char *memberName = key( it, isStatic ); + const Value &aValue = value( it ); + resolveReference(memberName, isStatic) = aValue; + } +} + + +ValueInternalMap & +ValueInternalMap::operator =( const ValueInternalMap &other ) +{ + ValueInternalMap dummy( other ); + swap( dummy ); + return *this; +} + + +ValueInternalMap::~ValueInternalMap() +{ + if ( buckets_ ) + { + for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex ) + { + ValueInternalLink *link = buckets_[bucketIndex].next_; + while ( link ) + { + ValueInternalLink *linkToRelease = link; + link = link->next_; + mapAllocator()->releaseMapLink( linkToRelease ); + } + } + mapAllocator()->releaseMapBuckets( buckets_ ); + } +} + + +void +ValueInternalMap::swap( ValueInternalMap &other ) +{ + ValueInternalLink *tempBuckets = buckets_; + buckets_ = other.buckets_; + other.buckets_ = tempBuckets; + ValueInternalLink *tempTailLink = tailLink_; + tailLink_ = other.tailLink_; + other.tailLink_ = tempTailLink; + BucketIndex tempBucketsSize = bucketsSize_; + bucketsSize_ = other.bucketsSize_; + other.bucketsSize_ = tempBucketsSize; + BucketIndex tempItemCount = itemCount_; + itemCount_ = other.itemCount_; + other.itemCount_ = tempItemCount; +} + + +void +ValueInternalMap::clear() +{ + ValueInternalMap dummy; + swap( dummy ); +} + + +ValueInternalMap::BucketIndex +ValueInternalMap::size() const +{ + return itemCount_; +} + +bool +ValueInternalMap::reserveDelta( BucketIndex growth ) +{ + return reserve( itemCount_ + growth ); +} + +bool +ValueInternalMap::reserve( BucketIndex newItemCount ) +{ + if ( !buckets_ && newItemCount > 0 ) + { + buckets_ = mapAllocator()->allocateMapBuckets( 1 ); + bucketsSize_ = 1; + tailLink_ = &buckets_[0]; + } +// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink; + return true; +} + + +const Value * +ValueInternalMap::find( const char *key ) const +{ + if ( !bucketsSize_ ) + return 0; + HashKey hashedKey = hash( key ); + BucketIndex bucketIndex = hashedKey % bucketsSize_; + for ( const ValueInternalLink *current = &buckets_[bucketIndex]; + current != 0; + current = current->next_ ) + { + for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( current->items_[index].isItemAvailable() ) + return 0; + if ( strcmp( key, current->keys_[index] ) == 0 ) + return ¤t->items_[index]; + } + } + return 0; +} + + +Value * +ValueInternalMap::find( const char *key ) +{ + const ValueInternalMap *constThis = this; + return const_cast<Value *>( constThis->find( key ) ); +} + + +Value & +ValueInternalMap::resolveReference( const char *key, + bool isStatic ) +{ + HashKey hashedKey = hash( key ); + if ( bucketsSize_ ) + { + BucketIndex bucketIndex = hashedKey % bucketsSize_; + ValueInternalLink **previous = 0; + BucketIndex index; + for ( ValueInternalLink *current = &buckets_[bucketIndex]; + current != 0; + previous = ¤t->next_, current = current->next_ ) + { + for ( index=0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( current->items_[index].isItemAvailable() ) + return setNewItem( key, isStatic, current, index ); + if ( strcmp( key, current->keys_[index] ) == 0 ) + return current->items_[index]; + } + } + } + + reserveDelta( 1 ); + return unsafeAdd( key, isStatic, hashedKey ); +} + + +void +ValueInternalMap::remove( const char *key ) +{ + HashKey hashedKey = hash( key ); + if ( !bucketsSize_ ) + return; + BucketIndex bucketIndex = hashedKey % bucketsSize_; + for ( ValueInternalLink *link = &buckets_[bucketIndex]; + link != 0; + link = link->next_ ) + { + BucketIndex index; + for ( index =0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( link->items_[index].isItemAvailable() ) + return; + if ( strcmp( key, link->keys_[index] ) == 0 ) + { + doActualRemove( link, index, bucketIndex ); + return; + } + } + } +} + +void +ValueInternalMap::doActualRemove( ValueInternalLink *link, + BucketIndex index, + BucketIndex bucketIndex ) +{ + // find last item of the bucket and swap it with the 'removed' one. + // set removed items flags to 'available'. + // if last page only contains 'available' items, then desallocate it (it's empty) + ValueInternalLink *&lastLink = getLastLinkInBucket( index ); + BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1 + for ( ; + lastItemIndex < ValueInternalLink::itemPerLink; + ++lastItemIndex ) // may be optimized with dicotomic search + { + if ( lastLink->items_[lastItemIndex].isItemAvailable() ) + break; + } + + BucketIndex lastUsedIndex = lastItemIndex - 1; + Value *valueToDelete = &link->items_[index]; + Value *valueToPreserve = &lastLink->items_[lastUsedIndex]; + if ( valueToDelete != valueToPreserve ) + valueToDelete->swap( *valueToPreserve ); + if ( lastUsedIndex == 0 ) // page is now empty + { // remove it from bucket linked list and delete it. + ValueInternalLink *linkPreviousToLast = lastLink->previous_; + if ( linkPreviousToLast != 0 ) // can not deleted bucket link. + { + mapAllocator()->releaseMapLink( lastLink ); + linkPreviousToLast->next_ = 0; + lastLink = linkPreviousToLast; + } + } + else + { + Value dummy; + valueToPreserve->swap( dummy ); // restore deleted to default Value. + valueToPreserve->setItemUsed( false ); + } + --itemCount_; +} + + +ValueInternalLink *& +ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex ) +{ + if ( bucketIndex == bucketsSize_ - 1 ) + return tailLink_; + ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_; + if ( !previous ) + previous = &buckets_[bucketIndex]; + return previous; +} + + +Value & +ValueInternalMap::setNewItem( const char *key, + bool isStatic, + ValueInternalLink *link, + BucketIndex index ) +{ + char *duplicatedKey = valueAllocator()->makeMemberName( key ); + ++itemCount_; + link->keys_[index] = duplicatedKey; + link->items_[index].setItemUsed(); + link->items_[index].setMemberNameIsStatic( isStatic ); + return link->items_[index]; // items already default constructed. +} + + +Value & +ValueInternalMap::unsafeAdd( const char *key, + bool isStatic, + HashKey hashedKey ) +{ + JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." ); + BucketIndex bucketIndex = hashedKey % bucketsSize_; + ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex ); + ValueInternalLink *link = previousLink; + BucketIndex index; + for ( index =0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( link->items_[index].isItemAvailable() ) + break; + } + if ( index == ValueInternalLink::itemPerLink ) // need to add a new page + { + ValueInternalLink *newLink = mapAllocator()->allocateMapLink(); + index = 0; + link->next_ = newLink; + previousLink = newLink; + link = newLink; + } + return setNewItem( key, isStatic, link, index ); +} + + +ValueInternalMap::HashKey +ValueInternalMap::hash( const char *key ) const +{ + HashKey hash = 0; + while ( *key ) + hash += *key++ * 37; + return hash; +} + + +int +ValueInternalMap::compare( const ValueInternalMap &other ) const +{ + int sizeDiff( itemCount_ - other.itemCount_ ); + if ( sizeDiff != 0 ) + return sizeDiff; + // Strict order guaranty is required. Compare all keys FIRST, then compare values. + IteratorState it; + IteratorState itEnd; + makeBeginIterator( it ); + makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + if ( !other.find( key( it ) ) ) + return 1; + } + + // All keys are equals, let's compare values + makeBeginIterator( it ); + for ( ; !equals(it,itEnd); increment(it) ) + { + const Value *otherValue = other.find( key( it ) ); + int valueDiff = value(it).compare( *otherValue ); + if ( valueDiff != 0 ) + return valueDiff; + } + return 0; +} + + +void +ValueInternalMap::makeBeginIterator( IteratorState &it ) const +{ + it.map_ = const_cast<ValueInternalMap *>( this ); + it.bucketIndex_ = 0; + it.itemIndex_ = 0; + it.link_ = buckets_; +} + + +void +ValueInternalMap::makeEndIterator( IteratorState &it ) const +{ + it.map_ = const_cast<ValueInternalMap *>( this ); + it.bucketIndex_ = bucketsSize_; + it.itemIndex_ = 0; + it.link_ = 0; +} + + +bool +ValueInternalMap::equals( const IteratorState &x, const IteratorState &other ) +{ + return x.map_ == other.map_ + && x.bucketIndex_ == other.bucketIndex_ + && x.link_ == other.link_ + && x.itemIndex_ == other.itemIndex_; +} + + +void +ValueInternalMap::incrementBucket( IteratorState &iterator ) +{ + ++iterator.bucketIndex_; + JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_, + "ValueInternalMap::increment(): attempting to iterate beyond end." ); + if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ ) + iterator.link_ = 0; + else + iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]); + iterator.itemIndex_ = 0; +} + + +void +ValueInternalMap::increment( IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." ); + ++iterator.itemIndex_; + if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink ) + { + JSON_ASSERT_MESSAGE( iterator.link_ != 0, + "ValueInternalMap::increment(): attempting to iterate beyond end." ); + iterator.link_ = iterator.link_->next_; + if ( iterator.link_ == 0 ) + incrementBucket( iterator ); + } + else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() ) + { + incrementBucket( iterator ); + } +} + + +void +ValueInternalMap::decrement( IteratorState &iterator ) +{ + if ( iterator.itemIndex_ == 0 ) + { + JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." ); + if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] ) + { + JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." ); + --(iterator.bucketIndex_); + } + iterator.link_ = iterator.link_->previous_; + iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1; + } +} + + +const char * +ValueInternalMap::key( const IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + return iterator.link_->keys_[iterator.itemIndex_]; +} + +const char * +ValueInternalMap::key( const IteratorState &iterator, bool &isStatic ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic(); + return iterator.link_->keys_[iterator.itemIndex_]; +} + + +Value & +ValueInternalMap::value( const IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + return iterator.link_->items_[iterator.itemIndex_]; +} + + +int +ValueInternalMap::distance( const IteratorState &x, const IteratorState &y ) +{ + int offset = 0; + IteratorState it = x; + while ( !equals( it, y ) ) + increment( it ); + return offset; +}
@@ -0,0 +1,892 @@
+#include <json/reader.h> +#include <json/value.h> +#include <utility> +#include <cstdio> +#include <cassert> +#include <cstring> +#include <iostream> +#include <stdexcept> + +#if _MSC_VER >= 1400 // VC++ 8.0 +#pragma warning( disable : 4996 ) // disable warning about strdup being deprecated. +#endif + +namespace Json { + +// QNX is strict about declaring C symbols in the std namespace. +#ifdef __QNXNTO__ +using std::memcpy; +using std::sprintf; +using std::sscanf; +#endif + +// Implementation of class Features +// //////////////////////////////// + +Features::Features() + : allowComments_( true ) + , strictRoot_( false ) +{ +} + + +Features +Features::all() +{ + return Features(); +} + + +Features +Features::strictMode() +{ + Features features; + features.allowComments_ = false; + features.strictRoot_ = true; + return features; +} + +// Implementation of class Reader +// //////////////////////////////// + + +static inline bool +in( Reader::Char c, Reader::Char c1, Reader::Char c2, Reader::Char c3, Reader::Char c4 ) +{ + return c == c1 || c == c2 || c == c3 || c == c4; +} + +static inline bool +in( Reader::Char c, Reader::Char c1, Reader::Char c2, Reader::Char c3, Reader::Char c4, Reader::Char c5 ) +{ + return c == c1 || c == c2 || c == c3 || c == c4 || c == c5; +} + + +static bool +containsNewLine( Reader::Location begin, + Reader::Location end ) +{ + for ( ;begin < end; ++begin ) + if ( *begin == '\n' || *begin == '\r' ) + return true; + return false; +} + +static std::string codePointToUTF8(unsigned int cp) +{ + std::string result; + + // based on description from http://en.wikipedia.org/wiki/UTF-8 + + if (cp <= 0x7f) + { + result.resize(1); + result[0] = static_cast<char>(cp); + } + else if (cp <= 0x7FF) + { + result.resize(2); + result[1] = static_cast<char>(0x80 | (0x3f & cp)); + result[0] = static_cast<char>(0xC0 | (0x1f & (cp >> 6))); + } + else if (cp <= 0xFFFF) + { + result.resize(3); + result[2] = static_cast<char>(0x80 | (0x3f & cp)); + result[1] = 0x80 | static_cast<char>((0x3f & (cp >> 6))); + result[0] = 0xE0 | static_cast<char>((0xf & (cp >> 12))); + } + else if (cp <= 0x10FFFF) + { + result.resize(4); + result[3] = static_cast<char>(0x80 | (0x3f & cp)); + result[2] = static_cast<char>(0x80 | (0x3f & (cp >> 6))); + result[1] = static_cast<char>(0x80 | (0x3f & (cp >> 12))); + result[0] = static_cast<char>(0xF0 | (0x7 & (cp >> 18))); + } + + return result; +} + + +// Class Reader +// ////////////////////////////////////////////////////////////////// + +Reader::Reader() + : features_( Features::all() ) +{ +} + + +Reader::Reader( const Features &features ) + : features_( features ) +{ +} + + +bool +Reader::parse( const std::string &document, + Value &root, + bool collectComments ) +{ + document_ = document; + const char *begin = document_.c_str(); + const char *end = begin + document_.length(); + return parse( begin, end, root, collectComments ); +} + + +bool +Reader::parse( std::istream& sin, + Value &root, + bool collectComments ) +{ + //std::istream_iterator<char> begin(sin); + //std::istream_iterator<char> end; + // Those would allow streamed input from a file, if parse() were a + // template function. + + // Since std::string is reference-counted, this at least does not + // create an extra copy. + std::string doc; + std::getline(sin, doc, (char)EOF); + return parse( doc, root, collectComments ); +} + +bool +Reader::parse( const char *beginDoc, const char *endDoc, + Value &root, + bool collectComments ) +{ + if ( !features_.allowComments_ ) + { + collectComments = false; + } + + begin_ = beginDoc; + end_ = endDoc; + collectComments_ = collectComments; + current_ = begin_; + lastValueEnd_ = 0; + lastValue_ = 0; + commentsBefore_ = ""; + errors_.clear(); + while ( !nodes_.empty() ) + nodes_.pop(); + nodes_.push( &root ); + + bool successful = readValue(); + Token token; + skipCommentTokens( token ); + if ( collectComments_ && !commentsBefore_.empty() ) + root.setComment( commentsBefore_, commentAfter ); + if ( features_.strictRoot_ ) + { + if ( !root.isArray() && !root.isObject() ) + { + // Set error location to start of doc, ideally should be first token found in doc + token.type_ = tokenError; + token.start_ = beginDoc; + token.end_ = endDoc; + addError( "A valid JSON document must be either an array or an object value.", + token ); + return false; + } + } + return successful; +} + + +bool +Reader::readValue() +{ + Token token; + skipCommentTokens( token ); + bool successful = true; + + if ( collectComments_ && !commentsBefore_.empty() ) + { + currentValue().setComment( commentsBefore_, commentBefore ); + commentsBefore_ = ""; + } + + + switch ( token.type_ ) + { + case tokenObjectBegin: + successful = readObject( token ); + break; + case tokenArrayBegin: + successful = readArray( token ); + break; + case tokenNumber: + successful = decodeNumber( token ); + break; + case tokenString: + successful = decodeString( token ); + break; + case tokenTrue: + currentValue() = true; + break; + case tokenFalse: + currentValue() = false; + break; + case tokenNull: + currentValue() = Value(); + break; + default: + return addError( "Syntax error: value, object or array expected.", token ); + } + + if ( collectComments_ ) + { + lastValueEnd_ = current_; + lastValue_ = ¤tValue(); + } + + return successful; +} + + +void +Reader::skipCommentTokens( Token &token ) +{ + if ( features_.allowComments_ ) + { + do + { + readToken( token ); + } + while ( token.type_ == tokenComment ); + } + else + { + readToken( token ); + } +} + + +bool +Reader::expectToken( TokenType type, Token &token, const char *message ) +{ + readToken( token ); + if ( token.type_ != type ) + return addError( message, token ); + return true; +} + + +bool +Reader::readToken( Token &token ) +{ + skipSpaces(); + token.start_ = current_; + Char c = getNextChar(); + bool ok = true; + switch ( c ) + { + case '{': + token.type_ = tokenObjectBegin; + break; + case '}': + token.type_ = tokenObjectEnd; + break; + case '[': + token.type_ = tokenArrayBegin; + break; + case ']': + token.type_ = tokenArrayEnd; + break; + case '"': + token.type_ = tokenString; + ok = readString(); + break; + case '/': + token.type_ = tokenComment; + ok = readComment(); + break; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case '-': + token.type_ = tokenNumber; + readNumber(); + break; + case 't': + token.type_ = tokenTrue; + ok = match( "rue", 3 ); + break; + case 'f': + token.type_ = tokenFalse; + ok = match( "alse", 4 ); + break; + case 'n': + token.type_ = tokenNull; + ok = match( "ull", 3 ); + break; + case ',': + token.type_ = tokenArraySeparator; + break; + case ':': + token.type_ = tokenMemberSeparator; + break; + case 0: + token.type_ = tokenEndOfStream; + break; + default: + ok = false; + break; + } + if ( !ok ) + token.type_ = tokenError; + token.end_ = current_; + return true; +} + + +void +Reader::skipSpaces() +{ + while ( current_ != end_ ) + { + Char c = *current_; + if ( c == ' ' || c == '\t' || c == '\r' || c == '\n' ) + ++current_; + else + break; + } +} + + +bool +Reader::match( Location pattern, + int patternLength ) +{ + if ( end_ - current_ < patternLength ) + return false; + int index = patternLength; + while ( index-- ) + if ( current_[index] != pattern[index] ) + return false; + current_ += patternLength; + return true; +} + + +bool +Reader::readComment() +{ + Location commentBegin = current_ - 1; + Char c = getNextChar(); + bool successful = false; + if ( c == '*' ) + successful = readCStyleComment(); + else if ( c == '/' ) + successful = readCppStyleComment(); + if ( !successful ) + return false; + + if ( collectComments_ ) + { + CommentPlacement placement = commentBefore; + if ( lastValueEnd_ && !containsNewLine( lastValueEnd_, commentBegin ) ) + { + if ( c != '*' || !containsNewLine( commentBegin, current_ ) ) + placement = commentAfterOnSameLine; + } + + addComment( commentBegin, current_, placement ); + } + return true; +} + + +void +Reader::addComment( Location begin, + Location end, + CommentPlacement placement ) +{ + assert( collectComments_ ); + if ( placement == commentAfterOnSameLine ) + { + assert( lastValue_ != 0 ); + lastValue_->setComment( std::string( begin, end ), placement ); + } + else + { + if ( !commentsBefore_.empty() ) + commentsBefore_ += "\n"; + commentsBefore_ += std::string( begin, end ); + } +} + + +bool +Reader::readCStyleComment() +{ + while ( current_ != end_ ) + { + Char c = getNextChar(); + if ( c == '*' && *current_ == '/' ) + break; + } + return getNextChar() == '/'; +} + + +bool +Reader::readCppStyleComment() +{ + while ( current_ != end_ ) + { + Char c = getNextChar(); + if ( c == '\r' || c == '\n' ) + break; + } + return true; +} + + +void +Reader::readNumber() +{ + while ( current_ != end_ ) + { + if ( !(*current_ >= '0' && *current_ <= '9') && + !in( *current_, '.', 'e', 'E', '+', '-' ) ) + break; + ++current_; + } +} + +bool +Reader::readString() +{ + Char c = 0; + while ( current_ != end_ ) + { + c = getNextChar(); + if ( c == '\\' ) + getNextChar(); + else if ( c == '"' ) + break; + } + return c == '"'; +} + + +bool +Reader::readObject( Token &tokenStart ) +{ + Token tokenName; + std::string name; + currentValue() = Value( objectValue ); + while ( readToken( tokenName ) ) + { + bool initialTokenOk = true; + while ( tokenName.type_ == tokenComment && initialTokenOk ) + initialTokenOk = readToken( tokenName ); + if ( !initialTokenOk ) + break; + if ( tokenName.type_ == tokenObjectEnd && name.empty() ) // empty object + return true; + if ( tokenName.type_ != tokenString ) + break; + + name = ""; + if ( !decodeString( tokenName, name ) ) + return recoverFromError( tokenObjectEnd ); + + Token colon; + if ( !readToken( colon ) || colon.type_ != tokenMemberSeparator ) + { + return addErrorAndRecover( "Missing ':' after object member name", + colon, + tokenObjectEnd ); + } + Value &value = currentValue()[ name ]; + nodes_.push( &value ); + bool ok = readValue(); + nodes_.pop(); + if ( !ok ) // error already set + return recoverFromError( tokenObjectEnd ); + + Token comma; + if ( !readToken( comma ) + || ( comma.type_ != tokenObjectEnd && + comma.type_ != tokenArraySeparator && + comma.type_ != tokenComment ) ) + { + return addErrorAndRecover( "Missing ',' or '}' in object declaration", + comma, + tokenObjectEnd ); + } + bool finalizeTokenOk = true; + while ( comma.type_ == tokenComment && + finalizeTokenOk ) + finalizeTokenOk = readToken( comma ); + if ( comma.type_ == tokenObjectEnd ) + return true; + } + return addErrorAndRecover( "Missing '}' or object member name", + tokenName, + tokenObjectEnd ); +} + + +bool +Reader::readArray( Token &tokenStart ) +{ + currentValue() = Value( arrayValue ); + skipSpaces(); + if ( *current_ == ']' ) // empty array + { + Token endArray; + readToken( endArray ); + return true; + } + int index = 0; + while ( true ) + { + Value &value = currentValue()[ index++ ]; + nodes_.push( &value ); + bool ok = readValue(); + nodes_.pop(); + if ( !ok ) // error already set + return recoverFromError( tokenArrayEnd ); + + Token token; + // Accept Comment after last item in the array. + ok = readToken( token ); + while ( token.type_ == tokenComment && ok ) + { + ok = readToken( token ); + } + bool badTokenType = ( token.type_ == tokenArraySeparator && + token.type_ == tokenArrayEnd ); + if ( !ok || badTokenType ) + { + return addErrorAndRecover( "Missing ',' or ']' in array declaration", + token, + tokenArrayEnd ); + } + if ( token.type_ == tokenArrayEnd ) + break; + } + return true; +} + + +bool +Reader::decodeNumber( Token &token ) +{ + bool isDouble = false; + for ( Location inspect = token.start_; inspect != token.end_; ++inspect ) + { + isDouble = isDouble + || in( *inspect, '.', 'e', 'E', '+' ) + || ( *inspect == '-' && inspect != token.start_ ); + } + if ( isDouble ) + return decodeDouble( token ); + Location current = token.start_; + bool isNegative = *current == '-'; + if ( isNegative ) + ++current; + Value::UInt threshold = (isNegative ? Value::UInt(-Value::minInt) + : Value::maxUInt) / 10; + Value::UInt value = 0; + while ( current < token.end_ ) + { + Char c = *current++; + if ( c < '0' || c > '9' ) + return addError( "'" + std::string( token.start_, token.end_ ) + "' is not a number.", token ); + if ( value >= threshold ) + return decodeDouble( token ); + value = value * 10 + Value::UInt(c - '0'); + } + if ( isNegative ) + currentValue() = -Value::Int( value ); + else if ( value <= Value::UInt(Value::maxInt) ) + currentValue() = Value::Int( value ); + else + currentValue() = value; + return true; +} + + +bool +Reader::decodeDouble( Token &token ) +{ + double value = 0; + const int bufferSize = 32; + int count; + int length = int(token.end_ - token.start_); + if ( length <= bufferSize ) + { + Char buffer[bufferSize]; + memcpy( buffer, token.start_, length ); + buffer[length] = 0; + count = sscanf( buffer, "%lf", &value ); + } + else + { + std::string buffer( token.start_, token.end_ ); + count = sscanf( buffer.c_str(), "%lf", &value ); + } + + if ( count != 1 ) + return addError( "'" + std::string( token.start_, token.end_ ) + "' is not a number.", token ); + currentValue() = value; + return true; +} + + +bool +Reader::decodeString( Token &token ) +{ + std::string decoded; + if ( !decodeString( token, decoded ) ) + return false; + currentValue() = decoded; + return true; +} + + +bool +Reader::decodeString( Token &token, std::string &decoded ) +{ + decoded.reserve( token.end_ - token.start_ - 2 ); + Location current = token.start_ + 1; // skip '"' + Location end = token.end_ - 1; // do not include '"' + while ( current != end ) + { + Char c = *current++; + if ( c == '"' ) + break; + else if ( c == '\\' ) + { + if ( current == end ) + return addError( "Empty escape sequence in string", token, current ); + Char escape = *current++; + switch ( escape ) + { + case '"': decoded += '"'; break; + case '/': decoded += '/'; break; + case '\\': decoded += '\\'; break; + case 'b': decoded += '\b'; break; + case 'f': decoded += '\f'; break; + case 'n': decoded += '\n'; break; + case 'r': decoded += '\r'; break; + case 't': decoded += '\t'; break; + case 'u': + { + unsigned int unicode; + if ( !decodeUnicodeCodePoint( token, current, end, unicode ) ) + return false; + decoded += codePointToUTF8(unicode); + } + break; + default: + return addError( "Bad escape sequence in string", token, current ); + } + } + else + { + decoded += c; + } + } + return true; +} + +bool +Reader::decodeUnicodeCodePoint( Token &token, + Location ¤t, + Location end, + unsigned int &unicode ) +{ + + if ( !decodeUnicodeEscapeSequence( token, current, end, unicode ) ) + return false; + if (unicode >= 0xD800 && unicode <= 0xDBFF) + { + // surrogate pairs + if (end - current < 6) + return addError( "additional six characters expected to parse unicode surrogate pair.", token, current ); + unsigned int surrogatePair; + if (*(current++) == '\\' && *(current++)== 'u') + { + if (decodeUnicodeEscapeSequence( token, current, end, surrogatePair )) + { + unicode = 0x10000 + ((unicode & 0x3FF) << 10) + (surrogatePair & 0x3FF); + } + else + return false; + } + else + return addError( "expecting another \\u token to begin the second half of a unicode surrogate pair", token, current ); + } + return true; +} + +bool +Reader::decodeUnicodeEscapeSequence( Token &token, + Location ¤t, + Location end, + unsigned int &unicode ) +{ + if ( end - current < 4 ) + return addError( "Bad unicode escape sequence in string: four digits expected.", token, current ); + unicode = 0; + for ( int index =0; index < 4; ++index ) + { + Char c = *current++; + unicode *= 16; + if ( c >= '0' && c <= '9' ) + unicode += c - '0'; + else if ( c >= 'a' && c <= 'f' ) + unicode += c - 'a' + 10; + else if ( c >= 'A' && c <= 'F' ) + unicode += c - 'A' + 10; + else + return addError( "Bad unicode escape sequence in string: hexadecimal digit expected.", token, current ); + } + return true; +} + + +bool +Reader::addError( const std::string &message, + Token &token, + Location extra ) +{ + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = extra; + errors_.push_back( info ); + return false; +} + + +bool +Reader::recoverFromError( TokenType skipUntilToken ) +{ + int errorCount = int(errors_.size()); + Token skip; + while ( true ) + { + if ( !readToken(skip) ) + errors_.resize( errorCount ); // discard errors caused by recovery + if ( skip.type_ == skipUntilToken || skip.type_ == tokenEndOfStream ) + break; + } + errors_.resize( errorCount ); + return false; +} + + +bool +Reader::addErrorAndRecover( const std::string &message, + Token &token, + TokenType skipUntilToken ) +{ + addError( message, token ); + return recoverFromError( skipUntilToken ); +} + + +Value & +Reader::currentValue() +{ + return *(nodes_.top()); +} + + +Reader::Char +Reader::getNextChar() +{ + if ( current_ == end_ ) + return 0; + return *current_++; +} + + +void +Reader::getLocationLineAndColumn( Location location, + int &line, + int &column ) const +{ + Location current = begin_; + Location lastLineStart = current; + line = 0; + while ( current < location && current != end_ ) + { + Char c = *current++; + if ( c == '\r' ) + { + if ( *current == '\n' ) + ++current; + lastLineStart = current; + ++line; + } + else if ( c == '\n' ) + { + lastLineStart = current; + ++line; + } + } + // column & line start at 1 + column = int(location - lastLineStart) + 1; + ++line; +} + + +std::string +Reader::getLocationLineAndColumn( Location location ) const +{ + int line, column; + getLocationLineAndColumn( location, line, column ); + char buffer[18+16+16+1]; + sprintf( buffer, "Line %d, Column %d", line, column ); + return buffer; +} + + +std::string +Reader::getFormatedErrorMessages() const +{ + std::string formattedMessage; + for ( Errors::const_iterator itError = errors_.begin(); + itError != errors_.end(); + ++itError ) + { + const ErrorInfo &error = *itError; + formattedMessage += "* " + getLocationLineAndColumn( error.token_.start_ ) + "\n"; + formattedMessage += " " + error.message_ + "\n"; + if ( error.extra_ ) + formattedMessage += "See " + getLocationLineAndColumn( error.extra_ ) + " for detail.\n"; + } + return formattedMessage; +} + + +std::istream& operator>>( std::istream &sin, Value &root ) +{ + Json::Reader reader; + bool ok = reader.parse(sin, root, true); + //JSON_ASSERT( ok ); + if (!ok) throw std::runtime_error(reader.getFormatedErrorMessages()); + return sin; +} + + +} // namespace Json
@@ -0,0 +1,1726 @@
+#include <iostream> +#include <json/value.h> +#include <json/writer.h> +#include <utility> +#include <stdexcept> +#include <cstring> +#include <cassert> +#ifdef JSON_USE_CPPTL +# include <cpptl/conststring.h> +#endif +#include <cstddef> // size_t +#ifndef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +# include "json_batchallocator.h" +#endif // #ifndef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR + +#define JSON_ASSERT_UNREACHABLE assert( false ) +#define JSON_ASSERT( condition ) assert( condition ); // @todo <= change this into an exception throw +#define JSON_ASSERT_MESSAGE( condition, message ) if (!( condition )) throw std::runtime_error( message ); + +namespace Json { + +// QNX is strict about declaring C symbols in the std namespace. +#ifdef __QNXNTO__ +using std::memcpy; +using std::strchr; +using std::strcmp; +using std::strlen; +#endif + +const Value Value::null; +const Int Value::minInt = Int( ~(UInt(-1)/2) ); +const Int Value::maxInt = Int( UInt(-1)/2 ); +const UInt Value::maxUInt = UInt(-1); + +// A "safe" implementation of strdup. Allow null pointer to be passed. +// Also avoid warning on msvc80. +// +//inline char *safeStringDup( const char *czstring ) +//{ +// if ( czstring ) +// { +// const size_t length = (unsigned int)( strlen(czstring) + 1 ); +// char *newString = static_cast<char *>( malloc( length ) ); +// memcpy( newString, czstring, length ); +// return newString; +// } +// return 0; +//} +// +//inline char *safeStringDup( const std::string &str ) +//{ +// if ( !str.empty() ) +// { +// const size_t length = str.length(); +// char *newString = static_cast<char *>( malloc( length + 1 ) ); +// memcpy( newString, str.c_str(), length ); +// newString[length] = 0; +// return newString; +// } +// return 0; +//} + +ValueAllocator::~ValueAllocator() +{ +} + +class DefaultValueAllocator : public ValueAllocator +{ +public: + virtual ~DefaultValueAllocator() + { + } + + virtual char *makeMemberName( const char *memberName ) + { + return duplicateStringValue( memberName ); + } + + virtual void releaseMemberName( char *memberName ) + { + releaseStringValue( memberName ); + } + + virtual char *duplicateStringValue( const char *value, + unsigned int length = unknown ) + { + //@todo invesgate this old optimization + //if ( !value || value[0] == 0 ) + // return 0; + + if ( length == unknown ) + length = (unsigned int)strlen(value); + char *newString = static_cast<char *>( malloc( length + 1 ) ); + memcpy( newString, value, length ); + newString[length] = 0; + return newString; + } + + virtual void releaseStringValue( char *value ) + { + if ( value ) + free( value ); + } +}; + +static ValueAllocator *&valueAllocator() +{ + static DefaultValueAllocator defaultAllocator; + static ValueAllocator *valueAllocator = &defaultAllocator; + return valueAllocator; +} + +static struct DummyValueAllocatorInitializer { + DummyValueAllocatorInitializer() + { + valueAllocator(); // ensure valueAllocator() statics are initialized before main(). + } +} dummyValueAllocatorInitializer; + + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ValueInternals... +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +#ifdef JSON_VALUE_USE_INTERNAL_MAP +# include "json_internalarray.inl" +# include "json_internalmap.inl" +#endif // JSON_VALUE_USE_INTERNAL_MAP + +# include "json_valueiterator.inl" + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class Value::CommentInfo +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + + +Value::CommentInfo::CommentInfo() + : comment_( 0 ) +{ +} + +Value::CommentInfo::~CommentInfo() +{ + if ( comment_ ) + valueAllocator()->releaseStringValue( comment_ ); +} + + +void +Value::CommentInfo::setComment( const char *text ) +{ + if ( comment_ ) + valueAllocator()->releaseStringValue( comment_ ); + JSON_ASSERT( text ); + JSON_ASSERT_MESSAGE( text[0]=='\0' || text[0]=='/', "Comments must start with /"); + // It seems that /**/ style comments are acceptable as well. + comment_ = valueAllocator()->duplicateStringValue( text ); +} + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class Value::CZString +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +# ifndef JSON_VALUE_USE_INTERNAL_MAP + +// Notes: index_ indicates if the string was allocated when +// a string is stored. + +Value::CZString::CZString( int index ) + : cstr_( 0 ) + , index_( index ) +{ +} + +Value::CZString::CZString( const char *cstr, DuplicationPolicy allocate ) + : cstr_( allocate == duplicate ? valueAllocator()->makeMemberName(cstr) + : cstr ) + , index_( allocate ) +{ +} + +Value::CZString::CZString( const CZString &other ) +: cstr_( other.index_ != noDuplication && other.cstr_ != 0 + ? valueAllocator()->makeMemberName( other.cstr_ ) + : other.cstr_ ) + , index_( other.cstr_ ? (other.index_ == noDuplication ? noDuplication : duplicate) + : other.index_ ) +{ +} + +Value::CZString::~CZString() +{ + if ( cstr_ && index_ == duplicate ) + valueAllocator()->releaseMemberName( const_cast<char *>( cstr_ ) ); +} + +void +Value::CZString::swap( CZString &other ) +{ + std::swap( cstr_, other.cstr_ ); + std::swap( index_, other.index_ ); +} + +Value::CZString & +Value::CZString::operator =( const CZString &other ) +{ + CZString temp( other ); + swap( temp ); + return *this; +} + +bool +Value::CZString::operator<( const CZString &other ) const +{ + if ( cstr_ ) + return strcmp( cstr_, other.cstr_ ) < 0; + return index_ < other.index_; +} + +bool +Value::CZString::operator==( const CZString &other ) const +{ + if ( cstr_ ) + return strcmp( cstr_, other.cstr_ ) == 0; + return index_ == other.index_; +} + + +int +Value::CZString::index() const +{ + return index_; +} + + +const char * +Value::CZString::c_str() const +{ + return cstr_; +} + +bool +Value::CZString::isStaticString() const +{ + return index_ == noDuplication; +} + +#endif // ifndef JSON_VALUE_USE_INTERNAL_MAP + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class Value::Value +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +/*! \internal Default constructor initialization must be equivalent to: + * memset( this, 0, sizeof(Value) ) + * This optimization is used in ValueInternalMap fast allocator. + */ +Value::Value( ValueType type ) + : type_( type ) + , allocated_( 0 ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + switch ( type ) + { + case nullValue: + break; + case intValue: + case uintValue: + value_.int_ = 0; + break; + case realValue: + value_.real_ = 0.0; + break; + case stringValue: + value_.string_ = 0; + break; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + case objectValue: + value_.map_ = new ObjectValues(); + break; +#else + case arrayValue: + value_.array_ = arrayAllocator()->newArray(); + break; + case objectValue: + value_.map_ = mapAllocator()->newMap(); + break; +#endif + case booleanValue: + value_.bool_ = false; + break; + default: + JSON_ASSERT_UNREACHABLE; + } +} + + +Value::Value( Int value ) + : type_( intValue ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.int_ = value; +} + + +Value::Value( UInt value ) + : type_( uintValue ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.uint_ = value; +} + +Value::Value( double value ) + : type_( realValue ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.real_ = value; +} + +Value::Value( const char *value ) + : type_( stringValue ) + , allocated_( true ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.string_ = valueAllocator()->duplicateStringValue( value ); +} + + +Value::Value( const char *beginValue, + const char *endValue ) + : type_( stringValue ) + , allocated_( true ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.string_ = valueAllocator()->duplicateStringValue( beginValue, + UInt(endValue - beginValue) ); +} + + +Value::Value( const std::string &value ) + : type_( stringValue ) + , allocated_( true ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.string_ = valueAllocator()->duplicateStringValue( value.c_str(), + (unsigned int)value.length() ); + +} + +Value::Value( const StaticString &value ) + : type_( stringValue ) + , allocated_( false ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.string_ = const_cast<char *>( value.c_str() ); +} + + +# ifdef JSON_USE_CPPTL +Value::Value( const CppTL::ConstString &value ) + : type_( stringValue ) + , allocated_( true ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.string_ = valueAllocator()->duplicateStringValue( value, value.length() ); +} +# endif + +Value::Value( bool value ) + : type_( booleanValue ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + value_.bool_ = value; +} + + +Value::Value( const Value &other ) + : type_( other.type_ ) + , comments_( 0 ) +# ifdef JSON_VALUE_USE_INTERNAL_MAP + , itemIsUsed_( 0 ) +#endif +{ + switch ( type_ ) + { + case nullValue: + case intValue: + case uintValue: + case realValue: + case booleanValue: + value_ = other.value_; + break; + case stringValue: + if ( other.value_.string_ ) + { + value_.string_ = valueAllocator()->duplicateStringValue( other.value_.string_ ); + allocated_ = true; + } + else + value_.string_ = 0; + break; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + case objectValue: + value_.map_ = new ObjectValues( *other.value_.map_ ); + break; +#else + case arrayValue: + value_.array_ = arrayAllocator()->newArrayCopy( *other.value_.array_ ); + break; + case objectValue: + value_.map_ = mapAllocator()->newMapCopy( *other.value_.map_ ); + break; +#endif + default: + JSON_ASSERT_UNREACHABLE; + } + if ( other.comments_ ) + { + comments_ = new CommentInfo[numberOfCommentPlacement]; + for ( int comment =0; comment < numberOfCommentPlacement; ++comment ) + { + const CommentInfo &otherComment = other.comments_[comment]; + if ( otherComment.comment_ ) + comments_[comment].setComment( otherComment.comment_ ); + } + } +} + + +Value::~Value() +{ + switch ( type_ ) + { + case nullValue: + case intValue: + case uintValue: + case realValue: + case booleanValue: + break; + case stringValue: + if ( allocated_ ) + valueAllocator()->releaseStringValue( value_.string_ ); + break; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + case objectValue: + delete value_.map_; + break; +#else + case arrayValue: + arrayAllocator()->destructArray( value_.array_ ); + break; + case objectValue: + mapAllocator()->destructMap( value_.map_ ); + break; +#endif + default: + JSON_ASSERT_UNREACHABLE; + } + + if ( comments_ ) + delete[] comments_; +} + +Value & +Value::operator=( const Value &other ) +{ + Value temp( other ); + swap( temp ); + return *this; +} + +void +Value::swap( Value &other ) +{ + ValueType temp = type_; + type_ = other.type_; + other.type_ = temp; + std::swap( value_, other.value_ ); + int temp2 = allocated_; + allocated_ = other.allocated_; + other.allocated_ = temp2; +} + +ValueType +Value::type() const +{ + return type_; +} + + +int +Value::compare( const Value &other ) +{ + /* + int typeDelta = other.type_ - type_; + switch ( type_ ) + { + case nullValue: + + return other.type_ == type_; + case intValue: + if ( other.type_.isNumeric() + case uintValue: + case realValue: + case booleanValue: + break; + case stringValue, + break; + case arrayValue: + delete value_.array_; + break; + case objectValue: + delete value_.map_; + default: + JSON_ASSERT_UNREACHABLE; + } + */ + return 0; // unreachable +} + +bool +Value::operator <( const Value &other ) const +{ + int typeDelta = type_ - other.type_; + if ( typeDelta ) + return typeDelta < 0 ? true : false; + switch ( type_ ) + { + case nullValue: + return false; + case intValue: + return value_.int_ < other.value_.int_; + case uintValue: + return value_.uint_ < other.value_.uint_; + case realValue: + return value_.real_ < other.value_.real_; + case booleanValue: + return value_.bool_ < other.value_.bool_; + case stringValue: + return ( value_.string_ == 0 && other.value_.string_ ) + || ( other.value_.string_ + && value_.string_ + && strcmp( value_.string_, other.value_.string_ ) < 0 ); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + case objectValue: + { + int delta = int( value_.map_->size() - other.value_.map_->size() ); + if ( delta ) + return delta < 0; + return (*value_.map_) < (*other.value_.map_); + } +#else + case arrayValue: + return value_.array_->compare( *(other.value_.array_) ) < 0; + case objectValue: + return value_.map_->compare( *(other.value_.map_) ) < 0; +#endif + default: + JSON_ASSERT_UNREACHABLE; + } + return 0; // unreachable +} + +bool +Value::operator <=( const Value &other ) const +{ + return !(other > *this); +} + +bool +Value::operator >=( const Value &other ) const +{ + return !(*this < other); +} + +bool +Value::operator >( const Value &other ) const +{ + return other < *this; +} + +bool +Value::operator ==( const Value &other ) const +{ + //if ( type_ != other.type_ ) + // GCC 2.95.3 says: + // attempt to take address of bit-field structure member `Json::Value::type_' + // Beats me, but a temp solves the problem. + int temp = other.type_; + if ( type_ != temp ) + return false; + switch ( type_ ) + { + case nullValue: + return true; + case intValue: + return value_.int_ == other.value_.int_; + case uintValue: + return value_.uint_ == other.value_.uint_; + case realValue: + return value_.real_ == other.value_.real_; + case booleanValue: + return value_.bool_ == other.value_.bool_; + case stringValue: + return ( value_.string_ == other.value_.string_ ) + || ( other.value_.string_ + && value_.string_ + && strcmp( value_.string_, other.value_.string_ ) == 0 ); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + case objectValue: + return value_.map_->size() == other.value_.map_->size() + && (*value_.map_) == (*other.value_.map_); +#else + case arrayValue: + return value_.array_->compare( *(other.value_.array_) ) == 0; + case objectValue: + return value_.map_->compare( *(other.value_.map_) ) == 0; +#endif + default: + JSON_ASSERT_UNREACHABLE; + } + return 0; // unreachable +} + +bool +Value::operator !=( const Value &other ) const +{ + return !( *this == other ); +} + +const char * +Value::asCString() const +{ + JSON_ASSERT( type_ == stringValue ); + return value_.string_; +} + + +std::string +Value::asString() const +{ + switch ( type_ ) + { + case nullValue: + return ""; + case stringValue: + return value_.string_ ? value_.string_ : ""; + case booleanValue: + return value_.bool_ ? "true" : "false"; + case intValue: + case uintValue: + case realValue: + case arrayValue: + case objectValue: + JSON_ASSERT_MESSAGE( false, "Type is not convertible to string" ); + default: + JSON_ASSERT_UNREACHABLE; + } + return ""; // unreachable +} + +# ifdef JSON_USE_CPPTL +CppTL::ConstString +Value::asConstString() const +{ + return CppTL::ConstString( asString().c_str() ); +} +# endif + +Value::Int +Value::asInt() const +{ + switch ( type_ ) + { + case nullValue: + return 0; + case intValue: + return value_.int_; + case uintValue: + JSON_ASSERT_MESSAGE( value_.uint_ < (unsigned)maxInt, "integer out of signed integer range" ); + return value_.uint_; + case realValue: + JSON_ASSERT_MESSAGE( value_.real_ >= minInt && value_.real_ <= maxInt, "Real out of signed integer range" ); + return Int( value_.real_ ); + case booleanValue: + return value_.bool_ ? 1 : 0; + case stringValue: + case arrayValue: + case objectValue: + JSON_ASSERT_MESSAGE( false, "Type is not convertible to int" ); + default: + JSON_ASSERT_UNREACHABLE; + } + return 0; // unreachable; +} + +Value::UInt +Value::asUInt() const +{ + switch ( type_ ) + { + case nullValue: + return 0; + case intValue: + JSON_ASSERT_MESSAGE( value_.int_ >= 0, "Negative integer can not be converted to unsigned integer" ); + return value_.int_; + case uintValue: + return value_.uint_; + case realValue: + JSON_ASSERT_MESSAGE( value_.real_ >= 0 && value_.real_ <= maxUInt, "Real out of unsigned integer range" ); + return UInt( value_.real_ ); + case booleanValue: + return value_.bool_ ? 1 : 0; + case stringValue: + case arrayValue: + case objectValue: + JSON_ASSERT_MESSAGE( false, "Type is not convertible to uint" ); + default: + JSON_ASSERT_UNREACHABLE; + } + return 0; // unreachable; +} + +double +Value::asDouble() const +{ + switch ( type_ ) + { + case nullValue: + return 0.0; + case intValue: + return value_.int_; + case uintValue: + return value_.uint_; + case realValue: + return value_.real_; + case booleanValue: + return value_.bool_ ? 1.0 : 0.0; + case stringValue: + case arrayValue: + case objectValue: + JSON_ASSERT_MESSAGE( false, "Type is not convertible to double" ); + default: + JSON_ASSERT_UNREACHABLE; + } + return 0; // unreachable; +} + +bool +Value::asBool() const +{ + switch ( type_ ) + { + case nullValue: + return false; + case intValue: + case uintValue: + return value_.int_ != 0; + case realValue: + return value_.real_ != 0.0; + case booleanValue: + return value_.bool_; + case stringValue: + return value_.string_ && value_.string_[0] != 0; + case arrayValue: + case objectValue: + return value_.map_->size() != 0; + default: + JSON_ASSERT_UNREACHABLE; + } + return false; // unreachable; +} + + +bool +Value::isConvertibleTo( ValueType other ) const +{ + switch ( type_ ) + { + case nullValue: + return true; + case intValue: + return ( other == nullValue && value_.int_ == 0 ) + || other == intValue + || ( other == uintValue && value_.int_ >= 0 ) + || other == realValue + || other == stringValue + || other == booleanValue; + case uintValue: + return ( other == nullValue && value_.uint_ == 0 ) + || ( other == intValue && value_.uint_ <= (unsigned)maxInt ) + || other == uintValue + || other == realValue + || other == stringValue + || other == booleanValue; + case realValue: + return ( other == nullValue && value_.real_ == 0.0 ) + || ( other == intValue && value_.real_ >= minInt && value_.real_ <= maxInt ) + || ( other == uintValue && value_.real_ >= 0 && value_.real_ <= maxUInt ) + || other == realValue + || other == stringValue + || other == booleanValue; + case booleanValue: + return ( other == nullValue && value_.bool_ == false ) + || other == intValue + || other == uintValue + || other == realValue + || other == stringValue + || other == booleanValue; + case stringValue: + return other == stringValue + || ( other == nullValue && (!value_.string_ || value_.string_[0] == 0) ); + case arrayValue: + return other == arrayValue + || ( other == nullValue && value_.map_->size() == 0 ); + case objectValue: + return other == objectValue + || ( other == nullValue && value_.map_->size() == 0 ); + default: + JSON_ASSERT_UNREACHABLE; + } + return false; // unreachable; +} + + +/// Number of values in array or object +Value::UInt +Value::size() const +{ + switch ( type_ ) + { + case nullValue: + case intValue: + case uintValue: + case realValue: + case booleanValue: + case stringValue: + return 0; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: // size of the array is highest index + 1 + if ( !value_.map_->empty() ) + { + ObjectValues::const_iterator itLast = value_.map_->end(); + --itLast; + return (*itLast).first.index()+1; + } + return 0; + case objectValue: + return Int( value_.map_->size() ); +#else + case arrayValue: + return Int( value_.array_->size() ); + case objectValue: + return Int( value_.map_->size() ); +#endif + default: + JSON_ASSERT_UNREACHABLE; + } + return 0; // unreachable; +} + + +bool +Value::empty() const +{ + if ( isNull() || isArray() || isObject() ) + return size() == 0u; + else + return false; +} + + +bool +Value::operator!() const +{ + return isNull(); +} + + +void +Value::clear() +{ + JSON_ASSERT( type_ == nullValue || type_ == arrayValue || type_ == objectValue ); + + switch ( type_ ) + { +#ifndef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + case objectValue: + value_.map_->clear(); + break; +#else + case arrayValue: + value_.array_->clear(); + break; + case objectValue: + value_.map_->clear(); + break; +#endif + default: + break; + } +} + +void +Value::resize( UInt newSize ) +{ + JSON_ASSERT( type_ == nullValue || type_ == arrayValue ); + if ( type_ == nullValue ) + *this = Value( arrayValue ); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + UInt oldSize = size(); + if ( newSize == 0 ) + clear(); + else if ( newSize > oldSize ) + (*this)[ newSize - 1 ]; + else + { + for ( UInt index = newSize; index < oldSize; ++index ) + value_.map_->erase( index ); + assert( size() == newSize ); + } +#else + value_.array_->resize( newSize ); +#endif +} + + +Value & +Value::operator[]( UInt index ) +{ + JSON_ASSERT( type_ == nullValue || type_ == arrayValue ); + if ( type_ == nullValue ) + *this = Value( arrayValue ); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + CZString key( index ); + ObjectValues::iterator it = value_.map_->lower_bound( key ); + if ( it != value_.map_->end() && (*it).first == key ) + return (*it).second; + + ObjectValues::value_type defaultValue( key, null ); + it = value_.map_->insert( it, defaultValue ); + return (*it).second; +#else + return value_.array_->resolveReference( index ); +#endif +} + + +const Value & +Value::operator[]( UInt index ) const +{ + JSON_ASSERT( type_ == nullValue || type_ == arrayValue ); + if ( type_ == nullValue ) + return null; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + CZString key( index ); + ObjectValues::const_iterator it = value_.map_->find( key ); + if ( it == value_.map_->end() ) + return null; + return (*it).second; +#else + Value *value = value_.array_->find( index ); + return value ? *value : null; +#endif +} + + +Value & +Value::operator[]( const char *key ) +{ + return resolveReference( key, false ); +} + + +Value & +Value::resolveReference( const char *key, + bool isStatic ) +{ + JSON_ASSERT( type_ == nullValue || type_ == objectValue ); + if ( type_ == nullValue ) + *this = Value( objectValue ); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + CZString actualKey( key, isStatic ? CZString::noDuplication + : CZString::duplicateOnCopy ); + ObjectValues::iterator it = value_.map_->lower_bound( actualKey ); + if ( it != value_.map_->end() && (*it).first == actualKey ) + return (*it).second; + + ObjectValues::value_type defaultValue( actualKey, null ); + it = value_.map_->insert( it, defaultValue ); + Value &value = (*it).second; + return value; +#else + return value_.map_->resolveReference( key, isStatic ); +#endif +} + + +Value +Value::get( UInt index, + const Value &defaultValue ) const +{ + const Value *value = &((*this)[index]); + return value == &null ? defaultValue : *value; +} + + +bool +Value::isValidIndex( UInt index ) const +{ + return index < size(); +} + + + +const Value & +Value::operator[]( const char *key ) const +{ + JSON_ASSERT( type_ == nullValue || type_ == objectValue ); + if ( type_ == nullValue ) + return null; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + CZString actualKey( key, CZString::noDuplication ); + ObjectValues::const_iterator it = value_.map_->find( actualKey ); + if ( it == value_.map_->end() ) + return null; + return (*it).second; +#else + const Value *value = value_.map_->find( key ); + return value ? *value : null; +#endif +} + + +Value & +Value::operator[]( const std::string &key ) +{ + return (*this)[ key.c_str() ]; +} + + +const Value & +Value::operator[]( const std::string &key ) const +{ + return (*this)[ key.c_str() ]; +} + +Value & +Value::operator[]( const StaticString &key ) +{ + return resolveReference( key, true ); +} + + +# ifdef JSON_USE_CPPTL +Value & +Value::operator[]( const CppTL::ConstString &key ) +{ + return (*this)[ key.c_str() ]; +} + + +const Value & +Value::operator[]( const CppTL::ConstString &key ) const +{ + return (*this)[ key.c_str() ]; +} +# endif + + +Value & +Value::append( const Value &value ) +{ + return (*this)[size()] = value; +} + + +Value +Value::get( const char *key, + const Value &defaultValue ) const +{ + const Value *value = &((*this)[key]); + return value == &null ? defaultValue : *value; +} + + +Value +Value::get( const std::string &key, + const Value &defaultValue ) const +{ + return get( key.c_str(), defaultValue ); +} + +Value +Value::removeMember( const char* key ) +{ + JSON_ASSERT( type_ == nullValue || type_ == objectValue ); + if ( type_ == nullValue ) + return null; +#ifndef JSON_VALUE_USE_INTERNAL_MAP + CZString actualKey( key, CZString::noDuplication ); + ObjectValues::iterator it = value_.map_->find( actualKey ); + if ( it == value_.map_->end() ) + return null; + Value old(it->second); + value_.map_->erase(it); + return old; +#else + Value *value = value_.map_->find( key ); + if (value){ + Value old(*value); + value_.map_.remove( key ); + return old; + } else { + return null; + } +#endif +} + +Value +Value::removeMember( const std::string &key ) +{ + return removeMember( key.c_str() ); +} + +# ifdef JSON_USE_CPPTL +Value +Value::get( const CppTL::ConstString &key, + const Value &defaultValue ) const +{ + return get( key.c_str(), defaultValue ); +} +# endif + +bool +Value::isMember( const char *key ) const +{ + const Value *value = &((*this)[key]); + return value != &null; +} + + +bool +Value::isMember( const std::string &key ) const +{ + return isMember( key.c_str() ); +} + + +# ifdef JSON_USE_CPPTL +bool +Value::isMember( const CppTL::ConstString &key ) const +{ + return isMember( key.c_str() ); +} +#endif + +Value::Members +Value::getMemberNames() const +{ + JSON_ASSERT( type_ == nullValue || type_ == objectValue ); + if ( type_ == nullValue ) + return Value::Members(); + Members members; + members.reserve( value_.map_->size() ); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + ObjectValues::const_iterator it = value_.map_->begin(); + ObjectValues::const_iterator itEnd = value_.map_->end(); + for ( ; it != itEnd; ++it ) + members.push_back( std::string( (*it).first.c_str() ) ); +#else + ValueInternalMap::IteratorState it; + ValueInternalMap::IteratorState itEnd; + value_.map_->makeBeginIterator( it ); + value_.map_->makeEndIterator( itEnd ); + for ( ; !ValueInternalMap::equals( it, itEnd ); ValueInternalMap::increment(it) ) + members.push_back( std::string( ValueInternalMap::key( it ) ) ); +#endif + return members; +} +// +//# ifdef JSON_USE_CPPTL +//EnumMemberNames +//Value::enumMemberNames() const +//{ +// if ( type_ == objectValue ) +// { +// return CppTL::Enum::any( CppTL::Enum::transform( +// CppTL::Enum::keys( *(value_.map_), CppTL::Type<const CZString &>() ), +// MemberNamesTransform() ) ); +// } +// return EnumMemberNames(); +//} +// +// +//EnumValues +//Value::enumValues() const +//{ +// if ( type_ == objectValue || type_ == arrayValue ) +// return CppTL::Enum::anyValues( *(value_.map_), +// CppTL::Type<const Value &>() ); +// return EnumValues(); +//} +// +//# endif + + +bool +Value::isNull() const +{ + return type_ == nullValue; +} + + +bool +Value::isBool() const +{ + return type_ == booleanValue; +} + + +bool +Value::isInt() const +{ + return type_ == intValue; +} + + +bool +Value::isUInt() const +{ + return type_ == uintValue; +} + + +bool +Value::isIntegral() const +{ + return type_ == intValue + || type_ == uintValue + || type_ == booleanValue; +} + + +bool +Value::isDouble() const +{ + return type_ == realValue; +} + + +bool +Value::isNumeric() const +{ + return isIntegral() || isDouble(); +} + + +bool +Value::isString() const +{ + return type_ == stringValue; +} + + +bool +Value::isArray() const +{ + return type_ == nullValue || type_ == arrayValue; +} + + +bool +Value::isObject() const +{ + return type_ == nullValue || type_ == objectValue; +} + + +void +Value::setComment( const char *comment, + CommentPlacement placement ) +{ + if ( !comments_ ) + comments_ = new CommentInfo[numberOfCommentPlacement]; + comments_[placement].setComment( comment ); +} + + +void +Value::setComment( const std::string &comment, + CommentPlacement placement ) +{ + setComment( comment.c_str(), placement ); +} + + +bool +Value::hasComment( CommentPlacement placement ) const +{ + return comments_ != 0 && comments_[placement].comment_ != 0; +} + +std::string +Value::getComment( CommentPlacement placement ) const +{ + if ( hasComment(placement) ) + return comments_[placement].comment_; + return ""; +} + + +std::string +Value::toStyledString() const +{ + StyledWriter writer; + return writer.write( *this ); +} + + +Value::const_iterator +Value::begin() const +{ + switch ( type_ ) + { +#ifdef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + if ( value_.array_ ) + { + ValueInternalArray::IteratorState it; + value_.array_->makeBeginIterator( it ); + return const_iterator( it ); + } + break; + case objectValue: + if ( value_.map_ ) + { + ValueInternalMap::IteratorState it; + value_.map_->makeBeginIterator( it ); + return const_iterator( it ); + } + break; +#else + case arrayValue: + case objectValue: + if ( value_.map_ ) + return const_iterator( value_.map_->begin() ); + break; +#endif + default: + break; + } + return const_iterator(); +} + +Value::const_iterator +Value::end() const +{ + switch ( type_ ) + { +#ifdef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + if ( value_.array_ ) + { + ValueInternalArray::IteratorState it; + value_.array_->makeEndIterator( it ); + return const_iterator( it ); + } + break; + case objectValue: + if ( value_.map_ ) + { + ValueInternalMap::IteratorState it; + value_.map_->makeEndIterator( it ); + return const_iterator( it ); + } + break; +#else + case arrayValue: + case objectValue: + if ( value_.map_ ) + return const_iterator( value_.map_->end() ); + break; +#endif + default: + break; + } + return const_iterator(); +} + + +Value::iterator +Value::begin() +{ + switch ( type_ ) + { +#ifdef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + if ( value_.array_ ) + { + ValueInternalArray::IteratorState it; + value_.array_->makeBeginIterator( it ); + return iterator( it ); + } + break; + case objectValue: + if ( value_.map_ ) + { + ValueInternalMap::IteratorState it; + value_.map_->makeBeginIterator( it ); + return iterator( it ); + } + break; +#else + case arrayValue: + case objectValue: + if ( value_.map_ ) + return iterator( value_.map_->begin() ); + break; +#endif + default: + break; + } + return iterator(); +} + +Value::iterator +Value::end() +{ + switch ( type_ ) + { +#ifdef JSON_VALUE_USE_INTERNAL_MAP + case arrayValue: + if ( value_.array_ ) + { + ValueInternalArray::IteratorState it; + value_.array_->makeEndIterator( it ); + return iterator( it ); + } + break; + case objectValue: + if ( value_.map_ ) + { + ValueInternalMap::IteratorState it; + value_.map_->makeEndIterator( it ); + return iterator( it ); + } + break; +#else + case arrayValue: + case objectValue: + if ( value_.map_ ) + return iterator( value_.map_->end() ); + break; +#endif + default: + break; + } + return iterator(); +} + + +// class PathArgument +// ////////////////////////////////////////////////////////////////// + +PathArgument::PathArgument() + : kind_( kindNone ) +{ +} + + +PathArgument::PathArgument( Value::UInt index ) + : index_( index ) + , kind_( kindIndex ) +{ +} + + +PathArgument::PathArgument( const char *key ) + : key_( key ) + , kind_( kindKey ) +{ +} + + +PathArgument::PathArgument( const std::string &key ) + : key_( key.c_str() ) + , kind_( kindKey ) +{ +} + +// class Path +// ////////////////////////////////////////////////////////////////// + +Path::Path( const std::string &path, + const PathArgument &a1, + const PathArgument &a2, + const PathArgument &a3, + const PathArgument &a4, + const PathArgument &a5 ) +{ + InArgs in; + in.push_back( &a1 ); + in.push_back( &a2 ); + in.push_back( &a3 ); + in.push_back( &a4 ); + in.push_back( &a5 ); + makePath( path, in ); +} + + +void +Path::makePath( const std::string &path, + const InArgs &in ) +{ + const char *current = path.c_str(); + const char *end = current + path.length(); + InArgs::const_iterator itInArg = in.begin(); + while ( current != end ) + { + if ( *current == '[' ) + { + ++current; + if ( *current == '%' ) + addPathInArg( path, in, itInArg, PathArgument::kindIndex ); + else + { + Value::UInt index = 0; + for ( ; current != end && *current >= '0' && *current <= '9'; ++current ) + index = index * 10 + Value::UInt(*current - '0'); + args_.push_back( index ); + } + if ( current == end || *current++ != ']' ) + invalidPath( path, int(current - path.c_str()) ); + } + else if ( *current == '%' ) + { + addPathInArg( path, in, itInArg, PathArgument::kindKey ); + ++current; + } + else if ( *current == '.' ) + { + ++current; + } + else + { + const char *beginName = current; + while ( current != end && !strchr( "[.", *current ) ) + ++current; + args_.push_back( std::string( beginName, current ) ); + } + } +} + + +void +Path::addPathInArg( const std::string &path, + const InArgs &in, + InArgs::const_iterator &itInArg, + PathArgument::Kind kind ) +{ + if ( itInArg == in.end() ) + { + // Error: missing argument %d + } + else if ( (*itInArg)->kind_ != kind ) + { + // Error: bad argument type + } + else + { + args_.push_back( **itInArg ); + } +} + + +void +Path::invalidPath( const std::string &path, + int location ) +{ + // Error: invalid path. +} + + +const Value & +Path::resolve( const Value &root ) const +{ + const Value *node = &root; + for ( Args::const_iterator it = args_.begin(); it != args_.end(); ++it ) + { + const PathArgument &arg = *it; + if ( arg.kind_ == PathArgument::kindIndex ) + { + if ( !node->isArray() || node->isValidIndex( arg.index_ ) ) + { + // Error: unable to resolve path (array value expected at position... + } + node = &((*node)[arg.index_]); + } + else if ( arg.kind_ == PathArgument::kindKey ) + { + if ( !node->isObject() ) + { + // Error: unable to resolve path (object value expected at position...) + } + node = &((*node)[arg.key_]); + if ( node == &Value::null ) + { + // Error: unable to resolve path (object has no member named '' at position...) + } + } + } + return *node; +} + + +Value +Path::resolve( const Value &root, + const Value &defaultValue ) const +{ + const Value *node = &root; + for ( Args::const_iterator it = args_.begin(); it != args_.end(); ++it ) + { + const PathArgument &arg = *it; + if ( arg.kind_ == PathArgument::kindIndex ) + { + if ( !node->isArray() || node->isValidIndex( arg.index_ ) ) + return defaultValue; + node = &((*node)[arg.index_]); + } + else if ( arg.kind_ == PathArgument::kindKey ) + { + if ( !node->isObject() ) + return defaultValue; + node = &((*node)[arg.key_]); + if ( node == &Value::null ) + return defaultValue; + } + } + return *node; +} + + +Value & +Path::make( Value &root ) const +{ + Value *node = &root; + for ( Args::const_iterator it = args_.begin(); it != args_.end(); ++it ) + { + const PathArgument &arg = *it; + if ( arg.kind_ == PathArgument::kindIndex ) + { + if ( !node->isArray() ) + { + // Error: node is not an array at position ... + } + node = &((*node)[arg.index_]); + } + else if ( arg.kind_ == PathArgument::kindKey ) + { + if ( !node->isObject() ) + { + // Error: node is not an object at position... + } + node = &((*node)[arg.key_]); + } + } + return *node; +} + + +} // namespace Json
@@ -0,0 +1,292 @@
+// included by json_value.cpp +// everything is within Json namespace + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueIteratorBase +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueIteratorBase::ValueIteratorBase() +#ifndef JSON_VALUE_USE_INTERNAL_MAP + : current_() + , isNull_( true ) +{ +} +#else + : isArray_( true ) + , isNull_( true ) +{ + iterator_.array_ = ValueInternalArray::IteratorState(); +} +#endif + + +#ifndef JSON_VALUE_USE_INTERNAL_MAP +ValueIteratorBase::ValueIteratorBase( const Value::ObjectValues::iterator ¤t ) + : current_( current ) + , isNull_( false ) +{ +} +#else +ValueIteratorBase::ValueIteratorBase( const ValueInternalArray::IteratorState &state ) + : isArray_( true ) +{ + iterator_.array_ = state; +} + + +ValueIteratorBase::ValueIteratorBase( const ValueInternalMap::IteratorState &state ) + : isArray_( false ) +{ + iterator_.map_ = state; +} +#endif + +Value & +ValueIteratorBase::deref() const +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + return current_->second; +#else + if ( isArray_ ) + return ValueInternalArray::dereference( iterator_.array_ ); + return ValueInternalMap::value( iterator_.map_ ); +#endif +} + + +void +ValueIteratorBase::increment() +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + ++current_; +#else + if ( isArray_ ) + ValueInternalArray::increment( iterator_.array_ ); + ValueInternalMap::increment( iterator_.map_ ); +#endif +} + + +void +ValueIteratorBase::decrement() +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + --current_; +#else + if ( isArray_ ) + ValueInternalArray::decrement( iterator_.array_ ); + ValueInternalMap::decrement( iterator_.map_ ); +#endif +} + + +ValueIteratorBase::difference_type +ValueIteratorBase::computeDistance( const SelfType &other ) const +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP +# ifdef JSON_USE_CPPTL_SMALLMAP + return current_ - other.current_; +# else + // Iterator for null value are initialized using the default + // constructor, which initialize current_ to the default + // std::map::iterator. As begin() and end() are two instance + // of the default std::map::iterator, they can not be compared. + // To allow this, we handle this comparison specifically. + if ( isNull_ && other.isNull_ ) + { + return 0; + } + + + // Usage of std::distance is not portable (does not compile with Sun Studio 12 RogueWave STL, + // which is the one used by default). + // Using a portable hand-made version for non random iterator instead: + // return difference_type( std::distance( current_, other.current_ ) ); + difference_type myDistance = 0; + for ( Value::ObjectValues::iterator it = current_; it != other.current_; ++it ) + { + ++myDistance; + } + return myDistance; +# endif +#else + if ( isArray_ ) + return ValueInternalArray::distance( iterator_.array_, other.iterator_.array_ ); + return ValueInternalMap::distance( iterator_.map_, other.iterator_.map_ ); +#endif +} + + +bool +ValueIteratorBase::isEqual( const SelfType &other ) const +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + if ( isNull_ ) + { + return other.isNull_; + } + return current_ == other.current_; +#else + if ( isArray_ ) + return ValueInternalArray::equals( iterator_.array_, other.iterator_.array_ ); + return ValueInternalMap::equals( iterator_.map_, other.iterator_.map_ ); +#endif +} + + +void +ValueIteratorBase::copy( const SelfType &other ) +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + current_ = other.current_; +#else + if ( isArray_ ) + iterator_.array_ = other.iterator_.array_; + iterator_.map_ = other.iterator_.map_; +#endif +} + + +Value +ValueIteratorBase::key() const +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + const Value::CZString czstring = (*current_).first; + if ( czstring.c_str() ) + { + if ( czstring.isStaticString() ) + return Value( StaticString( czstring.c_str() ) ); + return Value( czstring.c_str() ); + } + return Value( czstring.index() ); +#else + if ( isArray_ ) + return Value( ValueInternalArray::indexOf( iterator_.array_ ) ); + bool isStatic; + const char *memberName = ValueInternalMap::key( iterator_.map_, isStatic ); + if ( isStatic ) + return Value( StaticString( memberName ) ); + return Value( memberName ); +#endif +} + + +UInt +ValueIteratorBase::index() const +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + const Value::CZString czstring = (*current_).first; + if ( !czstring.c_str() ) + return czstring.index(); + return Value::UInt( -1 ); +#else + if ( isArray_ ) + return Value::UInt( ValueInternalArray::indexOf( iterator_.array_ ) ); + return Value::UInt( -1 ); +#endif +} + + +const char * +ValueIteratorBase::memberName() const +{ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + const char *name = (*current_).first.c_str(); + return name ? name : ""; +#else + if ( !isArray_ ) + return ValueInternalMap::key( iterator_.map_ ); + return ""; +#endif +} + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueConstIterator +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueConstIterator::ValueConstIterator() +{ +} + + +#ifndef JSON_VALUE_USE_INTERNAL_MAP +ValueConstIterator::ValueConstIterator( const Value::ObjectValues::iterator ¤t ) + : ValueIteratorBase( current ) +{ +} +#else +ValueConstIterator::ValueConstIterator( const ValueInternalArray::IteratorState &state ) + : ValueIteratorBase( state ) +{ +} + +ValueConstIterator::ValueConstIterator( const ValueInternalMap::IteratorState &state ) + : ValueIteratorBase( state ) +{ +} +#endif + +ValueConstIterator & +ValueConstIterator::operator =( const ValueIteratorBase &other ) +{ + copy( other ); + return *this; +} + + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueIterator +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueIterator::ValueIterator() +{ +} + + +#ifndef JSON_VALUE_USE_INTERNAL_MAP +ValueIterator::ValueIterator( const Value::ObjectValues::iterator ¤t ) + : ValueIteratorBase( current ) +{ +} +#else +ValueIterator::ValueIterator( const ValueInternalArray::IteratorState &state ) + : ValueIteratorBase( state ) +{ +} + +ValueIterator::ValueIterator( const ValueInternalMap::IteratorState &state ) + : ValueIteratorBase( state ) +{ +} +#endif + +ValueIterator::ValueIterator( const ValueConstIterator &other ) + : ValueIteratorBase( other ) +{ +} + +ValueIterator::ValueIterator( const ValueIterator &other ) + : ValueIteratorBase( other ) +{ +} + +ValueIterator & +ValueIterator::operator =( const SelfType &other ) +{ + copy( other ); + return *this; +}
@@ -0,0 +1,829 @@
+#include <json/writer.h> +#include <utility> +#include <assert.h> +#include <stdio.h> +#include <string.h> +#include <iostream> +#include <sstream> +#include <iomanip> + +#if _MSC_VER >= 1400 // VC++ 8.0 +#pragma warning( disable : 4996 ) // disable warning about strdup being deprecated. +#endif + +namespace Json { + +static bool isControlCharacter(char ch) +{ + return ch > 0 && ch <= 0x1F; +} + +static bool containsControlCharacter( const char* str ) +{ + while ( *str ) + { + if ( isControlCharacter( *(str++) ) ) + return true; + } + return false; +} +static void uintToString( unsigned int value, + char *¤t ) +{ + *--current = 0; + do + { + *--current = (value % 10) + '0'; + value /= 10; + } + while ( value != 0 ); +} + +std::string valueToString( Int value ) +{ + char buffer[32]; + char *current = buffer + sizeof(buffer); + bool isNegative = value < 0; + if ( isNegative ) + value = -value; + uintToString( UInt(value), current ); + if ( isNegative ) + *--current = '-'; + assert( current >= buffer ); + return current; +} + + +std::string valueToString( UInt value ) +{ + char buffer[32]; + char *current = buffer + sizeof(buffer); + uintToString( value, current ); + assert( current >= buffer ); + return current; +} + +std::string valueToString( double value ) +{ + char buffer[32]; +#if defined(_MSC_VER) && defined(__STDC_SECURE_LIB__) // Use secure version with visual studio 2005 to avoid warning. + sprintf_s(buffer, sizeof(buffer), "%#.16g", value); +#else + sprintf(buffer, "%#.16g", value); +#endif + char* ch = buffer + strlen(buffer) - 1; + if (*ch != '0') return buffer; // nothing to truncate, so save time + while(ch > buffer && *ch == '0'){ + --ch; + } + char* last_nonzero = ch; + while(ch >= buffer){ + switch(*ch){ + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + --ch; + continue; + case '.': + // Truncate zeroes to save bytes in output, but keep one. + *(last_nonzero+2) = '\0'; + return buffer; + default: + return buffer; + } + } + return buffer; +} + + +std::string valueToString( bool value ) +{ + return value ? "true" : "false"; +} + +std::string valueToQuotedString( const char *value ) +{ + // Not sure how to handle unicode... + if (strpbrk(value, "\"\\\b\f\n\r\t") == NULL && !containsControlCharacter( value )) + return std::string("\"") + value + "\""; + // We have to walk value and escape any special characters. + // Appending to std::string is not efficient, but this should be rare. + // (Note: forward slashes are *not* rare, but I am not escaping them.) + unsigned maxsize = strlen(value)*2 + 3; // allescaped+quotes+NULL + std::string result; + result.reserve(maxsize); // to avoid lots of mallocs + result += "\""; + for (const char* c=value; *c != 0; ++c) + { + switch(*c) + { + case '\"': + result += "\\\""; + break; + case '\\': + result += "\\\\"; + break; + case '\b': + result += "\\b"; + break; + case '\f': + result += "\\f"; + break; + case '\n': + result += "\\n"; + break; + case '\r': + result += "\\r"; + break; + case '\t': + result += "\\t"; + break; + //case '/': + // Even though \/ is considered a legal escape in JSON, a bare + // slash is also legal, so I see no reason to escape it. + // (I hope I am not misunderstanding something. + // blep notes: actually escaping \/ may be useful in javascript to avoid </ + // sequence. + // Should add a flag to allow this compatibility mode and prevent this + // sequence from occurring. + default: + if ( isControlCharacter( *c ) ) + { + std::ostringstream oss; + oss << "\\u" << std::hex << std::uppercase << std::setfill('0') << std::setw(4) << static_cast<int>(*c); + result += oss.str(); + } + else + { + result += *c; + } + break; + } + } + result += "\""; + return result; +} + +// Class Writer +// ////////////////////////////////////////////////////////////////// +Writer::~Writer() +{ +} + + +// Class FastWriter +// ////////////////////////////////////////////////////////////////// + +FastWriter::FastWriter() + : yamlCompatiblityEnabled_( false ) +{ +} + + +void +FastWriter::enableYAMLCompatibility() +{ + yamlCompatiblityEnabled_ = true; +} + + +std::string +FastWriter::write( const Value &root ) +{ + document_ = ""; + writeValue( root ); + document_ += "\n"; + return document_; +} + + +void +FastWriter::writeValue( const Value &value ) +{ + switch ( value.type() ) + { + case nullValue: + document_ += "null"; + break; + case intValue: + document_ += valueToString( value.asInt() ); + break; + case uintValue: + document_ += valueToString( value.asUInt() ); + break; + case realValue: + document_ += valueToString( value.asDouble() ); + break; + case stringValue: + document_ += valueToQuotedString( value.asCString() ); + break; + case booleanValue: + document_ += valueToString( value.asBool() ); + break; + case arrayValue: + { + document_ += "["; + int size = value.size(); + for ( int index =0; index < size; ++index ) + { + if ( index > 0 ) + document_ += ","; + writeValue( value[index] ); + } + document_ += "]"; + } + break; + case objectValue: + { + Value::Members members( value.getMemberNames() ); + document_ += "{"; + for ( Value::Members::iterator it = members.begin(); + it != members.end(); + ++it ) + { + const std::string &name = *it; + if ( it != members.begin() ) + document_ += ","; + document_ += valueToQuotedString( name.c_str() ); + document_ += yamlCompatiblityEnabled_ ? ": " + : ":"; + writeValue( value[name] ); + } + document_ += "}"; + } + break; + } +} + + +// Class StyledWriter +// ////////////////////////////////////////////////////////////////// + +StyledWriter::StyledWriter() + : rightMargin_( 74 ) + , indentSize_( 3 ) +{ +} + + +std::string +StyledWriter::write( const Value &root ) +{ + document_ = ""; + addChildValues_ = false; + indentString_ = ""; + writeCommentBeforeValue( root ); + writeValue( root ); + writeCommentAfterValueOnSameLine( root ); + document_ += "\n"; + return document_; +} + + +void +StyledWriter::writeValue( const Value &value ) +{ + switch ( value.type() ) + { + case nullValue: + pushValue( "null" ); + break; + case intValue: + pushValue( valueToString( value.asInt() ) ); + break; + case uintValue: + pushValue( valueToString( value.asUInt() ) ); + break; + case realValue: + pushValue( valueToString( value.asDouble() ) ); + break; + case stringValue: + pushValue( valueToQuotedString( value.asCString() ) ); + break; + case booleanValue: + pushValue( valueToString( value.asBool() ) ); + break; + case arrayValue: + writeArrayValue( value); + break; + case objectValue: + { + Value::Members members( value.getMemberNames() ); + if ( members.empty() ) + pushValue( "{}" ); + else + { + writeWithIndent( "{" ); + indent(); + Value::Members::iterator it = members.begin(); + while ( true ) + { + const std::string &name = *it; + const Value &childValue = value[name]; + writeCommentBeforeValue( childValue ); + writeWithIndent( valueToQuotedString( name.c_str() ) ); + document_ += " : "; + writeValue( childValue ); + if ( ++it == members.end() ) + { + writeCommentAfterValueOnSameLine( childValue ); + break; + } + document_ += ","; + writeCommentAfterValueOnSameLine( childValue ); + } + unindent(); + writeWithIndent( "}" ); + } + } + break; + } +} + + +void +StyledWriter::writeArrayValue( const Value &value ) +{ + unsigned size = value.size(); + if ( size == 0 ) + pushValue( "[]" ); + else + { + bool isArrayMultiLine = isMultineArray( value ); + if ( isArrayMultiLine ) + { + writeWithIndent( "[" ); + indent(); + bool hasChildValue = !childValues_.empty(); + unsigned index =0; + while ( true ) + { + const Value &childValue = value[index]; + writeCommentBeforeValue( childValue ); + if ( hasChildValue ) + writeWithIndent( childValues_[index] ); + else + { + writeIndent(); + writeValue( childValue ); + } + if ( ++index == size ) + { + writeCommentAfterValueOnSameLine( childValue ); + break; + } + document_ += ","; + writeCommentAfterValueOnSameLine( childValue ); + } + unindent(); + writeWithIndent( "]" ); + } + else // output on a single line + { + assert( childValues_.size() == size ); + document_ += "[ "; + for ( unsigned index =0; index < size; ++index ) + { + if ( index > 0 ) + document_ += ", "; + document_ += childValues_[index]; + } + document_ += " ]"; + } + } +} + + +bool +StyledWriter::isMultineArray( const Value &value ) +{ + int size = value.size(); + bool isMultiLine = size*3 >= rightMargin_ ; + childValues_.clear(); + for ( int index =0; index < size && !isMultiLine; ++index ) + { + const Value &childValue = value[index]; + isMultiLine = isMultiLine || + ( (childValue.isArray() || childValue.isObject()) && + childValue.size() > 0 ); + } + if ( !isMultiLine ) // check if line length > max line length + { + childValues_.reserve( size ); + addChildValues_ = true; + int lineLength = 4 + (size-1)*2; // '[ ' + ', '*n + ' ]' + for ( int index =0; index < size && !isMultiLine; ++index ) + { + writeValue( value[index] ); + lineLength += int( childValues_[index].length() ); + isMultiLine = isMultiLine && hasCommentForValue( value[index] ); + } + addChildValues_ = false; + isMultiLine = isMultiLine || lineLength >= rightMargin_; + } + return isMultiLine; +} + + +void +StyledWriter::pushValue( const std::string &value ) +{ + if ( addChildValues_ ) + childValues_.push_back( value ); + else + document_ += value; +} + + +void +StyledWriter::writeIndent() +{ + if ( !document_.empty() ) + { + char last = document_[document_.length()-1]; + if ( last == ' ' ) // already indented + return; + if ( last != '\n' ) // Comments may add new-line + document_ += '\n'; + } + document_ += indentString_; +} + + +void +StyledWriter::writeWithIndent( const std::string &value ) +{ + writeIndent(); + document_ += value; +} + + +void +StyledWriter::indent() +{ + indentString_ += std::string( indentSize_, ' ' ); +} + + +void +StyledWriter::unindent() +{ + assert( int(indentString_.size()) >= indentSize_ ); + indentString_.resize( indentString_.size() - indentSize_ ); +} + + +void +StyledWriter::writeCommentBeforeValue( const Value &root ) +{ + if ( !root.hasComment( commentBefore ) ) + return; + document_ += normalizeEOL( root.getComment( commentBefore ) ); + document_ += "\n"; +} + + +void +StyledWriter::writeCommentAfterValueOnSameLine( const Value &root ) +{ + if ( root.hasComment( commentAfterOnSameLine ) ) + document_ += " " + normalizeEOL( root.getComment( commentAfterOnSameLine ) ); + + if ( root.hasComment( commentAfter ) ) + { + document_ += "\n"; + document_ += normalizeEOL( root.getComment( commentAfter ) ); + document_ += "\n"; + } +} + + +bool +StyledWriter::hasCommentForValue( const Value &value ) +{ + return value.hasComment( commentBefore ) + || value.hasComment( commentAfterOnSameLine ) + || value.hasComment( commentAfter ); +} + + +std::string +StyledWriter::normalizeEOL( const std::string &text ) +{ + std::string normalized; + normalized.reserve( text.length() ); + const char *begin = text.c_str(); + const char *end = begin + text.length(); + const char *current = begin; + while ( current != end ) + { + char c = *current++; + if ( c == '\r' ) // mac or dos EOL + { + if ( *current == '\n' ) // convert dos EOL + ++current; + normalized += '\n'; + } + else // handle unix EOL & other char + normalized += c; + } + return normalized; +} + + +// Class StyledStreamWriter +// ////////////////////////////////////////////////////////////////// + +StyledStreamWriter::StyledStreamWriter( std::string indentation ) + : document_(NULL) + , rightMargin_( 74 ) + , indentation_( indentation ) +{ +} + + +void +StyledStreamWriter::write( std::ostream &out, const Value &root ) +{ + document_ = &out; + addChildValues_ = false; + indentString_ = ""; + writeCommentBeforeValue( root ); + writeValue( root ); + writeCommentAfterValueOnSameLine( root ); + *document_ << "\n"; + document_ = NULL; // Forget the stream, for safety. +} + + +void +StyledStreamWriter::writeValue( const Value &value ) +{ + switch ( value.type() ) + { + case nullValue: + pushValue( "null" ); + break; + case intValue: + pushValue( valueToString( value.asInt() ) ); + break; + case uintValue: + pushValue( valueToString( value.asUInt() ) ); + break; + case realValue: + pushValue( valueToString( value.asDouble() ) ); + break; + case stringValue: + pushValue( valueToQuotedString( value.asCString() ) ); + break; + case booleanValue: + pushValue( valueToString( value.asBool() ) ); + break; + case arrayValue: + writeArrayValue( value); + break; + case objectValue: + { + Value::Members members( value.getMemberNames() ); + if ( members.empty() ) + pushValue( "{}" ); + else + { + writeWithIndent( "{" ); + indent(); + Value::Members::iterator it = members.begin(); + while ( true ) + { + const std::string &name = *it; + const Value &childValue = value[name]; + writeCommentBeforeValue( childValue ); + writeWithIndent( valueToQuotedString( name.c_str() ) ); + *document_ << " : "; + writeValue( childValue ); + if ( ++it == members.end() ) + { + writeCommentAfterValueOnSameLine( childValue ); + break; + } + *document_ << ","; + writeCommentAfterValueOnSameLine( childValue ); + } + unindent(); + writeWithIndent( "}" ); + } + } + break; + } +} + + +void +StyledStreamWriter::writeArrayValue( const Value &value ) +{ + unsigned size = value.size(); + if ( size == 0 ) + pushValue( "[]" ); + else + { + bool isArrayMultiLine = isMultineArray( value ); + if ( isArrayMultiLine ) + { + writeWithIndent( "[" ); + indent(); + bool hasChildValue = !childValues_.empty(); + unsigned index =0; + while ( true ) + { + const Value &childValue = value[index]; + writeCommentBeforeValue( childValue ); + if ( hasChildValue ) + writeWithIndent( childValues_[index] ); + else + { + writeIndent(); + writeValue( childValue ); + } + if ( ++index == size ) + { + writeCommentAfterValueOnSameLine( childValue ); + break; + } + *document_ << ","; + writeCommentAfterValueOnSameLine( childValue ); + } + unindent(); + writeWithIndent( "]" ); + } + else // output on a single line + { + assert( childValues_.size() == size ); + *document_ << "[ "; + for ( unsigned index =0; index < size; ++index ) + { + if ( index > 0 ) + *document_ << ", "; + *document_ << childValues_[index]; + } + *document_ << " ]"; + } + } +} + + +bool +StyledStreamWriter::isMultineArray( const Value &value ) +{ + int size = value.size(); + bool isMultiLine = size*3 >= rightMargin_ ; + childValues_.clear(); + for ( int index =0; index < size && !isMultiLine; ++index ) + { + const Value &childValue = value[index]; + isMultiLine = isMultiLine || + ( (childValue.isArray() || childValue.isObject()) && + childValue.size() > 0 ); + } + if ( !isMultiLine ) // check if line length > max line length + { + childValues_.reserve( size ); + addChildValues_ = true; + int lineLength = 4 + (size-1)*2; // '[ ' + ', '*n + ' ]' + for ( int index =0; index < size && !isMultiLine; ++index ) + { + writeValue( value[index] ); + lineLength += int( childValues_[index].length() ); + isMultiLine = isMultiLine && hasCommentForValue( value[index] ); + } + addChildValues_ = false; + isMultiLine = isMultiLine || lineLength >= rightMargin_; + } + return isMultiLine; +} + + +void +StyledStreamWriter::pushValue( const std::string &value ) +{ + if ( addChildValues_ ) + childValues_.push_back( value ); + else + *document_ << value; +} + + +void +StyledStreamWriter::writeIndent() +{ + /* + Some comments in this method would have been nice. ;-) + + if ( !document_.empty() ) + { + char last = document_[document_.length()-1]; + if ( last == ' ' ) // already indented + return; + if ( last != '\n' ) // Comments may add new-line + *document_ << '\n'; + } + */ + *document_ << '\n' << indentString_; +} + + +void +StyledStreamWriter::writeWithIndent( const std::string &value ) +{ + writeIndent(); + *document_ << value; +} + + +void +StyledStreamWriter::indent() +{ + indentString_ += indentation_; +} + + +void +StyledStreamWriter::unindent() +{ + assert( indentString_.size() >= indentation_.size() ); + indentString_.resize( indentString_.size() - indentation_.size() ); +} + + +void +StyledStreamWriter::writeCommentBeforeValue( const Value &root ) +{ + if ( !root.hasComment( commentBefore ) ) + return; + *document_ << normalizeEOL( root.getComment( commentBefore ) ); + *document_ << "\n"; +} + + +void +StyledStreamWriter::writeCommentAfterValueOnSameLine( const Value &root ) +{ + if ( root.hasComment( commentAfterOnSameLine ) ) + *document_ << " " + normalizeEOL( root.getComment( commentAfterOnSameLine ) ); + + if ( root.hasComment( commentAfter ) ) + { + *document_ << "\n"; + *document_ << normalizeEOL( root.getComment( commentAfter ) ); + *document_ << "\n"; + } +} + + +bool +StyledStreamWriter::hasCommentForValue( const Value &value ) +{ + return value.hasComment( commentBefore ) + || value.hasComment( commentAfterOnSameLine ) + || value.hasComment( commentAfter ); +} + + +std::string +StyledStreamWriter::normalizeEOL( const std::string &text ) +{ + std::string normalized; + normalized.reserve( text.length() ); + const char *begin = text.c_str(); + const char *end = begin + text.length(); + const char *current = begin; + while ( current != end ) + { + char c = *current++; + if ( c == '\r' ) // mac or dos EOL + { + if ( *current == '\n' ) // convert dos EOL + ++current; + normalized += '\n'; + } + else // handle unix EOL & other char + normalized += c; + } + return normalized; +} + + +std::ostream& operator<<( std::ostream &sout, const Value &root ) +{ + Json::StyledStreamWriter writer; + writer.write(sout, root); + return sout; +} + + +} // namespace Json
@@ -0,0 +1,320 @@
+#include "plugin.h" +#include "tokenizer.h" + +#ifdef _WINDOWS +#include <windows.h> +BOOL APIENTRY DllMain( HANDLE hModule, + DWORD ul_reason_for_call, + LPVOID lpReserved ) +{ + return TRUE; +} +#else +#include <errno.h> +#include <string.h> + +extern int errno; +#endif + +SendPluginEv SendPluginEvent; + +string g_GetSysErrMsg( void ) +{ + string strError = "Unknown"; + // Problem loading +#ifdef _WINDOWS + int nErrorCode = GetLastError(); + LPTSTR s; + if ( ::FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, + NULL, nErrorCode, 0, ( LPTSTR ) &s, 0, NULL ) ) + { + strError = s; + } + else + { + char szBuf[ 20 ]; + _snprintf_s( szBuf, _countof(szBuf), 19, "%d", nErrorCode ); + strError = szBuf; + } +#else + char szError[80]; + if ( strerror_r( errno, szError, sizeof(szError) ) ) + { + strError = "no description found"; + } + else + { + strError = szError; + } +#endif + return strError; +} + +void g_sleep( unsigned int mseconds ) +{ +#ifdef _WINDOWS + Sleep( mseconds ); +#else + usleep( mseconds * 1000 ); +#endif +} + +string& g_trim( string& str ) +{ + // Whitespace characters + char whspc[] = " \t\r\n\v\f"; + + // Whack off first part + size_t pos = str.find_first_not_of( whspc ); + + if ( pos != string::npos ) + str.replace( 0, pos, "" ); + + // Whack off trailing stuff + pos = str.find_last_not_of( whspc ); + + if ( pos != string::npos ) + str.replace( pos + 1, str.length() - pos, "" ); + + return str; +} + +void g_tokenize( const string& str, const string& delimiters, vector<string>& tokens ) +{ + tokenize( str, tokens, delimiters ); +} + +char* SetEventFunc( SendPluginEv funcPtr ) +{ + static char * szObjList = onGetObjList(); + SendPluginEvent = funcPtr; + return szObjList; +} + + +const int nMAXSIZE = 512; +char* g_pszRetVal = NULL; + +//----------------------------------------------------------- +// Map from an object Id to an object instance +//----------------------------------------------------------- +typedef std::map<string, JSExt*> StringToJExt_T; + +//----------------------------------------------------------- +// Map from a browser context to an id mapping +//----------------------------------------------------------- +typedef std::map<void*, StringToJExt_T*> VoidToMap_T; + +VoidToMap_T g_context2Map; + +class GlobalSharedModule +{ + +public: + GlobalSharedModule( void ) + { + g_pszRetVal = new char[ nMAXSIZE ]; + } + + ~GlobalSharedModule() + { + delete [] g_pszRetVal; + + VoidToMap_T::iterator posMaps; + + for ( posMaps = g_context2Map.begin(); posMaps != g_context2Map.end(); ++posMaps ) + { + StringToJExt_T& id2Obj = *posMaps->second; + StringToJExt_T::iterator posMap; + + for ( posMap = id2Obj.begin(); posMap != id2Obj.end(); ++posMap ) + { + JSExt* pJSExt = posMap->second; + + if ( pJSExt->CanDelete() ) + { + delete pJSExt; + } + } + + id2Obj.erase( id2Obj.begin(), id2Obj.end() ); + } + + g_context2Map.erase( g_context2Map.begin(), g_context2Map.end() ); + } +}; + +GlobalSharedModule g_sharedModule; + +char* g_str2global( const string& strRetVal ) +{ + int nLen = strRetVal.size(); + + if ( nLen >= nMAXSIZE ) + { + delete [] g_pszRetVal; + g_pszRetVal = new char[ nLen + 1 ]; + } + + else + { + // To minimaize the number of memory reallocations, the assumption + // is that in most times this will be the case + delete [] g_pszRetVal; + g_pszRetVal = new char[ nMAXSIZE ]; + } + + strcpy( g_pszRetVal, strRetVal.c_str() ); + return g_pszRetVal; +} + +bool g_unregisterObject( const string& strObjId, void* pContext ) +{ + // Called by the plugin extension implementation + // if the extension handles the deletion of its object + + StringToJExt_T * pID2Obj = NULL; + + VoidToMap_T::iterator iter = g_context2Map.find( pContext ); + + if ( iter != g_context2Map.end() ) + { + pID2Obj = iter->second; + } + else + { + return false; + } + + StringToJExt_T& mapID2Obj = *pID2Obj; + + StringToJExt_T::iterator r = mapID2Obj.find( strObjId ); + + if ( r == mapID2Obj.end() ) + { + return false; + } + + mapID2Obj.erase( strObjId ); + return true; +} + +char* InvokeFunction( const char* szCommand, void* pContext ) +{ + StringToJExt_T * pID2Obj = NULL; + + VoidToMap_T::iterator iter = g_context2Map.find( pContext ); + + if ( iter != g_context2Map.end() ) + { + pID2Obj = iter->second; + } + else + { + pID2Obj = new StringToJExt_T; + g_context2Map[ pContext ] = pID2Obj; + } + + StringToJExt_T& mapID2Obj = *pID2Obj; + + string strFullCommand = szCommand; + vector<string> arParams; + g_tokenize( strFullCommand, " ", arParams ); + string strCommand = arParams[ 0 ]; + string strRetVal = szERROR; + + if ( strCommand == szCREATE ) + { + string strClassName = arParams[ 1 ]; + string strObjId = arParams[ 2 ]; + + StringToJExt_T::iterator r = mapID2Obj.find( strObjId ); + + if ( r != mapID2Obj.end() ) + { + strRetVal += strObjId; + strRetVal += " :Object already exists."; + return g_str2global( strRetVal ); + } + + JSExt* pJSExt = onCreateObject( strClassName, strObjId ); + + if ( pJSExt == NULL ) + { + strRetVal += strObjId; + strRetVal += " :Unknown object type "; + strRetVal += strClassName; + return g_str2global( strRetVal ); + } + + pJSExt->m_pContext = pContext; + mapID2Obj[ strObjId ] = pJSExt; + + strRetVal = szOK; + strRetVal += strObjId; + return g_str2global( strRetVal ); + } + else + if ( strCommand == szINVOKE ) + { + string strObjId = arParams[ 1 ]; + string strMethod = arParams[ 2 ]; + + StringToJExt_T::iterator r = mapID2Obj.find( strObjId ); + + if ( r == mapID2Obj.end() ) + { + strRetVal += strObjId; + strRetVal += " :No object found for id."; + return g_str2global( strRetVal ); + } + + JSExt* pJSExt = r->second; + + size_t nLoc = strFullCommand.find( strObjId ); + + if ( nLoc == string::npos ) + { + strRetVal += strObjId; + strRetVal += " :Internal InvokeMethod error."; + return g_str2global( strRetVal ); + } + + if ( strMethod == szDISPOSE ) + { + StringToJExt_T::iterator r = mapID2Obj.find( strObjId ); + + if ( r == mapID2Obj.end() ) + { + strRetVal = szERROR; + strRetVal += strObjId; + return g_str2global( strRetVal ); + } + + JSExt * pJSExt = mapID2Obj[ strObjId ]; + + if ( pJSExt->CanDelete() ) + { + delete pJSExt; + } + + mapID2Obj.erase( strObjId ); + strRetVal = szOK; + strRetVal += strObjId; + return g_str2global( strRetVal ); + } + + size_t nSuffixLoc = nLoc + strObjId.size(); + string strInvoke = strFullCommand.substr( nSuffixLoc ); + strInvoke = g_trim( strInvoke ); + strRetVal = pJSExt->InvokeMethod( strInvoke ); + return g_str2global( strRetVal ); + } + + strRetVal += " :Unknown command "; + strRetVal += strCommand; + return g_str2global( strRetVal ); +} + +//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +
@@ -0,0 +1,70 @@
+#ifndef _PLUGIN_H +#define _PLUGIN_H + +#include <map> +#include <string> +#include <vector> +#include <unistd.h> +//#include "tokenizer.h" + +using namespace std; + +//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +//%% Functions exported by this DLL +//%% Should always be only SetEventFunc and InvokeFunction +//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +// g++ requires extern "C" otherwise the names of SetEventFunc and InvokeFunction +// are mangled C++ style. MS Visual Studio doesn't seem to care though. +extern "C" +{ + typedef void (*SendPluginEv)( const char* szEvent, void* pContext ); + char* SetEventFunc(SendPluginEv funcPtr); + char* InvokeFunction( const char* szCommand, void* pContext ); +} + +// JNEXT Framework function of the form: +// typedef void (*SendPluginEv)( const char* szEvent ); +// used to notify JavaScript of an asynchronous event +extern SendPluginEv SendPluginEvent; + +///////////////////////////////////////////////////////////////////////// +// Constants and methods common to all JNEXT extensions types +///////////////////////////////////////////////////////////////////////// +#define szERROR "Error " +#define szOK "Ok " + +#define szDISPOSE "Dispose" +#define szINVOKE "InvokeMethod" +#define szCREATE "CreateObj" + +///////////////////////////////////////////////////////////////////////// +// Utility functions +///////////////////////////////////////////////////////////////////////// +string& g_trim( string& str ); +void g_tokenize(const string& str,const string& delimiters, vector<string>& tokens); +char* g_str2static( const string& strRetVal ); +void g_sleep( unsigned int mseconds ); +bool g_unregisterObject( const string& strObjId, void* pContext ); + + +///////////////////////////////////////////////////////////////////////// +// Abstract extension object +///////////////////////////////////////////////////////////////////////// +class JSExt +{ +public: + virtual ~JSExt() {}; + virtual string InvokeMethod( const string& strCommand ) = 0; + virtual bool CanDelete( void ) = 0; + virtual void TryDelete( void ) {} +public: + void* m_pContext; +}; + +///////////////////////////////////////////////////////////////////////// +// Callback functions to be implemented by the plugin implementation +///////////////////////////////////////////////////////////////////////// +extern char* onGetObjList( void ); +extern JSExt* onCreateObject( const string& strClassName, const string& strObjId ); + +#endif
@@ -0,0 +1,222 @@
+/************************************************************************ +The zlib/libpng License + +Copyright (c) 2006 Joerg Wiedenmann + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from +the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; +you must not claim that you wrote the original software. +If you use this software in a product, an acknowledgment +in the product documentation would be appreciated but is +not required. + +2. Altered source versions must be plainly marked as such, +and must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution. + +***********************************************************************/ + +/******************************************************************** + created: 2006-01-28 + filename: tokenizer.cpp + author: Jörg Wiedenmann + + purpose: A tokenizer function which provides a very + customizable way of breaking up strings. + + history: 2006-01-28, Original version + 2006-03-04, Fixed a small parsing bug, thanks Elias. +*********************************************************************/ + +#include "tokenizer.h" + +using namespace std; + +void tokenize ( const string& str, vector<string>& result, + const string& delimiters, const string& delimiters_preserve, + const string& quote, const string& esc ) +{ + // clear the vector + if ( false == result.empty() ) + { + result.clear(); + } + + string::size_type pos = 0; // the current position (char) in the string + char ch = 0; // buffer for the current character + char delimiter = 0; // the buffer for the delimiter char which + // will be added to the tokens if the delimiter + // is preserved + char current_quote = 0; // the char of the current open quote + bool quoted = false; // indicator if there is an open quote + string token; // string buffer for the token + bool token_complete = false; // indicates if the current token is + // read to be added to the result vector + string::size_type len = str.length(); // length of the input-string + + // for every char in the input-string + while ( len > pos ) + { + // get the character of the string and reset the delimiter buffer + ch = str.at(pos); + delimiter = 0; + + // assume ch isn't a delimiter + bool add_char = true; + + // check ... + + // ... if the delimiter is an escaped character + bool escaped = false; // indicates if the next char is protected + if ( false == esc.empty() ) // check if esc-chars are provided + { + if ( string::npos != esc.find_first_of(ch) ) + { + // get the escaped char + ++pos; + if ( pos < len ) // if there are more chars left + { + // get the next one + ch = str.at(pos); + + // add the escaped character to the token + add_char = true; + } + else // cannot get any more characters + { + // don't add the esc-char + add_char = false; + } + + // ignore the remaining delimiter checks + escaped = true; + } + } + + // ... if the delimiter is a quote + if ( false == quote.empty() && false == escaped ) + { + // if quote chars are provided and the char isn't protected + if ( string::npos != quote.find_first_of(ch) ) + { + // if not quoted, set state to open quote and set + // the quote character + if ( false == quoted ) + { + quoted = true; + current_quote = ch; + + // don't add the quote-char to the token + add_char = false; + } + else // if quote is open already + { + // check if it is the matching character to close it + if ( current_quote == ch ) + { + // close quote and reset the quote character + quoted = false; + current_quote = 0; + + // don't add the quote-char to the token + add_char = false; + } + } // else + } + } + + // ... if the delimiter isn't preserved + if ( false == delimiters.empty() && false == escaped && + false == quoted ) + { + // if a delimiter is provided and the char isn't protected by + // quote or escape char + if ( string::npos != delimiters.find_first_of(ch) ) + { + // if ch is a delimiter and the token string isn't empty + // the token is complete + if ( false == token.empty() ) // BUGFIX: 2006-03-04 + { + token_complete = true; + } + + // don't add the delimiter to the token + add_char = false; + } + } + + // ... if the delimiter is preserved - add it as a token + bool add_delimiter = false; + if ( false == delimiters_preserve.empty() && false == escaped && + false == quoted ) + { + // if a delimiter which will be preserved is provided and the + // char isn't protected by quote or escape char + if ( string::npos != delimiters_preserve.find_first_of(ch) ) + { + // if ch is a delimiter and the token string isn't empty + // the token is complete + if ( false == token.empty() ) // BUGFIX: 2006-03-04 + { + token_complete = true; + } + + // don't add the delimiter to the token + add_char = false; + + // add the delimiter + delimiter = ch; + add_delimiter = true; + } + } + + + // add the character to the token + if ( true == add_char ) + { + // add the current char + token.push_back( ch ); + } + + // add the token if it is complete + if ( true == token_complete && false == token.empty() ) + { + // add the token string + result.push_back( token ); + + // clear the contents + token.clear(); + + // build the next token + token_complete = false; + } + + // add the delimiter + if ( true == add_delimiter ) + { + // the next token is the delimiter + string delim_token; + delim_token.push_back( delimiter ); + result.push_back( delim_token ); + + // REMOVED: 2006-03-04, Bugfix + } + + // repeat for the next character + ++pos; + } // while + + // add the final token + if ( false == token.empty() ) + { + result.push_back( token ); + } +}
@@ -0,0 +1,55 @@
+/************************************************************************ +The zlib/libpng License + +Copyright (c) 2006 Joerg Wiedenmann + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from +the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; + you must not claim that you wrote the original software. + If you use this software in a product, an acknowledgment + in the product documentation would be appreciated but is + not required. + +2. Altered source versions must be plainly marked as such, + and must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution. + +***********************************************************************/ + +/******************************************************************** + created: 2006-01-28 + filename: tokenizer.cpp + author: Jörg Wiedenmann + + purpose: A tokenizer function which provides a very + customizable way of breaking up strings. +*********************************************************************/ + +#include <vector> +#include <string> +using namespace std; + +// Function to break up a string into tokens +// +// Parameters: +//----------- +// str = the input string that will be tokenized +// result = the tokens for str +// delimiters = the delimiter characters +// delimiters preserve = same as above, but the delimiter characters +// will be put into the result as a token +// quote = characters to protect the enclosed characters +// esc = characters to protect a single character +// + +void tokenize ( const string& str, vector<string>& result, + const string& delimiters, const string& delimiters_preserve = "", + const string& quote = "\"", const string& esc = "\\" );
@@ -0,0 +1,104 @@
+/* + * Copyright (c) 2013 BlackBerry Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "Logger.hpp" +#include "keyboard_js.hpp" +#include <slog2.h> + +namespace webworks { + +Logger::Logger(const char* name, Keyboard_JS *parent): m_pParent(parent) { + buffer_config.buffer_set_name = name; + buffer_config.num_buffers = 2; + buffer_config.verbosity_level = SLOG2_DEBUG1; + + /* Configure the first buffer, using 7 x 4KB pages. This larger buffer will be used for + very chatty logging. Our goal is to have 30-60 seconds of history at any given time, + so we will want to log at a rate of around one log line with a string of 16 bytes + long every 150 milliseconds. + */ + + buffer_config.buffer_config[0].buffer_name = "low_priority"; + buffer_config.buffer_config[0].num_pages = 7; + + /* Configure the second buffer, which we will use for high level info logging that is very + infrequent, but we want a longer history (hours or maybe even over a day or two). This + buffer uses 1 x 4KB. + */ + + buffer_config.buffer_config[1].buffer_name = "high_priority"; + buffer_config.buffer_config[1].num_pages = 1; + + /* Register the buffer set. */ + + if( -1 == slog2_register( &buffer_config, buffer_handle, 0 ) ) { + fprintf( stderr, "Error registering slogger2 buffer!\n" ); + } else { + info("Created slogger2 buffers"); + } + +} + +Logger::~Logger() { + critical("slogger2 buffers reset"); + slog2_reset(); +} + +int Logger::log(slog2_buffer_t buffer, _Uint8t severity, const char* message) { + return slog2c(buffer, 0, severity, message); +} + +int Logger::debug(const char* message) { + return log(lowPriorityBuffer(), SLOG2_DEBUG1, message); +} + +int Logger::info(const char* message) { + return log(lowPriorityBuffer(), SLOG2_INFO, message); +} + +int Logger::notice(const char* message) { + return log(lowPriorityBuffer(), SLOG2_NOTICE, message); +} + +int Logger::warn(const char* message) { + return log(lowPriorityBuffer(), SLOG2_WARNING, message); +} + +int Logger::error(const char* message) { + return log(hiPriorityBuffer(), SLOG2_ERROR, message); +} + +int Logger::critical(const char* message) { + return log(hiPriorityBuffer(), SLOG2_CRITICAL, message); +} + +int Logger::setVerbosity(_Uint8t verbosity) { + return slog2_set_verbosity(buffer_handle[0], verbosity); +} + +_Uint8t Logger::getVerbosity() { + return slog2_get_verbosity(buffer_handle[0]); +} + +slog2_buffer_t Logger::hiPriorityBuffer() { + return buffer_handle[1]; +} + +slog2_buffer_t Logger::lowPriorityBuffer() { + return buffer_handle[0]; +} + +} /* namespace webworks */
@@ -0,0 +1,49 @@
+/* + * Copyright (c) 2013 BlackBerry Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef LOGGER_HPP_ +#define LOGGER_HPP_ + +#include <string> +#include <slog2.h> + +class Keyboard_JS; + +namespace webworks { + +class Logger { +public: + explicit Logger(const char* name, Keyboard_JS *parent = NULL); + virtual ~Logger(); + int debug(const char* message); + int info(const char* message); + int notice(const char* message); + int warn(const char* message); + int error(const char* message); + int critical(const char* message); + int setVerbosity(_Uint8t verbosity); + _Uint8t getVerbosity(); + slog2_buffer_t hiPriorityBuffer(); + slog2_buffer_t lowPriorityBuffer(); +private: + Keyboard_JS *m_pParent; + slog2_buffer_set_config_t buffer_config; + slog2_buffer_t buffer_handle[2]; + int log(slog2_buffer_t buffer, _Uint8t severity, const char* message); +}; + +} /* namespace webworks */ +#endif /* LOGGER_HPP_ */
@@ -0,0 +1,117 @@
+/* + * Copyright (c) 2013 BlackBerry Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <string> +#include "../public/tokenizer.h" +#include "keyboard_js.hpp" +#include "keyboard_ndk.hpp" +#include <sstream> + +using namespace std; + +/** + * Default constructor. + */ +Keyboard_JS::Keyboard_JS(const std::string& id) : + m_id(id) { + m_pLogger = new webworks::Logger("Keyboard_JS", this); + m_pKeyboardController = new webworks::Keyboard_NDK(this); + + +} + +/** + * Keyboard_JS destructor. + */ +Keyboard_JS::~Keyboard_JS() { + if (m_pKeyboardController) + delete m_pKeyboardController; + if (m_pLogger) + delete m_pLogger; +} + +webworks::Logger* Keyboard_JS::getLog() { + return m_pLogger; +} + +/** + * This method returns the list of objects implemented by this native + * extension. + */ +char* onGetObjList() { + static char name[] = "Keyboard_JS"; + return name; +} + +/** + * This method is used by JNext to instantiate the Keyboard_JS object when + * an object is created on the JavaScript server side. + */ +JSExt* onCreateObject(const string& className, const string& id) { + if (className == "Keyboard_JS") { + return new Keyboard_JS(id); + } + + return NULL; +} + +/** + * Method used by JNext to determine if the object can be deleted. + */ +bool Keyboard_JS::CanDelete() { + return true; +} + +/** + * It will be called from JNext JavaScript side with passed string. + * This method implements the interface for the JavaScript to native binding + * for invoking native code. This method is triggered when JNext.invoke is + * called on the JavaScript side with this native objects id. + */ +string Keyboard_JS::InvokeMethod(const string& command) { + // format must be: "command callbackId params" + size_t commandIndex = command.find_first_of(" "); + std::string strCommand = command.substr(0, commandIndex); + size_t callbackIndex = command.find_first_of(" ", commandIndex + 1); + std::string callbackId = command.substr(commandIndex + 1, callbackIndex - commandIndex - 1); + std::string arg = command.substr(callbackIndex + 1, command.length()); + + // based on the command given, run the appropriate method in keyboard_ndk.cpp + if (strCommand == "showKeyboard") { + m_pKeyboardController->callKeyboardEmail(); + return "Show Keyboard"; + } else if (strCommand == "closeKeyboard") { + m_pKeyboardController->cancelKeyboard(); + return "Cancel Keyboard"; + } + else if(strCommand == "startService"){ + m_pKeyboardController->keyboardStartThread(); + return "Starting Service"; + } + + strCommand.append(";"); + strCommand.append(command); + return strCommand; +} + +// Notifies JavaScript of an event +void Keyboard_JS::NotifyEvent(const std::string& event) { + std::string eventString = m_id + " "; + eventString.append(event); + SendPluginEvent(eventString.c_str(), m_pContext); + +} +
@@ -0,0 +1,42 @@
+/* +* Copyright (c) 2013 BlackBerry Limited +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ + +#ifndef Keyboard_JS_HPP_ +#define Keyboard_JS_HPP_ + +#include <string> +#include "../public/plugin.h" +#include "keyboard_ndk.hpp" +#include "Logger.hpp" + + +class Keyboard_JS: public JSExt { + +public: + explicit Keyboard_JS(const std::string& id); + virtual ~Keyboard_JS(); + virtual bool CanDelete(); + virtual std::string InvokeMethod(const std::string& command); + void NotifyEvent(const std::string& event); + webworks::Logger* getLog(); +private: + std::string m_id; + webworks::Keyboard_NDK *m_pKeyboardController; + webworks::Logger *m_pLogger; + +}; + +#endif /* Keyboard_JS_HPP_ */
@@ -0,0 +1,155 @@
+/* + * Copyright (c) 2013 BlackBerry Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <string> +#include <sstream> +#include <json/reader.h> +#include <json/writer.h> +#include <pthread.h> +#include "keyboard_ndk.hpp" +#include "keyboard_js.hpp" +#include <QtCore> +namespace webworks { + +Keyboard_NDK::Keyboard_NDK(Keyboard_JS *parent): + m_pParent(parent), + keyboardProperty(50), + keyboardThreadCount(1), + threadHalt(true), + m_thread(0) { + pthread_cond_t cond = PTHREAD_COND_INITIALIZER; + pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER; + bps_initialize(); + + virtualkeyboard_request_events(0); + + virtualkeyboard_change_options(VIRTUALKEYBOARD_LAYOUT_EMAIL,VIRTUALKEYBOARD_ENTER_DEFAULT); + + m_pParent->getLog()->info("Keyboard Created"); + + +} + + +Keyboard_NDK::~Keyboard_NDK() { + //bps_shutdown(); +} + + +// Loops and runs the callback method +void* KeyboardThread(void* parent) { + Keyboard_NDK *pParent = static_cast<Keyboard_NDK *>(parent); + + sleep(1); + + // 1. Start the library + bps_initialize(); + + // 2. Request events to flow into the event queue + virtualkeyboard_request_events(0); + + sleep(3); + // 3. Use any service at any time + //virtualkeyboard_show(); // Show the virtual keyboard + + // 4. Listen for events + for (;;) { + // get an event + bps_event_t *event; + bps_get_event(&event, -1); // blocking + + // handle the event + pParent->event(event); + } + return NULL; +} + +// Starts the thread and returns a message on status +std::string Keyboard_NDK::keyboardStartThread() { + m_pParent->NotifyEvent("Teste"); + if (!m_thread) { + m_pParent->NotifyEvent("Teste"); + int rc; + rc = pthread_mutex_lock(&mutex); + threadHalt = false; + rc = pthread_cond_signal(&cond); + rc = pthread_mutex_unlock(&mutex); + + pthread_attr_t thread_attr; + pthread_attr_init(&thread_attr); + pthread_attr_setdetachstate(&thread_attr, PTHREAD_CREATE_JOINABLE); + + pthread_create(&m_thread, &thread_attr, KeyboardThread, + static_cast<void *>(this)); + pthread_attr_destroy(&thread_attr); + //threadCallbackId = callbackId; + m_pParent->getLog()->info("Thread Started"); + return "Thread Started"; + } else { + m_pParent->getLog()->warn("Thread Started but already running"); + return "Thread Running"; + } +} + + +void Keyboard_NDK::event(bps_event_t *event) { + Json::FastWriter writer; + Json::Value root; + root["threadCount"] = "10"; + int domain = bps_event_get_domain(event); + if (domain == virtualkeyboard_get_domain()) { + int code = bps_event_get_code(event); + int a; + std::string str; + std::string eventString; + std::ostringstream strs; + switch(code) { + case VIRTUALKEYBOARD_EVENT_VISIBLE: + eventString = "native.keyboardshow"; + eventString.append(" "); + virtualkeyboard_get_height(&a) ; + strs << a; + str = strs.str(); + eventString.append("{\"keyboardHeight\":\""+str+"\"}"); + m_pParent->NotifyEvent(eventString); + + break; + case VIRTUALKEYBOARD_EVENT_HIDDEN: + + m_pParent->NotifyEvent("native.keyboardhide"); + break; + } + } + +} +void Keyboard_NDK::callKeyboardEmail(){ + virtualkeyboard_change_options(VIRTUALKEYBOARD_LAYOUT_EMAIL,VIRTUALKEYBOARD_ENTER_SEND); + virtualkeyboard_show(); +} + +void Keyboard_NDK::callKeyboardNumber(){ + + virtualkeyboard_change_options(VIRTUALKEYBOARD_LAYOUT_NUMBER,VIRTUALKEYBOARD_ENTER_SEND); + virtualkeyboard_show(); +} +void Keyboard_NDK::cancelKeyboard(){ + virtualkeyboard_hide(); +} + + + + +}
@@ -0,0 +1,71 @@
+/* +* Copyright (c) 2013 BlackBerry Limited +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ + +#ifndef Keyboard_NDK_HPP_ +#define Keyboard_NDK_HPP_ + +#include <string> +#include <pthread.h> +#include <bb/AbstractBpsEventHandler> +#include <bps/bps.h> +#include<bps/netstatus.h> +#include<bps/locale.h> +#include<bps/virtualkeyboard.h> +#include<bps/navigator.h> +#include <bps/event.h> +#include <string> +#include <sstream> + +class Keyboard_JS; + +namespace webworks { + +class Keyboard_NDK { +public: + explicit Keyboard_NDK(Keyboard_JS *parent = NULL); + virtual ~Keyboard_NDK(); + virtual void event(bps_event_t *event); + + void callKeyboardEmail(); // Method Calls the Keyboard style Email (default) + + void callKeyboardNumber(); // Method Calls the Keyboard style number + + void cancelKeyboard(); // Method cancel the keyboard + + std::string keyboardStartThread(); + + + + + + + +private: + + Keyboard_JS *m_pParent; + int keyboardProperty; + int keyboardThreadCount; + bool threadHalt; + std::string threadCallbackId; + pthread_t m_thread; + pthread_cond_t cond; + pthread_mutex_t mutex; + +}; + +} // namespace webworks + +#endif /* Keyboard_NDK_HPP_ */
@@ -0,0 +1,16 @@
+#import <Cordova/CDVPlugin.h> +#import <objc/runtime.h> + +@interface IonicKeyboard : CDVPlugin <UIScrollViewDelegate> { + @protected + id _keyboardShowObserver, _keyboardHideObserver; + IMP wkOriginalImp, uiOriginalImp, nilImp; + Method wkMethod, uiMethod; +} + +@property (readwrite, assign) BOOL hideKeyboardAccessoryBar; +@property (readwrite, assign) BOOL disableScroll; +//@property (readwrite, assign) BOOL styleDark; + +@end +
@@ -0,0 +1,176 @@
+#import "IonicKeyboard.h" +// #import "UIWebViewExtension.h" +#import <Cordova/CDVAvailability.h> + +@implementation IonicKeyboard + +@synthesize hideKeyboardAccessoryBar = _hideKeyboardAccessoryBar; +@synthesize disableScroll = _disableScroll; +//@synthesize styleDark = _styleDark; + +- (void)pluginInitialize { + + Class wkClass = NSClassFromString([@[@"UI", @"Web", @"Browser", @"View"] componentsJoinedByString:@""]); + wkMethod = class_getInstanceMethod(wkClass, @selector(inputAccessoryView)); + wkOriginalImp = method_getImplementation(wkMethod); + Class uiClass = NSClassFromString([@[@"WK", @"Content", @"View"] componentsJoinedByString:@""]); + uiMethod = class_getInstanceMethod(uiClass, @selector(inputAccessoryView)); + uiOriginalImp = method_getImplementation(uiMethod); + nilImp = imp_implementationWithBlock(^(id _s) { + return nil; + }); + + //set defaults + self.hideKeyboardAccessoryBar = YES; + self.disableScroll = NO; + //self.styleDark = NO; + + NSNotificationCenter* nc = [NSNotificationCenter defaultCenter]; + __weak IonicKeyboard* weakSelf = self; + _keyboardShowObserver = [nc addObserverForName:UIKeyboardWillShowNotification + object:nil + queue:[NSOperationQueue mainQueue] + usingBlock:^(NSNotification* notification) { + + CGRect keyboardFrame = [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue]; + keyboardFrame = [self.viewController.view convertRect:keyboardFrame fromView:nil]; + + [weakSelf.commandDelegate evalJs:[NSString stringWithFormat:@"cordova.plugins.Keyboard.isVisible = true; cordova.fireWindowEvent('native.keyboardshow', { 'keyboardHeight': %@ }); ", [@(keyboardFrame.size.height) stringValue]]]; + + //deprecated + [weakSelf.commandDelegate evalJs:[NSString stringWithFormat:@"cordova.fireWindowEvent('native.showkeyboard', { 'keyboardHeight': %@ }); ", [@(keyboardFrame.size.height) stringValue]]]; + }]; + + _keyboardHideObserver = [nc addObserverForName:UIKeyboardWillHideNotification + object:nil + queue:[NSOperationQueue mainQueue] + usingBlock:^(NSNotification* notification) { + [weakSelf.commandDelegate evalJs:@"cordova.plugins.Keyboard.isVisible = false; cordova.fireWindowEvent('native.keyboardhide'); "]; + + //deprecated + [weakSelf.commandDelegate evalJs:@"cordova.fireWindowEvent('native.hidekeyboard'); "]; + }]; +} + +- (BOOL)disableScroll { + return _disableScroll; +} + +- (void)setDisableScroll:(BOOL)disableScroll { + if (disableScroll == _disableScroll) { + return; + } + if (disableScroll) { + self.webView.scrollView.scrollEnabled = NO; + self.webView.scrollView.delegate = self; + } + else { + self.webView.scrollView.scrollEnabled = YES; + self.webView.scrollView.delegate = nil; + } + + _disableScroll = disableScroll; +} + +//keyboard swizzling inspired by: +//https://github.com/cjpearson/cordova-plugin-keyboard/ + +- (BOOL)hideKeyboardAccessoryBar { + return _hideKeyboardAccessoryBar; +} + +- (void)setHideKeyboardAccessoryBar:(BOOL)hideKeyboardAccessoryBar { + if (hideKeyboardAccessoryBar == _hideKeyboardAccessoryBar) { + return; + } + + if (hideKeyboardAccessoryBar) { + method_setImplementation(wkMethod, nilImp); + method_setImplementation(uiMethod, nilImp); + } else { + method_setImplementation(wkMethod, wkOriginalImp); + method_setImplementation(uiMethod, uiOriginalImp); + } + + _hideKeyboardAccessoryBar = hideKeyboardAccessoryBar; +} + +/* +- (BOOL)styleDark { + return _styleDark; +} + +- (void)setStyleDark:(BOOL)styleDark { + if (styleDark == _styleDark) { + return; + } + if (styleDark) { + self.webView.styleDark = YES; + } + else { + self.webView.styleDark = NO; + } + + _styleDark = styleDark; +} +*/ + + +/* ------------------------------------------------------------- */ + +- (void)scrollViewDidScroll:(UIScrollView *)scrollView { + [scrollView setContentOffset: CGPointZero]; +} + +/* ------------------------------------------------------------- */ + +- (void)dealloc { + NSNotificationCenter* nc = [NSNotificationCenter defaultCenter]; + + [nc removeObserver:self name:UIKeyboardWillShowNotification object:nil]; + [nc removeObserver:self name:UIKeyboardWillHideNotification object:nil]; +} + +/* ------------------------------------------------------------- */ + +- (void) disableScroll:(CDVInvokedUrlCommand*)command { + if (!command.arguments || ![command.arguments count]){ + return; + } + id value = [command.arguments objectAtIndex:0]; + if (value != [NSNull null]) { + self.disableScroll = [value boolValue]; + } +} + +- (void) hideKeyboardAccessoryBar:(CDVInvokedUrlCommand*)command { + if (!command.arguments || ![command.arguments count]){ + return; + } + id value = [command.arguments objectAtIndex:0]; + if (value != [NSNull null]) { + self.hideKeyboardAccessoryBar = [value boolValue]; + } +} + +- (void) close:(CDVInvokedUrlCommand*)command { + [self.webView endEditing:YES]; +} + +- (void) show:(CDVInvokedUrlCommand*)command { + NSLog(@"Showing keyboard not supported in iOS due to platform limitations."); +} + +/* +- (void) styleDark:(CDVInvokedUrlCommand*)command { + if (!command.arguments || ![command.arguments count]){ + return; + } + id value = [command.arguments objectAtIndex:0]; + + self.styleDark = [value boolValue]; +} +*/ + +@end +
@@ -0,0 +1,37 @@
+ +/*global Windows, WinJS, cordova, module, require*/ + +var inputPane = Windows.UI.ViewManagement.InputPane.getForCurrentView(); +var keyboardScrollDisabled = false; + +inputPane.addEventListener('hiding', function() { + cordova.fireWindowEvent('native.keyboardhide'); + cordova.plugins.Keyboard.isVisible = false; +}); + +inputPane.addEventListener('showing', function(e) { + if (keyboardScrollDisabled) { + // this disables automatic scrolling of view contents to show focused control + e.ensuredFocusedElementInView = true; + } + cordova.fireWindowEvent('native.keyboardshow', { keyboardHeight: e.occludedRect.height }); + cordova.plugins.Keyboard.isVisible = true; +}); + +module.exports.disableScroll = function (disable) { + keyboardScrollDisabled = disable; +}; + +module.exports.show = function () { + if (typeof inputPane.tryShow === 'function') { + inputPane.tryShow(); + } +}; + +module.exports.close = function () { + if (typeof inputPane.tryShow === 'function') { + inputPane.tryHide(); + } +}; + +require("cordova/exec/proxy").add("Keyboard", module.exports);
@@ -0,0 +1,60 @@
+ +var argscheck = require('cordova/argscheck'), + utils = require('cordova/utils'), + exec = require('cordova/exec'), + channel = require('cordova/channel'); + + +var Keyboard = function() { +}; + +Keyboard.hideKeyboardAccessoryBar = function(hide) { + exec(null, null, "Keyboard", "hideKeyboardAccessoryBar", [hide]); +}; + +Keyboard.close = function() { + exec(null, null, "Keyboard", "close", []); +}; + +Keyboard.show = function() { + exec(null, null, "Keyboard", "show", []); +}; + +Keyboard.disableScroll = function(disable) { + exec(null, null, "Keyboard", "disableScroll", [disable]); +}; + +/* +Keyboard.styleDark = function(dark) { + exec(null, null, "Keyboard", "styleDark", [dark]); +}; +*/ + +Keyboard.isVisible = false; + +channel.onCordovaReady.subscribe(function() { + exec(success, null, 'Keyboard', 'init', []); + + function success(msg) { + var action = msg.charAt(0); + if ( action === 'S' ) { + var keyboardHeight = msg.substr(1); + cordova.plugins.Keyboard.isVisible = true; + cordova.fireWindowEvent('native.keyboardshow', { 'keyboardHeight': + keyboardHeight }); + + //deprecated + cordova.fireWindowEvent('native.showkeyboard', { 'keyboardHeight': + keyboardHeight }); + } else if ( action === 'H' ) { + cordova.plugins.Keyboard.isVisible = false; + cordova.fireWindowEvent('native.keyboardhide'); + + //deprecated + cordova.fireWindowEvent('native.hidekeyboard'); + } + } +}); + +module.exports = Keyboard; + + +
@@ -0,0 +1,34 @@
+ +var argscheck = require('cordova/argscheck'), + utils = require('cordova/utils'), + exec = require('cordova/exec'); + + +var Keyboard = function() { +}; + +Keyboard.hideKeyboardAccessoryBar = function(hide) { + return null; +}; + +Keyboard.close = function() { + return null; +}; + +Keyboard.show = function() { + return null; +}; + +Keyboard.disableScroll = function(disable) { + return null; +}; + +/* +Keyboard.styleDark = function(dark) { + exec(null, null, "Keyboard", "styleDark", [dark]); +}; +*/ + +Keyboard.isVisible = false; + +module.exports = Keyboard;
@@ -0,0 +1,40 @@
+ +var argscheck = require('cordova/argscheck'), + utils = require('cordova/utils'), + exec = require('cordova/exec'); + + +var Keyboard = function() { +}; + +Keyboard.hideKeyboardAccessoryBar = function(hide) { + exec(null, null, "Keyboard", "hideKeyboardAccessoryBar", [hide]); +}; + +Keyboard.close = function() { + exec(null, null, "Keyboard", "close", []); +}; + +Keyboard.show = function() { + console.warn('Showing keyboard not supported in iOS due to platform limitations.') + console.warn('Instead, use input.focus(), and ensure that you have the following setting in your config.xml: \n'); + console.warn(' <preference name="KeyboardDisplayRequiresUserAction" value="false"/>\n'); + // exec(null, null, "Keyboard", "show", []); +}; + +Keyboard.disableScroll = function(disable) { + exec(null, null, "Keyboard", "disableScroll", [disable]); +}; + +/* +Keyboard.styleDark = function(dark) { + exec(null, null, "Keyboard", "styleDark", [dark]); +}; +*/ + +Keyboard.isVisible = false; + +module.exports = Keyboard; + + +
@@ -0,0 +1,253 @@
+/* pink */ +.c_pink50{ + background: #FCE4EC; + color: #000000; +} +.c_pink100{ + background: #F8BBD0; + color: #000000; +} +.c_pink200{ + background: #F48FB1; + color: #000000; +} +.c_pink300{ + background: #F06292; + color: #ffffff; +} +.c_pink400{ + background: #EC407A; + color: #ffffff; +} +.c_pink500{ + background: #E91E63; + color: #ffffff; +} +.c_pink600{ + background: #D81B60; + color: #ffffff; +} +.c_pink700{ + background: #C2185B; + color: #ffffff; +} +.c_pink800{ + background: #AD1457; + color: #ffffff; +} +.c_pink900{ + background: #880E4F; + color: #ffffff; +} + +/* deepPurple */ +.c_deepPurple50{ + background: #EDE7F6; + color: #000000; +} +.c_deepPurple100{ + background: #D1C4E9; + color: #000000; +} +.c_deepPurple200{ + background: #B39DDB; + color: #000000; +} +.c_deepPurple300{ + background: #9575CD; + color: #ffffff; +} +.c_deepPurple400{ + background: #7E57C2; + color: #ffffff; +} +.c_deepPurple500{ + background: #673AB7; + color: #ffffff; +} +.c_deepPurple600{ + background: #5E35B1; + color: #ffffff; +} +.c_deepPurple700{ + background: #512DA8; + color: #ffffff; +} +.c_deepPurple800{ + background: #4527A0; + color: #ffffff; +} +.c_deepPurple900{ + background: #311B92; + color: #ffffff; +} + + +/* green */ +.c_green50{ + background: #E8F5E9; + color: #000000; +} +.c_green100{ + background: #C8E6C9; + color: #000000; +} +.c_green200{ + background: #A5D6A7; + color: #000000; +} +.c_green300{ + background: #81C784; + color: #ffffff; +} +.c_green400{ + background: #66BB6A; + color: #ffffff; +} +.c_green500{ + background: #4CAF50; + color: #ffffff; +} +.c_green600{ + background: #43A047; + color: #ffffff; +} +.c_green700{ + background: #388E3C; + color: #ffffff; +} +.c_green800{ + background: #2E7D32; + color: #ffffff; +} +.c_green900{ + background: #1B5E20; + color: #ffffff; +} + +/* yellow */ +.c_yellow50{ + background: #FFFDE7; + color: #000000; +} +.c_yellow100{ + background: #FFF9C4; + color: #000000; +} +.c_yellow200{ + background: #FFF59D; + color: #000000; +} +.c_yellow300{ + background: #FFF176; + color: #ffffff; +} +.c_yellow400{ + background: #FFEE58; + color: #ffffff; +} +.c_yellow500{ + background: #FFEB3B; + color: #ffffff; +} +.c_yellow600{ + background: #FDD835; + color: #ffffff; +} +.c_yellow700{ + background: #FBC02D; + color: #ffffff; +} +.c_yellow800{ + background: #F9A825; + color: #ffffff; +} +.c_yellow900{ + background: #F57F17; + color: #ffffff; +} + +/* orange */ +.c_orange50{ + background: #FFF3E0; + color: #000000; +} +.c_orange100{ + background: #FFE0B2; + color: #000000; +} +.c_orange200{ + background: #FFCC80; + color: #000000; +} +.c_orange300{ + background: #FFB74D; + color: #ffffff; +} +.c_orange400{ + background: #FFA726; + color: #ffffff; +} +.c_orange500{ + background: #FF9800; + color: #ffffff; +} +.c_orange600{ + background: #FB8C00; + color: #ffffff; +} +.c_orange700{ + background: #F57C00; + color: #ffffff; +} +.c_orange800{ + background: #EF6C00; + color: #ffffff; +} +.c_orange900{ + background: #E65100; + color: #ffffff; +} + + +/* indigo */ +.c_indigo50{ + background:#E8EAF6; + color: #000000; +} +.c_indigo100{ + background:#C5CAE9; + color: #000000; +} +.c_indigo200{ + background:#9FA8DA; + color: #000000; +} +.c_indigo300{ + background:#7986CB; + color: #ffffff; +} +.c_indigo400{ + background:#5C6BC0; + color: #ffffff; +} +.c_indigo500{ + background:#3F51B5; + color: #ffffff; +} +.c_indigo600{ + background:#3949AB; + color: #ffffff; +} +.c_indigo700{ + background:#303F9F; + color: #ffffff; +} +.c_indigo800{ + background:#283593; + color: #ffffff; +} +.c_indigo900{ + background:#1A237E; + color: #ffffff; +}
@@ -1,1 +1,13 @@
/* Empty. Add your own CSS if you like */ +.o_mainOptionRow{ + height: calc(100%/4); + display: table; + padding: 0; +} +.o_mainOptionRow a{ + text-align: center; + display: table-cell; + vertical-align: middle; + width: 50%; + font-size: 300%; +}
@@ -18,6 +18,7 @@ </script>-->
<link href="lib/ionic/css/ionic.css" rel="stylesheet"> <link href="css/style.css" rel="stylesheet"> + <link href="css/colors.css" rel="stylesheet"> <!-- IF using Sass (run gulp sass first), then uncomment below and remove the CSS includes above <link href="css/ionic.app.css" rel="stylesheet">@@ -43,6 +44,7 @@
<!-- your app's js --> <script src="js/app.js"></script> <script src="js/menu.js"></script> + <script src="js/main.js"></script> <script src="js/events.js"></script> <script src="js/event.js"></script> <script src="js/users.js"></script>
@@ -5,6 +5,7 @@ angular.module('app', [
'ionic', 'pascalprecht.translate', 'app.menu', + 'app.main', 'app.events', 'app.event', 'app.users',@@ -38,8 +39,15 @@ templateUrl: 'templates/menu.html',
controller: 'MenuCtrl' }) - // Each tab has its own nav history stack: - + .state('app.main', { + url: '/main', + views: { + 'menuContent': { + templateUrl: 'templates/main.html', + controller: 'MainCtrl' + } + } + }) .state('app.events', { url: '/events', views: {@@ -48,7 +56,8 @@ templateUrl: 'templates/events.html',
controller: 'EventsCtrl' } } - }).state('app.event', { + }) + .state('app.event', { url: '/events/:eventid', views: { 'menuContent': {
@@ -0,0 +1,8 @@
+angular.module('app.main', ['pascalprecht.translate']) + +.controller('MainCtrl', function($scope, $http, $ionicModal, $timeout, $ionicLoading, $filter) { + + + + +});
@@ -0,0 +1,29 @@
+<ion-view view-title="Open Events Platform App"> + <ion-content> + <div class="row o_mainOptionRow"> + <a class="col c_pink400" ng-href="#/app/events"> + <i class="icon ion-calendar"></i> + </a> + <a class="col c_indigo400" ng-href="#/app/users"> + <i class="icon ion-person-stalker"></i> + </a> + </div> + <div class="row o_mainOptionRow"> + <a class="col c_green400" ng-href="#/app/search"> + <i class="icon ion-ios-location"></i> + </a> + + <a class="col c_orange400" ng-href="#/app/settings"> + <i class="icon ion-ios-color-filter"></i> + </a> + </div> + <div class="row o_mainOptionRow"> + <a class="col c_yellow600" ng-href="#/app/search"> + <i class="icon ion-search"></i> + </a> + <a class="col c_deepPurple400" ng-href="#/app/settings"> + <i class="icon ion-ios-gear"></i> + </a> + </div> + </ion-content> +</ion-view>